2020-03-13 04:39:36 +00:00
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "table/block_based/partitioned_index_reader.h"
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2020-06-29 21:51:57 +00:00
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Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
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#include "block_cache.h"
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2021-01-26 06:07:26 +00:00
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#include "file/random_access_file_reader.h"
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Improve / clean up meta block code & integrity (#9163)
Summary:
* Checksums are now checked on meta blocks unless specifically
suppressed or not applicable (e.g. plain table). (Was other way around.)
This means a number of cases that were not checking checksums now are,
including direct read TableProperties in Version::GetTableProperties
(fixed in meta_blocks ReadTableProperties), reading any block from
PersistentCache (fixed in BlockFetcher), read TableProperties in
SstFileDumper (ldb/sst_dump/BackupEngine) before table reader open,
maybe more.
* For that to work, I moved the global_seqno+TableProperties checksum
logic to the shared table/ code, because that is used by many utilies
such as SstFileDumper.
* Also for that to work, we have to know when we're dealing with a block
that has a checksum (trailer), so added that capability to Footer based
on magic number, and from there BlockFetcher.
* Knowledge of trailer presence has also fixed a problem where other
table formats were reading blocks including bytes for a non-existant
trailer--and awkwardly kind-of not using them, e.g. no shared code
checking checksums. (BlockFetcher compression type was populated
incorrectly.) Now we only read what is needed.
* Minimized code duplication and differing/incompatible/awkward
abstractions in meta_blocks.{cc,h} (e.g. SeekTo in metaindex block
without parsing block handle)
* Moved some meta block handling code from table_properties*.*
* Moved some code specific to block-based table from shared table/ code
to BlockBasedTable class. The checksum stuff means we can't completely
separate it, but things that don't need to be in shared table/ code
should not be.
* Use unique_ptr rather than raw ptr in more places. (Note: you can
std::move from unique_ptr to shared_ptr.)
Without enhancements to GetPropertiesOfAllTablesTest (see below),
net reduction of roughly 100 lines of code.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9163
Test Plan:
existing tests and
* Enhanced DBTablePropertiesTest.GetPropertiesOfAllTablesTest to verify that
checksums are now checked on direct read of table properties by TableCache
(new test would fail before this change)
* Also enhanced DBTablePropertiesTest.GetPropertiesOfAllTablesTest to test
putting table properties under old meta name
* Also generally enhanced that same test to actually test what it was
supposed to be testing already, by kicking things out of table cache when
we don't want them there.
Reviewed By: ajkr, mrambacher
Differential Revision: D32514757
Pulled By: pdillinger
fbshipit-source-id: 507964b9311d186ae8d1131182290cbd97a99fa9
2021-11-18 19:42:12 +00:00
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#include "table/block_based/block_based_table_reader.h"
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De-template block based table iterator (#6531)
Summary:
Right now block based table iterator is used as both of iterating data for block based table, and for the index iterator for partitioend index. This was initially convenient for introducing a new iterator and block type for new index format, while reducing code change. However, these two usage doesn't go with each other very well. For example, Prev() is never called for partitioned index iterator, and some other complexity is maintained in block based iterators, which is not needed for index iterator but maintainers will always need to reason about it. Furthermore, the template usage is not following Google C++ Style which we are following, and makes a large chunk of code tangled together. This commit separate the two iterators. Right now, here is what it is done:
1. Copy the block based iterator code into partitioned index iterator, and de-template them.
2. Remove some code not needed for partitioned index. The upper bound check and tricks are removed. We never tested performance for those tricks when partitioned index is enabled in the first place. It's unlikelyl to generate performance regression, as creating new partitioned index block is much rarer than data blocks.
3. Separate out the prefetch logic to a helper class and both classes call them.
This commit will enable future follow-ups. One direction is that we might separate index iterator interface for data blocks and index blocks, as they are quite different.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6531
Test Plan: build using make and cmake. And build release
Differential Revision: D20473108
fbshipit-source-id: e48011783b339a4257c204cc07507b171b834b0f
2020-03-16 19:17:34 +00:00
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#include "table/block_based/partitioned_index_iterator.h"
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2020-03-13 04:39:36 +00:00
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namespace ROCKSDB_NAMESPACE {
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Status PartitionIndexReader::Create(
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2020-06-29 21:51:57 +00:00
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const BlockBasedTable* table, const ReadOptions& ro,
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FilePrefetchBuffer* prefetch_buffer, bool use_cache, bool prefetch,
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bool pin, BlockCacheLookupContext* lookup_context,
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2020-03-13 04:39:36 +00:00
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std::unique_ptr<IndexReader>* index_reader) {
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assert(table != nullptr);
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assert(table->get_rep());
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assert(!pin || prefetch);
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assert(index_reader != nullptr);
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CachableEntry<Block> index_block;
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if (prefetch || !use_cache) {
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const Status s =
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2020-06-29 21:51:57 +00:00
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ReadIndexBlock(table, prefetch_buffer, ro, use_cache,
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2020-03-13 04:39:36 +00:00
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/*get_context=*/nullptr, lookup_context, &index_block);
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if (!s.ok()) {
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return s;
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}
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if (use_cache && !pin) {
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index_block.Reset();
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}
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}
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index_reader->reset(new PartitionIndexReader(table, std::move(index_block)));
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return Status::OK();
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}
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InternalIteratorBase<IndexValue>* PartitionIndexReader::NewIterator(
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const ReadOptions& read_options, bool /* disable_prefix_seek */,
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IndexBlockIter* iter, GetContext* get_context,
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BlockCacheLookupContext* lookup_context) {
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const bool no_io = (read_options.read_tier == kBlockCacheTier);
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CachableEntry<Block> index_block;
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2023-04-04 23:53:14 +00:00
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const Status s = GetOrReadIndexBlock(no_io, get_context, lookup_context,
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&index_block, read_options);
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2020-03-13 04:39:36 +00:00
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if (!s.ok()) {
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if (iter != nullptr) {
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iter->Invalidate(s);
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return iter;
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}
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return NewErrorInternalIterator<IndexValue>(s);
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}
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const BlockBasedTable::Rep* rep = table()->rep_;
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InternalIteratorBase<IndexValue>* it = nullptr;
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Statistics* kNullStats = nullptr;
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// Filters are already checked before seeking the index
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if (!partition_map_.empty()) {
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// We don't return pinned data from index blocks, so no need
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// to set `block_contents_pinned`.
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it = NewTwoLevelIterator(
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new BlockBasedTable::PartitionedIndexIteratorState(table(),
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&partition_map_),
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index_block.GetValue()->NewIndexIterator(
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2020-07-08 00:25:08 +00:00
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internal_comparator()->user_comparator(),
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2020-03-13 04:39:36 +00:00
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rep->get_global_seqno(BlockType::kIndex), nullptr, kNullStats, true,
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index_has_first_key(), index_key_includes_seq(),
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index_value_is_full()));
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} else {
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ReadOptions ro;
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ro.fill_cache = read_options.fill_cache;
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2020-06-29 21:51:57 +00:00
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ro.deadline = read_options.deadline;
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2020-08-07 18:59:19 +00:00
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ro.io_timeout = read_options.io_timeout;
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2021-11-11 00:18:27 +00:00
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ro.adaptive_readahead = read_options.adaptive_readahead;
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2022-03-21 14:12:43 +00:00
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ro.async_io = read_options.async_io;
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Set Read rate limiter priority dynamically and pass it to FS (#9996)
Summary:
### Context:
Background compactions and flush generate large reads and writes, and can be long running, especially for universal compaction. In some cases, this can impact foreground reads and writes by users.
### Solution
User, Flush, and Compaction reads share some code path. For this task, we update the rate_limiter_priority in ReadOptions for code paths (e.g. FindTable (mainly in BlockBasedTable::Open()) and various iterators), and eventually update the rate_limiter_priority in IOOptions for FSRandomAccessFile.
**This PR is for the Read path.** The **Read:** dynamic priority for different state are listed as follows:
| State | Normal | Delayed | Stalled |
| ----- | ------ | ------- | ------- |
| Flush (verification read in BuildTable()) | IO_USER | IO_USER | IO_USER |
| Compaction | IO_LOW | IO_USER | IO_USER |
| User | User provided | User provided | User provided |
We will respect the read_options that the user provided and will not set it.
The only sst read for Flush is the verification read in BuildTable(). It claims to be "regard as user read".
**Details**
1. Set read_options.rate_limiter_priority dynamically:
- User: Do not update the read_options. Use the read_options that the user provided.
- Compaction: Update read_options in CompactionJob::ProcessKeyValueCompaction().
- Flush: Update read_options in BuildTable().
2. Pass the rate limiter priority to FSRandomAccessFile functions:
- After calling the FindTable(), read_options is passed through GetTableReader(table_cache.cc), BlockBasedTableFactory::NewTableReader(block_based_table_factory.cc), and BlockBasedTable::Open(). The Open() needs some updates for the ReadOptions variable and the updates are also needed for the called functions, including PrefetchTail(), PrepareIOOptions(), ReadFooterFromFile(), ReadMetaIndexblock(), ReadPropertiesBlock(), PrefetchIndexAndFilterBlocks(), and ReadRangeDelBlock().
- In RandomAccessFileReader, the functions to be updated include Read(), MultiRead(), ReadAsync(), and Prefetch().
- Update the downstream functions of NewIndexIterator(), NewDataBlockIterator(), and BlockBasedTableIterator().
### Test Plans
Add unit tests.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9996
Reviewed By: anand1976
Differential Revision: D36452483
Pulled By: gitbw95
fbshipit-source-id: 60978204a4f849bb9261cb78d9bc1cb56d6008cf
2022-05-19 02:41:44 +00:00
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ro.rate_limiter_priority = read_options.rate_limiter_priority;
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2023-04-04 23:53:14 +00:00
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ro.verify_checksums = read_options.verify_checksums;
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2022-04-11 20:46:57 +00:00
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2020-03-13 04:39:36 +00:00
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// We don't return pinned data from index blocks, so no need
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// to set `block_contents_pinned`.
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De-template block based table iterator (#6531)
Summary:
Right now block based table iterator is used as both of iterating data for block based table, and for the index iterator for partitioend index. This was initially convenient for introducing a new iterator and block type for new index format, while reducing code change. However, these two usage doesn't go with each other very well. For example, Prev() is never called for partitioned index iterator, and some other complexity is maintained in block based iterators, which is not needed for index iterator but maintainers will always need to reason about it. Furthermore, the template usage is not following Google C++ Style which we are following, and makes a large chunk of code tangled together. This commit separate the two iterators. Right now, here is what it is done:
1. Copy the block based iterator code into partitioned index iterator, and de-template them.
2. Remove some code not needed for partitioned index. The upper bound check and tricks are removed. We never tested performance for those tricks when partitioned index is enabled in the first place. It's unlikelyl to generate performance regression, as creating new partitioned index block is much rarer than data blocks.
3. Separate out the prefetch logic to a helper class and both classes call them.
This commit will enable future follow-ups. One direction is that we might separate index iterator interface for data blocks and index blocks, as they are quite different.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6531
Test Plan: build using make and cmake. And build release
Differential Revision: D20473108
fbshipit-source-id: e48011783b339a4257c204cc07507b171b834b0f
2020-03-16 19:17:34 +00:00
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std::unique_ptr<InternalIteratorBase<IndexValue>> index_iter(
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2020-03-13 04:39:36 +00:00
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index_block.GetValue()->NewIndexIterator(
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2020-07-08 00:25:08 +00:00
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internal_comparator()->user_comparator(),
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2020-03-13 04:39:36 +00:00
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rep->get_global_seqno(BlockType::kIndex), nullptr, kNullStats, true,
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index_has_first_key(), index_key_includes_seq(),
|
De-template block based table iterator (#6531)
Summary:
Right now block based table iterator is used as both of iterating data for block based table, and for the index iterator for partitioend index. This was initially convenient for introducing a new iterator and block type for new index format, while reducing code change. However, these two usage doesn't go with each other very well. For example, Prev() is never called for partitioned index iterator, and some other complexity is maintained in block based iterators, which is not needed for index iterator but maintainers will always need to reason about it. Furthermore, the template usage is not following Google C++ Style which we are following, and makes a large chunk of code tangled together. This commit separate the two iterators. Right now, here is what it is done:
1. Copy the block based iterator code into partitioned index iterator, and de-template them.
2. Remove some code not needed for partitioned index. The upper bound check and tricks are removed. We never tested performance for those tricks when partitioned index is enabled in the first place. It's unlikelyl to generate performance regression, as creating new partitioned index block is much rarer than data blocks.
3. Separate out the prefetch logic to a helper class and both classes call them.
This commit will enable future follow-ups. One direction is that we might separate index iterator interface for data blocks and index blocks, as they are quite different.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6531
Test Plan: build using make and cmake. And build release
Differential Revision: D20473108
fbshipit-source-id: e48011783b339a4257c204cc07507b171b834b0f
2020-03-16 19:17:34 +00:00
|
|
|
index_value_is_full()));
|
|
|
|
|
2020-09-29 23:26:58 +00:00
|
|
|
it = new PartitionedIndexIterator(
|
De-template block based table iterator (#6531)
Summary:
Right now block based table iterator is used as both of iterating data for block based table, and for the index iterator for partitioend index. This was initially convenient for introducing a new iterator and block type for new index format, while reducing code change. However, these two usage doesn't go with each other very well. For example, Prev() is never called for partitioned index iterator, and some other complexity is maintained in block based iterators, which is not needed for index iterator but maintainers will always need to reason about it. Furthermore, the template usage is not following Google C++ Style which we are following, and makes a large chunk of code tangled together. This commit separate the two iterators. Right now, here is what it is done:
1. Copy the block based iterator code into partitioned index iterator, and de-template them.
2. Remove some code not needed for partitioned index. The upper bound check and tricks are removed. We never tested performance for those tricks when partitioned index is enabled in the first place. It's unlikelyl to generate performance regression, as creating new partitioned index block is much rarer than data blocks.
3. Separate out the prefetch logic to a helper class and both classes call them.
This commit will enable future follow-ups. One direction is that we might separate index iterator interface for data blocks and index blocks, as they are quite different.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6531
Test Plan: build using make and cmake. And build release
Differential Revision: D20473108
fbshipit-source-id: e48011783b339a4257c204cc07507b171b834b0f
2020-03-16 19:17:34 +00:00
|
|
|
table(), ro, *internal_comparator(), std::move(index_iter),
|
2020-03-13 04:39:36 +00:00
|
|
|
lookup_context ? lookup_context->caller
|
|
|
|
: TableReaderCaller::kUncategorized);
|
|
|
|
}
|
|
|
|
|
|
|
|
assert(it != nullptr);
|
|
|
|
index_block.TransferTo(it);
|
|
|
|
|
|
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|
return it;
|
|
|
|
|
|
|
|
// TODO(myabandeh): Update TwoLevelIterator to be able to make use of
|
|
|
|
// on-stack BlockIter while the state is on heap. Currentlly it assumes
|
|
|
|
// the first level iter is always on heap and will attempt to delete it
|
|
|
|
// in its destructor.
|
|
|
|
}
|
2020-08-26 01:59:19 +00:00
|
|
|
Status PartitionIndexReader::CacheDependencies(const ReadOptions& ro,
|
|
|
|
bool pin) {
|
Use CacheDependencies() at start of ApproximateKeyAnchors() (#11230)
Summary: Pull Request resolved: https://github.com/facebook/rocksdb/pull/11230
Test Plan:
- setup command: `$ ./db_bench -benchmarks=fillrandom,compact -compression_type=none -num=1000000 -write_buffer_size=4194304 -target_file_size_base=4194304 -use_direct_io_for_flush_and_compaction=true -partition_index_and_filters=true -bloom_bits=10 -metadata_block_size=1024`
- measure small read count bucketed by size: `$ strace -fye pread64 ./db_bench.ctrl -use_existing_db=true -benchmarks=compact -compaction_readahead_size=4194304 -compression_type=none -num=1000000 -write_buffer_size=4194304 -target_file_size_base=4194304 -use_direct_io_for_flush_and_compaction=true -partition_index_and_filters=true -bloom_bits=10 -metadata_block_size=1024 -subcompactions=4 -cache_size=1048576000 2>&1 >/dev/null | awk '/= [0-9]+$/{print "[", int($NF / 1024), "KB,", int(1 + $NF / 1024), "KB)"}' | sort -n -k 2 | uniq -c | head -3`
- before:
```
1119 [ 0 KB, 1 KB)
1 [ 6 KB, 7 KB)
2 [ 7 KB, 8 KB)
```
- after:
```
242 [ 0 KB, 1 KB)
1 [ 6 KB, 7 KB)
2 [ 7 KB, 8 KB)
```
Reviewed By: pdillinger
Differential Revision: D43388507
Pulled By: ajkr
fbshipit-source-id: a02413c9f615b00784700646825a9870ee10f3a7
2023-02-17 17:03:37 +00:00
|
|
|
if (!partition_map_.empty()) {
|
|
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|
// The dependencies are already cached since `partition_map_` is filled in
|
|
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|
// an all-or-nothing manner.
|
|
|
|
return Status::OK();
|
|
|
|
}
|
2020-03-13 04:39:36 +00:00
|
|
|
// Before read partitions, prefetch them to avoid lots of IOs
|
|
|
|
BlockCacheLookupContext lookup_context{TableReaderCaller::kPrefetch};
|
|
|
|
const BlockBasedTable::Rep* rep = table()->rep_;
|
|
|
|
IndexBlockIter biter;
|
|
|
|
BlockHandle handle;
|
|
|
|
Statistics* kNullStats = nullptr;
|
|
|
|
|
|
|
|
CachableEntry<Block> index_block;
|
2021-10-28 00:21:48 +00:00
|
|
|
{
|
2023-04-04 23:53:14 +00:00
|
|
|
Status s = GetOrReadIndexBlock(false /* no_io */, nullptr /* get_context */,
|
|
|
|
&lookup_context, &index_block, ro);
|
2021-10-28 00:21:48 +00:00
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
2020-03-13 04:39:36 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// We don't return pinned data from index blocks, so no need
|
|
|
|
// to set `block_contents_pinned`.
|
|
|
|
index_block.GetValue()->NewIndexIterator(
|
2020-07-08 00:25:08 +00:00
|
|
|
internal_comparator()->user_comparator(),
|
2020-03-13 04:39:36 +00:00
|
|
|
rep->get_global_seqno(BlockType::kIndex), &biter, kNullStats, true,
|
|
|
|
index_has_first_key(), index_key_includes_seq(), index_value_is_full());
|
|
|
|
// Index partitions are assumed to be consecuitive. Prefetch them all.
|
|
|
|
// Read the first block offset
|
|
|
|
biter.SeekToFirst();
|
|
|
|
if (!biter.Valid()) {
|
|
|
|
// Empty index.
|
2020-08-26 01:59:19 +00:00
|
|
|
return biter.status();
|
2020-03-13 04:39:36 +00:00
|
|
|
}
|
|
|
|
handle = biter.value().handle;
|
|
|
|
uint64_t prefetch_off = handle.offset();
|
|
|
|
|
|
|
|
// Read the last block's offset
|
|
|
|
biter.SeekToLast();
|
|
|
|
if (!biter.Valid()) {
|
|
|
|
// Empty index.
|
2020-08-26 01:59:19 +00:00
|
|
|
return biter.status();
|
2020-03-13 04:39:36 +00:00
|
|
|
}
|
|
|
|
handle = biter.value().handle;
|
Improve / clean up meta block code & integrity (#9163)
Summary:
* Checksums are now checked on meta blocks unless specifically
suppressed or not applicable (e.g. plain table). (Was other way around.)
This means a number of cases that were not checking checksums now are,
including direct read TableProperties in Version::GetTableProperties
(fixed in meta_blocks ReadTableProperties), reading any block from
PersistentCache (fixed in BlockFetcher), read TableProperties in
SstFileDumper (ldb/sst_dump/BackupEngine) before table reader open,
maybe more.
* For that to work, I moved the global_seqno+TableProperties checksum
logic to the shared table/ code, because that is used by many utilies
such as SstFileDumper.
* Also for that to work, we have to know when we're dealing with a block
that has a checksum (trailer), so added that capability to Footer based
on magic number, and from there BlockFetcher.
* Knowledge of trailer presence has also fixed a problem where other
table formats were reading blocks including bytes for a non-existant
trailer--and awkwardly kind-of not using them, e.g. no shared code
checking checksums. (BlockFetcher compression type was populated
incorrectly.) Now we only read what is needed.
* Minimized code duplication and differing/incompatible/awkward
abstractions in meta_blocks.{cc,h} (e.g. SeekTo in metaindex block
without parsing block handle)
* Moved some meta block handling code from table_properties*.*
* Moved some code specific to block-based table from shared table/ code
to BlockBasedTable class. The checksum stuff means we can't completely
separate it, but things that don't need to be in shared table/ code
should not be.
* Use unique_ptr rather than raw ptr in more places. (Note: you can
std::move from unique_ptr to shared_ptr.)
Without enhancements to GetPropertiesOfAllTablesTest (see below),
net reduction of roughly 100 lines of code.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9163
Test Plan:
existing tests and
* Enhanced DBTablePropertiesTest.GetPropertiesOfAllTablesTest to verify that
checksums are now checked on direct read of table properties by TableCache
(new test would fail before this change)
* Also enhanced DBTablePropertiesTest.GetPropertiesOfAllTablesTest to test
putting table properties under old meta name
* Also generally enhanced that same test to actually test what it was
supposed to be testing already, by kicking things out of table cache when
we don't want them there.
Reviewed By: ajkr, mrambacher
Differential Revision: D32514757
Pulled By: pdillinger
fbshipit-source-id: 507964b9311d186ae8d1131182290cbd97a99fa9
2021-11-18 19:42:12 +00:00
|
|
|
uint64_t last_off =
|
|
|
|
handle.offset() + BlockBasedTable::BlockSizeWithTrailer(handle);
|
2020-03-13 04:39:36 +00:00
|
|
|
uint64_t prefetch_len = last_off - prefetch_off;
|
|
|
|
std::unique_ptr<FilePrefetchBuffer> prefetch_buffer;
|
2022-09-01 18:56:00 +00:00
|
|
|
rep->CreateFilePrefetchBuffer(
|
|
|
|
0, 0, &prefetch_buffer, false /*Implicit auto readahead*/,
|
|
|
|
0 /*num_reads_*/, 0 /*num_file_reads_for_auto_readahead*/);
|
2020-06-29 21:51:57 +00:00
|
|
|
IOOptions opts;
|
2021-10-28 00:21:48 +00:00
|
|
|
{
|
|
|
|
Status s = rep->file->PrepareIOOptions(ro, opts);
|
|
|
|
if (s.ok()) {
|
|
|
|
s = prefetch_buffer->Prefetch(opts, rep->file.get(), prefetch_off,
|
2022-02-17 07:17:03 +00:00
|
|
|
static_cast<size_t>(prefetch_len),
|
|
|
|
ro.rate_limiter_priority);
|
2021-10-28 00:21:48 +00:00
|
|
|
}
|
|
|
|
if (!s.ok()) {
|
|
|
|
return s;
|
|
|
|
}
|
2020-08-26 01:59:19 +00:00
|
|
|
}
|
2020-03-13 04:39:36 +00:00
|
|
|
|
2021-10-28 00:21:48 +00:00
|
|
|
// For saving "all or nothing" to partition_map_
|
Meta-internal folly integration with F14FastMap (#9546)
Summary:
Especially after updating to C++17, I don't see a compelling case for
*requiring* any folly components in RocksDB. I was able to purge the existing
hard dependencies, and it can be quite difficult to strip out non-trivial components
from folly for use in RocksDB. (The prospect of doing that on F14 has changed
my mind on the best approach here.)
But this change creates an optional integration where we can plug in
components from folly at compile time, starting here with F14FastMap to replace
std::unordered_map when possible (probably no public APIs for example). I have
replaced the biggest CPU users of std::unordered_map with compile-time
pluggable UnorderedMap which will use F14FastMap when USE_FOLLY is set.
USE_FOLLY is always set in the Meta-internal buck build, and a simulation of
that is in the Makefile for public CI testing. A full folly build is not needed, but
checking out the full folly repo is much simpler for getting the dependency,
and anything else we might want to optionally integrate in the future.
Some picky details:
* I don't think the distributed mutex stuff is actually used, so it was easy to remove.
* I implemented an alternative to `folly::constexpr_log2` (which is much easier
in C++17 than C++11) so that I could pull out the hard dependencies on
`ConstexprMath.h`
* I had to add noexcept move constructors/operators to some types to make
F14's complainUnlessNothrowMoveAndDestroy check happy, and I added a
macro to make that easier in some common cases.
* Updated Meta-internal buck build to use folly F14Map (always)
No updates to HISTORY.md nor INSTALL.md as this is not (yet?) considered a
production integration for open source users.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9546
Test Plan:
CircleCI tests updated so that a couple of them use folly.
Most internal unit & stress/crash tests updated to use Meta-internal latest folly.
(Note: they should probably use buck but they currently use Makefile.)
Example performance improvement: when filter partitions are pinned in cache,
they are tracked by PartitionedFilterBlockReader::filter_map_ and we can build
a test that exercises that heavily. Build DB with
```
TEST_TMPDIR=/dev/shm/rocksdb ./db_bench -benchmarks=fillrandom -num=10000000 -disable_wal=1 -write_buffer_size=30000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters
```
and test with (simultaneous runs with & without folly, ~20 times each to see
convergence)
```
TEST_TMPDIR=/dev/shm/rocksdb ./db_bench_folly -readonly -use_existing_db -benchmarks=readrandom -num=10000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters -duration=40 -pin_l0_filter_and_index_blocks_in_cache
```
Average ops/s no folly: 26229.2
Average ops/s with folly: 26853.3 (+2.4%)
Reviewed By: ajkr
Differential Revision: D34181736
Pulled By: pdillinger
fbshipit-source-id: ffa6ad5104c2880321d8a1aa7187e00ab0d02e94
2022-04-13 14:34:01 +00:00
|
|
|
UnorderedMap<uint64_t, CachableEntry<Block>> map_in_progress;
|
2021-10-28 00:21:48 +00:00
|
|
|
|
2020-03-13 04:39:36 +00:00
|
|
|
// After prefetch, read the partitions one by one
|
|
|
|
biter.SeekToFirst();
|
2021-10-28 00:21:48 +00:00
|
|
|
size_t partition_count = 0;
|
2020-03-13 04:39:36 +00:00
|
|
|
for (; biter.Valid(); biter.Next()) {
|
|
|
|
handle = biter.value().handle;
|
|
|
|
CachableEntry<Block> block;
|
2021-10-28 00:21:48 +00:00
|
|
|
++partition_count;
|
2020-03-13 04:39:36 +00:00
|
|
|
// TODO: Support counter batch update for partitioned index and
|
|
|
|
// filter blocks
|
2021-10-28 00:21:48 +00:00
|
|
|
Status s = table()->MaybeReadBlockAndLoadToCache(
|
2020-03-13 04:39:36 +00:00
|
|
|
prefetch_buffer.get(), ro, handle, UncompressionDict::GetEmptyDict(),
|
HyperClockCache support for SecondaryCache, with refactoring (#11301)
Summary:
Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key.
This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places.
It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct.
## cache.h (public API)
Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache.
## advanced_cache.h (advanced public API)
* Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it.
* Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper.
These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations.
* Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle)
I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss.
## cacheable_entry.h
A couple of functions are obsolete because Cache::Handle can no longer be pending.
## cache.cc
Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches.
## secondary_cache_adapter.{h,cc}
The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code.
## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc
Simply updated for Cache API changes.
## lru_cache.{h,cc}
Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality.
## clock_cache.{h,cc}
Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring.
## block_based_table_reader*
Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready.
Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse).
Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait.
## Intended follow-up work
* Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet
* Stacked secondary caches (see above discussion)
* See if we can make up for the small MultiGet performance regression.
* Study more performance with SecondaryCache
* Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal.
* Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup.
* Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301
Test Plan:
## Unit tests
Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them.
## Crash/stress test
Updated to use the new combination.
## Performance
First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0.
```
(while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }'
```
**Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type:
HyperClockCache: 3168662 (average parallel ops/sec)
LRUCache: 2940127
**After** this and #11299, running for about an hour:
HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower)
LRUCache: 2940928 (0.03% faster)
This is an acceptable difference IMHO.
Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits.
Create DB and test (before and after tests running simultaneously):
```
TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16
TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16
```
**Before**:
multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec
multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec
**After**:
multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec
multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec
So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache:
**Before**:
multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec
multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec
**After**:
multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec
multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec
Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately.
Let's also look at Get() in db_bench:
```
TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16
```
**Before**:
readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec
readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec
**After**:
readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec
readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec
That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement:
**Before**:
readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec
readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec
**After**:
readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec
readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec
Reviewed By: ltamasi
Differential Revision: D44177044
Pulled By: pdillinger
fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
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/*for_compaction=*/false, &block.As<Block_kIndex>(),
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2022-05-20 23:09:33 +00:00
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/*get_context=*/nullptr, &lookup_context, /*contents=*/nullptr,
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/*async_read=*/false);
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2020-03-13 04:39:36 +00:00
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2020-08-26 01:59:19 +00:00
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if (!s.ok()) {
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return s;
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}
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if (block.GetValue() != nullptr) {
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2021-10-28 00:21:48 +00:00
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// Might need to "pin" some mmap-read blocks (GetOwnValue) if some
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// partitions are successfully compressed (cached) and some are not
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// compressed (mmap eligible)
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2020-10-11 21:52:49 +00:00
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if (block.IsCached() || block.GetOwnValue()) {
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2020-03-13 04:39:36 +00:00
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if (pin) {
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2021-10-28 00:21:48 +00:00
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map_in_progress[handle.offset()] = std::move(block);
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2020-03-13 04:39:36 +00:00
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}
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}
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}
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}
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2021-10-28 00:21:48 +00:00
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Status s = biter.status();
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// Save (pin) them only if everything checks out
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if (map_in_progress.size() == partition_count && s.ok()) {
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std::swap(partition_map_, map_in_progress);
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}
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return s;
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2020-03-13 04:39:36 +00:00
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}
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} // namespace ROCKSDB_NAMESPACE
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