rocksdb/util/thread_status_util_debug.cc

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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#include "rocksdb/env.h"
#include "util/thread_status_updater.h"
#include "util/thread_status_util.h"
namespace rocksdb {
#ifndef NDEBUG
// the delay for debugging purpose.
static int operations_delay[ThreadStatus::NUM_OP_TYPES] ={0};
static int states_delay[ThreadStatus::NUM_STATE_TYPES] = {0};
void ThreadStatusUtil::TEST_SetStateDelay(
const ThreadStatus::StateType state, int micro) {
states_delay[state] = micro;
}
void ThreadStatusUtil::TEST_StateDelay(
const ThreadStatus::StateType state) {
Env::Default()->SleepForMicroseconds(
states_delay[state]);
}
void ThreadStatusUtil::TEST_SetOperationDelay(
const ThreadStatus::OperationType operation, int micro) {
operations_delay[operation] = micro;
}
void ThreadStatusUtil::TEST_OperationDelay(
const ThreadStatus::OperationType operation) {
Env::Default()->SleepForMicroseconds(
operations_delay[operation]);
}
#endif // !NDEBUG
} // namespace rocksdb