rocksdb/table/table.cc

179 lines
5.3 KiB
C++
Raw Normal View History

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/table.h"
#include "leveldb/cache.h"
#include "leveldb/env.h"
#include "table/block.h"
#include "table/format.h"
#include "table/two_level_iterator.h"
#include "util/coding.h"
namespace leveldb {
struct Table::Rep {
~Rep() {
delete index_block;
}
Options options;
Status status;
RandomAccessFile* file;
uint64_t cache_id;
BlockHandle metaindex_handle; // Handle to metaindex_block: saved from footer
Block* index_block;
};
Status Table::Open(const Options& options,
RandomAccessFile* file,
uint64_t size,
Table** table) {
*table = NULL;
if (size < Footer::kEncodedLength) {
return Status::InvalidArgument("file is too short to be an sstable");
}
char footer_space[Footer::kEncodedLength];
Slice footer_input;
Status s = file->Read(size - Footer::kEncodedLength, Footer::kEncodedLength,
&footer_input, footer_space);
if (!s.ok()) return s;
Footer footer;
s = footer.DecodeFrom(&footer_input);
if (!s.ok()) return s;
// Read the index block
Block* index_block = NULL;
if (s.ok()) {
bool may_cache; // Ignored result
s = ReadBlock(file, ReadOptions(), footer.index_handle(), &index_block,
&may_cache);
}
if (s.ok()) {
// We've successfully read the footer and the index block: we're
// ready to serve requests.
Rep* rep = new Table::Rep;
rep->options = options;
rep->file = file;
rep->metaindex_handle = footer.metaindex_handle();
rep->index_block = index_block;
rep->cache_id = (options.block_cache ? options.block_cache->NewId() : 0);
*table = new Table(rep);
} else {
if (index_block) delete index_block;
}
return s;
}
Table::~Table() {
delete rep_;
}
static void DeleteBlock(void* arg, void* ignored) {
delete reinterpret_cast<Block*>(arg);
}
static void DeleteCachedBlock(const Slice& key, void* value) {
Block* block = reinterpret_cast<Block*>(value);
delete block;
}
static void ReleaseBlock(void* arg, void* h) {
Cache* cache = reinterpret_cast<Cache*>(arg);
Cache::Handle* handle = reinterpret_cast<Cache::Handle*>(h);
cache->Release(handle);
}
// Convert an index iterator value (i.e., an encoded BlockHandle)
// into an iterator over the contents of the corresponding block.
Iterator* Table::BlockReader(void* arg,
const ReadOptions& options,
const Slice& index_value) {
Table* table = reinterpret_cast<Table*>(arg);
Cache* block_cache = table->rep_->options.block_cache;
Block* block = NULL;
Cache::Handle* cache_handle = NULL;
BlockHandle handle;
Slice input = index_value;
Status s = handle.DecodeFrom(&input);
// We intentionally allow extra stuff in index_value so that we
// can add more features in the future.
if (s.ok()) {
bool may_cache;
if (block_cache != NULL) {
char cache_key_buffer[16];
EncodeFixed64(cache_key_buffer, table->rep_->cache_id);
EncodeFixed64(cache_key_buffer+8, handle.offset());
Slice key(cache_key_buffer, sizeof(cache_key_buffer));
cache_handle = block_cache->Lookup(key);
if (cache_handle != NULL) {
block = reinterpret_cast<Block*>(block_cache->Value(cache_handle));
} else {
s = ReadBlock(table->rep_->file, options, handle, &block, &may_cache);
if (s.ok() && may_cache && options.fill_cache) {
cache_handle = block_cache->Insert(
key, block, block->size(), &DeleteCachedBlock);
}
}
} else {
s = ReadBlock(table->rep_->file, options, handle, &block, &may_cache);
}
}
Iterator* iter;
if (block != NULL) {
iter = block->NewIterator(table->rep_->options.comparator);
if (cache_handle == NULL) {
iter->RegisterCleanup(&DeleteBlock, block, NULL);
} else {
iter->RegisterCleanup(&ReleaseBlock, block_cache, cache_handle);
}
} else {
iter = NewErrorIterator(s);
}
return iter;
}
Iterator* Table::NewIterator(const ReadOptions& options) const {
return NewTwoLevelIterator(
rep_->index_block->NewIterator(rep_->options.comparator),
&Table::BlockReader, const_cast<Table*>(this), options);
}
uint64_t Table::ApproximateOffsetOf(const Slice& key) const {
Iterator* index_iter =
rep_->index_block->NewIterator(rep_->options.comparator);
index_iter->Seek(key);
uint64_t result;
if (index_iter->Valid()) {
BlockHandle handle;
Slice input = index_iter->value();
Status s = handle.DecodeFrom(&input);
if (s.ok()) {
result = handle.offset();
} else {
// Strange: we can't decode the block handle in the index block.
// We'll just return the offset of the metaindex block, which is
// close to the whole file size for this case.
result = rep_->metaindex_handle.offset();
}
} else {
// key is past the last key in the file. Approximate the offset
// by returning the offset of the metaindex block (which is
// right near the end of the file).
result = rep_->metaindex_handle.offset();
}
delete index_iter;
return result;
}
} // namespace leveldb