rocksdb/db/db_basic_test.cc

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <cstring>
#include "db/db_test_util.h"
Implement XXH3 block checksum type (#9069) Summary: XXH3 - latest hash function that is extremely fast on large data, easily faster than crc32c on most any x86_64 hardware. In integrating this hash function, I have handled the compression type byte in a non-standard way to avoid using the streaming API (extra data movement and active code size because of hash function complexity). This approach got a thumbs-up from Yann Collet. Existing functionality change: * reject bad ChecksumType in options with InvalidArgument This change split off from https://github.com/facebook/rocksdb/issues/9058 because context-aware checksum is likely to be handled through different configuration than ChecksumType. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9069 Test Plan: tests updated, and substantially expanded. Unit tests now check that we don't accidentally change the values generated by the checksum algorithms ("schema test") and that we properly handle invalid/unrecognized checksum types in options or in file footer. DBTestBase::ChangeOptions (etc.) updated from two to one configuration changing from default CRC32c ChecksumType. The point of this test code is to detect possible interactions among features, and the likelihood of some bad interaction being detected by including configurations other than XXH3 and CRC32c--and then not detected by stress/crash test--is extremely low. Stress/crash test also updated (manual run long enough to see it accepts new checksum type). db_bench also updated for microbenchmarking checksums. ### Performance microbenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) ./db_bench -benchmarks=crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3 crc32c : 0.200 micros/op 5005220 ops/sec; 19551.6 MB/s (4096 per op) xxhash : 0.807 micros/op 1238408 ops/sec; 4837.5 MB/s (4096 per op) xxhash64 : 0.421 micros/op 2376514 ops/sec; 9283.3 MB/s (4096 per op) xxh3 : 0.171 micros/op 5858391 ops/sec; 22884.3 MB/s (4096 per op) crc32c : 0.206 micros/op 4859566 ops/sec; 18982.7 MB/s (4096 per op) xxhash : 0.793 micros/op 1260850 ops/sec; 4925.2 MB/s (4096 per op) xxhash64 : 0.410 micros/op 2439182 ops/sec; 9528.1 MB/s (4096 per op) xxh3 : 0.161 micros/op 6202872 ops/sec; 24230.0 MB/s (4096 per op) crc32c : 0.203 micros/op 4924686 ops/sec; 19237.1 MB/s (4096 per op) xxhash : 0.839 micros/op 1192388 ops/sec; 4657.8 MB/s (4096 per op) xxhash64 : 0.424 micros/op 2357391 ops/sec; 9208.6 MB/s (4096 per op) xxh3 : 0.162 micros/op 6182678 ops/sec; 24151.1 MB/s (4096 per op) As you can see, especially once warmed up, xxh3 is fastest. ### Performance macrobenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) Test for I in `seq 1 50`; do for CHK in 0 1 2 3 4; do TEST_TMPDIR=/dev/shm/rocksdb$CHK ./db_bench -benchmarks=fillseq -memtablerep=vector -allow_concurrent_memtable_write=false -num=30000000 -checksum_type=$CHK 2>&1 | grep 'micros/op' | tee -a results-$CHK & done; wait; done Results (ops/sec) for FILE in results*; do echo -n "$FILE "; awk '{ s += $5; c++; } END { print 1.0 * s / c; }' < $FILE; done results-0 252118 # kNoChecksum results-1 251588 # kCRC32c results-2 251863 # kxxHash results-3 252016 # kxxHash64 results-4 252038 # kXXH3 Reviewed By: mrambacher Differential Revision: D31905249 Pulled By: pdillinger fbshipit-source-id: cb9b998ebe2523fc7c400eedf62124a78bf4b4d1
2021-10-29 05:13:47 +00:00
#include "options/options_helper.h"
#include "port/stack_trace.h"
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
#include "rocksdb/filter_policy.h"
Fix many tests to run with MEM_ENV and ENCRYPTED_ENV; Introduce a MemoryFileSystem class (#7566) Summary: This PR does a few things: 1. The MockFileSystem class was split out from the MockEnv. This change would theoretically allow a MockFileSystem to be used by other Environments as well (if we created a means of constructing one). The MockFileSystem implements a FileSystem in its entirety and does not rely on any Wrapper implementation. 2. Make the RocksDB test suite work when MOCK_ENV=1 and ENCRYPTED_ENV=1 are set. To accomplish this, a few things were needed: - The tests that tried to use the "wrong" environment (Env::Default() instead of env_) were updated - The MockFileSystem was changed to support the features it was missing or mishandled (such as recursively deleting files in a directory or supporting renaming of a directory). 3. Updated the test framework to have a ROCKSDB_GTEST_SKIP macro. This can be used to flag tests that are skipped. Currently, this defaults to doing nothing (marks the test as SUCCESS) but will mark the tests as SKIPPED when RocksDB is upgraded to a version of gtest that supports this (gtest-1.10). I have run a full "make check" with MEM_ENV, ENCRYPTED_ENV, both, and neither under both MacOS and RedHat. A few tests were disabled/skipped for the MEM/ENCRYPTED cases. The error_handler_fs_test fails/hangs for MEM_ENV (presumably a timing problem) and I will introduce another PR/issue to track that problem. (I will also push a change to disable those tests soon). There is one more test in DBTest2 that also fails which I need to investigate or skip before this PR is merged. Theoretically, this PR should also allow the test suite to run against an Env loaded from the registry, though I do not have one to try it with currently. Finally, once this is accepted, it would be nice if there was a CircleCI job to run these tests on a checkin so this effort does not become stale. I do not know how to do that, so if someone could write that job, it would be appreciated :) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7566 Reviewed By: zhichao-cao Differential Revision: D24408980 Pulled By: jay-zhuang fbshipit-source-id: 911b1554a4d0da06fd51feca0c090a4abdcb4a5f
2020-10-27 17:31:34 +00:00
#include "rocksdb/flush_block_policy.h"
#include "rocksdb/merge_operator.h"
#include "rocksdb/perf_context.h"
#include "rocksdb/table.h"
#include "rocksdb/utilities/debug.h"
#include "table/block_based/block_based_table_reader.h"
#include "table/block_based/block_builder.h"
#include "test_util/sync_point.h"
#include "util/file_checksum_helper.h"
#include "util/random.h"
#include "utilities/counted_fs.h"
#include "utilities/fault_injection_env.h"
#include "utilities/merge_operators.h"
#include "utilities/merge_operators/string_append/stringappend.h"
namespace ROCKSDB_NAMESPACE {
static bool enable_io_uring = true;
extern "C" bool RocksDbIOUringEnable() { return enable_io_uring; }
class DBBasicTest : public DBTestBase {
public:
DBBasicTest() : DBTestBase("db_basic_test", /*env_do_fsync=*/false) {}
};
TEST_F(DBBasicTest, OpenWhenOpen) {
Options options = CurrentOptions();
options.env = env_;
DB* db2 = nullptr;
Status s = DB::Open(options, dbname_, &db2);
ASSERT_NOK(s) << [db2]() {
delete db2;
return "db2 open: ok";
}();
ASSERT_EQ(Status::Code::kIOError, s.code());
ASSERT_EQ(Status::SubCode::kNone, s.subcode());
ASSERT_TRUE(strstr(s.getState(), "lock ") != nullptr);
delete db2;
}
TEST_F(DBBasicTest, EnableDirectIOWithZeroBuf) {
if (!IsDirectIOSupported()) {
ROCKSDB_GTEST_BYPASS("Direct IO not supported");
return;
}
Options options = GetDefaultOptions();
options.create_if_missing = true;
options.use_direct_io_for_flush_and_compaction = true;
options.writable_file_max_buffer_size = 0;
ASSERT_TRUE(TryReopen(options).IsInvalidArgument());
options.writable_file_max_buffer_size = 1024;
Reopen(options);
const std::unordered_map<std::string, std::string> new_db_opts = {
{"writable_file_max_buffer_size", "0"}};
ASSERT_TRUE(db_->SetDBOptions(new_db_opts).IsInvalidArgument());
}
TEST_F(DBBasicTest, UniqueSession) {
Options options = CurrentOptions();
std::string sid1, sid2, sid3, sid4;
ASSERT_OK(db_->GetDbSessionId(sid1));
Reopen(options);
ASSERT_OK(db_->GetDbSessionId(sid2));
ASSERT_OK(Put("foo", "v1"));
ASSERT_OK(db_->GetDbSessionId(sid4));
Reopen(options);
ASSERT_OK(db_->GetDbSessionId(sid3));
ASSERT_NE(sid1, sid2);
ASSERT_NE(sid1, sid3);
ASSERT_NE(sid2, sid3);
ASSERT_EQ(sid2, sid4);
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
2020-09-17 17:22:56 +00:00
// Expected compact format for session ids (see notes in implementation)
TestRegex expected("[0-9A-Z]{20}");
EXPECT_MATCHES_REGEX(sid1, expected);
EXPECT_MATCHES_REGEX(sid2, expected);
EXPECT_MATCHES_REGEX(sid3, expected);
Restore file size in backup table file names (and other cleanup) (#7400) Summary: Prior to 6.12, backup files using share_files_with_checksum had the file size encoded in the file name, after the last '\_' and before the last '.'. We considered this an implementation detail subject to change, and indeed removed this information from the file name (with an option to use old behavior) because it was considered ineffective/inefficient for file name uniqueness. However, some downstream RocksDB users were relying on this information since the file size is not explicitly in the backup manifest file. This primary purpose of this change is "retrofitting" the 6.12 release (not yet a public release) to simultaneously support the benefits of the new naming scheme (I/O performance and data correctness at scale) and preserve the file size information, both as default behaviors. With this change, we are essentially making the file size information encoded in the file name an official, though obscure, extension of the backup meta file format. We preserve an option (kLegacyCrc32cAndFileSize) to use the original "legacy" naming scheme, with its caveats, and make it easy to omit the file size information (no kFlagIncludeFileSize), for more compact file names. But note that changing the naming scheme used on an existing db and backup directory can lead to transient space amplification, as some files will be stored under two names in the shared_checksum directory. Because some backups were saved using the original 6.12 naming scheme, we offer two ways of dealing with those files: SST files generated by older 6.12 versions can either use the default naming scheme in effect when the SST files were generated (kFlagMatchInterimNaming, default, no transient space amplification) or can use a new naming scheme (no kFlagMatchInterimNaming, potential space amplification because some already stored files getting a new name). We don't have a natural way to detect which files were generated by previous 6.12 versions, but this change hacks one in by changing DB session ids to now use a more concise encoding, reducing file name length, saving ~dozen bytes from SST files, and making them visually distinct from DB ids so that they are less likely to be mixed up. Two final auxiliary notes: Recognizing that the backup file names have become a de facto part of the backup meta schema, this change makes them easier to parse and extend by putting a distinct marker, 's', before DB session ids embedded in the name. When we extend this to allow custom checksums in the name, they can get their own marker to ensure safe parsing. For backward compatibility, file size does not get a marker but is assumed for `_[0-9]+[.]` Another change from initial 6.12 default behavior is never including file custom checksum in the file name. Looking ahead to 6.13, we do not want the default behavior to cause backup space amplification for someone turning on file custom checksum checking in BackupEngine; we want that to be an easy decision. When implemented, including file custom checksums in backup file names will be a non-default option. Actual file name patterns and priorities, as regexes: kLegacyCrc32cAndFileSize OR pre-6.12 SST file -> [0-9]+_[0-9]+_[0-9]+[.]sst kFlagMatchInterimNaming set (default) AND early 6.12 SST file -> [0-9]+_[0-9a-fA-F-]+[.]sst kUseDbSessionId AND NOT kFlagIncludeFileSize -> [0-9]+_s[0-9A-Z]{20}[.]sst kUseDbSessionId AND kFlagIncludeFileSize (default) -> [0-9]+_s[0-9A-Z]{20}_[0-9]+[.]sst We might add opt-in options for more '\_' separated data in the name, but embedded file size, if present, will always be after last '\_' and before '.sst'. This change was originally applied to version 6.12. (See https://github.com/facebook/rocksdb/issues/7390) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7400 Test Plan: unit tests included. Sync point callbacks are used to mimic previous version SST files. Reviewed By: ajkr Differential Revision: D23759587 Pulled By: pdillinger fbshipit-source-id: f62d8af4e0978de0a34f26288cfbe66049b70025
2020-09-17 17:22:56 +00:00
Close();
ASSERT_OK(ReadOnlyReopen(options));
ASSERT_OK(db_->GetDbSessionId(sid1));
// Test uniqueness between readonly open (sid1) and regular open (sid3)
ASSERT_NE(sid1, sid3);
Close();
ASSERT_OK(ReadOnlyReopen(options));
ASSERT_OK(db_->GetDbSessionId(sid2));
ASSERT_EQ("v1", Get("foo"));
ASSERT_OK(db_->GetDbSessionId(sid3));
ASSERT_NE(sid1, sid2);
ASSERT_EQ(sid2, sid3);
CreateAndReopenWithCF({"goku"}, options);
ASSERT_OK(db_->GetDbSessionId(sid1));
ASSERT_OK(Put("bar", "e1"));
ASSERT_OK(db_->GetDbSessionId(sid2));
ASSERT_EQ("e1", Get("bar"));
ASSERT_OK(db_->GetDbSessionId(sid3));
ReopenWithColumnFamilies({"default", "goku"}, options);
ASSERT_OK(db_->GetDbSessionId(sid4));
ASSERT_EQ(sid1, sid2);
ASSERT_EQ(sid2, sid3);
ASSERT_NE(sid1, sid4);
}
TEST_F(DBBasicTest, ReadOnlyDB) {
ASSERT_OK(Put("foo", "v1"));
ASSERT_OK(Put("bar", "v2"));
ASSERT_OK(Put("foo", "v3"));
Close();
auto verify_one_iter = [&](Iterator* iter) {
int count = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ASSERT_OK(iter->status());
++count;
}
// Always expect two keys: "foo" and "bar"
ASSERT_EQ(count, 2);
};
auto verify_all_iters = [&]() {
Iterator* iter = db_->NewIterator(ReadOptions());
verify_one_iter(iter);
delete iter;
std::vector<Iterator*> iters;
ASSERT_OK(db_->NewIterators(ReadOptions(),
{dbfull()->DefaultColumnFamily()}, &iters));
ASSERT_EQ(static_cast<uint64_t>(1), iters.size());
verify_one_iter(iters[0]);
delete iters[0];
};
auto options = CurrentOptions();
assert(options.env == env_);
ASSERT_OK(ReadOnlyReopen(options));
ASSERT_EQ("v3", Get("foo"));
ASSERT_EQ("v2", Get("bar"));
verify_all_iters();
Close();
// Reopen and flush memtable.
Reopen(options);
ASSERT_OK(Flush());
Close();
// Now check keys in read only mode.
ASSERT_OK(ReadOnlyReopen(options));
ASSERT_EQ("v3", Get("foo"));
ASSERT_EQ("v2", Get("bar"));
verify_all_iters();
ASSERT_TRUE(db_->SyncWAL().IsNotSupported());
}
Remove corrupted WAL files in kPointRecoveryMode with avoid_flush_duing_recovery set true (#9634) Summary: 1) In case of non-TransactionDB and avoid_flush_during_recovery = true, RocksDB won't flush the data from WAL to L0 for all column families if possible. As a result, not all column families can increase their log_numbers, and min_log_number_to_keep won't change. 2) For transaction DB (.allow_2pc), even with the flush, there may be old WAL files that it must not delete because they can contain data of uncommitted transactions and min_log_number_to_keep won't change. If we persist a new MANIFEST with advanced log_numbers for some column families, then during a second crash after persisting the MANIFEST, RocksDB will see some column families' log_numbers larger than the corrupted wal, and the "column family inconsistency" error will be hit, causing recovery to fail. As a solution, 1. the corrupted WALs whose numbers are larger than the corrupted wal and smaller than the new WAL will be moved to archive folder. 2. Currently, RocksDB DB::Open() may creates and writes to two new MANIFEST files even before recovery succeeds. This PR buffers the edits in a structure and writes to a new MANIFEST after recovery is successful Pull Request resolved: https://github.com/facebook/rocksdb/pull/9634 Test Plan: 1. Added new unit tests 2. make crast_test -j Reviewed By: riversand963 Differential Revision: D34463666 Pulled By: akankshamahajan15 fbshipit-source-id: e233d3af0ed4e2028ca0cf051e5a334a0fdc9d19
2022-04-11 22:39:31 +00:00
// TODO akanksha: Update the test to check that combination
// does not actually write to FS (use open read-only with
// CompositeEnvWrapper+ReadOnlyFileSystem).
TEST_F(DBBasicTest, DISABLED_ReadOnlyDBWithWriteDBIdToManifestSet) {
ASSERT_OK(Put("foo", "v1"));
ASSERT_OK(Put("bar", "v2"));
ASSERT_OK(Put("foo", "v3"));
Close();
auto options = CurrentOptions();
options.write_dbid_to_manifest = true;
assert(options.env == env_);
ASSERT_OK(ReadOnlyReopen(options));
std::string db_id1;
ASSERT_OK(db_->GetDbIdentity(db_id1));
ASSERT_EQ("v3", Get("foo"));
ASSERT_EQ("v2", Get("bar"));
Iterator* iter = db_->NewIterator(ReadOptions());
int count = 0;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ASSERT_OK(iter->status());
++count;
}
ASSERT_EQ(count, 2);
delete iter;
Close();
// Reopen and flush memtable.
Reopen(options);
ASSERT_OK(Flush());
Close();
// Now check keys in read only mode.
ASSERT_OK(ReadOnlyReopen(options));
ASSERT_EQ("v3", Get("foo"));
ASSERT_EQ("v2", Get("bar"));
ASSERT_TRUE(db_->SyncWAL().IsNotSupported());
std::string db_id2;
ASSERT_OK(db_->GetDbIdentity(db_id2));
ASSERT_EQ(db_id1, db_id2);
}
TEST_F(DBBasicTest, CompactedDB) {
const uint64_t kFileSize = 1 << 20;
Options options = CurrentOptions();
options.disable_auto_compactions = true;
options.write_buffer_size = kFileSize;
options.target_file_size_base = kFileSize;
options.max_bytes_for_level_base = 1 << 30;
options.compression = kNoCompression;
Reopen(options);
// 1 L0 file, use CompactedDB if max_open_files = -1
ASSERT_OK(Put("aaa", DummyString(kFileSize / 2, '1')));
ASSERT_OK(Flush());
Close();
ASSERT_OK(ReadOnlyReopen(options));
Status s = Put("new", "value");
ASSERT_EQ(s.ToString(),
"Not implemented: Not supported operation in read only mode.");
ASSERT_EQ(DummyString(kFileSize / 2, '1'), Get("aaa"));
Close();
options.max_open_files = -1;
ASSERT_OK(ReadOnlyReopen(options));
s = Put("new", "value");
ASSERT_EQ(s.ToString(),
"Not implemented: Not supported in compacted db mode.");
ASSERT_EQ(DummyString(kFileSize / 2, '1'), Get("aaa"));
Close();
Reopen(options);
// Add more L0 files
ASSERT_OK(Put("bbb", DummyString(kFileSize / 2, '2')));
ASSERT_OK(Flush());
ASSERT_OK(Put("aaa", DummyString(kFileSize / 2, 'a')));
ASSERT_OK(Flush());
ASSERT_OK(Put("bbb", DummyString(kFileSize / 2, 'b')));
ASSERT_OK(Put("eee", DummyString(kFileSize / 2, 'e')));
ASSERT_OK(Flush());
ASSERT_OK(Put("something_not_flushed", "x"));
Close();
ASSERT_OK(ReadOnlyReopen(options));
// Fallback to read-only DB
s = Put("new", "value");
ASSERT_EQ(s.ToString(),
"Not implemented: Not supported operation in read only mode.");
// TODO: validate that other write ops return NotImplemented
// (DBImplReadOnly is missing some overrides)
// Ensure no deadlock on flush triggered by another API function
// (Old deadlock bug depends on something_not_flushed above.)
std::vector<std::string> files;
uint64_t manifest_file_size;
ASSERT_OK(db_->GetLiveFiles(files, &manifest_file_size, /*flush*/ true));
LiveFilesStorageInfoOptions lfsi_opts;
lfsi_opts.wal_size_for_flush = 0; // always
std::vector<LiveFileStorageInfo> files2;
ASSERT_OK(db_->GetLiveFilesStorageInfo(lfsi_opts, &files2));
Close();
// Full compaction
Reopen(options);
// Add more keys
ASSERT_OK(Put("fff", DummyString(kFileSize / 2, 'f')));
ASSERT_OK(Put("hhh", DummyString(kFileSize / 2, 'h')));
ASSERT_OK(Put("iii", DummyString(kFileSize / 2, 'i')));
ASSERT_OK(Put("jjj", DummyString(kFileSize / 2, 'j')));
ASSERT_OK(db_->CompactRange(CompactRangeOptions(), nullptr, nullptr));
ASSERT_EQ(3, NumTableFilesAtLevel(1));
Close();
// CompactedDB
ASSERT_OK(ReadOnlyReopen(options));
s = Put("new", "value");
ASSERT_EQ(s.ToString(),
"Not implemented: Not supported in compacted db mode.");
ASSERT_EQ("NOT_FOUND", Get("abc"));
ASSERT_EQ(DummyString(kFileSize / 2, 'a'), Get("aaa"));
ASSERT_EQ(DummyString(kFileSize / 2, 'b'), Get("bbb"));
ASSERT_EQ("NOT_FOUND", Get("ccc"));
ASSERT_EQ(DummyString(kFileSize / 2, 'e'), Get("eee"));
ASSERT_EQ(DummyString(kFileSize / 2, 'f'), Get("fff"));
ASSERT_EQ("NOT_FOUND", Get("ggg"));
ASSERT_EQ(DummyString(kFileSize / 2, 'h'), Get("hhh"));
ASSERT_EQ(DummyString(kFileSize / 2, 'i'), Get("iii"));
ASSERT_EQ(DummyString(kFileSize / 2, 'j'), Get("jjj"));
ASSERT_EQ("NOT_FOUND", Get("kkk"));
// TODO: validate that other write ops return NotImplemented
// (CompactedDB is missing some overrides)
// Ensure no deadlock on flush triggered by another API function
ASSERT_OK(db_->GetLiveFiles(files, &manifest_file_size, /*flush*/ true));
ASSERT_OK(db_->GetLiveFilesStorageInfo(lfsi_opts, &files2));
// MultiGet
std::vector<std::string> values;
std::vector<Status> status_list = dbfull()->MultiGet(
ReadOptions(),
std::vector<Slice>({Slice("aaa"), Slice("ccc"), Slice("eee"),
Slice("ggg"), Slice("iii"), Slice("kkk")}),
&values);
ASSERT_EQ(status_list.size(), static_cast<uint64_t>(6));
ASSERT_EQ(values.size(), static_cast<uint64_t>(6));
ASSERT_OK(status_list[0]);
ASSERT_EQ(DummyString(kFileSize / 2, 'a'), values[0]);
ASSERT_TRUE(status_list[1].IsNotFound());
ASSERT_OK(status_list[2]);
ASSERT_EQ(DummyString(kFileSize / 2, 'e'), values[2]);
ASSERT_TRUE(status_list[3].IsNotFound());
ASSERT_OK(status_list[4]);
ASSERT_EQ(DummyString(kFileSize / 2, 'i'), values[4]);
ASSERT_TRUE(status_list[5].IsNotFound());
Reopen(options);
// Add a key
ASSERT_OK(Put("fff", DummyString(kFileSize / 2, 'f')));
Close();
ASSERT_OK(ReadOnlyReopen(options));
s = Put("new", "value");
ASSERT_EQ(s.ToString(),
"Not implemented: Not supported operation in read only mode.");
}
TEST_F(DBBasicTest, LevelLimitReopen) {
Options options = CurrentOptions();
CreateAndReopenWithCF({"pikachu"}, options);
const std::string value(1024 * 1024, ' ');
int i = 0;
while (NumTableFilesAtLevel(2, 1) == 0) {
ASSERT_OK(Put(1, Key(i++), value));
ASSERT_OK(dbfull()->TEST_WaitForFlushMemTable());
ASSERT_OK(dbfull()->TEST_WaitForCompact());
}
options.num_levels = 1;
options.max_bytes_for_level_multiplier_additional.resize(1, 1);
Status s = TryReopenWithColumnFamilies({"default", "pikachu"}, options);
ASSERT_EQ(s.IsInvalidArgument(), true);
ASSERT_EQ(s.ToString(),
"Invalid argument: db has more levels than options.num_levels");
options.num_levels = 10;
options.max_bytes_for_level_multiplier_additional.resize(10, 1);
ASSERT_OK(TryReopenWithColumnFamilies({"default", "pikachu"}, options));
}
TEST_F(DBBasicTest, PutDeleteGet) {
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
ASSERT_OK(Put(1, "foo", "v1"));
ASSERT_EQ("v1", Get(1, "foo"));
ASSERT_OK(Put(1, "foo", "v2"));
ASSERT_EQ("v2", Get(1, "foo"));
ASSERT_OK(Delete(1, "foo"));
ASSERT_EQ("NOT_FOUND", Get(1, "foo"));
} while (ChangeOptions());
}
TEST_F(DBBasicTest, PutSingleDeleteGet) {
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
ASSERT_OK(Put(1, "foo", "v1"));
ASSERT_EQ("v1", Get(1, "foo"));
ASSERT_OK(Put(1, "foo2", "v2"));
ASSERT_EQ("v2", Get(1, "foo2"));
ASSERT_OK(SingleDelete(1, "foo"));
ASSERT_EQ("NOT_FOUND", Get(1, "foo"));
// Ski FIFO and universal compaction because they do not apply to the test
// case. Skip MergePut because single delete does not get removed when it
// encounters a merge.
} while (ChangeOptions(kSkipFIFOCompaction | kSkipUniversalCompaction |
kSkipMergePut));
}
TEST_F(DBBasicTest, EmptyFlush) {
// It is possible to produce empty flushes when using single deletes. Tests
// whether empty flushes cause issues.
do {
Random rnd(301);
Options options = CurrentOptions();
options.disable_auto_compactions = true;
CreateAndReopenWithCF({"pikachu"}, options);
ASSERT_OK(Put(1, "a", Slice()));
ASSERT_OK(SingleDelete(1, "a"));
ASSERT_OK(Flush(1));
ASSERT_EQ("[ ]", AllEntriesFor("a", 1));
// Skip FIFO and universal compaction as they do not apply to the test
// case. Skip MergePut because merges cannot be combined with single
// deletions.
} while (ChangeOptions(kSkipFIFOCompaction | kSkipUniversalCompaction |
kSkipMergePut));
}
TEST_F(DBBasicTest, GetFromVersions) {
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
ASSERT_OK(Put(1, "foo", "v1"));
ASSERT_OK(Flush(1));
ASSERT_EQ("v1", Get(1, "foo"));
ASSERT_EQ("NOT_FOUND", Get(0, "foo"));
} while (ChangeOptions());
}
TEST_F(DBBasicTest, GetSnapshot) {
anon::OptionsOverride options_override;
options_override.skip_policy = kSkipNoSnapshot;
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions(options_override));
// Try with both a short key and a long key
for (int i = 0; i < 2; i++) {
std::string key = (i == 0) ? std::string("foo") : std::string(200, 'x');
ASSERT_OK(Put(1, key, "v1"));
const Snapshot* s1 = db_->GetSnapshot();
ASSERT_OK(Put(1, key, "v2"));
ASSERT_EQ("v2", Get(1, key));
ASSERT_EQ("v1", Get(1, key, s1));
ASSERT_OK(Flush(1));
ASSERT_EQ("v2", Get(1, key));
ASSERT_EQ("v1", Get(1, key, s1));
db_->ReleaseSnapshot(s1);
}
} while (ChangeOptions());
}
TEST_F(DBBasicTest, CheckLock) {
do {
DB* localdb = nullptr;
Options options = CurrentOptions();
ASSERT_OK(TryReopen(options));
// second open should fail
Status s = DB::Open(options, dbname_, &localdb);
ASSERT_NOK(s) << [localdb]() {
delete localdb;
return "localdb open: ok";
}();
#ifdef OS_LINUX
Fix many tests to run with MEM_ENV and ENCRYPTED_ENV; Introduce a MemoryFileSystem class (#7566) Summary: This PR does a few things: 1. The MockFileSystem class was split out from the MockEnv. This change would theoretically allow a MockFileSystem to be used by other Environments as well (if we created a means of constructing one). The MockFileSystem implements a FileSystem in its entirety and does not rely on any Wrapper implementation. 2. Make the RocksDB test suite work when MOCK_ENV=1 and ENCRYPTED_ENV=1 are set. To accomplish this, a few things were needed: - The tests that tried to use the "wrong" environment (Env::Default() instead of env_) were updated - The MockFileSystem was changed to support the features it was missing or mishandled (such as recursively deleting files in a directory or supporting renaming of a directory). 3. Updated the test framework to have a ROCKSDB_GTEST_SKIP macro. This can be used to flag tests that are skipped. Currently, this defaults to doing nothing (marks the test as SUCCESS) but will mark the tests as SKIPPED when RocksDB is upgraded to a version of gtest that supports this (gtest-1.10). I have run a full "make check" with MEM_ENV, ENCRYPTED_ENV, both, and neither under both MacOS and RedHat. A few tests were disabled/skipped for the MEM/ENCRYPTED cases. The error_handler_fs_test fails/hangs for MEM_ENV (presumably a timing problem) and I will introduce another PR/issue to track that problem. (I will also push a change to disable those tests soon). There is one more test in DBTest2 that also fails which I need to investigate or skip before this PR is merged. Theoretically, this PR should also allow the test suite to run against an Env loaded from the registry, though I do not have one to try it with currently. Finally, once this is accepted, it would be nice if there was a CircleCI job to run these tests on a checkin so this effort does not become stale. I do not know how to do that, so if someone could write that job, it would be appreciated :) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7566 Reviewed By: zhichao-cao Differential Revision: D24408980 Pulled By: jay-zhuang fbshipit-source-id: 911b1554a4d0da06fd51feca0c090a4abdcb4a5f
2020-10-27 17:31:34 +00:00
ASSERT_TRUE(s.ToString().find("lock ") != std::string::npos);
#endif // OS_LINUX
} while (ChangeCompactOptions());
}
TEST_F(DBBasicTest, FlushMultipleMemtable) {
do {
Options options = CurrentOptions();
WriteOptions writeOpt = WriteOptions();
writeOpt.disableWAL = true;
options.max_write_buffer_number = 4;
options.min_write_buffer_number_to_merge = 3;
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 20:54:09 +00:00
options.max_write_buffer_size_to_maintain = -1;
CreateAndReopenWithCF({"pikachu"}, options);
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "foo", "v1"));
ASSERT_OK(Flush(1));
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "bar", "v1"));
ASSERT_EQ("v1", Get(1, "foo"));
ASSERT_EQ("v1", Get(1, "bar"));
ASSERT_OK(Flush(1));
} while (ChangeCompactOptions());
}
TEST_F(DBBasicTest, FlushEmptyColumnFamily) {
// Block flush thread and disable compaction thread
env_->SetBackgroundThreads(1, Env::HIGH);
env_->SetBackgroundThreads(1, Env::LOW);
test::SleepingBackgroundTask sleeping_task_low;
env_->Schedule(&test::SleepingBackgroundTask::DoSleepTask, &sleeping_task_low,
Env::Priority::LOW);
test::SleepingBackgroundTask sleeping_task_high;
env_->Schedule(&test::SleepingBackgroundTask::DoSleepTask,
&sleeping_task_high, Env::Priority::HIGH);
Options options = CurrentOptions();
// disable compaction
options.disable_auto_compactions = true;
WriteOptions writeOpt = WriteOptions();
writeOpt.disableWAL = true;
options.max_write_buffer_number = 2;
options.min_write_buffer_number_to_merge = 1;
Refactor trimming logic for immutable memtables (#5022) Summary: MyRocks currently sets `max_write_buffer_number_to_maintain` in order to maintain enough history for transaction conflict checking. The effectiveness of this approach depends on the size of memtables. When memtables are small, it may not keep enough history; when memtables are large, this may consume too much memory. We are proposing a new way to configure memtable list history: by limiting the memory usage of immutable memtables. The new option is `max_write_buffer_size_to_maintain` and it will take precedence over the old `max_write_buffer_number_to_maintain` if they are both set to non-zero values. The new option accounts for the total memory usage of flushed immutable memtables and mutable memtable. When the total usage exceeds the limit, RocksDB may start dropping immutable memtables (which is also called trimming history), starting from the oldest one. The semantics of the old option actually works both as an upper bound and lower bound. History trimming will start if number of immutable memtables exceeds the limit, but it will never go below (limit-1) due to history trimming. In order the mimic the behavior with the new option, history trimming will stop if dropping the next immutable memtable causes the total memory usage go below the size limit. For example, assuming the size limit is set to 64MB, and there are 3 immutable memtables with sizes of 20, 30, 30. Although the total memory usage is 80MB > 64MB, dropping the oldest memtable will reduce the memory usage to 60MB < 64MB, so in this case no memtable will be dropped. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5022 Differential Revision: D14394062 Pulled By: miasantreble fbshipit-source-id: 60457a509c6af89d0993f988c9b5c2aa9e45f5c5
2019-08-23 20:54:09 +00:00
options.max_write_buffer_size_to_maintain =
static_cast<int64_t>(options.write_buffer_size);
CreateAndReopenWithCF({"pikachu"}, options);
// Compaction can still go through even if no thread can flush the
// mem table.
ASSERT_OK(Flush(0));
ASSERT_OK(Flush(1));
// Insert can go through
ASSERT_OK(dbfull()->Put(writeOpt, handles_[0], "foo", "v1"));
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "bar", "v1"));
ASSERT_EQ("v1", Get(0, "foo"));
ASSERT_EQ("v1", Get(1, "bar"));
sleeping_task_high.WakeUp();
sleeping_task_high.WaitUntilDone();
// Flush can still go through.
ASSERT_OK(Flush(0));
ASSERT_OK(Flush(1));
sleeping_task_low.WakeUp();
sleeping_task_low.WaitUntilDone();
}
Iterator with timestamp (#6255) Summary: Preliminary support for iterator with user timestamp. Current implementation does not consider merge operator and reverse iterator. Auto compaction is also disabled in unit tests. Create an iterator with timestamp. ``` ... read_opts.timestamp = &ts; auto* iter = db->NewIterator(read_opts); // target is key without timestamp. for (iter->Seek(target); iter->Valid(); iter->Next()) {} for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {} delete iter; read_opts.timestamp = &ts1; // lower_bound and upper_bound are without timestamp. read_opts.iterate_lower_bound = &lower_bound; read_opts.iterate_upper_bound = &upper_bound; auto* iter1 = db->NewIterator(read_opts); // Do Seek or SeekToFirst() delete iter1; ``` Test plan (dev server) ``` $make check ``` Simple benchmarking (dev server) 1. The overhead introduced by this PR even when timestamp is disabled. key size: 16 bytes value size: 100 bytes Entries: 1000000 Data reside in main memory, and try to stress iterator. Repeated three times on master and this PR. - Seek without next ``` ./db_bench -db=/dev/shm/rocksdbtest-1000 -benchmarks=fillseq,seekrandom -enable_pipelined_write=false -disable_wal=true -format_version=3 ``` master: 159047.0 ops/sec this PR: 158922.3 ops/sec (2% drop in throughput) - Seek and next 10 times ``` ./db_bench -db=/dev/shm/rocksdbtest-1000 -benchmarks=fillseq,seekrandom -enable_pipelined_write=false -disable_wal=true -format_version=3 -seek_nexts=10 ``` master: 109539.3 ops/sec this PR: 107519.7 ops/sec (2% drop in throughput) Pull Request resolved: https://github.com/facebook/rocksdb/pull/6255 Differential Revision: D19438227 Pulled By: riversand963 fbshipit-source-id: b66b4979486f8474619f4aa6bdd88598870b0746
2020-03-07 00:21:03 +00:00
TEST_F(DBBasicTest, Flush) {
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
WriteOptions writeOpt = WriteOptions();
writeOpt.disableWAL = true;
SetPerfLevel(kEnableTime);
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "foo", "v1"));
// this will now also flush the last 2 writes
ASSERT_OK(Flush(1));
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "bar", "v1"));
get_perf_context()->Reset();
Get(1, "foo");
ASSERT_TRUE((int)get_perf_context()->get_from_output_files_time > 0);
ASSERT_EQ(2, (int)get_perf_context()->get_read_bytes);
ReopenWithColumnFamilies({"default", "pikachu"}, CurrentOptions());
ASSERT_EQ("v1", Get(1, "foo"));
ASSERT_EQ("v1", Get(1, "bar"));
writeOpt.disableWAL = true;
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "bar", "v2"));
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "foo", "v2"));
ASSERT_OK(Flush(1));
ReopenWithColumnFamilies({"default", "pikachu"}, CurrentOptions());
ASSERT_EQ("v2", Get(1, "bar"));
get_perf_context()->Reset();
ASSERT_EQ("v2", Get(1, "foo"));
ASSERT_TRUE((int)get_perf_context()->get_from_output_files_time > 0);
writeOpt.disableWAL = false;
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "bar", "v3"));
ASSERT_OK(dbfull()->Put(writeOpt, handles_[1], "foo", "v3"));
ASSERT_OK(Flush(1));
ReopenWithColumnFamilies({"default", "pikachu"}, CurrentOptions());
// 'foo' should be there because its put
// has WAL enabled.
ASSERT_EQ("v3", Get(1, "foo"));
ASSERT_EQ("v3", Get(1, "bar"));
SetPerfLevel(kDisable);
} while (ChangeCompactOptions());
}
TEST_F(DBBasicTest, ManifestRollOver) {
do {
Options options;
options.max_manifest_file_size = 10; // 10 bytes
options = CurrentOptions(options);
CreateAndReopenWithCF({"pikachu"}, options);
{
ASSERT_OK(Put(1, "manifest_key1", std::string(1000, '1')));
ASSERT_OK(Put(1, "manifest_key2", std::string(1000, '2')));
ASSERT_OK(Put(1, "manifest_key3", std::string(1000, '3')));
uint64_t manifest_before_flush = dbfull()->TEST_Current_Manifest_FileNo();
ASSERT_OK(Flush(1)); // This should trigger LogAndApply.
uint64_t manifest_after_flush = dbfull()->TEST_Current_Manifest_FileNo();
ASSERT_GT(manifest_after_flush, manifest_before_flush);
ReopenWithColumnFamilies({"default", "pikachu"}, options);
ASSERT_GT(dbfull()->TEST_Current_Manifest_FileNo(), manifest_after_flush);
// check if a new manifest file got inserted or not.
ASSERT_EQ(std::string(1000, '1'), Get(1, "manifest_key1"));
ASSERT_EQ(std::string(1000, '2'), Get(1, "manifest_key2"));
ASSERT_EQ(std::string(1000, '3'), Get(1, "manifest_key3"));
}
} while (ChangeCompactOptions());
}
TEST_F(DBBasicTest, IdentityAcrossRestarts) {
constexpr size_t kMinIdSize = 10;
do {
for (bool with_manifest : {false, true}) {
std::string idfilename = IdentityFileName(dbname_);
std::string id1, tmp;
ASSERT_OK(db_->GetDbIdentity(id1));
ASSERT_GE(id1.size(), kMinIdSize);
Options options = CurrentOptions();
options.write_dbid_to_manifest = with_manifest;
Reopen(options);
std::string id2;
ASSERT_OK(db_->GetDbIdentity(id2));
// id2 should match id1 because identity was not regenerated
ASSERT_EQ(id1, id2);
ASSERT_OK(ReadFileToString(env_, idfilename, &tmp));
ASSERT_EQ(tmp, id2);
// Recover from deleted/missing IDENTITY
ASSERT_OK(env_->DeleteFile(idfilename));
Reopen(options);
std::string id3;
ASSERT_OK(db_->GetDbIdentity(id3));
if (with_manifest) {
// id3 should match id1 because identity was restored from manifest
ASSERT_EQ(id1, id3);
} else {
// id3 should NOT match id1 because identity was regenerated
ASSERT_NE(id1, id3);
ASSERT_GE(id3.size(), kMinIdSize);
}
ASSERT_OK(ReadFileToString(env_, idfilename, &tmp));
ASSERT_EQ(tmp, id3);
// Recover from truncated IDENTITY
{
std::unique_ptr<WritableFile> w;
ASSERT_OK(env_->NewWritableFile(idfilename, &w, EnvOptions()));
ASSERT_OK(w->Close());
}
Reopen(options);
std::string id4;
ASSERT_OK(db_->GetDbIdentity(id4));
if (with_manifest) {
// id4 should match id1 because identity was restored from manifest
ASSERT_EQ(id1, id4);
} else {
// id4 should NOT match id1 because identity was regenerated
ASSERT_NE(id1, id4);
ASSERT_GE(id4.size(), kMinIdSize);
}
ASSERT_OK(ReadFileToString(env_, idfilename, &tmp));
ASSERT_EQ(tmp, id4);
// Recover from overwritten IDENTITY
std::string silly_id = "asdf123456789";
{
std::unique_ptr<WritableFile> w;
ASSERT_OK(env_->NewWritableFile(idfilename, &w, EnvOptions()));
ASSERT_OK(w->Append(silly_id));
ASSERT_OK(w->Close());
}
Reopen(options);
std::string id5;
ASSERT_OK(db_->GetDbIdentity(id5));
if (with_manifest) {
// id4 should match id1 because identity was restored from manifest
ASSERT_EQ(id1, id5);
} else {
ASSERT_EQ(id5, silly_id);
}
ASSERT_OK(ReadFileToString(env_, idfilename, &tmp));
ASSERT_EQ(tmp, id5);
}
} while (ChangeCompactOptions());
}
TEST_F(DBBasicTest, LockFileRecovery) {
Options options = CurrentOptions();
// Regardless of best_efforts_recovery
for (bool ber : {false, true}) {
options.best_efforts_recovery = ber;
DestroyAndReopen(options);
std::string id1, id2;
ASSERT_OK(db_->GetDbIdentity(id1));
Close();
// Should be OK to re-open DB after lock file deleted
std::string lockfilename = LockFileName(dbname_);
ASSERT_OK(env_->DeleteFile(lockfilename));
Reopen(options);
// Should be same DB as before
ASSERT_OK(db_->GetDbIdentity(id2));
ASSERT_EQ(id1, id2);
}
}
TEST_F(DBBasicTest, Snapshot) {
Fix+clean up handling of mock sleeps (#7101) Summary: We have a number of tests hanging on MacOS and windows due to mishandling of code for mock sleeps. In addition, the code was in terrible shape because the same variable (addon_time_) would sometimes refer to microseconds and sometimes to seconds. One test even assumed it was nanoseconds but was written to pass anyway. This has been cleaned up so that DB tests generally use a SpecialEnv function to mock sleep, for either some number of microseconds or seconds depending on the function called. But to call one of these, the test must first call SetMockSleep (precondition enforced with assertion), which also turns sleeps in RocksDB into mock sleeps. To also removes accounting for actual clock time, call SetTimeElapseOnlySleepOnReopen, which implies SetMockSleep (on DB re-open). This latter setting only works by applying on DB re-open, otherwise havoc can ensue if Env goes back in time with DB open. More specifics: Removed some unused test classes, and updated comments on the general problem. Fixed DBSSTTest.GetTotalSstFilesSize using a sync point callback instead of mock time. For this we have the only modification to production code, inserting a sync point callback in flush_job.cc, which is not a change to production behavior. Removed unnecessary resetting of mock times to 0 in many tests. RocksDB deals in relative time. Any behaviors relying on absolute date/time are likely a bug. (The above test DBSSTTest.GetTotalSstFilesSize was the only one clearly injecting a specific absolute time for actual testing convenience.) Just in case I misunderstood some test, I put this note in each replacement: // NOTE: Presumed unnecessary and removed: resetting mock time in env Strengthened some tests like MergeTestTime, MergeCompactionTimeTest, and FilterCompactionTimeTest in db_test.cc stats_history_test and blob_db_test are each their own beast, rather deeply dependent on MockTimeEnv. Each gets its own variant of a work-around for TimedWait in a mock time environment. (Reduces redundancy and inconsistency in stats_history_test.) Intended follow-up: Remove TimedWait from the public API of InstrumentedCondVar, and only make that accessible through Env by passing in an InstrumentedCondVar and a deadline. Then the Env implementations mocking time can fix this problem without using sync points. (Test infrastructure using sync points interferes with individual tests' control over sync points.) With that change, we can simplify/consolidate the scattered work-arounds. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7101 Test Plan: make check on Linux and MacOS Reviewed By: zhichao-cao Differential Revision: D23032815 Pulled By: pdillinger fbshipit-source-id: 7f33967ada8b83011fb54e8279365c008bd6610b
2020-08-11 19:39:49 +00:00
env_->SetMockSleep();
anon::OptionsOverride options_override;
options_override.skip_policy = kSkipNoSnapshot;
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions(options_override));
ASSERT_OK(Put(0, "foo", "0v1"));
ASSERT_OK(Put(1, "foo", "1v1"));
const Snapshot* s1 = db_->GetSnapshot();
ASSERT_EQ(1U, GetNumSnapshots());
uint64_t time_snap1 = GetTimeOldestSnapshots();
ASSERT_GT(time_snap1, 0U);
ASSERT_EQ(GetSequenceOldestSnapshots(), s1->GetSequenceNumber());
ASSERT_OK(Put(0, "foo", "0v2"));
ASSERT_OK(Put(1, "foo", "1v2"));
Fix+clean up handling of mock sleeps (#7101) Summary: We have a number of tests hanging on MacOS and windows due to mishandling of code for mock sleeps. In addition, the code was in terrible shape because the same variable (addon_time_) would sometimes refer to microseconds and sometimes to seconds. One test even assumed it was nanoseconds but was written to pass anyway. This has been cleaned up so that DB tests generally use a SpecialEnv function to mock sleep, for either some number of microseconds or seconds depending on the function called. But to call one of these, the test must first call SetMockSleep (precondition enforced with assertion), which also turns sleeps in RocksDB into mock sleeps. To also removes accounting for actual clock time, call SetTimeElapseOnlySleepOnReopen, which implies SetMockSleep (on DB re-open). This latter setting only works by applying on DB re-open, otherwise havoc can ensue if Env goes back in time with DB open. More specifics: Removed some unused test classes, and updated comments on the general problem. Fixed DBSSTTest.GetTotalSstFilesSize using a sync point callback instead of mock time. For this we have the only modification to production code, inserting a sync point callback in flush_job.cc, which is not a change to production behavior. Removed unnecessary resetting of mock times to 0 in many tests. RocksDB deals in relative time. Any behaviors relying on absolute date/time are likely a bug. (The above test DBSSTTest.GetTotalSstFilesSize was the only one clearly injecting a specific absolute time for actual testing convenience.) Just in case I misunderstood some test, I put this note in each replacement: // NOTE: Presumed unnecessary and removed: resetting mock time in env Strengthened some tests like MergeTestTime, MergeCompactionTimeTest, and FilterCompactionTimeTest in db_test.cc stats_history_test and blob_db_test are each their own beast, rather deeply dependent on MockTimeEnv. Each gets its own variant of a work-around for TimedWait in a mock time environment. (Reduces redundancy and inconsistency in stats_history_test.) Intended follow-up: Remove TimedWait from the public API of InstrumentedCondVar, and only make that accessible through Env by passing in an InstrumentedCondVar and a deadline. Then the Env implementations mocking time can fix this problem without using sync points. (Test infrastructure using sync points interferes with individual tests' control over sync points.) With that change, we can simplify/consolidate the scattered work-arounds. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7101 Test Plan: make check on Linux and MacOS Reviewed By: zhichao-cao Differential Revision: D23032815 Pulled By: pdillinger fbshipit-source-id: 7f33967ada8b83011fb54e8279365c008bd6610b
2020-08-11 19:39:49 +00:00
env_->MockSleepForSeconds(1);
const Snapshot* s2 = db_->GetSnapshot();
ASSERT_EQ(2U, GetNumSnapshots());
ASSERT_EQ(time_snap1, GetTimeOldestSnapshots());
ASSERT_EQ(GetSequenceOldestSnapshots(), s1->GetSequenceNumber());
ASSERT_OK(Put(0, "foo", "0v3"));
ASSERT_OK(Put(1, "foo", "1v3"));
{
ManagedSnapshot s3(db_);
ASSERT_EQ(3U, GetNumSnapshots());
ASSERT_EQ(time_snap1, GetTimeOldestSnapshots());
ASSERT_EQ(GetSequenceOldestSnapshots(), s1->GetSequenceNumber());
ASSERT_OK(Put(0, "foo", "0v4"));
ASSERT_OK(Put(1, "foo", "1v4"));
ASSERT_EQ("0v1", Get(0, "foo", s1));
ASSERT_EQ("1v1", Get(1, "foo", s1));
ASSERT_EQ("0v2", Get(0, "foo", s2));
ASSERT_EQ("1v2", Get(1, "foo", s2));
ASSERT_EQ("0v3", Get(0, "foo", s3.snapshot()));
ASSERT_EQ("1v3", Get(1, "foo", s3.snapshot()));
ASSERT_EQ("0v4", Get(0, "foo"));
ASSERT_EQ("1v4", Get(1, "foo"));
}
ASSERT_EQ(2U, GetNumSnapshots());
ASSERT_EQ(time_snap1, GetTimeOldestSnapshots());
ASSERT_EQ(GetSequenceOldestSnapshots(), s1->GetSequenceNumber());
ASSERT_EQ("0v1", Get(0, "foo", s1));
ASSERT_EQ("1v1", Get(1, "foo", s1));
ASSERT_EQ("0v2", Get(0, "foo", s2));
ASSERT_EQ("1v2", Get(1, "foo", s2));
ASSERT_EQ("0v4", Get(0, "foo"));
ASSERT_EQ("1v4", Get(1, "foo"));
db_->ReleaseSnapshot(s1);
ASSERT_EQ("0v2", Get(0, "foo", s2));
ASSERT_EQ("1v2", Get(1, "foo", s2));
ASSERT_EQ("0v4", Get(0, "foo"));
ASSERT_EQ("1v4", Get(1, "foo"));
ASSERT_EQ(1U, GetNumSnapshots());
ASSERT_LT(time_snap1, GetTimeOldestSnapshots());
ASSERT_EQ(GetSequenceOldestSnapshots(), s2->GetSequenceNumber());
db_->ReleaseSnapshot(s2);
ASSERT_EQ(0U, GetNumSnapshots());
ASSERT_EQ(GetSequenceOldestSnapshots(), 0);
ASSERT_EQ("0v4", Get(0, "foo"));
ASSERT_EQ("1v4", Get(1, "foo"));
} while (ChangeOptions());
}
class DBBasicMultiConfigs : public DBBasicTest,
public ::testing::WithParamInterface<int> {
public:
DBBasicMultiConfigs() { option_config_ = GetParam(); }
static std::vector<int> GenerateOptionConfigs() {
std::vector<int> option_configs;
for (int option_config = kDefault; option_config < kEnd; ++option_config) {
if (!ShouldSkipOptions(option_config, kSkipFIFOCompaction)) {
option_configs.push_back(option_config);
}
}
return option_configs;
}
};
TEST_P(DBBasicMultiConfigs, CompactBetweenSnapshots) {
anon::OptionsOverride options_override;
options_override.skip_policy = kSkipNoSnapshot;
Options options = CurrentOptions(options_override);
options.disable_auto_compactions = true;
DestroyAndReopen(options);
CreateAndReopenWithCF({"pikachu"}, options);
Random rnd(301);
FillLevels("a", "z", 1);
ASSERT_OK(Put(1, "foo", "first"));
const Snapshot* snapshot1 = db_->GetSnapshot();
ASSERT_OK(Put(1, "foo", "second"));
ASSERT_OK(Put(1, "foo", "third"));
ASSERT_OK(Put(1, "foo", "fourth"));
const Snapshot* snapshot2 = db_->GetSnapshot();
ASSERT_OK(Put(1, "foo", "fifth"));
ASSERT_OK(Put(1, "foo", "sixth"));
// All entries (including duplicates) exist
// before any compaction or flush is triggered.
ASSERT_EQ(AllEntriesFor("foo", 1),
"[ sixth, fifth, fourth, third, second, first ]");
ASSERT_EQ("sixth", Get(1, "foo"));
ASSERT_EQ("fourth", Get(1, "foo", snapshot2));
ASSERT_EQ("first", Get(1, "foo", snapshot1));
// After a flush, "second", "third" and "fifth" should
// be removed
ASSERT_OK(Flush(1));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ sixth, fourth, first ]");
// after we release the snapshot1, only two values left
db_->ReleaseSnapshot(snapshot1);
FillLevels("a", "z", 1);
ASSERT_OK(dbfull()->CompactRange(CompactRangeOptions(), handles_[1], nullptr,
nullptr));
// We have only one valid snapshot snapshot2. Since snapshot1 is
// not valid anymore, "first" should be removed by a compaction.
ASSERT_EQ("sixth", Get(1, "foo"));
ASSERT_EQ("fourth", Get(1, "foo", snapshot2));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ sixth, fourth ]");
// after we release the snapshot2, only one value should be left
db_->ReleaseSnapshot(snapshot2);
FillLevels("a", "z", 1);
ASSERT_OK(dbfull()->CompactRange(CompactRangeOptions(), handles_[1], nullptr,
nullptr));
ASSERT_EQ("sixth", Get(1, "foo"));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ sixth ]");
}
INSTANTIATE_TEST_CASE_P(
DBBasicMultiConfigs, DBBasicMultiConfigs,
::testing::ValuesIn(DBBasicMultiConfigs::GenerateOptionConfigs()));
TEST_F(DBBasicTest, DBOpen_Options) {
Options options = CurrentOptions();
Close();
Destroy(options);
// Does not exist, and create_if_missing == false: error
DB* db = nullptr;
options.create_if_missing = false;
Status s = DB::Open(options, dbname_, &db);
ASSERT_TRUE(strstr(s.ToString().c_str(), "does not exist") != nullptr);
ASSERT_TRUE(db == nullptr);
// Does not exist, and create_if_missing == true: OK
options.create_if_missing = true;
s = DB::Open(options, dbname_, &db);
ASSERT_OK(s);
ASSERT_TRUE(db != nullptr);
delete db;
db = nullptr;
// Does exist, and error_if_exists == true: error
options.create_if_missing = false;
options.error_if_exists = true;
s = DB::Open(options, dbname_, &db);
ASSERT_TRUE(strstr(s.ToString().c_str(), "exists") != nullptr);
ASSERT_TRUE(db == nullptr);
// Does exist, and error_if_exists == false: OK
options.create_if_missing = true;
options.error_if_exists = false;
s = DB::Open(options, dbname_, &db);
ASSERT_OK(s);
ASSERT_TRUE(db != nullptr);
delete db;
db = nullptr;
}
TEST_F(DBBasicTest, CompactOnFlush) {
anon::OptionsOverride options_override;
options_override.skip_policy = kSkipNoSnapshot;
do {
Options options = CurrentOptions(options_override);
options.disable_auto_compactions = true;
CreateAndReopenWithCF({"pikachu"}, options);
ASSERT_OK(Put(1, "foo", "v1"));
ASSERT_OK(Flush(1));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v1 ]");
// Write two new keys
ASSERT_OK(Put(1, "a", "begin"));
ASSERT_OK(Put(1, "z", "end"));
ASSERT_OK(Flush(1));
// Case1: Delete followed by a put
ASSERT_OK(Delete(1, "foo"));
ASSERT_OK(Put(1, "foo", "v2"));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v2, DEL, v1 ]");
// After the current memtable is flushed, the DEL should
// have been removed
ASSERT_OK(Flush(1));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v2, v1 ]");
ASSERT_OK(dbfull()->CompactRange(CompactRangeOptions(), handles_[1],
nullptr, nullptr));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v2 ]");
// Case 2: Delete followed by another delete
ASSERT_OK(Delete(1, "foo"));
ASSERT_OK(Delete(1, "foo"));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ DEL, DEL, v2 ]");
ASSERT_OK(Flush(1));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ DEL, v2 ]");
ASSERT_OK(dbfull()->CompactRange(CompactRangeOptions(), handles_[1],
nullptr, nullptr));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ ]");
// Case 3: Put followed by a delete
ASSERT_OK(Put(1, "foo", "v3"));
ASSERT_OK(Delete(1, "foo"));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ DEL, v3 ]");
ASSERT_OK(Flush(1));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ DEL ]");
ASSERT_OK(dbfull()->CompactRange(CompactRangeOptions(), handles_[1],
nullptr, nullptr));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ ]");
// Case 4: Put followed by another Put
ASSERT_OK(Put(1, "foo", "v4"));
ASSERT_OK(Put(1, "foo", "v5"));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v5, v4 ]");
ASSERT_OK(Flush(1));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v5 ]");
ASSERT_OK(dbfull()->CompactRange(CompactRangeOptions(), handles_[1],
nullptr, nullptr));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v5 ]");
// clear database
ASSERT_OK(Delete(1, "foo"));
ASSERT_OK(dbfull()->CompactRange(CompactRangeOptions(), handles_[1],
nullptr, nullptr));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ ]");
// Case 5: Put followed by snapshot followed by another Put
// Both puts should remain.
ASSERT_OK(Put(1, "foo", "v6"));
const Snapshot* snapshot = db_->GetSnapshot();
ASSERT_OK(Put(1, "foo", "v7"));
ASSERT_OK(Flush(1));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v7, v6 ]");
db_->ReleaseSnapshot(snapshot);
// clear database
ASSERT_OK(Delete(1, "foo"));
ASSERT_OK(dbfull()->CompactRange(CompactRangeOptions(), handles_[1],
nullptr, nullptr));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ ]");
// Case 5: snapshot followed by a put followed by another Put
// Only the last put should remain.
const Snapshot* snapshot1 = db_->GetSnapshot();
ASSERT_OK(Put(1, "foo", "v8"));
ASSERT_OK(Put(1, "foo", "v9"));
ASSERT_OK(Flush(1));
ASSERT_EQ(AllEntriesFor("foo", 1), "[ v9 ]");
db_->ReleaseSnapshot(snapshot1);
} while (ChangeCompactOptions());
}
TEST_F(DBBasicTest, FlushOneColumnFamily) {
Options options = CurrentOptions();
CreateAndReopenWithCF({"pikachu", "ilya", "muromec", "dobrynia", "nikitich",
"alyosha", "popovich"},
options);
ASSERT_OK(Put(0, "Default", "Default"));
ASSERT_OK(Put(1, "pikachu", "pikachu"));
ASSERT_OK(Put(2, "ilya", "ilya"));
ASSERT_OK(Put(3, "muromec", "muromec"));
ASSERT_OK(Put(4, "dobrynia", "dobrynia"));
ASSERT_OK(Put(5, "nikitich", "nikitich"));
ASSERT_OK(Put(6, "alyosha", "alyosha"));
ASSERT_OK(Put(7, "popovich", "popovich"));
for (int i = 0; i < 8; ++i) {
ASSERT_OK(Flush(i));
auto tables = ListTableFiles(env_, dbname_);
ASSERT_EQ(tables.size(), i + 1U);
}
}
TEST_F(DBBasicTest, MultiGetSimple) {
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
SetPerfLevel(kEnableCount);
ASSERT_OK(Put(1, "k1", "v1"));
ASSERT_OK(Put(1, "k2", "v2"));
ASSERT_OK(Put(1, "k3", "v3"));
ASSERT_OK(Put(1, "k4", "v4"));
ASSERT_OK(Delete(1, "k4"));
ASSERT_OK(Put(1, "k5", "v5"));
ASSERT_OK(Delete(1, "no_key"));
std::vector<Slice> keys({"k1", "k2", "k3", "k4", "k5", "no_key"});
std::vector<std::string> values(20, "Temporary data to be overwritten");
std::vector<ColumnFamilyHandle*> cfs(keys.size(), handles_[1]);
get_perf_context()->Reset();
std::vector<Status> s = db_->MultiGet(ReadOptions(), cfs, keys, &values);
ASSERT_EQ(values.size(), keys.size());
ASSERT_EQ(values[0], "v1");
ASSERT_EQ(values[1], "v2");
ASSERT_EQ(values[2], "v3");
ASSERT_EQ(values[4], "v5");
// four kv pairs * two bytes per value
ASSERT_EQ(8, (int)get_perf_context()->multiget_read_bytes);
ASSERT_OK(s[0]);
ASSERT_OK(s[1]);
ASSERT_OK(s[2]);
ASSERT_TRUE(s[3].IsNotFound());
ASSERT_OK(s[4]);
ASSERT_TRUE(s[5].IsNotFound());
SetPerfLevel(kDisable);
} while (ChangeCompactOptions());
}
TEST_F(DBBasicTest, MultiGetEmpty) {
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
// Empty Key Set
std::vector<Slice> keys;
std::vector<std::string> values;
std::vector<ColumnFamilyHandle*> cfs;
std::vector<Status> s = db_->MultiGet(ReadOptions(), cfs, keys, &values);
ASSERT_EQ(s.size(), 0U);
// Empty Database, Empty Key Set
Options options = CurrentOptions();
options.create_if_missing = true;
DestroyAndReopen(options);
CreateAndReopenWithCF({"pikachu"}, options);
s = db_->MultiGet(ReadOptions(), cfs, keys, &values);
ASSERT_EQ(s.size(), 0U);
// Empty Database, Search for Keys
keys.resize(2);
keys[0] = "a";
keys[1] = "b";
cfs.push_back(handles_[0]);
cfs.push_back(handles_[1]);
s = db_->MultiGet(ReadOptions(), cfs, keys, &values);
ASSERT_EQ(static_cast<int>(s.size()), 2);
ASSERT_TRUE(s[0].IsNotFound() && s[1].IsNotFound());
} while (ChangeCompactOptions());
}
class DBBlockChecksumTest : public DBBasicTest,
public testing::WithParamInterface<uint32_t> {};
INSTANTIATE_TEST_CASE_P(FormatVersions, DBBlockChecksumTest,
testing::ValuesIn(test::kFooterFormatVersionsToTest));
TEST_P(DBBlockChecksumTest, BlockChecksumTest) {
BlockBasedTableOptions table_options;
table_options.format_version = GetParam();
Options options = CurrentOptions();
const int kNumPerFile = 2;
Implement XXH3 block checksum type (#9069) Summary: XXH3 - latest hash function that is extremely fast on large data, easily faster than crc32c on most any x86_64 hardware. In integrating this hash function, I have handled the compression type byte in a non-standard way to avoid using the streaming API (extra data movement and active code size because of hash function complexity). This approach got a thumbs-up from Yann Collet. Existing functionality change: * reject bad ChecksumType in options with InvalidArgument This change split off from https://github.com/facebook/rocksdb/issues/9058 because context-aware checksum is likely to be handled through different configuration than ChecksumType. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9069 Test Plan: tests updated, and substantially expanded. Unit tests now check that we don't accidentally change the values generated by the checksum algorithms ("schema test") and that we properly handle invalid/unrecognized checksum types in options or in file footer. DBTestBase::ChangeOptions (etc.) updated from two to one configuration changing from default CRC32c ChecksumType. The point of this test code is to detect possible interactions among features, and the likelihood of some bad interaction being detected by including configurations other than XXH3 and CRC32c--and then not detected by stress/crash test--is extremely low. Stress/crash test also updated (manual run long enough to see it accepts new checksum type). db_bench also updated for microbenchmarking checksums. ### Performance microbenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) ./db_bench -benchmarks=crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3 crc32c : 0.200 micros/op 5005220 ops/sec; 19551.6 MB/s (4096 per op) xxhash : 0.807 micros/op 1238408 ops/sec; 4837.5 MB/s (4096 per op) xxhash64 : 0.421 micros/op 2376514 ops/sec; 9283.3 MB/s (4096 per op) xxh3 : 0.171 micros/op 5858391 ops/sec; 22884.3 MB/s (4096 per op) crc32c : 0.206 micros/op 4859566 ops/sec; 18982.7 MB/s (4096 per op) xxhash : 0.793 micros/op 1260850 ops/sec; 4925.2 MB/s (4096 per op) xxhash64 : 0.410 micros/op 2439182 ops/sec; 9528.1 MB/s (4096 per op) xxh3 : 0.161 micros/op 6202872 ops/sec; 24230.0 MB/s (4096 per op) crc32c : 0.203 micros/op 4924686 ops/sec; 19237.1 MB/s (4096 per op) xxhash : 0.839 micros/op 1192388 ops/sec; 4657.8 MB/s (4096 per op) xxhash64 : 0.424 micros/op 2357391 ops/sec; 9208.6 MB/s (4096 per op) xxh3 : 0.162 micros/op 6182678 ops/sec; 24151.1 MB/s (4096 per op) As you can see, especially once warmed up, xxh3 is fastest. ### Performance macrobenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) Test for I in `seq 1 50`; do for CHK in 0 1 2 3 4; do TEST_TMPDIR=/dev/shm/rocksdb$CHK ./db_bench -benchmarks=fillseq -memtablerep=vector -allow_concurrent_memtable_write=false -num=30000000 -checksum_type=$CHK 2>&1 | grep 'micros/op' | tee -a results-$CHK & done; wait; done Results (ops/sec) for FILE in results*; do echo -n "$FILE "; awk '{ s += $5; c++; } END { print 1.0 * s / c; }' < $FILE; done results-0 252118 # kNoChecksum results-1 251588 # kCRC32c results-2 251863 # kxxHash results-3 252016 # kxxHash64 results-4 252038 # kXXH3 Reviewed By: mrambacher Differential Revision: D31905249 Pulled By: pdillinger fbshipit-source-id: cb9b998ebe2523fc7c400eedf62124a78bf4b4d1
2021-10-29 05:13:47 +00:00
const auto algs = GetSupportedChecksums();
const int algs_size = static_cast<int>(algs.size());
// generate one table with each type of checksum
Implement XXH3 block checksum type (#9069) Summary: XXH3 - latest hash function that is extremely fast on large data, easily faster than crc32c on most any x86_64 hardware. In integrating this hash function, I have handled the compression type byte in a non-standard way to avoid using the streaming API (extra data movement and active code size because of hash function complexity). This approach got a thumbs-up from Yann Collet. Existing functionality change: * reject bad ChecksumType in options with InvalidArgument This change split off from https://github.com/facebook/rocksdb/issues/9058 because context-aware checksum is likely to be handled through different configuration than ChecksumType. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9069 Test Plan: tests updated, and substantially expanded. Unit tests now check that we don't accidentally change the values generated by the checksum algorithms ("schema test") and that we properly handle invalid/unrecognized checksum types in options or in file footer. DBTestBase::ChangeOptions (etc.) updated from two to one configuration changing from default CRC32c ChecksumType. The point of this test code is to detect possible interactions among features, and the likelihood of some bad interaction being detected by including configurations other than XXH3 and CRC32c--and then not detected by stress/crash test--is extremely low. Stress/crash test also updated (manual run long enough to see it accepts new checksum type). db_bench also updated for microbenchmarking checksums. ### Performance microbenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) ./db_bench -benchmarks=crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3 crc32c : 0.200 micros/op 5005220 ops/sec; 19551.6 MB/s (4096 per op) xxhash : 0.807 micros/op 1238408 ops/sec; 4837.5 MB/s (4096 per op) xxhash64 : 0.421 micros/op 2376514 ops/sec; 9283.3 MB/s (4096 per op) xxh3 : 0.171 micros/op 5858391 ops/sec; 22884.3 MB/s (4096 per op) crc32c : 0.206 micros/op 4859566 ops/sec; 18982.7 MB/s (4096 per op) xxhash : 0.793 micros/op 1260850 ops/sec; 4925.2 MB/s (4096 per op) xxhash64 : 0.410 micros/op 2439182 ops/sec; 9528.1 MB/s (4096 per op) xxh3 : 0.161 micros/op 6202872 ops/sec; 24230.0 MB/s (4096 per op) crc32c : 0.203 micros/op 4924686 ops/sec; 19237.1 MB/s (4096 per op) xxhash : 0.839 micros/op 1192388 ops/sec; 4657.8 MB/s (4096 per op) xxhash64 : 0.424 micros/op 2357391 ops/sec; 9208.6 MB/s (4096 per op) xxh3 : 0.162 micros/op 6182678 ops/sec; 24151.1 MB/s (4096 per op) As you can see, especially once warmed up, xxh3 is fastest. ### Performance macrobenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) Test for I in `seq 1 50`; do for CHK in 0 1 2 3 4; do TEST_TMPDIR=/dev/shm/rocksdb$CHK ./db_bench -benchmarks=fillseq -memtablerep=vector -allow_concurrent_memtable_write=false -num=30000000 -checksum_type=$CHK 2>&1 | grep 'micros/op' | tee -a results-$CHK & done; wait; done Results (ops/sec) for FILE in results*; do echo -n "$FILE "; awk '{ s += $5; c++; } END { print 1.0 * s / c; }' < $FILE; done results-0 252118 # kNoChecksum results-1 251588 # kCRC32c results-2 251863 # kxxHash results-3 252016 # kxxHash64 results-4 252038 # kXXH3 Reviewed By: mrambacher Differential Revision: D31905249 Pulled By: pdillinger fbshipit-source-id: cb9b998ebe2523fc7c400eedf62124a78bf4b4d1
2021-10-29 05:13:47 +00:00
for (int i = 0; i < algs_size; ++i) {
table_options.checksum = algs[i];
options.table_factory.reset(NewBlockBasedTableFactory(table_options));
Reopen(options);
for (int j = 0; j < kNumPerFile; ++j) {
ASSERT_OK(Put(Key(i * kNumPerFile + j), Key(i * kNumPerFile + j)));
}
ASSERT_OK(Flush());
}
// with each valid checksum type setting...
Implement XXH3 block checksum type (#9069) Summary: XXH3 - latest hash function that is extremely fast on large data, easily faster than crc32c on most any x86_64 hardware. In integrating this hash function, I have handled the compression type byte in a non-standard way to avoid using the streaming API (extra data movement and active code size because of hash function complexity). This approach got a thumbs-up from Yann Collet. Existing functionality change: * reject bad ChecksumType in options with InvalidArgument This change split off from https://github.com/facebook/rocksdb/issues/9058 because context-aware checksum is likely to be handled through different configuration than ChecksumType. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9069 Test Plan: tests updated, and substantially expanded. Unit tests now check that we don't accidentally change the values generated by the checksum algorithms ("schema test") and that we properly handle invalid/unrecognized checksum types in options or in file footer. DBTestBase::ChangeOptions (etc.) updated from two to one configuration changing from default CRC32c ChecksumType. The point of this test code is to detect possible interactions among features, and the likelihood of some bad interaction being detected by including configurations other than XXH3 and CRC32c--and then not detected by stress/crash test--is extremely low. Stress/crash test also updated (manual run long enough to see it accepts new checksum type). db_bench also updated for microbenchmarking checksums. ### Performance microbenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) ./db_bench -benchmarks=crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3 crc32c : 0.200 micros/op 5005220 ops/sec; 19551.6 MB/s (4096 per op) xxhash : 0.807 micros/op 1238408 ops/sec; 4837.5 MB/s (4096 per op) xxhash64 : 0.421 micros/op 2376514 ops/sec; 9283.3 MB/s (4096 per op) xxh3 : 0.171 micros/op 5858391 ops/sec; 22884.3 MB/s (4096 per op) crc32c : 0.206 micros/op 4859566 ops/sec; 18982.7 MB/s (4096 per op) xxhash : 0.793 micros/op 1260850 ops/sec; 4925.2 MB/s (4096 per op) xxhash64 : 0.410 micros/op 2439182 ops/sec; 9528.1 MB/s (4096 per op) xxh3 : 0.161 micros/op 6202872 ops/sec; 24230.0 MB/s (4096 per op) crc32c : 0.203 micros/op 4924686 ops/sec; 19237.1 MB/s (4096 per op) xxhash : 0.839 micros/op 1192388 ops/sec; 4657.8 MB/s (4096 per op) xxhash64 : 0.424 micros/op 2357391 ops/sec; 9208.6 MB/s (4096 per op) xxh3 : 0.162 micros/op 6182678 ops/sec; 24151.1 MB/s (4096 per op) As you can see, especially once warmed up, xxh3 is fastest. ### Performance macrobenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) Test for I in `seq 1 50`; do for CHK in 0 1 2 3 4; do TEST_TMPDIR=/dev/shm/rocksdb$CHK ./db_bench -benchmarks=fillseq -memtablerep=vector -allow_concurrent_memtable_write=false -num=30000000 -checksum_type=$CHK 2>&1 | grep 'micros/op' | tee -a results-$CHK & done; wait; done Results (ops/sec) for FILE in results*; do echo -n "$FILE "; awk '{ s += $5; c++; } END { print 1.0 * s / c; }' < $FILE; done results-0 252118 # kNoChecksum results-1 251588 # kCRC32c results-2 251863 # kxxHash results-3 252016 # kxxHash64 results-4 252038 # kXXH3 Reviewed By: mrambacher Differential Revision: D31905249 Pulled By: pdillinger fbshipit-source-id: cb9b998ebe2523fc7c400eedf62124a78bf4b4d1
2021-10-29 05:13:47 +00:00
for (int i = 0; i < algs_size; ++i) {
table_options.checksum = algs[i];
options.table_factory.reset(NewBlockBasedTableFactory(table_options));
Reopen(options);
// verify every type of checksum (should be regardless of that setting)
Implement XXH3 block checksum type (#9069) Summary: XXH3 - latest hash function that is extremely fast on large data, easily faster than crc32c on most any x86_64 hardware. In integrating this hash function, I have handled the compression type byte in a non-standard way to avoid using the streaming API (extra data movement and active code size because of hash function complexity). This approach got a thumbs-up from Yann Collet. Existing functionality change: * reject bad ChecksumType in options with InvalidArgument This change split off from https://github.com/facebook/rocksdb/issues/9058 because context-aware checksum is likely to be handled through different configuration than ChecksumType. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9069 Test Plan: tests updated, and substantially expanded. Unit tests now check that we don't accidentally change the values generated by the checksum algorithms ("schema test") and that we properly handle invalid/unrecognized checksum types in options or in file footer. DBTestBase::ChangeOptions (etc.) updated from two to one configuration changing from default CRC32c ChecksumType. The point of this test code is to detect possible interactions among features, and the likelihood of some bad interaction being detected by including configurations other than XXH3 and CRC32c--and then not detected by stress/crash test--is extremely low. Stress/crash test also updated (manual run long enough to see it accepts new checksum type). db_bench also updated for microbenchmarking checksums. ### Performance microbenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) ./db_bench -benchmarks=crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3 crc32c : 0.200 micros/op 5005220 ops/sec; 19551.6 MB/s (4096 per op) xxhash : 0.807 micros/op 1238408 ops/sec; 4837.5 MB/s (4096 per op) xxhash64 : 0.421 micros/op 2376514 ops/sec; 9283.3 MB/s (4096 per op) xxh3 : 0.171 micros/op 5858391 ops/sec; 22884.3 MB/s (4096 per op) crc32c : 0.206 micros/op 4859566 ops/sec; 18982.7 MB/s (4096 per op) xxhash : 0.793 micros/op 1260850 ops/sec; 4925.2 MB/s (4096 per op) xxhash64 : 0.410 micros/op 2439182 ops/sec; 9528.1 MB/s (4096 per op) xxh3 : 0.161 micros/op 6202872 ops/sec; 24230.0 MB/s (4096 per op) crc32c : 0.203 micros/op 4924686 ops/sec; 19237.1 MB/s (4096 per op) xxhash : 0.839 micros/op 1192388 ops/sec; 4657.8 MB/s (4096 per op) xxhash64 : 0.424 micros/op 2357391 ops/sec; 9208.6 MB/s (4096 per op) xxh3 : 0.162 micros/op 6182678 ops/sec; 24151.1 MB/s (4096 per op) As you can see, especially once warmed up, xxh3 is fastest. ### Performance macrobenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) Test for I in `seq 1 50`; do for CHK in 0 1 2 3 4; do TEST_TMPDIR=/dev/shm/rocksdb$CHK ./db_bench -benchmarks=fillseq -memtablerep=vector -allow_concurrent_memtable_write=false -num=30000000 -checksum_type=$CHK 2>&1 | grep 'micros/op' | tee -a results-$CHK & done; wait; done Results (ops/sec) for FILE in results*; do echo -n "$FILE "; awk '{ s += $5; c++; } END { print 1.0 * s / c; }' < $FILE; done results-0 252118 # kNoChecksum results-1 251588 # kCRC32c results-2 251863 # kxxHash results-3 252016 # kxxHash64 results-4 252038 # kXXH3 Reviewed By: mrambacher Differential Revision: D31905249 Pulled By: pdillinger fbshipit-source-id: cb9b998ebe2523fc7c400eedf62124a78bf4b4d1
2021-10-29 05:13:47 +00:00
for (int j = 0; j < algs_size * kNumPerFile; ++j) {
ASSERT_EQ(Key(j), Get(Key(j)));
}
}
Implement XXH3 block checksum type (#9069) Summary: XXH3 - latest hash function that is extremely fast on large data, easily faster than crc32c on most any x86_64 hardware. In integrating this hash function, I have handled the compression type byte in a non-standard way to avoid using the streaming API (extra data movement and active code size because of hash function complexity). This approach got a thumbs-up from Yann Collet. Existing functionality change: * reject bad ChecksumType in options with InvalidArgument This change split off from https://github.com/facebook/rocksdb/issues/9058 because context-aware checksum is likely to be handled through different configuration than ChecksumType. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9069 Test Plan: tests updated, and substantially expanded. Unit tests now check that we don't accidentally change the values generated by the checksum algorithms ("schema test") and that we properly handle invalid/unrecognized checksum types in options or in file footer. DBTestBase::ChangeOptions (etc.) updated from two to one configuration changing from default CRC32c ChecksumType. The point of this test code is to detect possible interactions among features, and the likelihood of some bad interaction being detected by including configurations other than XXH3 and CRC32c--and then not detected by stress/crash test--is extremely low. Stress/crash test also updated (manual run long enough to see it accepts new checksum type). db_bench also updated for microbenchmarking checksums. ### Performance microbenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) ./db_bench -benchmarks=crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3,crc32c,xxhash,xxhash64,xxh3 crc32c : 0.200 micros/op 5005220 ops/sec; 19551.6 MB/s (4096 per op) xxhash : 0.807 micros/op 1238408 ops/sec; 4837.5 MB/s (4096 per op) xxhash64 : 0.421 micros/op 2376514 ops/sec; 9283.3 MB/s (4096 per op) xxh3 : 0.171 micros/op 5858391 ops/sec; 22884.3 MB/s (4096 per op) crc32c : 0.206 micros/op 4859566 ops/sec; 18982.7 MB/s (4096 per op) xxhash : 0.793 micros/op 1260850 ops/sec; 4925.2 MB/s (4096 per op) xxhash64 : 0.410 micros/op 2439182 ops/sec; 9528.1 MB/s (4096 per op) xxh3 : 0.161 micros/op 6202872 ops/sec; 24230.0 MB/s (4096 per op) crc32c : 0.203 micros/op 4924686 ops/sec; 19237.1 MB/s (4096 per op) xxhash : 0.839 micros/op 1192388 ops/sec; 4657.8 MB/s (4096 per op) xxhash64 : 0.424 micros/op 2357391 ops/sec; 9208.6 MB/s (4096 per op) xxh3 : 0.162 micros/op 6182678 ops/sec; 24151.1 MB/s (4096 per op) As you can see, especially once warmed up, xxh3 is fastest. ### Performance macrobenchmark (PORTABLE=0 DEBUG_LEVEL=0, Broadwell processor) Test for I in `seq 1 50`; do for CHK in 0 1 2 3 4; do TEST_TMPDIR=/dev/shm/rocksdb$CHK ./db_bench -benchmarks=fillseq -memtablerep=vector -allow_concurrent_memtable_write=false -num=30000000 -checksum_type=$CHK 2>&1 | grep 'micros/op' | tee -a results-$CHK & done; wait; done Results (ops/sec) for FILE in results*; do echo -n "$FILE "; awk '{ s += $5; c++; } END { print 1.0 * s / c; }' < $FILE; done results-0 252118 # kNoChecksum results-1 251588 # kCRC32c results-2 251863 # kxxHash results-3 252016 # kxxHash64 results-4 252038 # kXXH3 Reviewed By: mrambacher Differential Revision: D31905249 Pulled By: pdillinger fbshipit-source-id: cb9b998ebe2523fc7c400eedf62124a78bf4b4d1
2021-10-29 05:13:47 +00:00
// Now test invalid checksum type
table_options.checksum = static_cast<ChecksumType>(123);
options.table_factory.reset(NewBlockBasedTableFactory(table_options));
ASSERT_TRUE(TryReopen(options).IsInvalidArgument());
}
// On Windows you can have either memory mapped file or a file
// with unbuffered access. So this asserts and does not make
// sense to run
#ifndef OS_WIN
TEST_F(DBBasicTest, MmapAndBufferOptions) {
Encryption at rest support Summary: This PR adds support for encrypting data stored by RocksDB when written to disk. It adds an `EncryptedEnv` override of the `Env` class with matching overrides for sequential&random access files. The encryption itself is done through a configurable `EncryptionProvider`. This class creates is asked to create `BlockAccessCipherStream` for a file. This is where the actual encryption/decryption is being done. Currently there is a Counter mode implementation of `BlockAccessCipherStream` with a `ROT13` block cipher (NOTE the `ROT13` is for demo purposes only!!). The Counter operation mode uses an initial counter & random initialization vector (IV). Both are created randomly for each file and stored in a 4K (default size) block that is prefixed to that file. The `EncryptedEnv` implementation is such that clients of the `Env` class do not see this prefix (nor data, nor in filesize). The largest part of the prefix block is also encrypted, and there is room left for implementation specific settings/values/keys in there. To test the encryption, the `DBTestBase` class has been extended to consider a new environment variable called `ENCRYPTED_ENV`. If set, the test will setup a encrypted instance of the `Env` class to use for all tests. Typically you would run it like this: ``` ENCRYPTED_ENV=1 make check_some ``` There is also an added test that checks that some data inserted into the database is or is not "visible" on disk. With `ENCRYPTED_ENV` active it must not find plain text strings, with `ENCRYPTED_ENV` unset, it must find the plain text strings. Closes https://github.com/facebook/rocksdb/pull/2424 Differential Revision: D5322178 Pulled By: sdwilsh fbshipit-source-id: 253b0a9c2c498cc98f580df7f2623cbf7678a27f
2017-06-26 23:52:06 +00:00
if (!IsMemoryMappedAccessSupported()) {
return;
}
Options options = CurrentOptions();
options.use_direct_reads = true;
options.allow_mmap_reads = true;
ASSERT_NOK(TryReopen(options));
// All other combinations are acceptable
options.use_direct_reads = false;
ASSERT_OK(TryReopen(options));
if (IsDirectIOSupported()) {
options.use_direct_reads = true;
options.allow_mmap_reads = false;
ASSERT_OK(TryReopen(options));
}
options.use_direct_reads = false;
ASSERT_OK(TryReopen(options));
}
#endif
class TestEnv : public EnvWrapper {
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
public:
explicit TestEnv(Env* base_env) : EnvWrapper(base_env), close_count(0) {}
static const char* kClassName() { return "TestEnv"; }
const char* Name() const override { return kClassName(); }
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
class TestLogger : public Logger {
public:
using Logger::Logv;
explicit TestLogger(TestEnv* env_ptr) : Logger() { env = env_ptr; }
~TestLogger() override {
if (!closed_) {
CloseHelper().PermitUncheckedError();
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
}
}
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
void Logv(const char* /*format*/, va_list /*ap*/) override {}
protected:
Status CloseImpl() override { return CloseHelper(); }
private:
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
Status CloseHelper() {
env->CloseCountInc();
;
return Status::IOError();
}
TestEnv* env;
};
void CloseCountInc() { close_count++; }
int GetCloseCount() { return close_count; }
Status NewLogger(const std::string& /*fname*/,
std::shared_ptr<Logger>* result) override {
result->reset(new TestLogger(this));
return Status::OK();
}
private:
int close_count;
};
TEST_F(DBBasicTest, DBClose) {
Options options = GetDefaultOptions();
std::string dbname = test::PerThreadDBPath("db_close_test");
ASSERT_OK(DestroyDB(dbname, options));
DB* db = nullptr;
TestEnv* env = new TestEnv(env_);
std::unique_ptr<TestEnv> local_env_guard(env);
options.create_if_missing = true;
options.env = env;
Status s = DB::Open(options, dbname, &db);
ASSERT_OK(s);
ASSERT_TRUE(db != nullptr);
s = db->Close();
ASSERT_EQ(env->GetCloseCount(), 1);
ASSERT_EQ(s, Status::IOError());
delete db;
ASSERT_EQ(env->GetCloseCount(), 1);
// Do not call DB::Close() and ensure our logger Close() still gets called
s = DB::Open(options, dbname, &db);
ASSERT_OK(s);
ASSERT_TRUE(db != nullptr);
delete db;
ASSERT_EQ(env->GetCloseCount(), 2);
// Provide our own logger and ensure DB::Close() does not close it
options.info_log.reset(new TestEnv::TestLogger(env));
options.create_if_missing = false;
s = DB::Open(options, dbname, &db);
ASSERT_OK(s);
ASSERT_TRUE(db != nullptr);
s = db->Close();
ASSERT_EQ(s, Status::OK());
delete db;
ASSERT_EQ(env->GetCloseCount(), 2);
options.info_log.reset();
ASSERT_EQ(env->GetCloseCount(), 3);
}
TEST_F(DBBasicTest, DBCloseAllDirectoryFDs) {
Options options = GetDefaultOptions();
std::string dbname = test::PerThreadDBPath("db_close_all_dir_fds_test");
// Configure a specific WAL directory
options.wal_dir = dbname + "_wal_dir";
// Configure 3 different data directories
options.db_paths.emplace_back(dbname + "_1", 512 * 1024);
options.db_paths.emplace_back(dbname + "_2", 4 * 1024 * 1024);
options.db_paths.emplace_back(dbname + "_3", 1024 * 1024 * 1024);
ASSERT_OK(DestroyDB(dbname, options));
DB* db = nullptr;
std::unique_ptr<Env> env = NewCompositeEnv(
std::make_shared<CountedFileSystem>(FileSystem::Default()));
options.create_if_missing = true;
options.env = env.get();
Status s = DB::Open(options, dbname, &db);
ASSERT_OK(s);
ASSERT_TRUE(db != nullptr);
// Explicitly close the database to ensure the open and close counter for
// directories are equivalent
s = db->Close();
auto* counted_fs =
options.env->GetFileSystem()->CheckedCast<CountedFileSystem>();
Fix serious FSDirectory use-after-Close bug (missing fsync) (#10460) Summary: TL;DR: due to a recent change, if you drop a column family, often that DB will no longer fsync after writing new SST files to remaining or new column families, which could lead to data loss on power loss. More bug detail: The intent of https://github.com/facebook/rocksdb/issues/10049 was to Close FSDirectory objects at DB::Close time rather than waiting for DB object destruction. Unfortunately, it also closes shared FSDirectory objects on DropColumnFamily (& destroy remaining handles), which can lead to use-after-Close on FSDirectory shared with remaining column families. Those "uses" are only Fsyncs (or redundant Closes). In the default Posix filesystem, an Fsync on a closed FSDirectory is a quiet no-op. Consequently (under most configurations), if you drop a column family, that DB will no longer fsync after writing new SST files to column families sharing the same directory (true under most configurations). More fix detail: Basically, this removes unnecessary Close ops on destroying ColumnFamilyData. We let `shared_ptr` take care of calling the destructor at the right time. If the intent was to require Close be called before destroying FSDirectory, that was not made clear by the author of FileSystem and was not at all enforced by https://github.com/facebook/rocksdb/issues/10049, which could have added `assert(fd_ == -1)` to `~PosixDirectory()` but did not. To keep this fix simple, we relax the unit test for https://github.com/facebook/rocksdb/issues/10049 to allow timely destruction of FSDirectory to suffice as Close (in CountedFileSystem). Added a TODO to revisit that. Also in this PR: * Added a TODO to share FSDirectory instances between DB and its column families. (Already shared among column families.) * Made DB::Close attempt to close all its open FSDirectory objects even if there is a failure in closing one. Also code clean-up around this logic. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10460 Test Plan: add an assert to check for use-after-Close. With that existing tests can detect the misuse. With fix, tests pass (except noted relaxing of unit test for https://github.com/facebook/rocksdb/issues/10049) Reviewed By: ajkr Differential Revision: D38357922 Pulled By: pdillinger fbshipit-source-id: d42079cadbedf0a969f03389bf586b3b4e1f9137
2022-08-02 17:54:32 +00:00
ASSERT_TRUE(counted_fs != nullptr);
ASSERT_EQ(counted_fs->counters()->dir_opens,
counted_fs->counters()->dir_closes);
ASSERT_OK(s);
delete db;
}
TEST_F(DBBasicTest, DBCloseFlushError) {
std::unique_ptr<FaultInjectionTestEnv> fault_injection_env(
new FaultInjectionTestEnv(env_));
Options options = GetDefaultOptions();
options.create_if_missing = true;
options.manual_wal_flush = true;
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
options.write_buffer_size = 100;
options.env = fault_injection_env.get();
Reopen(options);
ASSERT_OK(Put("key1", "value1"));
ASSERT_OK(Put("key2", "value2"));
ASSERT_OK(dbfull()->TEST_SwitchMemtable());
ASSERT_OK(Put("key3", "value3"));
fault_injection_env->SetFilesystemActive(false);
Status s = dbfull()->Close();
ASSERT_NE(s, Status::OK());
// retry should return the same error
s = dbfull()->Close();
ASSERT_NE(s, Status::OK());
fault_injection_env->SetFilesystemActive(true);
// retry close() is no-op even the system is back. Could be improved if
// Close() is retry-able: #9029
s = dbfull()->Close();
ASSERT_NE(s, Status::OK());
Destroy(options);
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
class DBMultiGetTestWithParam
: public DBBasicTest,
public testing::WithParamInterface<std::tuple<bool, bool>> {};
TEST_P(DBMultiGetTestWithParam, MultiGetMultiCF) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
Options options = CurrentOptions();
CreateAndReopenWithCF({"pikachu", "ilya", "muromec", "dobrynia", "nikitich",
"alyosha", "popovich"},
options);
// <CF, key, value> tuples
std::vector<std::tuple<int, std::string, std::string>> cf_kv_vec;
static const int num_keys = 24;
cf_kv_vec.reserve(num_keys);
for (int i = 0; i < num_keys; ++i) {
int cf = i / 3;
int cf_key = 1 % 3;
cf_kv_vec.emplace_back(std::make_tuple(
cf, "cf" + std::to_string(cf) + "_key_" + std::to_string(cf_key),
"cf" + std::to_string(cf) + "_val_" + std::to_string(cf_key)));
ASSERT_OK(Put(std::get<0>(cf_kv_vec[i]), std::get<1>(cf_kv_vec[i]),
std::get<2>(cf_kv_vec[i])));
}
int get_sv_count = 0;
ROCKSDB_NAMESPACE::DBImpl* db = static_cast_with_check<DBImpl>(db_);
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
"DBImpl::MultiGet::AfterRefSV", [&](void* /*arg*/) {
if (++get_sv_count == 2) {
// After MultiGet refs a couple of CFs, flush all CFs so MultiGet
// is forced to repeat the process
for (int i = 0; i < num_keys; ++i) {
int cf = i / 3;
int cf_key = i % 8;
if (cf_key == 0) {
ASSERT_OK(Flush(cf));
}
ASSERT_OK(Put(std::get<0>(cf_kv_vec[i]), std::get<1>(cf_kv_vec[i]),
std::get<2>(cf_kv_vec[i]) + "_2"));
}
}
if (get_sv_count == 11) {
for (int i = 0; i < 8; ++i) {
auto* cfd = static_cast_with_check<ColumnFamilyHandleImpl>(
db->GetColumnFamilyHandle(i))
->cfd();
ASSERT_EQ(cfd->TEST_GetLocalSV()->Get(), SuperVersion::kSVInUse);
}
}
});
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
std::vector<int> cfs;
std::vector<std::string> keys;
std::vector<std::string> values;
for (int i = 0; i < num_keys; ++i) {
cfs.push_back(std::get<0>(cf_kv_vec[i]));
keys.push_back(std::get<1>(cf_kv_vec[i]));
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
values = MultiGet(cfs, keys, nullptr, std::get<0>(GetParam()),
std::get<1>(GetParam()));
ASSERT_EQ(values.size(), num_keys);
for (unsigned int j = 0; j < values.size(); ++j) {
ASSERT_EQ(values[j], std::get<2>(cf_kv_vec[j]) + "_2");
}
keys.clear();
cfs.clear();
cfs.push_back(std::get<0>(cf_kv_vec[0]));
keys.push_back(std::get<1>(cf_kv_vec[0]));
cfs.push_back(std::get<0>(cf_kv_vec[3]));
keys.push_back(std::get<1>(cf_kv_vec[3]));
cfs.push_back(std::get<0>(cf_kv_vec[4]));
keys.push_back(std::get<1>(cf_kv_vec[4]));
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
values = MultiGet(cfs, keys, nullptr, std::get<0>(GetParam()),
std::get<1>(GetParam()));
ASSERT_EQ(values[0], std::get<2>(cf_kv_vec[0]) + "_2");
ASSERT_EQ(values[1], std::get<2>(cf_kv_vec[3]) + "_2");
ASSERT_EQ(values[2], std::get<2>(cf_kv_vec[4]) + "_2");
keys.clear();
cfs.clear();
cfs.push_back(std::get<0>(cf_kv_vec[7]));
keys.push_back(std::get<1>(cf_kv_vec[7]));
cfs.push_back(std::get<0>(cf_kv_vec[6]));
keys.push_back(std::get<1>(cf_kv_vec[6]));
cfs.push_back(std::get<0>(cf_kv_vec[1]));
keys.push_back(std::get<1>(cf_kv_vec[1]));
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
values = MultiGet(cfs, keys, nullptr, std::get<0>(GetParam()),
std::get<1>(GetParam()));
ASSERT_EQ(values[0], std::get<2>(cf_kv_vec[7]) + "_2");
ASSERT_EQ(values[1], std::get<2>(cf_kv_vec[6]) + "_2");
ASSERT_EQ(values[2], std::get<2>(cf_kv_vec[1]) + "_2");
for (int cf = 0; cf < 8; ++cf) {
auto* cfd =
static_cast_with_check<ColumnFamilyHandleImpl>(
static_cast_with_check<DBImpl>(db_)->GetColumnFamilyHandle(cf))
->cfd();
ASSERT_NE(cfd->TEST_GetLocalSV()->Get(), SuperVersion::kSVInUse);
ASSERT_NE(cfd->TEST_GetLocalSV()->Get(), SuperVersion::kSVObsolete);
}
}
TEST_P(DBMultiGetTestWithParam, MultiGetMultiCFMutex) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
Options options = CurrentOptions();
CreateAndReopenWithCF({"pikachu", "ilya", "muromec", "dobrynia", "nikitich",
"alyosha", "popovich"},
options);
for (int i = 0; i < 8; ++i) {
ASSERT_OK(Put(i, "cf" + std::to_string(i) + "_key",
"cf" + std::to_string(i) + "_val"));
}
int get_sv_count = 0;
int retries = 0;
bool last_try = false;
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
"DBImpl::MultiGet::LastTry", [&](void* /*arg*/) {
last_try = true;
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->DisableProcessing();
});
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
"DBImpl::MultiGet::AfterRefSV", [&](void* /*arg*/) {
if (last_try) {
return;
}
if (++get_sv_count == 2) {
++retries;
get_sv_count = 0;
for (int i = 0; i < 8; ++i) {
ASSERT_OK(Flush(i));
ASSERT_OK(Put(
i, "cf" + std::to_string(i) + "_key",
"cf" + std::to_string(i) + "_val" + std::to_string(retries)));
}
}
});
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
std::vector<int> cfs;
std::vector<std::string> keys;
std::vector<std::string> values;
for (int i = 0; i < 8; ++i) {
cfs.push_back(i);
keys.push_back("cf" + std::to_string(i) + "_key");
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
values = MultiGet(cfs, keys, nullptr, std::get<0>(GetParam()),
std::get<1>(GetParam()));
ASSERT_TRUE(last_try);
ASSERT_EQ(values.size(), 8);
for (unsigned int j = 0; j < values.size(); ++j) {
ASSERT_EQ(values[j],
"cf" + std::to_string(j) + "_val" + std::to_string(retries));
}
for (int i = 0; i < 8; ++i) {
auto* cfd =
static_cast_with_check<ColumnFamilyHandleImpl>(
static_cast_with_check<DBImpl>(db_)->GetColumnFamilyHandle(i))
->cfd();
ASSERT_NE(cfd->TEST_GetLocalSV()->Get(), SuperVersion::kSVInUse);
}
}
TEST_P(DBMultiGetTestWithParam, MultiGetMultiCFSnapshot) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
Options options = CurrentOptions();
CreateAndReopenWithCF({"pikachu", "ilya", "muromec", "dobrynia", "nikitich",
"alyosha", "popovich"},
options);
for (int i = 0; i < 8; ++i) {
ASSERT_OK(Put(i, "cf" + std::to_string(i) + "_key",
"cf" + std::to_string(i) + "_val"));
}
int get_sv_count = 0;
ROCKSDB_NAMESPACE::DBImpl* db = static_cast_with_check<DBImpl>(db_);
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->SetCallBack(
"DBImpl::MultiGet::AfterRefSV", [&](void* /*arg*/) {
if (++get_sv_count == 2) {
for (int i = 0; i < 8; ++i) {
ASSERT_OK(Flush(i));
ASSERT_OK(Put(i, "cf" + std::to_string(i) + "_key",
"cf" + std::to_string(i) + "_val2"));
}
}
if (get_sv_count == 8) {
for (int i = 0; i < 8; ++i) {
auto* cfd = static_cast_with_check<ColumnFamilyHandleImpl>(
db->GetColumnFamilyHandle(i))
->cfd();
ASSERT_TRUE(
(cfd->TEST_GetLocalSV()->Get() == SuperVersion::kSVInUse) ||
(cfd->TEST_GetLocalSV()->Get() == SuperVersion::kSVObsolete));
}
}
});
ROCKSDB_NAMESPACE::SyncPoint::GetInstance()->EnableProcessing();
std::vector<int> cfs;
std::vector<std::string> keys;
std::vector<std::string> values;
for (int i = 0; i < 8; ++i) {
cfs.push_back(i);
keys.push_back("cf" + std::to_string(i) + "_key");
}
const Snapshot* snapshot = db_->GetSnapshot();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
values = MultiGet(cfs, keys, snapshot, std::get<0>(GetParam()),
std::get<1>(GetParam()));
db_->ReleaseSnapshot(snapshot);
ASSERT_EQ(values.size(), 8);
for (unsigned int j = 0; j < values.size(); ++j) {
ASSERT_EQ(values[j], "cf" + std::to_string(j) + "_val");
}
for (int i = 0; i < 8; ++i) {
auto* cfd =
static_cast_with_check<ColumnFamilyHandleImpl>(
static_cast_with_check<DBImpl>(db_)->GetColumnFamilyHandle(i))
->cfd();
ASSERT_NE(cfd->TEST_GetLocalSV()->Get(), SuperVersion::kSVInUse);
}
}
TEST_P(DBMultiGetTestWithParam, MultiGetMultiCFUnsorted) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
Options options = CurrentOptions();
CreateAndReopenWithCF({"one", "two"}, options);
ASSERT_OK(Put(1, "foo", "bar"));
ASSERT_OK(Put(2, "baz", "xyz"));
ASSERT_OK(Put(1, "abc", "def"));
// Note: keys for the same CF do not form a consecutive range
std::vector<int> cfs{1, 2, 1};
std::vector<std::string> keys{"foo", "baz", "abc"};
std::vector<std::string> values;
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
values = MultiGet(cfs, keys, /* snapshot */ nullptr,
/* batched */ std::get<0>(GetParam()),
/* async */ std::get<1>(GetParam()));
ASSERT_EQ(values.size(), 3);
ASSERT_EQ(values[0], "bar");
ASSERT_EQ(values[1], "xyz");
ASSERT_EQ(values[2], "def");
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBMultiGetTestWithParam, MultiGetBatchedSimpleUnsorted) {
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
// Skip for unbatched MultiGet
if (!std::get<0>(GetParam())) {
ROCKSDB_GTEST_BYPASS("This test is only for batched MultiGet");
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
return;
}
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
SetPerfLevel(kEnableCount);
ASSERT_OK(Put(1, "k1", "v1"));
ASSERT_OK(Put(1, "k2", "v2"));
ASSERT_OK(Put(1, "k3", "v3"));
ASSERT_OK(Put(1, "k4", "v4"));
ASSERT_OK(Delete(1, "k4"));
ASSERT_OK(Put(1, "k5", "v5"));
ASSERT_OK(Delete(1, "no_key"));
get_perf_context()->Reset();
std::vector<Slice> keys({"no_key", "k5", "k4", "k3", "k2", "k1"});
std::vector<PinnableSlice> values(keys.size());
std::vector<ColumnFamilyHandle*> cfs(keys.size(), handles_[1]);
std::vector<Status> s(keys.size());
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ReadOptions ro;
ro.async_io = std::get<1>(GetParam());
db_->MultiGet(ro, handles_[1], keys.size(), keys.data(), values.data(),
s.data(), false);
ASSERT_EQ(values.size(), keys.size());
ASSERT_EQ(std::string(values[5].data(), values[5].size()), "v1");
ASSERT_EQ(std::string(values[4].data(), values[4].size()), "v2");
ASSERT_EQ(std::string(values[3].data(), values[3].size()), "v3");
ASSERT_EQ(std::string(values[1].data(), values[1].size()), "v5");
// four kv pairs * two bytes per value
ASSERT_EQ(8, (int)get_perf_context()->multiget_read_bytes);
ASSERT_TRUE(s[0].IsNotFound());
ASSERT_OK(s[1]);
ASSERT_TRUE(s[2].IsNotFound());
ASSERT_OK(s[3]);
ASSERT_OK(s[4]);
ASSERT_OK(s[5]);
SetPerfLevel(kDisable);
} while (ChangeCompactOptions());
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBMultiGetTestWithParam, MultiGetBatchedSortedMultiFile) {
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
// Skip for unbatched MultiGet
if (!std::get<0>(GetParam())) {
ROCKSDB_GTEST_BYPASS("This test is only for batched MultiGet");
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
return;
}
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
SetPerfLevel(kEnableCount);
// To expand the power of this test, generate > 1 table file and
// mix with memtable
ASSERT_OK(Put(1, "k1", "v1"));
ASSERT_OK(Put(1, "k2", "v2"));
ASSERT_OK(Flush(1));
ASSERT_OK(Put(1, "k3", "v3"));
ASSERT_OK(Put(1, "k4", "v4"));
ASSERT_OK(Flush(1));
ASSERT_OK(Delete(1, "k4"));
ASSERT_OK(Put(1, "k5", "v5"));
ASSERT_OK(Delete(1, "no_key"));
get_perf_context()->Reset();
std::vector<Slice> keys({"k1", "k2", "k3", "k4", "k5", "no_key"});
std::vector<PinnableSlice> values(keys.size());
std::vector<ColumnFamilyHandle*> cfs(keys.size(), handles_[1]);
std::vector<Status> s(keys.size());
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ReadOptions ro;
ro.async_io = std::get<1>(GetParam());
db_->MultiGet(ro, handles_[1], keys.size(), keys.data(), values.data(),
s.data(), true);
ASSERT_EQ(values.size(), keys.size());
ASSERT_EQ(std::string(values[0].data(), values[0].size()), "v1");
ASSERT_EQ(std::string(values[1].data(), values[1].size()), "v2");
ASSERT_EQ(std::string(values[2].data(), values[2].size()), "v3");
ASSERT_EQ(std::string(values[4].data(), values[4].size()), "v5");
// four kv pairs * two bytes per value
ASSERT_EQ(8, (int)get_perf_context()->multiget_read_bytes);
ASSERT_OK(s[0]);
ASSERT_OK(s[1]);
ASSERT_OK(s[2]);
ASSERT_TRUE(s[3].IsNotFound());
ASSERT_OK(s[4]);
ASSERT_TRUE(s[5].IsNotFound());
SetPerfLevel(kDisable);
} while (ChangeOptions());
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBMultiGetTestWithParam, MultiGetBatchedDuplicateKeys) {
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
// Skip for unbatched MultiGet
if (!std::get<0>(GetParam())) {
ROCKSDB_GTEST_BYPASS("This test is only for batched MultiGet");
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
return;
}
Options opts = CurrentOptions();
opts.merge_operator = MergeOperators::CreateStringAppendOperator();
CreateAndReopenWithCF({"pikachu"}, opts);
SetPerfLevel(kEnableCount);
// To expand the power of this test, generate > 1 table file and
// mix with memtable
ASSERT_OK(Merge(1, "k1", "v1"));
ASSERT_OK(Merge(1, "k2", "v2"));
ASSERT_OK(Flush(1));
MoveFilesToLevel(2, 1);
ASSERT_OK(Merge(1, "k3", "v3"));
ASSERT_OK(Merge(1, "k4", "v4"));
ASSERT_OK(Flush(1));
MoveFilesToLevel(2, 1);
ASSERT_OK(Merge(1, "k4", "v4_2"));
ASSERT_OK(Merge(1, "k6", "v6"));
ASSERT_OK(Flush(1));
MoveFilesToLevel(2, 1);
ASSERT_OK(Merge(1, "k7", "v7"));
ASSERT_OK(Merge(1, "k8", "v8"));
ASSERT_OK(Flush(1));
MoveFilesToLevel(2, 1);
get_perf_context()->Reset();
std::vector<Slice> keys({"k8", "k8", "k8", "k4", "k4", "k1", "k3"});
std::vector<PinnableSlice> values(keys.size());
std::vector<ColumnFamilyHandle*> cfs(keys.size(), handles_[1]);
std::vector<Status> s(keys.size());
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ReadOptions ro;
ro.async_io = std::get<1>(GetParam());
db_->MultiGet(ro, handles_[1], keys.size(), keys.data(), values.data(),
s.data(), false);
ASSERT_EQ(values.size(), keys.size());
ASSERT_EQ(std::string(values[0].data(), values[0].size()), "v8");
ASSERT_EQ(std::string(values[1].data(), values[1].size()), "v8");
ASSERT_EQ(std::string(values[2].data(), values[2].size()), "v8");
ASSERT_EQ(std::string(values[3].data(), values[3].size()), "v4,v4_2");
ASSERT_EQ(std::string(values[4].data(), values[4].size()), "v4,v4_2");
ASSERT_EQ(std::string(values[5].data(), values[5].size()), "v1");
ASSERT_EQ(std::string(values[6].data(), values[6].size()), "v3");
ASSERT_EQ(24, (int)get_perf_context()->multiget_read_bytes);
for (Status& status : s) {
ASSERT_OK(status);
}
SetPerfLevel(kDisable);
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBMultiGetTestWithParam, MultiGetBatchedMultiLevel) {
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
// Skip for unbatched MultiGet
if (!std::get<0>(GetParam())) {
ROCKSDB_GTEST_BYPASS("This test is only for batched MultiGet");
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
return;
}
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
Options options = CurrentOptions();
options.disable_auto_compactions = true;
Reopen(options);
int num_keys = 0;
for (int i = 0; i < 128; ++i) {
ASSERT_OK(Put("key_" + std::to_string(i), "val_l2_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
num_keys = 0;
}
MoveFilesToLevel(2);
for (int i = 0; i < 128; i += 3) {
ASSERT_OK(Put("key_" + std::to_string(i), "val_l1_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
num_keys = 0;
}
MoveFilesToLevel(1);
for (int i = 0; i < 128; i += 5) {
ASSERT_OK(Put("key_" + std::to_string(i), "val_l0_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
num_keys = 0;
}
ASSERT_EQ(0, num_keys);
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
for (int i = 0; i < 128; i += 9) {
ASSERT_OK(Put("key_" + std::to_string(i), "val_mem_" + std::to_string(i)));
}
std::vector<std::string> keys;
std::vector<std::string> values;
for (int i = 64; i < 80; ++i) {
keys.push_back("key_" + std::to_string(i));
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
values = MultiGet(keys, nullptr, std::get<1>(GetParam()));
Introduce a new MultiGet batching implementation (#5011) Summary: This PR introduces a new MultiGet() API, with the underlying implementation grouping keys based on SST file and batching lookups in a file. The reason for the new API is twofold - the definition allows callers to allocate storage for status and values on stack instead of std::vector, as well as return values as PinnableSlices in order to avoid copying, and it keeps the original MultiGet() implementation intact while we experiment with batching. Batching is useful when there is some spatial locality to the keys being queries, as well as larger batch sizes. The main benefits are due to - 1. Fewer function calls, especially to BlockBasedTableReader::MultiGet() and FullFilterBlockReader::KeysMayMatch() 2. Bloom filter cachelines can be prefetched, hiding the cache miss latency The next step is to optimize the binary searches in the level_storage_info, index blocks and data blocks, since we could reduce the number of key comparisons if the keys are relatively close to each other. The batching optimizations also need to be extended to other formats, such as PlainTable and filter formats. This also needs to be added to db_stress. Benchmark results from db_bench for various batch size/locality of reference combinations are given below. Locality was simulated by offsetting the keys in a batch by a stride length. Each SST file is about 8.6MB uncompressed and key/value size is 16/100 uncompressed. To focus on the cpu benefit of batching, the runs were single threaded and bound to the same cpu to eliminate interference from other system events. The results show a 10-25% improvement in micros/op from smaller to larger batch sizes (4 - 32). Batch Sizes 1 | 2 | 4 | 8 | 16 | 32 Random pattern (Stride length 0) 4.158 | 4.109 | 4.026 | 4.05 | 4.1 | 4.074 - Get 4.438 | 4.302 | 4.165 | 4.122 | 4.096 | 4.075 - MultiGet (no batching) 4.461 | 4.256 | 4.277 | 4.11 | 4.182 | 4.14 - MultiGet (w/ batching) Good locality (Stride length 16) 4.048 | 3.659 | 3.248 | 2.99 | 2.84 | 2.753 4.429 | 3.728 | 3.406 | 3.053 | 2.911 | 2.781 4.452 | 3.45 | 2.833 | 2.451 | 2.233 | 2.135 Good locality (Stride length 256) 4.066 | 3.786 | 3.581 | 3.447 | 3.415 | 3.232 4.406 | 4.005 | 3.644 | 3.49 | 3.381 | 3.268 4.393 | 3.649 | 3.186 | 2.882 | 2.676 | 2.62 Medium locality (Stride length 4096) 4.012 | 3.922 | 3.768 | 3.61 | 3.582 | 3.555 4.364 | 4.057 | 3.791 | 3.65 | 3.57 | 3.465 4.479 | 3.758 | 3.316 | 3.077 | 2.959 | 2.891 dbbench command used (on a DB with 4 levels, 12 million keys)- TEST_TMPDIR=/dev/shm numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Pull Request resolved: https://github.com/facebook/rocksdb/pull/5011 Differential Revision: D14348703 Pulled By: anand1976 fbshipit-source-id: 774406dab3776d979c809522a67bedac6c17f84b
2019-04-11 21:24:09 +00:00
ASSERT_EQ(values.size(), 16);
for (unsigned int j = 0; j < values.size(); ++j) {
int key = j + 64;
if (key % 9 == 0) {
ASSERT_EQ(values[j], "val_mem_" + std::to_string(key));
} else if (key % 5 == 0) {
ASSERT_EQ(values[j], "val_l0_" + std::to_string(key));
} else if (key % 3 == 0) {
ASSERT_EQ(values[j], "val_l1_" + std::to_string(key));
} else {
ASSERT_EQ(values[j], "val_l2_" + std::to_string(key));
}
}
}
Add support for timestamp in Get/Put (#5079) Summary: It's useful to be able to (optionally) associate key-value pairs with user-provided timestamps. This PR is an early effort towards this goal and continues the work of facebook#4942. A suite of new unit tests exist in DBBasicTestWithTimestampWithParam. Support for timestamp requires the user to provide timestamp as a slice in `ReadOptions` and `WriteOptions`. All timestamps of the same database must share the same length, format, etc. The format of the timestamp is the same throughout the same database, and the user is responsible for providing a comparator function (Comparator) to order the <key, timestamp> tuples. Once created, the format and length of the timestamp cannot change (at least for now). Test plan (on devserver): ``` $COMPILE_WITH_ASAN=1 make -j32 all $./db_basic_test --gtest_filter=Timestamp/DBBasicTestWithTimestampWithParam.PutAndGet/* $make check ``` All tests must pass. We also run the following db_bench tests to verify whether there is regression on Get/Put while timestamp is not enabled. ``` $TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillseq,readrandom -num=1000000 $TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=1000000 ``` Repeat for 6 times for both versions. Results are as follows: ``` | | readrandom | fillrandom | | master | 16.77 MB/s | 47.05 MB/s | | PR5079 | 16.44 MB/s | 47.03 MB/s | ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/5079 Differential Revision: D15132946 Pulled By: riversand963 fbshipit-source-id: 833a0d657eac21182f0f206c910a6438154c742c
2019-06-06 06:07:28 +00:00
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBMultiGetTestWithParam, MultiGetBatchedMultiLevelMerge) {
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
// Skip for unbatched MultiGet
if (!std::get<0>(GetParam())) {
ROCKSDB_GTEST_BYPASS("This test is only for batched MultiGet");
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
return;
}
Options options = CurrentOptions();
options.disable_auto_compactions = true;
options.merge_operator = MergeOperators::CreateStringAppendOperator();
BlockBasedTableOptions bbto;
bbto.filter_policy.reset(NewBloomFilterPolicy(10, false));
options.table_factory.reset(NewBlockBasedTableFactory(bbto));
Reopen(options);
int num_keys = 0;
for (int i = 0; i < 128; ++i) {
ASSERT_OK(Put("key_" + std::to_string(i), "val_l2_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
num_keys = 0;
}
MoveFilesToLevel(2);
for (int i = 0; i < 128; i += 3) {
ASSERT_OK(Merge("key_" + std::to_string(i), "val_l1_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
num_keys = 0;
}
MoveFilesToLevel(1);
for (int i = 0; i < 128; i += 5) {
ASSERT_OK(Merge("key_" + std::to_string(i), "val_l0_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
num_keys = 0;
}
ASSERT_EQ(0, num_keys);
for (int i = 0; i < 128; i += 9) {
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
ASSERT_OK(
Merge("key_" + std::to_string(i), "val_mem_" + std::to_string(i)));
}
std::vector<std::string> keys;
std::vector<std::string> values;
for (int i = 32; i < 80; ++i) {
keys.push_back("key_" + std::to_string(i));
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
values = MultiGet(keys, nullptr, std::get<1>(GetParam()));
ASSERT_EQ(values.size(), keys.size());
for (unsigned int j = 0; j < 48; ++j) {
int key = j + 32;
std::string value;
value.append("val_l2_" + std::to_string(key));
if (key % 3 == 0) {
value.append(",");
value.append("val_l1_" + std::to_string(key));
}
if (key % 5 == 0) {
value.append(",");
value.append("val_l0_" + std::to_string(key));
}
if (key % 9 == 0) {
value.append(",");
value.append("val_mem_" + std::to_string(key));
}
ASSERT_EQ(values[j], value);
}
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBMultiGetTestWithParam, MultiGetBatchedValueSizeInMemory) {
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
// Skip for unbatched MultiGet
if (!std::get<0>(GetParam())) {
ROCKSDB_GTEST_BYPASS("This test is only for batched MultiGet");
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
return;
}
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
SetPerfLevel(kEnableCount);
ASSERT_OK(Put(1, "k1", "v_1"));
ASSERT_OK(Put(1, "k2", "v_2"));
ASSERT_OK(Put(1, "k3", "v_3"));
ASSERT_OK(Put(1, "k4", "v_4"));
ASSERT_OK(Put(1, "k5", "v_5"));
ASSERT_OK(Put(1, "k6", "v_6"));
std::vector<Slice> keys = {"k1", "k2", "k3", "k4", "k5", "k6"};
std::vector<PinnableSlice> values(keys.size());
std::vector<Status> s(keys.size());
std::vector<ColumnFamilyHandle*> cfs(keys.size(), handles_[1]);
get_perf_context()->Reset();
ReadOptions ro;
ro.value_size_soft_limit = 11;
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ro.async_io = std::get<1>(GetParam());
db_->MultiGet(ro, handles_[1], keys.size(), keys.data(), values.data(),
s.data(), false);
ASSERT_EQ(values.size(), keys.size());
for (unsigned int i = 0; i < 4; i++) {
ASSERT_EQ(std::string(values[i].data(), values[i].size()),
"v_" + std::to_string(i + 1));
}
for (unsigned int i = 4; i < 6; i++) {
ASSERT_TRUE(s[i].IsAborted());
}
ASSERT_EQ(12, (int)get_perf_context()->multiget_read_bytes);
SetPerfLevel(kDisable);
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBMultiGetTestWithParam, MultiGetBatchedValueSize) {
#ifndef USE_COROUTINES
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
// Skip for unbatched MultiGet
if (!std::get<0>(GetParam())) {
return;
}
do {
CreateAndReopenWithCF({"pikachu"}, CurrentOptions());
SetPerfLevel(kEnableCount);
ASSERT_OK(Put(1, "k6", "v6"));
ASSERT_OK(Put(1, "k7", "v7_"));
ASSERT_OK(Put(1, "k3", "v3_"));
ASSERT_OK(Put(1, "k4", "v4"));
ASSERT_OK(Flush(1));
ASSERT_OK(Delete(1, "k4"));
ASSERT_OK(Put(1, "k11", "v11"));
ASSERT_OK(Delete(1, "no_key"));
ASSERT_OK(Put(1, "k8", "v8_"));
ASSERT_OK(Put(1, "k13", "v13"));
ASSERT_OK(Put(1, "k14", "v14"));
ASSERT_OK(Put(1, "k15", "v15"));
ASSERT_OK(Put(1, "k16", "v16"));
ASSERT_OK(Put(1, "k17", "v17"));
ASSERT_OK(Flush(1));
ASSERT_OK(Put(1, "k1", "v1_"));
ASSERT_OK(Put(1, "k2", "v2_"));
ASSERT_OK(Put(1, "k5", "v5_"));
ASSERT_OK(Put(1, "k9", "v9_"));
ASSERT_OK(Put(1, "k10", "v10"));
ASSERT_OK(Delete(1, "k2"));
ASSERT_OK(Delete(1, "k6"));
get_perf_context()->Reset();
std::vector<Slice> keys({"k1", "k10", "k11", "k12", "k13", "k14", "k15",
"k16", "k17", "k2", "k3", "k4", "k5", "k6", "k7",
"k8", "k9", "no_key"});
std::vector<PinnableSlice> values(keys.size());
std::vector<ColumnFamilyHandle*> cfs(keys.size(), handles_[1]);
std::vector<Status> s(keys.size());
ReadOptions ro;
ro.value_size_soft_limit = 20;
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ro.async_io = std::get<1>(GetParam());
db_->MultiGet(ro, handles_[1], keys.size(), keys.data(), values.data(),
s.data(), false);
ASSERT_EQ(values.size(), keys.size());
// In memory keys
ASSERT_EQ(std::string(values[0].data(), values[0].size()), "v1_");
ASSERT_EQ(std::string(values[1].data(), values[1].size()), "v10");
ASSERT_TRUE(s[9].IsNotFound()); // k2
ASSERT_EQ(std::string(values[12].data(), values[12].size()), "v5_");
ASSERT_TRUE(s[13].IsNotFound()); // k6
ASSERT_EQ(std::string(values[16].data(), values[16].size()), "v9_");
// In sst files
ASSERT_EQ(std::string(values[2].data(), values[1].size()), "v11");
ASSERT_EQ(std::string(values[4].data(), values[4].size()), "v13");
ASSERT_EQ(std::string(values[5].data(), values[5].size()), "v14");
// Remaining aborted after value_size exceeds.
ASSERT_TRUE(s[3].IsAborted());
ASSERT_TRUE(s[6].IsAborted());
ASSERT_TRUE(s[7].IsAborted());
ASSERT_TRUE(s[8].IsAborted());
ASSERT_TRUE(s[10].IsAborted());
ASSERT_TRUE(s[11].IsAborted());
ASSERT_TRUE(s[14].IsAborted());
ASSERT_TRUE(s[15].IsAborted());
ASSERT_TRUE(s[17].IsAborted());
// 6 kv pairs * 3 bytes per value (i.e. 18)
ASSERT_EQ(21, (int)get_perf_context()->multiget_read_bytes);
SetPerfLevel(kDisable);
} while (ChangeCompactOptions());
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBMultiGetTestWithParam, MultiGetBatchedValueSizeMultiLevelMerge) {
if (std::get<1>(GetParam())) {
ROCKSDB_GTEST_BYPASS("This test needs to be fixed for async IO");
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
return;
}
// Skip for unbatched MultiGet
if (!std::get<0>(GetParam())) {
ROCKSDB_GTEST_BYPASS("This test is only for batched MultiGet");
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
return;
}
Options options = CurrentOptions();
options.disable_auto_compactions = true;
options.merge_operator = MergeOperators::CreateStringAppendOperator();
BlockBasedTableOptions bbto;
bbto.filter_policy.reset(NewBloomFilterPolicy(10, false));
options.table_factory.reset(NewBlockBasedTableFactory(bbto));
Reopen(options);
int num_keys = 0;
for (int i = 0; i < 64; ++i) {
ASSERT_OK(Put("key_" + std::to_string(i), "val_l2_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
num_keys = 0;
}
MoveFilesToLevel(2);
for (int i = 0; i < 64; i += 3) {
ASSERT_OK(Merge("key_" + std::to_string(i), "val_l1_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
num_keys = 0;
}
MoveFilesToLevel(1);
for (int i = 0; i < 64; i += 5) {
ASSERT_OK(Merge("key_" + std::to_string(i), "val_l0_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
ASSERT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
ASSERT_OK(Flush());
num_keys = 0;
}
ASSERT_EQ(0, num_keys);
for (int i = 0; i < 64; i += 9) {
ASSERT_OK(
Merge("key_" + std::to_string(i), "val_mem_" + std::to_string(i)));
}
std::vector<std::string> keys_str;
for (int i = 10; i < 50; ++i) {
keys_str.push_back("key_" + std::to_string(i));
}
std::vector<Slice> keys(keys_str.size());
for (int i = 0; i < 40; i++) {
keys[i] = Slice(keys_str[i]);
}
std::vector<PinnableSlice> values(keys_str.size());
std::vector<Status> statuses(keys_str.size());
ReadOptions read_options;
read_options.verify_checksums = true;
read_options.value_size_soft_limit = 380;
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
read_options.async_io = std::get<1>(GetParam());
db_->MultiGet(read_options, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), keys.size());
for (unsigned int j = 0; j < 26; ++j) {
int key = j + 10;
std::string value;
value.append("val_l2_" + std::to_string(key));
if (key % 3 == 0) {
value.append(",");
value.append("val_l1_" + std::to_string(key));
}
if (key % 5 == 0) {
value.append(",");
value.append("val_l0_" + std::to_string(key));
}
if (key % 9 == 0) {
value.append(",");
value.append("val_mem_" + std::to_string(key));
}
ASSERT_EQ(values[j], value);
ASSERT_OK(statuses[j]);
}
// All remaning keys status is set Status::Abort
for (unsigned int j = 26; j < 40; j++) {
ASSERT_TRUE(statuses[j].IsAborted());
}
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
INSTANTIATE_TEST_CASE_P(DBMultiGetTestWithParam, DBMultiGetTestWithParam,
testing::Combine(testing::Bool(), testing::Bool()));
#if USE_COROUTINES
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
class DBMultiGetAsyncIOTest : public DBBasicTest,
public ::testing::WithParamInterface<bool> {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
public:
DBMultiGetAsyncIOTest()
: DBBasicTest(), statistics_(ROCKSDB_NAMESPACE::CreateDBStatistics()) {
BlockBasedTableOptions bbto;
bbto.filter_policy.reset(NewBloomFilterPolicy(10));
options_ = CurrentOptions();
options_.disable_auto_compactions = true;
options_.statistics = statistics_;
options_.table_factory.reset(NewBlockBasedTableFactory(bbto));
options_.env = Env::Default();
Reopen(options_);
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
int num_keys = 0;
// Put all keys in the bottommost level, and overwrite some keys
// in L0 and L1
for (int i = 0; i < 256; ++i) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
EXPECT_OK(Put(Key(i), "val_l2_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
EXPECT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
EXPECT_OK(Flush());
num_keys = 0;
}
MoveFilesToLevel(2);
for (int i = 0; i < 128; i += 3) {
EXPECT_OK(Put(Key(i), "val_l1_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
EXPECT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
EXPECT_OK(Flush());
num_keys = 0;
}
// Put some range deletes in L1
for (int i = 128; i < 256; i += 32) {
std::string range_begin = Key(i);
std::string range_end = Key(i + 16);
EXPECT_OK(dbfull()->DeleteRange(WriteOptions(),
dbfull()->DefaultColumnFamily(),
range_begin, range_end));
// Also do some Puts to force creation of bloom filter
for (int j = i + 16; j < i + 32; ++j) {
if (j % 3 == 0) {
EXPECT_OK(Put(Key(j), "val_l1_" + std::to_string(j)));
}
}
EXPECT_OK(Flush());
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
MoveFilesToLevel(1);
for (int i = 0; i < 128; i += 5) {
EXPECT_OK(Put(Key(i), "val_l0_" + std::to_string(i)));
num_keys++;
if (num_keys == 8) {
EXPECT_OK(Flush());
num_keys = 0;
}
}
if (num_keys > 0) {
EXPECT_OK(Flush());
num_keys = 0;
}
EXPECT_EQ(0, num_keys);
}
const std::shared_ptr<Statistics>& statistics() { return statistics_; }
protected:
void PrepareDBForTest() {
#ifdef ROCKSDB_IOURING_PRESENT
Reopen(options_);
#else // ROCKSDB_IOURING_PRESENT
// Warm up the block cache so we don't need to use the IO uring
Iterator* iter = dbfull()->NewIterator(ReadOptions());
for (iter->SeekToFirst(); iter->Valid() && iter->status().ok();
iter->Next())
;
EXPECT_OK(iter->status());
delete iter;
#endif // ROCKSDB_IOURING_PRESENT
}
void ReopenDB() { Reopen(options_); }
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
private:
std::shared_ptr<Statistics> statistics_;
Options options_;
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
};
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
TEST_P(DBMultiGetAsyncIOTest, GetFromL0) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
// All 3 keys in L0. The L0 files should be read serially.
std::vector<std::string> key_strs{Key(0), Key(40), Key(80)};
std::vector<Slice> keys{key_strs[0], key_strs[1], key_strs[2]};
std::vector<PinnableSlice> values(key_strs.size());
std::vector<Status> statuses(key_strs.size());
PrepareDBForTest();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ReadOptions ro;
ro.async_io = true;
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
ro.optimize_multiget_for_io = GetParam();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), 3);
ASSERT_OK(statuses[0]);
ASSERT_OK(statuses[1]);
ASSERT_OK(statuses[2]);
ASSERT_EQ(values[0], "val_l0_" + std::to_string(0));
ASSERT_EQ(values[1], "val_l0_" + std::to_string(40));
ASSERT_EQ(values[2], "val_l0_" + std::to_string(80));
HistogramData multiget_io_batch_size;
statistics()->histogramData(MULTIGET_IO_BATCH_SIZE, &multiget_io_batch_size);
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
// With async IO, lookups will happen in parallel for each key
#ifdef ROCKSDB_IOURING_PRESENT
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
if (GetParam()) {
ASSERT_EQ(multiget_io_batch_size.count, 1);
ASSERT_EQ(multiget_io_batch_size.max, 3);
ASSERT_EQ(statistics()->getTickerCount(MULTIGET_COROUTINE_COUNT), 3);
} else {
// Without Async IO, MultiGet will call MultiRead 3 times, once for each
// L0 file
ASSERT_EQ(multiget_io_batch_size.count, 3);
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
}
#else // ROCKSDB_IOURING_PRESENT
if (GetParam()) {
ASSERT_EQ(statistics()->getTickerCount(MULTIGET_COROUTINE_COUNT), 3);
}
#endif // ROCKSDB_IOURING_PRESENT
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
}
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
TEST_P(DBMultiGetAsyncIOTest, GetFromL1) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
std::vector<std::string> key_strs;
std::vector<Slice> keys;
std::vector<PinnableSlice> values;
std::vector<Status> statuses;
key_strs.push_back(Key(33));
key_strs.push_back(Key(54));
key_strs.push_back(Key(102));
keys.push_back(key_strs[0]);
keys.push_back(key_strs[1]);
keys.push_back(key_strs[2]);
values.resize(keys.size());
statuses.resize(keys.size());
PrepareDBForTest();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ReadOptions ro;
ro.async_io = true;
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
ro.optimize_multiget_for_io = GetParam();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), 3);
ASSERT_EQ(statuses[0], Status::OK());
ASSERT_EQ(statuses[1], Status::OK());
ASSERT_EQ(statuses[2], Status::OK());
ASSERT_EQ(values[0], "val_l1_" + std::to_string(33));
ASSERT_EQ(values[1], "val_l1_" + std::to_string(54));
ASSERT_EQ(values[2], "val_l1_" + std::to_string(102));
#ifdef ROCKSDB_IOURING_PRESENT
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
HistogramData multiget_io_batch_size;
statistics()->histogramData(MULTIGET_IO_BATCH_SIZE, &multiget_io_batch_size);
// A batch of 3 async IOs is expected, one for each overlapping file in L1
ASSERT_EQ(multiget_io_batch_size.count, 1);
ASSERT_EQ(multiget_io_batch_size.max, 3);
#endif // ROCKSDB_IOURING_PRESENT
ASSERT_EQ(statistics()->getTickerCount(MULTIGET_COROUTINE_COUNT), 3);
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
}
#ifdef ROCKSDB_IOURING_PRESENT
TEST_P(DBMultiGetAsyncIOTest, GetFromL1Error) {
std::vector<std::string> key_strs;
std::vector<Slice> keys;
std::vector<PinnableSlice> values;
std::vector<Status> statuses;
key_strs.push_back(Key(33));
key_strs.push_back(Key(54));
key_strs.push_back(Key(102));
keys.push_back(key_strs[0]);
keys.push_back(key_strs[1]);
keys.push_back(key_strs[2]);
values.resize(keys.size());
statuses.resize(keys.size());
int count = 0;
SyncPoint::GetInstance()->SetCallBack(
"TableCache::GetTableReader:BeforeOpenFile", [&](void* status) {
count++;
// Fail the last table reader open, which is the 6th SST file
// since 3 overlapping L0 files + 3 L1 files containing the keys
if (count == 6) {
Status* s = static_cast<Status*>(status);
*s = Status::IOError();
}
});
// DB open will create table readers unless we reduce the table cache
// capacity.
// SanitizeOptions will set max_open_files to minimum of 20. Table cache
// is allocated with max_open_files - 10 as capacity. So override
// max_open_files to 11 so table cache capacity will become 1. This will
// prevent file open during DB open and force the file to be opened
// during MultiGet
SyncPoint::GetInstance()->SetCallBack(
"SanitizeOptions::AfterChangeMaxOpenFiles", [&](void* arg) {
int* max_open_files = (int*)arg;
*max_open_files = 11;
});
SyncPoint::GetInstance()->EnableProcessing();
PrepareDBForTest();
ReadOptions ro;
ro.async_io = true;
ro.optimize_multiget_for_io = GetParam();
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
SyncPoint::GetInstance()->DisableProcessing();
ASSERT_EQ(values.size(), 3);
ASSERT_EQ(statuses[0], Status::OK());
ASSERT_EQ(statuses[1], Status::OK());
ASSERT_EQ(statuses[2], Status::IOError());
HistogramData multiget_io_batch_size;
statistics()->histogramData(MULTIGET_IO_BATCH_SIZE, &multiget_io_batch_size);
// A batch of 3 async IOs is expected, one for each overlapping file in L1
ASSERT_EQ(multiget_io_batch_size.count, 1);
ASSERT_EQ(multiget_io_batch_size.max, 2);
ASSERT_EQ(statistics()->getTickerCount(MULTIGET_COROUTINE_COUNT), 2);
}
#endif // ROCKSDB_IOURING_PRESENT
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
TEST_P(DBMultiGetAsyncIOTest, LastKeyInFile) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
std::vector<std::string> key_strs;
std::vector<Slice> keys;
std::vector<PinnableSlice> values;
std::vector<Status> statuses;
// 21 is the last key in the first L1 file
key_strs.push_back(Key(21));
key_strs.push_back(Key(54));
key_strs.push_back(Key(102));
keys.push_back(key_strs[0]);
keys.push_back(key_strs[1]);
keys.push_back(key_strs[2]);
values.resize(keys.size());
statuses.resize(keys.size());
PrepareDBForTest();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ReadOptions ro;
ro.async_io = true;
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
ro.optimize_multiget_for_io = GetParam();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), 3);
ASSERT_EQ(statuses[0], Status::OK());
ASSERT_EQ(statuses[1], Status::OK());
ASSERT_EQ(statuses[2], Status::OK());
ASSERT_EQ(values[0], "val_l1_" + std::to_string(21));
ASSERT_EQ(values[1], "val_l1_" + std::to_string(54));
ASSERT_EQ(values[2], "val_l1_" + std::to_string(102));
#ifdef ROCKSDB_IOURING_PRESENT
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
HistogramData multiget_io_batch_size;
statistics()->histogramData(MULTIGET_IO_BATCH_SIZE, &multiget_io_batch_size);
// Since the first MultiGet key is the last key in a file, the MultiGet is
// expected to lookup in that file first, before moving on to other files.
// So the first file lookup will issue one async read, and the next lookup
// will lookup 2 files in parallel and issue 2 async reads
ASSERT_EQ(multiget_io_batch_size.count, 2);
ASSERT_EQ(multiget_io_batch_size.max, 2);
#endif // ROCKSDB_IOURING_PRESENT
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
}
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
TEST_P(DBMultiGetAsyncIOTest, GetFromL1AndL2) {
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
std::vector<std::string> key_strs;
std::vector<Slice> keys;
std::vector<PinnableSlice> values;
std::vector<Status> statuses;
// 33 and 102 are in L1, and 56 is in L2
key_strs.push_back(Key(33));
key_strs.push_back(Key(56));
key_strs.push_back(Key(102));
keys.push_back(key_strs[0]);
keys.push_back(key_strs[1]);
keys.push_back(key_strs[2]);
values.resize(keys.size());
statuses.resize(keys.size());
PrepareDBForTest();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ReadOptions ro;
ro.async_io = true;
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
ro.optimize_multiget_for_io = GetParam();
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), 3);
ASSERT_EQ(statuses[0], Status::OK());
ASSERT_EQ(statuses[1], Status::OK());
ASSERT_EQ(statuses[2], Status::OK());
ASSERT_EQ(values[0], "val_l1_" + std::to_string(33));
ASSERT_EQ(values[1], "val_l2_" + std::to_string(56));
ASSERT_EQ(values[2], "val_l1_" + std::to_string(102));
#ifdef ROCKSDB_IOURING_PRESENT
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
HistogramData multiget_io_batch_size;
statistics()->histogramData(MULTIGET_IO_BATCH_SIZE, &multiget_io_batch_size);
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
// There are 2 keys in L1 in twp separate files, and 1 in L2. With
// optimize_multiget_for_io, all three lookups will happen in parallel.
// Otherwise, the L2 lookup will happen after L1.
ASSERT_EQ(multiget_io_batch_size.count, GetParam() ? 1 : 2);
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
ASSERT_EQ(multiget_io_batch_size.max, GetParam() ? 3 : 2);
#endif // ROCKSDB_IOURING_PRESENT
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
}
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
TEST_P(DBMultiGetAsyncIOTest, GetFromL2WithRangeOverlapL0L1) {
std::vector<std::string> key_strs;
std::vector<Slice> keys;
std::vector<PinnableSlice> values;
std::vector<Status> statuses;
// 19 and 26 are in L2, but overlap with L0 and L1 file ranges
key_strs.push_back(Key(19));
key_strs.push_back(Key(26));
keys.push_back(key_strs[0]);
keys.push_back(key_strs[1]);
values.resize(keys.size());
statuses.resize(keys.size());
PrepareDBForTest();
ReadOptions ro;
ro.async_io = true;
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
ro.optimize_multiget_for_io = GetParam();
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), 2);
ASSERT_EQ(statuses[0], Status::OK());
ASSERT_EQ(statuses[1], Status::OK());
ASSERT_EQ(values[0], "val_l2_" + std::to_string(19));
ASSERT_EQ(values[1], "val_l2_" + std::to_string(26));
// Bloom filters in L0/L1 will avoid the coroutine calls in those levels
ASSERT_EQ(statistics()->getTickerCount(MULTIGET_COROUTINE_COUNT), 2);
}
#ifdef ROCKSDB_IOURING_PRESENT
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
TEST_P(DBMultiGetAsyncIOTest, GetFromL2WithRangeDelInL1) {
std::vector<std::string> key_strs;
std::vector<Slice> keys;
std::vector<PinnableSlice> values;
std::vector<Status> statuses;
// 139 and 163 are in L2, but overlap with a range deletes in L1
key_strs.push_back(Key(139));
key_strs.push_back(Key(163));
keys.push_back(key_strs[0]);
keys.push_back(key_strs[1]);
values.resize(keys.size());
statuses.resize(keys.size());
PrepareDBForTest();
ReadOptions ro;
ro.async_io = true;
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
ro.optimize_multiget_for_io = GetParam();
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), 2);
ASSERT_EQ(statuses[0], Status::NotFound());
ASSERT_EQ(statuses[1], Status::NotFound());
// Bloom filters in L0/L1 will avoid the coroutine calls in those levels
ASSERT_EQ(statistics()->getTickerCount(MULTIGET_COROUTINE_COUNT), 2);
}
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
TEST_P(DBMultiGetAsyncIOTest, GetFromL1AndL2WithRangeDelInL1) {
std::vector<std::string> key_strs;
std::vector<Slice> keys;
std::vector<PinnableSlice> values;
std::vector<Status> statuses;
// 139 and 163 are in L2, but overlap with a range deletes in L1
key_strs.push_back(Key(139));
key_strs.push_back(Key(144));
key_strs.push_back(Key(163));
keys.push_back(key_strs[0]);
keys.push_back(key_strs[1]);
keys.push_back(key_strs[2]);
values.resize(keys.size());
statuses.resize(keys.size());
PrepareDBForTest();
ReadOptions ro;
ro.async_io = true;
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
ro.optimize_multiget_for_io = GetParam();
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), keys.size());
ASSERT_EQ(statuses[0], Status::NotFound());
ASSERT_EQ(statuses[1], Status::OK());
ASSERT_EQ(values[1], "val_l1_" + std::to_string(144));
ASSERT_EQ(statuses[2], Status::NotFound());
// Bloom filters in L0/L1 will avoid the coroutine calls in those levels
ASSERT_EQ(statistics()->getTickerCount(MULTIGET_COROUTINE_COUNT), 3);
}
#endif // ROCKSDB_IOURING_PRESENT
TEST_P(DBMultiGetAsyncIOTest, GetNoIOUring) {
std::vector<std::string> key_strs;
std::vector<Slice> keys;
std::vector<PinnableSlice> values;
std::vector<Status> statuses;
key_strs.push_back(Key(33));
key_strs.push_back(Key(54));
key_strs.push_back(Key(102));
keys.push_back(key_strs[0]);
keys.push_back(key_strs[1]);
keys.push_back(key_strs[2]);
values.resize(keys.size());
statuses.resize(keys.size());
enable_io_uring = false;
ReopenDB();
ReadOptions ro;
ro.async_io = true;
ro.optimize_multiget_for_io = GetParam();
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data());
ASSERT_EQ(values.size(), 3);
ASSERT_EQ(statuses[0], Status::NotSupported());
ASSERT_EQ(statuses[1], Status::NotSupported());
ASSERT_EQ(statuses[2], Status::NotSupported());
HistogramData multiget_io_batch_size;
statistics()->histogramData(MULTIGET_IO_BATCH_SIZE, &multiget_io_batch_size);
// A batch of 3 async IOs is expected, one for each overlapping file in L1
ASSERT_EQ(multiget_io_batch_size.count, 1);
ASSERT_EQ(multiget_io_batch_size.max, 3);
ASSERT_EQ(statistics()->getTickerCount(MULTIGET_COROUTINE_COUNT), 3);
}
MultiGet async IO across multiple levels (#10535) Summary: This PR exploits parallelism in MultiGet across levels. It applies only to the coroutine version of MultiGet. Previously, MultiGet file reads from SST files in the same level were parallelized. With this PR, MultiGet batches with keys distributed across multiple levels are read in parallel. This is accomplished by splitting the keys not present in a level (determined by bloom filtering) into a separate batch, and processing the new batch in parallel with the original batch. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10535 Test Plan: 1. Ensure existing MultiGet unit tests pass, updating them as necessary 2. New unit tests - TODO 3. Run stress test - TODO No noticeable regression (<1%) without async IO - Without PR: `multireadrandom : 7.261 micros/op 1101724 ops/sec 60.007 seconds 66110936 operations; 571.6 MB/s (8168992 of 8168992 found)` With PR: `multireadrandom : 7.305 micros/op 1095167 ops/sec 60.007 seconds 65717936 operations; 568.2 MB/s (8271992 of 8271992 found)` For a fully cached DB, but with async IO option on, no regression observed (<1%) - Without PR: `multireadrandom : 5.201 micros/op 1538027 ops/sec 60.005 seconds 92288936 operations; 797.9 MB/s (11540992 of 11540992 found) ` With PR: `multireadrandom : 5.249 micros/op 1524097 ops/sec 60.005 seconds 91452936 operations; 790.7 MB/s (11649992 of 11649992 found) ` Reviewed By: akankshamahajan15 Differential Revision: D38774009 Pulled By: anand1976 fbshipit-source-id: c955e259749f1c091590ade73105b3ee46cd0007
2022-08-19 23:52:52 +00:00
INSTANTIATE_TEST_CASE_P(DBMultiGetAsyncIOTest, DBMultiGetAsyncIOTest,
testing::Bool());
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
#endif // USE_COROUTINES
TEST_F(DBBasicTest, MultiGetStats) {
Options options;
options.create_if_missing = true;
options.disable_auto_compactions = true;
Fix many tests to run with MEM_ENV and ENCRYPTED_ENV; Introduce a MemoryFileSystem class (#7566) Summary: This PR does a few things: 1. The MockFileSystem class was split out from the MockEnv. This change would theoretically allow a MockFileSystem to be used by other Environments as well (if we created a means of constructing one). The MockFileSystem implements a FileSystem in its entirety and does not rely on any Wrapper implementation. 2. Make the RocksDB test suite work when MOCK_ENV=1 and ENCRYPTED_ENV=1 are set. To accomplish this, a few things were needed: - The tests that tried to use the "wrong" environment (Env::Default() instead of env_) were updated - The MockFileSystem was changed to support the features it was missing or mishandled (such as recursively deleting files in a directory or supporting renaming of a directory). 3. Updated the test framework to have a ROCKSDB_GTEST_SKIP macro. This can be used to flag tests that are skipped. Currently, this defaults to doing nothing (marks the test as SUCCESS) but will mark the tests as SKIPPED when RocksDB is upgraded to a version of gtest that supports this (gtest-1.10). I have run a full "make check" with MEM_ENV, ENCRYPTED_ENV, both, and neither under both MacOS and RedHat. A few tests were disabled/skipped for the MEM/ENCRYPTED cases. The error_handler_fs_test fails/hangs for MEM_ENV (presumably a timing problem) and I will introduce another PR/issue to track that problem. (I will also push a change to disable those tests soon). There is one more test in DBTest2 that also fails which I need to investigate or skip before this PR is merged. Theoretically, this PR should also allow the test suite to run against an Env loaded from the registry, though I do not have one to try it with currently. Finally, once this is accepted, it would be nice if there was a CircleCI job to run these tests on a checkin so this effort does not become stale. I do not know how to do that, so if someone could write that job, it would be appreciated :) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7566 Reviewed By: zhichao-cao Differential Revision: D24408980 Pulled By: jay-zhuang fbshipit-source-id: 911b1554a4d0da06fd51feca0c090a4abdcb4a5f
2020-10-27 17:31:34 +00:00
options.env = env_;
options.statistics = ROCKSDB_NAMESPACE::CreateDBStatistics();
BlockBasedTableOptions table_options;
table_options.block_size = 1;
table_options.index_type =
BlockBasedTableOptions::IndexType::kTwoLevelIndexSearch;
table_options.partition_filters = true;
table_options.no_block_cache = true;
table_options.cache_index_and_filter_blocks = false;
table_options.filter_policy.reset(NewBloomFilterPolicy(10, false));
Fix many tests to run with MEM_ENV and ENCRYPTED_ENV; Introduce a MemoryFileSystem class (#7566) Summary: This PR does a few things: 1. The MockFileSystem class was split out from the MockEnv. This change would theoretically allow a MockFileSystem to be used by other Environments as well (if we created a means of constructing one). The MockFileSystem implements a FileSystem in its entirety and does not rely on any Wrapper implementation. 2. Make the RocksDB test suite work when MOCK_ENV=1 and ENCRYPTED_ENV=1 are set. To accomplish this, a few things were needed: - The tests that tried to use the "wrong" environment (Env::Default() instead of env_) were updated - The MockFileSystem was changed to support the features it was missing or mishandled (such as recursively deleting files in a directory or supporting renaming of a directory). 3. Updated the test framework to have a ROCKSDB_GTEST_SKIP macro. This can be used to flag tests that are skipped. Currently, this defaults to doing nothing (marks the test as SUCCESS) but will mark the tests as SKIPPED when RocksDB is upgraded to a version of gtest that supports this (gtest-1.10). I have run a full "make check" with MEM_ENV, ENCRYPTED_ENV, both, and neither under both MacOS and RedHat. A few tests were disabled/skipped for the MEM/ENCRYPTED cases. The error_handler_fs_test fails/hangs for MEM_ENV (presumably a timing problem) and I will introduce another PR/issue to track that problem. (I will also push a change to disable those tests soon). There is one more test in DBTest2 that also fails which I need to investigate or skip before this PR is merged. Theoretically, this PR should also allow the test suite to run against an Env loaded from the registry, though I do not have one to try it with currently. Finally, once this is accepted, it would be nice if there was a CircleCI job to run these tests on a checkin so this effort does not become stale. I do not know how to do that, so if someone could write that job, it would be appreciated :) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7566 Reviewed By: zhichao-cao Differential Revision: D24408980 Pulled By: jay-zhuang fbshipit-source-id: 911b1554a4d0da06fd51feca0c090a4abdcb4a5f
2020-10-27 17:31:34 +00:00
options.table_factory.reset(NewBlockBasedTableFactory(table_options));
CreateAndReopenWithCF({"pikachu"}, options);
int total_keys = 2000;
std::vector<std::string> keys_str(total_keys);
std::vector<Slice> keys(total_keys);
static size_t kMultiGetBatchSize = 100;
std::vector<PinnableSlice> values(kMultiGetBatchSize);
std::vector<Status> s(kMultiGetBatchSize);
ReadOptions read_opts;
Random rnd(309);
// Create Multiple SST files at multiple levels.
for (int i = 0; i < 500; ++i) {
keys_str[i] = "k" + std::to_string(i);
keys[i] = Slice(keys_str[i]);
ASSERT_OK(Put(1, "k" + std::to_string(i), rnd.RandomString(1000)));
if (i % 100 == 0) {
ASSERT_OK(Flush(1));
}
}
ASSERT_OK(Flush(1));
MoveFilesToLevel(2, 1);
for (int i = 501; i < 1000; ++i) {
keys_str[i] = "k" + std::to_string(i);
keys[i] = Slice(keys_str[i]);
ASSERT_OK(Put(1, "k" + std::to_string(i), rnd.RandomString(1000)));
if (i % 100 == 0) {
ASSERT_OK(Flush(1));
}
}
ASSERT_OK(Flush(1));
MoveFilesToLevel(2, 1);
for (int i = 1001; i < total_keys; ++i) {
keys_str[i] = "k" + std::to_string(i);
keys[i] = Slice(keys_str[i]);
ASSERT_OK(Put(1, "k" + std::to_string(i), rnd.RandomString(1000)));
if (i % 100 == 0) {
ASSERT_OK(Flush(1));
}
}
ASSERT_OK(Flush(1));
MoveFilesToLevel(1, 1);
Close();
ReopenWithColumnFamilies({"default", "pikachu"}, options);
ASSERT_OK(options.statistics->Reset());
db_->MultiGet(read_opts, handles_[1], kMultiGetBatchSize, &keys[1250],
values.data(), s.data(), false);
ASSERT_EQ(values.size(), kMultiGetBatchSize);
HistogramData hist_level;
HistogramData hist_index_and_filter_blocks;
HistogramData hist_sst;
options.statistics->histogramData(NUM_LEVEL_READ_PER_MULTIGET, &hist_level);
options.statistics->histogramData(NUM_INDEX_AND_FILTER_BLOCKS_READ_PER_LEVEL,
&hist_index_and_filter_blocks);
options.statistics->histogramData(NUM_SST_READ_PER_LEVEL, &hist_sst);
// Maximum number of blocks read from a file system in a level.
ASSERT_EQ(hist_level.max, 1);
ASSERT_GT(hist_index_and_filter_blocks.max, 0);
// Maximum number of sst files read from file system in a level.
ASSERT_EQ(hist_sst.max, 2);
// Minimun number of blocks read in a level.
ASSERT_EQ(hist_level.min, 1);
ASSERT_GT(hist_index_and_filter_blocks.min, 0);
// Minimun number of sst files read in a level.
ASSERT_EQ(hist_sst.min, 1);
for (PinnableSlice& value : values) {
value.Reset();
}
for (Status& status : s) {
status = Status::OK();
}
db_->MultiGet(read_opts, handles_[1], kMultiGetBatchSize, &keys[950],
values.data(), s.data(), false);
options.statistics->histogramData(NUM_LEVEL_READ_PER_MULTIGET, &hist_level);
ASSERT_EQ(hist_level.max, 2);
}
// Test class for batched MultiGet with prefix extractor
// Param bool - If true, use partitioned filters
// If false, use full filter block
class MultiGetPrefixExtractorTest : public DBBasicTest,
public ::testing::WithParamInterface<bool> {
};
TEST_P(MultiGetPrefixExtractorTest, Batched) {
Options options = CurrentOptions();
options.prefix_extractor.reset(NewFixedPrefixTransform(2));
MultiGet batching in memtable (#5818) Summary: RocksDB has a MultiGet() API that implements batched key lookup for higher performance (https://github.com/facebook/rocksdb/blob/master/include/rocksdb/db.h#L468). Currently, batching is implemented in BlockBasedTableReader::MultiGet() for SST file lookups. One of the ways it improves performance is by pipelining bloom filter lookups (by prefetching required cachelines for all the keys in the batch, and then doing the probe) and thus hiding the cache miss latency. The same concept can be extended to the memtable as well. This PR involves implementing a pipelined bloom filter lookup in DynamicBloom, and implementing MemTable::MultiGet() that can leverage it. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5818 Test Plan: Existing tests Performance Test: Ran the below command which fills up the memtable and makes sure there are no flushes and then call multiget. Ran it on master and on the new change and see atleast 1% performance improvement across all the test runs I did. Sometimes the improvement was upto 5%. TEST_TMPDIR=/data/users/$USER/benchmarks/feature/ numactl -C 10 ./db_bench -benchmarks="fillseq,multireadrandom" -num=600000 -compression_type="none" -level_compaction_dynamic_level_bytes -write_buffer_size=200000000 -target_file_size_base=200000000 -max_bytes_for_level_base=16777216 -reads=90000 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 -statistics -memtable_whole_key_filtering=true -memtable_bloom_size_ratio=10 Differential Revision: D17578869 Pulled By: vjnadimpalli fbshipit-source-id: 23dc651d9bf49db11d22375bf435708875a1f192
2019-10-10 16:37:38 +00:00
options.memtable_prefix_bloom_size_ratio = 10;
BlockBasedTableOptions bbto;
if (GetParam()) {
bbto.index_type = BlockBasedTableOptions::IndexType::kTwoLevelIndexSearch;
bbto.partition_filters = true;
}
bbto.filter_policy.reset(NewBloomFilterPolicy(10, false));
bbto.whole_key_filtering = false;
bbto.cache_index_and_filter_blocks = false;
options.table_factory.reset(NewBlockBasedTableFactory(bbto));
Reopen(options);
MultiGet batching in memtable (#5818) Summary: RocksDB has a MultiGet() API that implements batched key lookup for higher performance (https://github.com/facebook/rocksdb/blob/master/include/rocksdb/db.h#L468). Currently, batching is implemented in BlockBasedTableReader::MultiGet() for SST file lookups. One of the ways it improves performance is by pipelining bloom filter lookups (by prefetching required cachelines for all the keys in the batch, and then doing the probe) and thus hiding the cache miss latency. The same concept can be extended to the memtable as well. This PR involves implementing a pipelined bloom filter lookup in DynamicBloom, and implementing MemTable::MultiGet() that can leverage it. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5818 Test Plan: Existing tests Performance Test: Ran the below command which fills up the memtable and makes sure there are no flushes and then call multiget. Ran it on master and on the new change and see atleast 1% performance improvement across all the test runs I did. Sometimes the improvement was upto 5%. TEST_TMPDIR=/data/users/$USER/benchmarks/feature/ numactl -C 10 ./db_bench -benchmarks="fillseq,multireadrandom" -num=600000 -compression_type="none" -level_compaction_dynamic_level_bytes -write_buffer_size=200000000 -target_file_size_base=200000000 -max_bytes_for_level_base=16777216 -reads=90000 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 -statistics -memtable_whole_key_filtering=true -memtable_bloom_size_ratio=10 Differential Revision: D17578869 Pulled By: vjnadimpalli fbshipit-source-id: 23dc651d9bf49db11d22375bf435708875a1f192
2019-10-10 16:37:38 +00:00
SetPerfLevel(kEnableCount);
get_perf_context()->Reset();
ASSERT_OK(Put("k", "v0"));
ASSERT_OK(Put("kk1", "v1"));
ASSERT_OK(Put("kk2", "v2"));
ASSERT_OK(Put("kk3", "v3"));
ASSERT_OK(Put("kk4", "v4"));
std::vector<std::string> keys(
MultiGet batching in memtable (#5818) Summary: RocksDB has a MultiGet() API that implements batched key lookup for higher performance (https://github.com/facebook/rocksdb/blob/master/include/rocksdb/db.h#L468). Currently, batching is implemented in BlockBasedTableReader::MultiGet() for SST file lookups. One of the ways it improves performance is by pipelining bloom filter lookups (by prefetching required cachelines for all the keys in the batch, and then doing the probe) and thus hiding the cache miss latency. The same concept can be extended to the memtable as well. This PR involves implementing a pipelined bloom filter lookup in DynamicBloom, and implementing MemTable::MultiGet() that can leverage it. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5818 Test Plan: Existing tests Performance Test: Ran the below command which fills up the memtable and makes sure there are no flushes and then call multiget. Ran it on master and on the new change and see atleast 1% performance improvement across all the test runs I did. Sometimes the improvement was upto 5%. TEST_TMPDIR=/data/users/$USER/benchmarks/feature/ numactl -C 10 ./db_bench -benchmarks="fillseq,multireadrandom" -num=600000 -compression_type="none" -level_compaction_dynamic_level_bytes -write_buffer_size=200000000 -target_file_size_base=200000000 -max_bytes_for_level_base=16777216 -reads=90000 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 -statistics -memtable_whole_key_filtering=true -memtable_bloom_size_ratio=10 Differential Revision: D17578869 Pulled By: vjnadimpalli fbshipit-source-id: 23dc651d9bf49db11d22375bf435708875a1f192
2019-10-10 16:37:38 +00:00
{"k", "kk1", "kk2", "kk3", "kk4", "rofl", "lmho"});
std::vector<std::string> expected(
{"v0", "v1", "v2", "v3", "v4", "NOT_FOUND", "NOT_FOUND"});
std::vector<std::string> values;
values = MultiGet(keys, nullptr);
ASSERT_EQ(values, expected);
// One key ("k") is not queried against the filter because it is outside
// the prefix_extractor domain, leaving 6 keys with queried prefixes.
MultiGet batching in memtable (#5818) Summary: RocksDB has a MultiGet() API that implements batched key lookup for higher performance (https://github.com/facebook/rocksdb/blob/master/include/rocksdb/db.h#L468). Currently, batching is implemented in BlockBasedTableReader::MultiGet() for SST file lookups. One of the ways it improves performance is by pipelining bloom filter lookups (by prefetching required cachelines for all the keys in the batch, and then doing the probe) and thus hiding the cache miss latency. The same concept can be extended to the memtable as well. This PR involves implementing a pipelined bloom filter lookup in DynamicBloom, and implementing MemTable::MultiGet() that can leverage it. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5818 Test Plan: Existing tests Performance Test: Ran the below command which fills up the memtable and makes sure there are no flushes and then call multiget. Ran it on master and on the new change and see atleast 1% performance improvement across all the test runs I did. Sometimes the improvement was upto 5%. TEST_TMPDIR=/data/users/$USER/benchmarks/feature/ numactl -C 10 ./db_bench -benchmarks="fillseq,multireadrandom" -num=600000 -compression_type="none" -level_compaction_dynamic_level_bytes -write_buffer_size=200000000 -target_file_size_base=200000000 -max_bytes_for_level_base=16777216 -reads=90000 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 -statistics -memtable_whole_key_filtering=true -memtable_bloom_size_ratio=10 Differential Revision: D17578869 Pulled By: vjnadimpalli fbshipit-source-id: 23dc651d9bf49db11d22375bf435708875a1f192
2019-10-10 16:37:38 +00:00
ASSERT_EQ(get_perf_context()->bloom_memtable_miss_count, 2);
ASSERT_EQ(get_perf_context()->bloom_memtable_hit_count, 4);
ASSERT_OK(Flush());
get_perf_context()->Reset();
values = MultiGet(keys, nullptr);
ASSERT_EQ(values, expected);
ASSERT_EQ(get_perf_context()->bloom_sst_miss_count, 2);
ASSERT_EQ(get_perf_context()->bloom_sst_hit_count, 4);
// Also check Get stat
get_perf_context()->Reset();
for (size_t i = 0; i < keys.size(); ++i) {
values[i] = Get(keys[i]);
}
ASSERT_EQ(values, expected);
ASSERT_EQ(get_perf_context()->bloom_sst_miss_count, 2);
ASSERT_EQ(get_perf_context()->bloom_sst_hit_count, 4);
}
INSTANTIATE_TEST_CASE_P(MultiGetPrefix, MultiGetPrefixExtractorTest,
::testing::Bool());
class DBMultiGetRowCacheTest : public DBBasicTest,
public ::testing::WithParamInterface<bool> {};
TEST_P(DBMultiGetRowCacheTest, MultiGetBatched) {
do {
option_config_ = kRowCache;
Options options = CurrentOptions();
options.statistics = ROCKSDB_NAMESPACE::CreateDBStatistics();
CreateAndReopenWithCF({"pikachu"}, options);
SetPerfLevel(kEnableCount);
ASSERT_OK(Put(1, "k1", "v1"));
ASSERT_OK(Put(1, "k2", "v2"));
ASSERT_OK(Put(1, "k3", "v3"));
ASSERT_OK(Put(1, "k4", "v4"));
ASSERT_OK(Flush(1));
ASSERT_OK(Put(1, "k5", "v5"));
const Snapshot* snap1 = dbfull()->GetSnapshot();
ASSERT_OK(Delete(1, "k4"));
ASSERT_OK(Flush(1));
const Snapshot* snap2 = dbfull()->GetSnapshot();
get_perf_context()->Reset();
std::vector<Slice> keys({"no_key", "k5", "k4", "k3", "k1"});
std::vector<PinnableSlice> values(keys.size());
std::vector<ColumnFamilyHandle*> cfs(keys.size(), handles_[1]);
std::vector<Status> s(keys.size());
ReadOptions ro;
bool use_snapshots = GetParam();
if (use_snapshots) {
ro.snapshot = snap2;
}
db_->MultiGet(ro, handles_[1], keys.size(), keys.data(), values.data(),
s.data(), false);
ASSERT_EQ(values.size(), keys.size());
ASSERT_EQ(std::string(values[4].data(), values[4].size()), "v1");
ASSERT_EQ(std::string(values[3].data(), values[3].size()), "v3");
ASSERT_EQ(std::string(values[1].data(), values[1].size()), "v5");
// four kv pairs * two bytes per value
ASSERT_EQ(6, (int)get_perf_context()->multiget_read_bytes);
ASSERT_TRUE(s[0].IsNotFound());
ASSERT_OK(s[1]);
ASSERT_TRUE(s[2].IsNotFound());
ASSERT_OK(s[3]);
ASSERT_OK(s[4]);
// Call MultiGet() again with some intersection with the previous set of
// keys. Those should already be in the row cache.
keys.assign({"no_key", "k5", "k3", "k2"});
for (size_t i = 0; i < keys.size(); ++i) {
values[i].Reset();
s[i] = Status::OK();
}
get_perf_context()->Reset();
if (use_snapshots) {
ro.snapshot = snap1;
}
db_->MultiGet(ReadOptions(), handles_[1], keys.size(), keys.data(),
values.data(), s.data(), false);
ASSERT_EQ(std::string(values[3].data(), values[3].size()), "v2");
ASSERT_EQ(std::string(values[2].data(), values[2].size()), "v3");
ASSERT_EQ(std::string(values[1].data(), values[1].size()), "v5");
// four kv pairs * two bytes per value
ASSERT_EQ(6, (int)get_perf_context()->multiget_read_bytes);
ASSERT_TRUE(s[0].IsNotFound());
ASSERT_OK(s[1]);
ASSERT_OK(s[2]);
ASSERT_OK(s[3]);
if (use_snapshots) {
// Only reads from the first SST file would have been cached, since
// snapshot seq no is > fd.largest_seqno
ASSERT_EQ(1, TestGetTickerCount(options, ROW_CACHE_HIT));
} else {
ASSERT_EQ(2, TestGetTickerCount(options, ROW_CACHE_HIT));
}
SetPerfLevel(kDisable);
dbfull()->ReleaseSnapshot(snap1);
dbfull()->ReleaseSnapshot(snap2);
} while (ChangeCompactOptions());
}
INSTANTIATE_TEST_CASE_P(DBMultiGetRowCacheTest, DBMultiGetRowCacheTest,
testing::Values(true, false));
TEST_F(DBBasicTest, GetAllKeyVersions) {
Options options = CurrentOptions();
options.env = env_;
options.create_if_missing = true;
options.disable_auto_compactions = true;
CreateAndReopenWithCF({"pikachu"}, options);
ASSERT_EQ(2, handles_.size());
const size_t kNumInserts = 4;
const size_t kNumDeletes = 4;
const size_t kNumUpdates = 4;
// Check default column family
for (size_t i = 0; i != kNumInserts; ++i) {
ASSERT_OK(Put(std::to_string(i), "value"));
}
for (size_t i = 0; i != kNumUpdates; ++i) {
ASSERT_OK(Put(std::to_string(i), "value1"));
}
for (size_t i = 0; i != kNumDeletes; ++i) {
ASSERT_OK(Delete(std::to_string(i)));
}
std::vector<KeyVersion> key_versions;
ASSERT_OK(GetAllKeyVersions(db_, Slice(), Slice(),
std::numeric_limits<size_t>::max(),
&key_versions));
ASSERT_EQ(kNumInserts + kNumDeletes + kNumUpdates, key_versions.size());
for (size_t i = 0; i < kNumInserts + kNumDeletes + kNumUpdates; i++) {
if (i % 3 == 0) {
ASSERT_EQ(key_versions[i].GetTypeName(), "TypeDeletion");
} else {
ASSERT_EQ(key_versions[i].GetTypeName(), "TypeValue");
}
}
ASSERT_OK(GetAllKeyVersions(db_, handles_[0], Slice(), Slice(),
std::numeric_limits<size_t>::max(),
&key_versions));
ASSERT_EQ(kNumInserts + kNumDeletes + kNumUpdates, key_versions.size());
// Check non-default column family
for (size_t i = 0; i + 1 != kNumInserts; ++i) {
ASSERT_OK(Put(1, std::to_string(i), "value"));
}
for (size_t i = 0; i + 1 != kNumUpdates; ++i) {
ASSERT_OK(Put(1, std::to_string(i), "value1"));
}
for (size_t i = 0; i + 1 != kNumDeletes; ++i) {
ASSERT_OK(Delete(1, std::to_string(i)));
}
ASSERT_OK(GetAllKeyVersions(db_, handles_[1], Slice(), Slice(),
std::numeric_limits<size_t>::max(),
&key_versions));
ASSERT_EQ(kNumInserts + kNumDeletes + kNumUpdates - 3, key_versions.size());
}
TEST_F(DBBasicTest, ValueTypeString) {
KeyVersion key_version;
// when adding new type, please also update `value_type_string_map`
for (unsigned char i = ValueType::kTypeDeletion; i < ValueType::kTypeMaxValid;
i++) {
key_version.type = i;
ASSERT_TRUE(key_version.GetTypeName() != "Invalid");
}
}
TEST_F(DBBasicTest, MultiGetIOBufferOverrun) {
Options options = CurrentOptions();
Random rnd(301);
BlockBasedTableOptions table_options;
table_options.pin_l0_filter_and_index_blocks_in_cache = true;
table_options.block_size = 16 * 1024;
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
ASSERT_TRUE(table_options.block_size >
BlockBasedTable::kMultiGetReadStackBufSize);
Fix many tests to run with MEM_ENV and ENCRYPTED_ENV; Introduce a MemoryFileSystem class (#7566) Summary: This PR does a few things: 1. The MockFileSystem class was split out from the MockEnv. This change would theoretically allow a MockFileSystem to be used by other Environments as well (if we created a means of constructing one). The MockFileSystem implements a FileSystem in its entirety and does not rely on any Wrapper implementation. 2. Make the RocksDB test suite work when MOCK_ENV=1 and ENCRYPTED_ENV=1 are set. To accomplish this, a few things were needed: - The tests that tried to use the "wrong" environment (Env::Default() instead of env_) were updated - The MockFileSystem was changed to support the features it was missing or mishandled (such as recursively deleting files in a directory or supporting renaming of a directory). 3. Updated the test framework to have a ROCKSDB_GTEST_SKIP macro. This can be used to flag tests that are skipped. Currently, this defaults to doing nothing (marks the test as SUCCESS) but will mark the tests as SKIPPED when RocksDB is upgraded to a version of gtest that supports this (gtest-1.10). I have run a full "make check" with MEM_ENV, ENCRYPTED_ENV, both, and neither under both MacOS and RedHat. A few tests were disabled/skipped for the MEM/ENCRYPTED cases. The error_handler_fs_test fails/hangs for MEM_ENV (presumably a timing problem) and I will introduce another PR/issue to track that problem. (I will also push a change to disable those tests soon). There is one more test in DBTest2 that also fails which I need to investigate or skip before this PR is merged. Theoretically, this PR should also allow the test suite to run against an Env loaded from the registry, though I do not have one to try it with currently. Finally, once this is accepted, it would be nice if there was a CircleCI job to run these tests on a checkin so this effort does not become stale. I do not know how to do that, so if someone could write that job, it would be appreciated :) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7566 Reviewed By: zhichao-cao Differential Revision: D24408980 Pulled By: jay-zhuang fbshipit-source-id: 911b1554a4d0da06fd51feca0c090a4abdcb4a5f
2020-10-27 17:31:34 +00:00
options.table_factory.reset(NewBlockBasedTableFactory(table_options));
Reopen(options);
std::string zero_str(128, '\0');
for (int i = 0; i < 100; ++i) {
// Make the value compressible. A purely random string doesn't compress
// and the resultant data block will not be compressed
std::string value(rnd.RandomString(128) + zero_str);
assert(Put(Key(i), value) == Status::OK());
}
ASSERT_OK(Flush());
std::vector<std::string> key_data(10);
std::vector<Slice> keys;
// We cannot resize a PinnableSlice vector, so just set initial size to
// largest we think we will need
std::vector<PinnableSlice> values(10);
std::vector<Status> statuses;
ReadOptions ro;
// Warm up the cache first
key_data.emplace_back(Key(0));
keys.emplace_back(Slice(key_data.back()));
key_data.emplace_back(Key(50));
keys.emplace_back(Slice(key_data.back()));
statuses.resize(keys.size());
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
}
TEST_F(DBBasicTest, IncrementalRecoveryNoCorrupt) {
Options options = CurrentOptions();
DestroyAndReopen(options);
CreateAndReopenWithCF({"pikachu", "eevee"}, options);
size_t num_cfs = handles_.size();
ASSERT_EQ(3, num_cfs);
WriteOptions write_opts;
write_opts.disableWAL = true;
for (size_t cf = 0; cf != num_cfs; ++cf) {
for (size_t i = 0; i != 10000; ++i) {
std::string key_str = Key(static_cast<int>(i));
std::string value_str = std::to_string(cf) + "_" + std::to_string(i);
ASSERT_OK(Put(static_cast<int>(cf), key_str, value_str));
if (0 == (i % 1000)) {
ASSERT_OK(Flush(static_cast<int>(cf)));
}
}
}
for (size_t cf = 0; cf != num_cfs; ++cf) {
ASSERT_OK(Flush(static_cast<int>(cf)));
}
Close();
options.best_efforts_recovery = true;
ReopenWithColumnFamilies({kDefaultColumnFamilyName, "pikachu", "eevee"},
options);
num_cfs = handles_.size();
ASSERT_EQ(3, num_cfs);
for (size_t cf = 0; cf != num_cfs; ++cf) {
for (int i = 0; i != 10000; ++i) {
std::string key_str = Key(static_cast<int>(i));
std::string expected_value_str =
std::to_string(cf) + "_" + std::to_string(i);
ASSERT_EQ(expected_value_str, Get(static_cast<int>(cf), key_str));
}
}
}
TEST_F(DBBasicTest, BestEffortsRecoveryWithVersionBuildingFailure) {
Options options = CurrentOptions();
DestroyAndReopen(options);
ASSERT_OK(Put("foo", "value"));
ASSERT_OK(Flush());
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
SyncPoint::GetInstance()->SetCallBack(
"VersionBuilder::CheckConsistencyBeforeReturn", [&](void* arg) {
ASSERT_NE(nullptr, arg);
*(reinterpret_cast<Status*>(arg)) =
Status::Corruption("Inject corruption");
});
SyncPoint::GetInstance()->EnableProcessing();
options.best_efforts_recovery = true;
Status s = TryReopen(options);
ASSERT_TRUE(s.IsCorruption());
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
}
namespace {
class TableFileListener : public EventListener {
public:
void OnTableFileCreated(const TableFileCreationInfo& info) override {
InstrumentedMutexLock lock(&mutex_);
cf_to_paths_[info.cf_name].push_back(info.file_path);
}
std::vector<std::string>& GetFiles(const std::string& cf_name) {
InstrumentedMutexLock lock(&mutex_);
return cf_to_paths_[cf_name];
}
private:
InstrumentedMutex mutex_;
std::unordered_map<std::string, std::vector<std::string>> cf_to_paths_;
};
} // anonymous namespace
Fix a recovery corner case (#7621) Summary: Consider the following sequence of events: 1. Db flushed an SST with file number N, appended to MANIFEST, and tried to sync the MANIFEST. 2. Syncing MANIFEST failed and db crashed. 3. Db tried to recover with this MANIFEST. In the meantime, no entry about the newly-flushed SST was found in the MANIFEST. Therefore, RocksDB replayed WAL and tried to flush to an SST file reusing the same file number N. This failed because file system does not support overwrite. Then Db deleted this file. 4. Db crashed again. 5. Db tried to recover. When db read the MANIFEST, there was an entry referencing N.sst. This could happen probably because the append in step 1 finally reached the MANIFEST and became visible. Since N.sst had been deleted in step 3, recovery failed. It is possible that N.sst created in step 1 is valid. Although step 3 would still fail since the MANIFEST was not synced properly in step 1 and 2, deleting N.sst would make it impossible for the db to recover even if the remaining part of MANIFEST was appended and visible after step 5. After this PR, in step 3, immediately after recovering from MANIFEST, a new MANIFEST is created, then we find that N.sst is not referenced in the MANIFEST, so we delete it, and we'll not reuse N as file number. Then in step 5, since the new MANIFEST does not contain N.sst, the recovery failure situation in step 5 won't happen. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7621 Test Plan: 1. some tests are updated, because these tests assume that new MANIFEST is created after WAL recovery. 2. a new unit test is added in db_basic_test to simulate step 3. Reviewed By: riversand963 Differential Revision: D24668144 Pulled By: cheng-chang fbshipit-source-id: 90d7487fbad2bc3714f5ede46ea949895b15ae3b
2020-11-08 05:54:55 +00:00
TEST_F(DBBasicTest, LastSstFileNotInManifest) {
// If the last sst file is not tracked in MANIFEST,
// or the VersionEdit for the last sst file is not synced,
// on recovery, the last sst file should be deleted,
// and new sst files shouldn't reuse its file number.
Options options = CurrentOptions();
DestroyAndReopen(options);
Close();
// Manually add a sst file.
constexpr uint64_t kSstFileNumber = 100;
const std::string kSstFile = MakeTableFileName(dbname_, kSstFileNumber);
ASSERT_OK(WriteStringToFile(env_, /* data = */ "bad sst file content",
/* fname = */ kSstFile,
/* should_sync = */ true));
ASSERT_OK(env_->FileExists(kSstFile));
TableFileListener* listener = new TableFileListener();
options.listeners.emplace_back(listener);
Reopen(options);
// kSstFile should already be deleted.
ASSERT_TRUE(env_->FileExists(kSstFile).IsNotFound());
ASSERT_OK(Put("k", "v"));
ASSERT_OK(Flush());
// New sst file should have file number > kSstFileNumber.
std::vector<std::string>& files =
listener->GetFiles(kDefaultColumnFamilyName);
ASSERT_EQ(files.size(), 1);
const std::string fname = files[0].erase(0, (dbname_ + "/").size());
uint64_t number = 0;
FileType type = kTableFile;
ASSERT_TRUE(ParseFileName(fname, &number, &type));
ASSERT_EQ(type, kTableFile);
ASSERT_GT(number, kSstFileNumber);
}
TEST_F(DBBasicTest, RecoverWithMissingFiles) {
Options options = CurrentOptions();
DestroyAndReopen(options);
TableFileListener* listener = new TableFileListener();
// Disable auto compaction to simplify SST file name tracking.
options.disable_auto_compactions = true;
options.listeners.emplace_back(listener);
CreateAndReopenWithCF({"pikachu", "eevee"}, options);
std::vector<std::string> all_cf_names = {kDefaultColumnFamilyName, "pikachu",
"eevee"};
size_t num_cfs = handles_.size();
ASSERT_EQ(3, num_cfs);
for (size_t cf = 0; cf != num_cfs; ++cf) {
ASSERT_OK(Put(static_cast<int>(cf), "a", "0_value"));
ASSERT_OK(Flush(static_cast<int>(cf)));
ASSERT_OK(Put(static_cast<int>(cf), "b", "0_value"));
ASSERT_OK(Flush(static_cast<int>(cf)));
ASSERT_OK(Put(static_cast<int>(cf), "c", "0_value"));
ASSERT_OK(Flush(static_cast<int>(cf)));
}
// Delete and corrupt files
for (size_t i = 0; i < all_cf_names.size(); ++i) {
std::vector<std::string>& files = listener->GetFiles(all_cf_names[i]);
ASSERT_EQ(3, files.size());
std::string corrupted_data;
ASSERT_OK(ReadFileToString(env_, files[files.size() - 1], &corrupted_data));
ASSERT_OK(WriteStringToFile(
env_, corrupted_data.substr(0, corrupted_data.size() - 2),
files[files.size() - 1], /*should_sync=*/true));
for (int j = static_cast<int>(files.size() - 2); j >= static_cast<int>(i);
--j) {
ASSERT_OK(env_->DeleteFile(files[j]));
}
}
options.best_efforts_recovery = true;
ReopenWithColumnFamilies(all_cf_names, options);
// Verify data
ReadOptions read_opts;
read_opts.total_order_seek = true;
{
std::unique_ptr<Iterator> iter(db_->NewIterator(read_opts, handles_[0]));
iter->SeekToFirst();
ASSERT_FALSE(iter->Valid());
ASSERT_OK(iter->status());
iter.reset(db_->NewIterator(read_opts, handles_[1]));
iter->SeekToFirst();
ASSERT_TRUE(iter->Valid());
ASSERT_EQ("a", iter->key());
iter->Next();
ASSERT_FALSE(iter->Valid());
ASSERT_OK(iter->status());
iter.reset(db_->NewIterator(read_opts, handles_[2]));
iter->SeekToFirst();
ASSERT_TRUE(iter->Valid());
ASSERT_EQ("a", iter->key());
iter->Next();
ASSERT_TRUE(iter->Valid());
ASSERT_EQ("b", iter->key());
iter->Next();
ASSERT_FALSE(iter->Valid());
ASSERT_OK(iter->status());
}
}
TEST_F(DBBasicTest, BestEffortsRecoveryTryMultipleManifests) {
Options options = CurrentOptions();
options.env = env_;
DestroyAndReopen(options);
ASSERT_OK(Put("foo", "value0"));
ASSERT_OK(Flush());
Close();
{
// Hack by adding a new MANIFEST with high file number
std::string garbage(10, '\0');
ASSERT_OK(WriteStringToFile(env_, garbage, dbname_ + "/MANIFEST-001000",
/*should_sync=*/true));
}
{
// Hack by adding a corrupted SST not referenced by any MANIFEST
std::string garbage(10, '\0');
ASSERT_OK(WriteStringToFile(env_, garbage, dbname_ + "/001001.sst",
/*should_sync=*/true));
}
options.best_efforts_recovery = true;
Reopen(options);
ASSERT_OK(Put("bar", "value"));
}
TEST_F(DBBasicTest, RecoverWithNoCurrentFile) {
Options options = CurrentOptions();
options.env = env_;
DestroyAndReopen(options);
CreateAndReopenWithCF({"pikachu"}, options);
options.best_efforts_recovery = true;
ReopenWithColumnFamilies({kDefaultColumnFamilyName, "pikachu"}, options);
ASSERT_EQ(2, handles_.size());
ASSERT_OK(Put("foo", "value"));
ASSERT_OK(Put(1, "bar", "value"));
ASSERT_OK(Flush());
ASSERT_OK(Flush(1));
Close();
ASSERT_OK(env_->DeleteFile(CurrentFileName(dbname_)));
ReopenWithColumnFamilies({kDefaultColumnFamilyName, "pikachu"}, options);
std::vector<std::string> cf_names;
ASSERT_OK(DB::ListColumnFamilies(DBOptions(options), dbname_, &cf_names));
ASSERT_EQ(2, cf_names.size());
for (const auto& name : cf_names) {
ASSERT_TRUE(name == kDefaultColumnFamilyName || name == "pikachu");
}
}
TEST_F(DBBasicTest, RecoverWithNoManifest) {
Options options = CurrentOptions();
options.env = env_;
DestroyAndReopen(options);
ASSERT_OK(Put("foo", "value"));
ASSERT_OK(Flush());
Close();
{
// Delete all MANIFEST.
std::vector<std::string> files;
ASSERT_OK(env_->GetChildren(dbname_, &files));
for (const auto& file : files) {
uint64_t number = 0;
FileType type = kWalFile;
if (ParseFileName(file, &number, &type) && type == kDescriptorFile) {
ASSERT_OK(env_->DeleteFile(dbname_ + "/" + file));
}
}
}
options.best_efforts_recovery = true;
options.create_if_missing = false;
Status s = TryReopen(options);
ASSERT_TRUE(s.IsInvalidArgument());
options.create_if_missing = true;
Reopen(options);
// Since no MANIFEST exists, best-efforts recovery creates a new, empty db.
ASSERT_EQ("NOT_FOUND", Get("foo"));
}
TEST_F(DBBasicTest, SkipWALIfMissingTableFiles) {
Options options = CurrentOptions();
DestroyAndReopen(options);
TableFileListener* listener = new TableFileListener();
options.listeners.emplace_back(listener);
CreateAndReopenWithCF({"pikachu"}, options);
std::vector<std::string> kAllCfNames = {kDefaultColumnFamilyName, "pikachu"};
size_t num_cfs = handles_.size();
ASSERT_EQ(2, num_cfs);
for (int cf = 0; cf < static_cast<int>(kAllCfNames.size()); ++cf) {
ASSERT_OK(Put(cf, "a", "0_value"));
ASSERT_OK(Flush(cf));
ASSERT_OK(Put(cf, "b", "0_value"));
}
// Delete files
for (size_t i = 0; i < kAllCfNames.size(); ++i) {
std::vector<std::string>& files = listener->GetFiles(kAllCfNames[i]);
ASSERT_EQ(1, files.size());
for (int j = static_cast<int>(files.size() - 1); j >= static_cast<int>(i);
--j) {
ASSERT_OK(env_->DeleteFile(files[j]));
}
}
options.best_efforts_recovery = true;
ReopenWithColumnFamilies(kAllCfNames, options);
// Verify WAL is not applied
ReadOptions read_opts;
read_opts.total_order_seek = true;
std::unique_ptr<Iterator> iter(db_->NewIterator(read_opts, handles_[0]));
iter->SeekToFirst();
ASSERT_FALSE(iter->Valid());
ASSERT_OK(iter->status());
iter.reset(db_->NewIterator(read_opts, handles_[1]));
iter->SeekToFirst();
ASSERT_TRUE(iter->Valid());
ASSERT_EQ("a", iter->key());
iter->Next();
ASSERT_FALSE(iter->Valid());
ASSERT_OK(iter->status());
}
TEST_F(DBBasicTest, DisableTrackWal) {
// If WAL tracking was enabled, and then disabled during reopen,
// the previously tracked WALs should be removed from MANIFEST.
Options options = CurrentOptions();
options.track_and_verify_wals_in_manifest = true;
// extremely small write buffer size,
// so that new WALs are created more frequently.
options.write_buffer_size = 100;
options.env = env_;
DestroyAndReopen(options);
for (int i = 0; i < 100; i++) {
ASSERT_OK(Put("foo" + std::to_string(i), "value" + std::to_string(i)));
}
ASSERT_OK(dbfull()->TEST_SwitchMemtable());
ASSERT_OK(db_->SyncWAL());
// Some WALs are tracked.
ASSERT_FALSE(dbfull()->GetVersionSet()->GetWalSet().GetWals().empty());
Close();
// Disable WAL tracking.
options.track_and_verify_wals_in_manifest = false;
options.create_if_missing = false;
ASSERT_OK(TryReopen(options));
// Previously tracked WALs are cleared.
ASSERT_TRUE(dbfull()->GetVersionSet()->GetWalSet().GetWals().empty());
Close();
// Re-enable WAL tracking again.
options.track_and_verify_wals_in_manifest = true;
options.create_if_missing = false;
ASSERT_OK(TryReopen(options));
ASSERT_TRUE(dbfull()->GetVersionSet()->GetWalSet().GetWals().empty());
Close();
}
Fail recovery when MANIFEST record checksum mismatch (#6996) Summary: https://github.com/facebook/rocksdb/issues/5411 refactored `VersionSet::Recover` but introduced a bug, explained as follows. Before, once a checksum mismatch happens, `reporter` will set `s` to be non-ok. Therefore, Recover will stop processing the MANIFEST any further. ``` // Correct // Inside Recover LogReporter reporter; reporter.status = &s; log::Reader reader(..., reporter); while (reader.ReadRecord() && s.ok()) { ... } ``` The bug is that, the local variable `s` in `ReadAndRecover` won't be updated by `reporter` while reading the MANIFEST. It is possible that the reader sees a checksum mismatch in a record, but `ReadRecord` retries internally read and finds the next valid record. The mismatched record will be ignored and no error is reported. ``` // Incorrect // Inside Recover LogReporter reporter; reporter.status = &s; log::Reader reader(..., reporter); s = ReadAndRecover(reader, ...); // Inside ReadAndRecover Status s; // Shadows the s in Recover. while (reader.ReadRecord() && s.ok()) { ... } ``` `LogReporter` can use a separate `log_read_status` to track the errors while reading the MANIFEST. RocksDB can process more MANIFEST entries only if `log_read_status.ok()`. Test plan (devserver): make check Pull Request resolved: https://github.com/facebook/rocksdb/pull/6996 Reviewed By: ajkr Differential Revision: D22105746 Pulled By: riversand963 fbshipit-source-id: b22f717a423457a41ca152a242abbb64cf91fc38
2020-06-18 17:07:42 +00:00
TEST_F(DBBasicTest, ManifestChecksumMismatch) {
Options options = CurrentOptions();
DestroyAndReopen(options);
ASSERT_OK(Put("bar", "value"));
ASSERT_OK(Flush());
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
SyncPoint::GetInstance()->SetCallBack(
"LogWriter::EmitPhysicalRecord:BeforeEncodeChecksum", [&](void* arg) {
auto* crc = reinterpret_cast<uint32_t*>(arg);
*crc = *crc + 1;
});
SyncPoint::GetInstance()->EnableProcessing();
WriteOptions write_opts;
write_opts.disableWAL = true;
Status s = db_->Put(write_opts, "foo", "value");
ASSERT_OK(s);
ASSERT_OK(Flush());
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
ASSERT_OK(Put("foo", "value1"));
ASSERT_OK(Flush());
s = TryReopen(options);
ASSERT_TRUE(s.IsCorruption());
}
TEST_F(DBBasicTest, ConcurrentlyCloseDB) {
Options options = CurrentOptions();
DestroyAndReopen(options);
std::vector<std::thread> workers;
for (int i = 0; i < 10; i++) {
workers.push_back(std::thread([&]() {
auto s = db_->Close();
ASSERT_OK(s);
}));
}
for (auto& w : workers) {
w.join();
}
}
Do not track obsolete WALs in MANIFEST even if they are synced (#7725) Summary: Consider the case: 1. All column families are flushed, so all WALs become obsolete, but no WAL is removed from disk yet because the removal is asynchronous, a VersionEdit is written to MANIFEST indicating that WALs before a certain WAL number are obsolete, let's say this number is 3; 2. `SyncWAL` is called, so all the on-disk WALs are synced, and if track_and_verify_wal_in_manifest=true, the WALs will be tracked in MANIFEST, let's say the WAL numbers are 1 and 2; 3. DB crashes; 4. During DB recovery, when replaying MANIFEST, we first see that WAL with number < 3 are obsolete, then we see that WAL 1 and 2 are synced, so according to current implementation of `WalSet`, the `WalSet` will be recovered to include WAL 1 and 2; 5. WAL 1 and 2 are asynchronously deleted from disk, then the WAL verification algorithm fails with `Corruption: missing WAL`. The above case is reproduced in a new unit test `DBBasicTestTrackWal::DoNotTrackObsoleteWal`. The fix is to maintain the upper bound of the obsolete WAL numbers, any WAL with number less than the maintained number is considered to be obsolete, so shouldn't be tracked even if they are later synced. The number is maintained in `WalSet`. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7725 Test Plan: 1. a new unit test `DBBasicTestTrackWal::DoNotTrackObsoleteWal` is added. 2. run `make crash_test` on devserver. Reviewed By: riversand963 Differential Revision: D25238914 Pulled By: cheng-chang fbshipit-source-id: f5dccd57c3d89f19565ec5731f2d42f06d272b72
2020-12-08 18:56:50 +00:00
class DBBasicTestTrackWal : public DBTestBase,
public testing::WithParamInterface<bool> {
public:
DBBasicTestTrackWal()
: DBTestBase("db_basic_test_track_wal", /*env_do_fsync=*/false) {}
Do not track obsolete WALs in MANIFEST even if they are synced (#7725) Summary: Consider the case: 1. All column families are flushed, so all WALs become obsolete, but no WAL is removed from disk yet because the removal is asynchronous, a VersionEdit is written to MANIFEST indicating that WALs before a certain WAL number are obsolete, let's say this number is 3; 2. `SyncWAL` is called, so all the on-disk WALs are synced, and if track_and_verify_wal_in_manifest=true, the WALs will be tracked in MANIFEST, let's say the WAL numbers are 1 and 2; 3. DB crashes; 4. During DB recovery, when replaying MANIFEST, we first see that WAL with number < 3 are obsolete, then we see that WAL 1 and 2 are synced, so according to current implementation of `WalSet`, the `WalSet` will be recovered to include WAL 1 and 2; 5. WAL 1 and 2 are asynchronously deleted from disk, then the WAL verification algorithm fails with `Corruption: missing WAL`. The above case is reproduced in a new unit test `DBBasicTestTrackWal::DoNotTrackObsoleteWal`. The fix is to maintain the upper bound of the obsolete WAL numbers, any WAL with number less than the maintained number is considered to be obsolete, so shouldn't be tracked even if they are later synced. The number is maintained in `WalSet`. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7725 Test Plan: 1. a new unit test `DBBasicTestTrackWal::DoNotTrackObsoleteWal` is added. 2. run `make crash_test` on devserver. Reviewed By: riversand963 Differential Revision: D25238914 Pulled By: cheng-chang fbshipit-source-id: f5dccd57c3d89f19565ec5731f2d42f06d272b72
2020-12-08 18:56:50 +00:00
int CountWalFiles() {
VectorLogPtr log_files;
EXPECT_OK(dbfull()->GetSortedWalFiles(log_files));
Do not track obsolete WALs in MANIFEST even if they are synced (#7725) Summary: Consider the case: 1. All column families are flushed, so all WALs become obsolete, but no WAL is removed from disk yet because the removal is asynchronous, a VersionEdit is written to MANIFEST indicating that WALs before a certain WAL number are obsolete, let's say this number is 3; 2. `SyncWAL` is called, so all the on-disk WALs are synced, and if track_and_verify_wal_in_manifest=true, the WALs will be tracked in MANIFEST, let's say the WAL numbers are 1 and 2; 3. DB crashes; 4. During DB recovery, when replaying MANIFEST, we first see that WAL with number < 3 are obsolete, then we see that WAL 1 and 2 are synced, so according to current implementation of `WalSet`, the `WalSet` will be recovered to include WAL 1 and 2; 5. WAL 1 and 2 are asynchronously deleted from disk, then the WAL verification algorithm fails with `Corruption: missing WAL`. The above case is reproduced in a new unit test `DBBasicTestTrackWal::DoNotTrackObsoleteWal`. The fix is to maintain the upper bound of the obsolete WAL numbers, any WAL with number less than the maintained number is considered to be obsolete, so shouldn't be tracked even if they are later synced. The number is maintained in `WalSet`. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7725 Test Plan: 1. a new unit test `DBBasicTestTrackWal::DoNotTrackObsoleteWal` is added. 2. run `make crash_test` on devserver. Reviewed By: riversand963 Differential Revision: D25238914 Pulled By: cheng-chang fbshipit-source-id: f5dccd57c3d89f19565ec5731f2d42f06d272b72
2020-12-08 18:56:50 +00:00
return static_cast<int>(log_files.size());
};
};
TEST_P(DBBasicTestTrackWal, DoNotTrackObsoleteWal) {
// If a WAL becomes obsolete after flushing, but is not deleted from disk yet,
// then if SyncWAL is called afterwards, the obsolete WAL should not be
// tracked in MANIFEST.
Options options = CurrentOptions();
options.create_if_missing = true;
options.track_and_verify_wals_in_manifest = true;
options.atomic_flush = GetParam();
DestroyAndReopen(options);
CreateAndReopenWithCF({"cf"}, options);
ASSERT_EQ(handles_.size(), 2); // default, cf
// Do not delete WALs.
ASSERT_OK(db_->DisableFileDeletions());
constexpr int n = 10;
std::vector<std::unique_ptr<LogFile>> wals(n);
for (size_t i = 0; i < n; i++) {
// Generate a new WAL for each key-value.
const int cf = i % 2;
ASSERT_OK(db_->GetCurrentWalFile(&wals[i]));
ASSERT_OK(Put(cf, "k" + std::to_string(i), "v" + std::to_string(i)));
ASSERT_OK(Flush({0, 1}));
}
ASSERT_EQ(CountWalFiles(), n);
// Since all WALs are obsolete, no WAL should be tracked in MANIFEST.
ASSERT_OK(db_->SyncWAL());
// Manually delete all WALs.
Close();
for (const auto& wal : wals) {
ASSERT_OK(env_->DeleteFile(LogFileName(dbname_, wal->LogNumber())));
}
// If SyncWAL tracks the obsolete WALs in MANIFEST,
// reopen will fail because the WALs are missing from disk.
ASSERT_OK(TryReopenWithColumnFamilies({"default", "cf"}, options));
Destroy(options);
}
INSTANTIATE_TEST_CASE_P(DBBasicTestTrackWal, DBBasicTestTrackWal,
testing::Bool());
class DBBasicTestMultiGet : public DBTestBase {
public:
DBBasicTestMultiGet(std::string test_dir, int num_cfs,
bool uncompressed_cache, bool _compression_enabled,
bool _fill_cache, uint32_t compression_parallel_threads)
: DBTestBase(test_dir, /*env_do_fsync=*/false) {
compression_enabled_ = _compression_enabled;
fill_cache_ = _fill_cache;
if (uncompressed_cache) {
std::shared_ptr<Cache> cache = NewLRUCache(1048576);
uncompressed_cache_ = std::make_shared<MyBlockCache>(cache);
}
env_->count_random_reads_ = true;
Options options = CurrentOptions();
Random rnd(301);
BlockBasedTableOptions table_options;
if (compression_enabled_) {
std::vector<CompressionType> compression_types;
compression_types = GetSupportedCompressions();
// Not every platform may have compression libraries available, so
// dynamically pick based on what's available
CompressionType tmp_type = kNoCompression;
for (auto c_type : compression_types) {
if (c_type != kNoCompression) {
tmp_type = c_type;
break;
}
}
if (tmp_type != kNoCompression) {
options.compression = tmp_type;
} else {
compression_enabled_ = false;
}
}
table_options.block_cache = uncompressed_cache_;
if (table_options.block_cache == nullptr) {
table_options.no_block_cache = true;
} else {
table_options.pin_l0_filter_and_index_blocks_in_cache = true;
}
table_options.flush_block_policy_factory.reset(
new MyFlushBlockPolicyFactory());
Fix many tests to run with MEM_ENV and ENCRYPTED_ENV; Introduce a MemoryFileSystem class (#7566) Summary: This PR does a few things: 1. The MockFileSystem class was split out from the MockEnv. This change would theoretically allow a MockFileSystem to be used by other Environments as well (if we created a means of constructing one). The MockFileSystem implements a FileSystem in its entirety and does not rely on any Wrapper implementation. 2. Make the RocksDB test suite work when MOCK_ENV=1 and ENCRYPTED_ENV=1 are set. To accomplish this, a few things were needed: - The tests that tried to use the "wrong" environment (Env::Default() instead of env_) were updated - The MockFileSystem was changed to support the features it was missing or mishandled (such as recursively deleting files in a directory or supporting renaming of a directory). 3. Updated the test framework to have a ROCKSDB_GTEST_SKIP macro. This can be used to flag tests that are skipped. Currently, this defaults to doing nothing (marks the test as SUCCESS) but will mark the tests as SKIPPED when RocksDB is upgraded to a version of gtest that supports this (gtest-1.10). I have run a full "make check" with MEM_ENV, ENCRYPTED_ENV, both, and neither under both MacOS and RedHat. A few tests were disabled/skipped for the MEM/ENCRYPTED cases. The error_handler_fs_test fails/hangs for MEM_ENV (presumably a timing problem) and I will introduce another PR/issue to track that problem. (I will also push a change to disable those tests soon). There is one more test in DBTest2 that also fails which I need to investigate or skip before this PR is merged. Theoretically, this PR should also allow the test suite to run against an Env loaded from the registry, though I do not have one to try it with currently. Finally, once this is accepted, it would be nice if there was a CircleCI job to run these tests on a checkin so this effort does not become stale. I do not know how to do that, so if someone could write that job, it would be appreciated :) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7566 Reviewed By: zhichao-cao Differential Revision: D24408980 Pulled By: jay-zhuang fbshipit-source-id: 911b1554a4d0da06fd51feca0c090a4abdcb4a5f
2020-10-27 17:31:34 +00:00
options.table_factory.reset(NewBlockBasedTableFactory(table_options));
if (!compression_enabled_) {
options.compression = kNoCompression;
} else {
options.compression_opts.parallel_threads = compression_parallel_threads;
}
options_ = options;
Reopen(options);
if (num_cfs > 1) {
for (int cf = 0; cf < num_cfs; ++cf) {
cf_names_.emplace_back("cf" + std::to_string(cf));
}
CreateColumnFamilies(cf_names_, options);
cf_names_.emplace_back("default");
}
Merge adjacent file block reads in RocksDB MultiGet() and Add uncompressed block to cache (#6089) Summary: In the current MultiGet, if the KV-pairs do not belong to the data blocks in the block cache, multiple blocks are read from a SST. It will trigger one block read for each block request and read them in parallel. In some cases, if some data blocks are adjacent in the SST, the reads for these blocks can be combined to a single large read, which can reduce the system calls and reduce the read latency if possible. Considering to fill the block cache, if multiple data blocks are in the same memory buffer, we need to copy them to the heap separately. Therefore, only in the case that 1) data block compression is enabled, and 2) compressed block cache is null, we can do combined read. Otherwise, extra memory copy is needed, which may cause extra overhead. In the current case, data blocks will be uncompressed to a new memory space. Also, in the case that 1) data block compression is enabled, and 2) compressed block cache is null, it is possible the data block is actually not compressed. In the current logic, these data blocks will not be added to the uncompressed_cache. So if memory buffer is shared and the data block is not compressed, the data block are copied to the head and fill the cache. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6089 Test Plan: Added test case to ParallelIO.MultiGet. Pass make asan_check Differential Revision: D18734668 Pulled By: zhichao-cao fbshipit-source-id: 67c5615ed373e51e42635fd74b36f8f3a66d5da4
2019-12-16 23:55:33 +00:00
std::string zero_str(128, '\0');
for (int cf = 0; cf < num_cfs; ++cf) {
for (int i = 0; i < 100; ++i) {
// Make the value compressible. A purely random string doesn't compress
// and the resultant data block will not be compressed
values_.emplace_back(rnd.RandomString(128) + zero_str);
assert(((num_cfs == 1) ? Put(Key(i), values_[i])
: Put(cf, Key(i), values_[i])) == Status::OK());
}
if (num_cfs == 1) {
EXPECT_OK(Flush());
} else {
EXPECT_OK(dbfull()->Flush(FlushOptions(), handles_[cf]));
}
for (int i = 0; i < 100; ++i) {
// block cannot gain space by compression
uncompressable_values_.emplace_back(rnd.RandomString(256) + '\0');
std::string tmp_key = "a" + Key(i);
assert(((num_cfs == 1) ? Put(tmp_key, uncompressable_values_[i])
: Put(cf, tmp_key, uncompressable_values_[i])) ==
Status::OK());
}
if (num_cfs == 1) {
EXPECT_OK(Flush());
} else {
EXPECT_OK(dbfull()->Flush(FlushOptions(), handles_[cf]));
}
Merge adjacent file block reads in RocksDB MultiGet() and Add uncompressed block to cache (#6089) Summary: In the current MultiGet, if the KV-pairs do not belong to the data blocks in the block cache, multiple blocks are read from a SST. It will trigger one block read for each block request and read them in parallel. In some cases, if some data blocks are adjacent in the SST, the reads for these blocks can be combined to a single large read, which can reduce the system calls and reduce the read latency if possible. Considering to fill the block cache, if multiple data blocks are in the same memory buffer, we need to copy them to the heap separately. Therefore, only in the case that 1) data block compression is enabled, and 2) compressed block cache is null, we can do combined read. Otherwise, extra memory copy is needed, which may cause extra overhead. In the current case, data blocks will be uncompressed to a new memory space. Also, in the case that 1) data block compression is enabled, and 2) compressed block cache is null, it is possible the data block is actually not compressed. In the current logic, these data blocks will not be added to the uncompressed_cache. So if memory buffer is shared and the data block is not compressed, the data block are copied to the head and fill the cache. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6089 Test Plan: Added test case to ParallelIO.MultiGet. Pass make asan_check Differential Revision: D18734668 Pulled By: zhichao-cao fbshipit-source-id: 67c5615ed373e51e42635fd74b36f8f3a66d5da4
2019-12-16 23:55:33 +00:00
}
// Clear compressed cache, which is always pre-populated
if (compressed_cache_) {
compressed_cache_->SetCapacity(0);
compressed_cache_->SetCapacity(1048576);
}
}
bool CheckValue(int i, const std::string& value) {
if (values_[i].compare(value) == 0) {
return true;
}
return false;
}
Merge adjacent file block reads in RocksDB MultiGet() and Add uncompressed block to cache (#6089) Summary: In the current MultiGet, if the KV-pairs do not belong to the data blocks in the block cache, multiple blocks are read from a SST. It will trigger one block read for each block request and read them in parallel. In some cases, if some data blocks are adjacent in the SST, the reads for these blocks can be combined to a single large read, which can reduce the system calls and reduce the read latency if possible. Considering to fill the block cache, if multiple data blocks are in the same memory buffer, we need to copy them to the heap separately. Therefore, only in the case that 1) data block compression is enabled, and 2) compressed block cache is null, we can do combined read. Otherwise, extra memory copy is needed, which may cause extra overhead. In the current case, data blocks will be uncompressed to a new memory space. Also, in the case that 1) data block compression is enabled, and 2) compressed block cache is null, it is possible the data block is actually not compressed. In the current logic, these data blocks will not be added to the uncompressed_cache. So if memory buffer is shared and the data block is not compressed, the data block are copied to the head and fill the cache. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6089 Test Plan: Added test case to ParallelIO.MultiGet. Pass make asan_check Differential Revision: D18734668 Pulled By: zhichao-cao fbshipit-source-id: 67c5615ed373e51e42635fd74b36f8f3a66d5da4
2019-12-16 23:55:33 +00:00
bool CheckUncompressableValue(int i, const std::string& value) {
if (uncompressable_values_[i].compare(value) == 0) {
return true;
}
return false;
}
const std::vector<std::string>& GetCFNames() const { return cf_names_; }
int num_lookups() { return uncompressed_cache_->num_lookups(); }
int num_found() { return uncompressed_cache_->num_found(); }
int num_inserts() { return uncompressed_cache_->num_inserts(); }
int num_lookups_compressed() { return compressed_cache_->num_lookups(); }
int num_found_compressed() { return compressed_cache_->num_found(); }
int num_inserts_compressed() { return compressed_cache_->num_inserts(); }
bool fill_cache() { return fill_cache_; }
bool compression_enabled() { return compression_enabled_; }
bool has_compressed_cache() { return compressed_cache_ != nullptr; }
bool has_uncompressed_cache() { return uncompressed_cache_ != nullptr; }
Options get_options() { return options_; }
static void SetUpTestCase() {}
static void TearDownTestCase() {}
protected:
class MyFlushBlockPolicyFactory : public FlushBlockPolicyFactory {
public:
MyFlushBlockPolicyFactory() {}
virtual const char* Name() const override {
return "MyFlushBlockPolicyFactory";
}
virtual FlushBlockPolicy* NewFlushBlockPolicy(
const BlockBasedTableOptions& /*table_options*/,
const BlockBuilder& data_block_builder) const override {
return new MyFlushBlockPolicy(data_block_builder);
}
};
class MyFlushBlockPolicy : public FlushBlockPolicy {
public:
explicit MyFlushBlockPolicy(const BlockBuilder& data_block_builder)
: num_keys_(0), data_block_builder_(data_block_builder) {}
bool Update(const Slice& /*key*/, const Slice& /*value*/) override {
if (data_block_builder_.empty()) {
// First key in this block
num_keys_ = 1;
return false;
}
// Flush every 10 keys
if (num_keys_ == 10) {
num_keys_ = 1;
return true;
}
num_keys_++;
return false;
}
private:
int num_keys_;
const BlockBuilder& data_block_builder_;
};
Stats for redundant insertions into block cache (#6681) Summary: Since read threads do not coordinate on loading data into block cache, two threads between Lookup and Insert can end up loading and inserting the same data. This is particularly concerning with cache_index_and_filter_blocks since those are hot and more likely to be race targets if ejected from (or not pre-populated in) the cache. Particularly with moves toward disaggregated / network storage, the cost of redundant retrieval might be high, and we should at least have some hard statistics from which we can estimate impact. Example with full filter thrashing "cliff": $ ./db_bench --benchmarks=fillrandom --num=15000000 --cache_index_and_filter_blocks -bloom_bits=10 ... $ ./db_bench --db=/tmp/rocksdbtest-172704/dbbench --use_existing_db --benchmarks=readrandom,stats --num=200000 --cache_index_and_filter_blocks --cache_size=$((130 * 1024 * 1024)) --bloom_bits=10 --threads=16 -statistics 2>&1 | egrep '^rocksdb.block.cache.(.*add|.*redundant)' | grep -v compress | sort rocksdb.block.cache.add COUNT : 14181 rocksdb.block.cache.add.failures COUNT : 0 rocksdb.block.cache.add.redundant COUNT : 476 rocksdb.block.cache.data.add COUNT : 12749 rocksdb.block.cache.data.add.redundant COUNT : 18 rocksdb.block.cache.filter.add COUNT : 1003 rocksdb.block.cache.filter.add.redundant COUNT : 217 rocksdb.block.cache.index.add COUNT : 429 rocksdb.block.cache.index.add.redundant COUNT : 241 $ ./db_bench --db=/tmp/rocksdbtest-172704/dbbench --use_existing_db --benchmarks=readrandom,stats --num=200000 --cache_index_and_filter_blocks --cache_size=$((120 * 1024 * 1024)) --bloom_bits=10 --threads=16 -statistics 2>&1 | egrep '^rocksdb.block.cache.(.*add|.*redundant)' | grep -v compress | sort rocksdb.block.cache.add COUNT : 1182223 rocksdb.block.cache.add.failures COUNT : 0 rocksdb.block.cache.add.redundant COUNT : 302728 rocksdb.block.cache.data.add COUNT : 31425 rocksdb.block.cache.data.add.redundant COUNT : 12 rocksdb.block.cache.filter.add COUNT : 795455 rocksdb.block.cache.filter.add.redundant COUNT : 130238 rocksdb.block.cache.index.add COUNT : 355343 rocksdb.block.cache.index.add.redundant COUNT : 172478 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6681 Test Plan: Some manual testing (above) and unit test covering key metrics is included Reviewed By: ltamasi Differential Revision: D21134113 Pulled By: pdillinger fbshipit-source-id: c11497b5f00f4ffdfe919823904e52d0a1a91d87
2020-04-27 20:18:18 +00:00
class MyBlockCache : public CacheWrapper {
public:
Stats for redundant insertions into block cache (#6681) Summary: Since read threads do not coordinate on loading data into block cache, two threads between Lookup and Insert can end up loading and inserting the same data. This is particularly concerning with cache_index_and_filter_blocks since those are hot and more likely to be race targets if ejected from (or not pre-populated in) the cache. Particularly with moves toward disaggregated / network storage, the cost of redundant retrieval might be high, and we should at least have some hard statistics from which we can estimate impact. Example with full filter thrashing "cliff": $ ./db_bench --benchmarks=fillrandom --num=15000000 --cache_index_and_filter_blocks -bloom_bits=10 ... $ ./db_bench --db=/tmp/rocksdbtest-172704/dbbench --use_existing_db --benchmarks=readrandom,stats --num=200000 --cache_index_and_filter_blocks --cache_size=$((130 * 1024 * 1024)) --bloom_bits=10 --threads=16 -statistics 2>&1 | egrep '^rocksdb.block.cache.(.*add|.*redundant)' | grep -v compress | sort rocksdb.block.cache.add COUNT : 14181 rocksdb.block.cache.add.failures COUNT : 0 rocksdb.block.cache.add.redundant COUNT : 476 rocksdb.block.cache.data.add COUNT : 12749 rocksdb.block.cache.data.add.redundant COUNT : 18 rocksdb.block.cache.filter.add COUNT : 1003 rocksdb.block.cache.filter.add.redundant COUNT : 217 rocksdb.block.cache.index.add COUNT : 429 rocksdb.block.cache.index.add.redundant COUNT : 241 $ ./db_bench --db=/tmp/rocksdbtest-172704/dbbench --use_existing_db --benchmarks=readrandom,stats --num=200000 --cache_index_and_filter_blocks --cache_size=$((120 * 1024 * 1024)) --bloom_bits=10 --threads=16 -statistics 2>&1 | egrep '^rocksdb.block.cache.(.*add|.*redundant)' | grep -v compress | sort rocksdb.block.cache.add COUNT : 1182223 rocksdb.block.cache.add.failures COUNT : 0 rocksdb.block.cache.add.redundant COUNT : 302728 rocksdb.block.cache.data.add COUNT : 31425 rocksdb.block.cache.data.add.redundant COUNT : 12 rocksdb.block.cache.filter.add COUNT : 795455 rocksdb.block.cache.filter.add.redundant COUNT : 130238 rocksdb.block.cache.index.add COUNT : 355343 rocksdb.block.cache.index.add.redundant COUNT : 172478 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6681 Test Plan: Some manual testing (above) and unit test covering key metrics is included Reviewed By: ltamasi Differential Revision: D21134113 Pulled By: pdillinger fbshipit-source-id: c11497b5f00f4ffdfe919823904e52d0a1a91d87
2020-04-27 20:18:18 +00:00
explicit MyBlockCache(std::shared_ptr<Cache> target)
: CacheWrapper(target),
num_lookups_(0),
num_found_(0),
num_inserts_(0) {}
const char* Name() const override { return "MyBlockCache"; }
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Status Insert(const Slice& key, Cache::ObjectPtr value,
const CacheItemHelper* helper, size_t charge,
Stats for redundant insertions into block cache (#6681) Summary: Since read threads do not coordinate on loading data into block cache, two threads between Lookup and Insert can end up loading and inserting the same data. This is particularly concerning with cache_index_and_filter_blocks since those are hot and more likely to be race targets if ejected from (or not pre-populated in) the cache. Particularly with moves toward disaggregated / network storage, the cost of redundant retrieval might be high, and we should at least have some hard statistics from which we can estimate impact. Example with full filter thrashing "cliff": $ ./db_bench --benchmarks=fillrandom --num=15000000 --cache_index_and_filter_blocks -bloom_bits=10 ... $ ./db_bench --db=/tmp/rocksdbtest-172704/dbbench --use_existing_db --benchmarks=readrandom,stats --num=200000 --cache_index_and_filter_blocks --cache_size=$((130 * 1024 * 1024)) --bloom_bits=10 --threads=16 -statistics 2>&1 | egrep '^rocksdb.block.cache.(.*add|.*redundant)' | grep -v compress | sort rocksdb.block.cache.add COUNT : 14181 rocksdb.block.cache.add.failures COUNT : 0 rocksdb.block.cache.add.redundant COUNT : 476 rocksdb.block.cache.data.add COUNT : 12749 rocksdb.block.cache.data.add.redundant COUNT : 18 rocksdb.block.cache.filter.add COUNT : 1003 rocksdb.block.cache.filter.add.redundant COUNT : 217 rocksdb.block.cache.index.add COUNT : 429 rocksdb.block.cache.index.add.redundant COUNT : 241 $ ./db_bench --db=/tmp/rocksdbtest-172704/dbbench --use_existing_db --benchmarks=readrandom,stats --num=200000 --cache_index_and_filter_blocks --cache_size=$((120 * 1024 * 1024)) --bloom_bits=10 --threads=16 -statistics 2>&1 | egrep '^rocksdb.block.cache.(.*add|.*redundant)' | grep -v compress | sort rocksdb.block.cache.add COUNT : 1182223 rocksdb.block.cache.add.failures COUNT : 0 rocksdb.block.cache.add.redundant COUNT : 302728 rocksdb.block.cache.data.add COUNT : 31425 rocksdb.block.cache.data.add.redundant COUNT : 12 rocksdb.block.cache.filter.add COUNT : 795455 rocksdb.block.cache.filter.add.redundant COUNT : 130238 rocksdb.block.cache.index.add COUNT : 355343 rocksdb.block.cache.index.add.redundant COUNT : 172478 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6681 Test Plan: Some manual testing (above) and unit test covering key metrics is included Reviewed By: ltamasi Differential Revision: D21134113 Pulled By: pdillinger fbshipit-source-id: c11497b5f00f4ffdfe919823904e52d0a1a91d87
2020-04-27 20:18:18 +00:00
Handle** handle = nullptr,
Priority priority = Priority::LOW) override {
num_inserts_++;
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
return target_->Insert(key, value, helper, charge, handle, priority);
}
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Handle* Lookup(const Slice& key, const CacheItemHelper* helper,
CreateContext* create_context,
Priority priority = Priority::LOW, bool wait = true,
Statistics* stats = nullptr) override {
num_lookups_++;
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Handle* handle =
target_->Lookup(key, helper, create_context, priority, wait, stats);
if (handle != nullptr) {
num_found_++;
}
return handle;
}
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
int num_lookups() { return num_lookups_; }
int num_found() { return num_found_; }
int num_inserts() { return num_inserts_; }
private:
int num_lookups_;
int num_found_;
int num_inserts_;
};
std::shared_ptr<MyBlockCache> compressed_cache_;
std::shared_ptr<MyBlockCache> uncompressed_cache_;
Options options_;
bool compression_enabled_;
std::vector<std::string> values_;
Merge adjacent file block reads in RocksDB MultiGet() and Add uncompressed block to cache (#6089) Summary: In the current MultiGet, if the KV-pairs do not belong to the data blocks in the block cache, multiple blocks are read from a SST. It will trigger one block read for each block request and read them in parallel. In some cases, if some data blocks are adjacent in the SST, the reads for these blocks can be combined to a single large read, which can reduce the system calls and reduce the read latency if possible. Considering to fill the block cache, if multiple data blocks are in the same memory buffer, we need to copy them to the heap separately. Therefore, only in the case that 1) data block compression is enabled, and 2) compressed block cache is null, we can do combined read. Otherwise, extra memory copy is needed, which may cause extra overhead. In the current case, data blocks will be uncompressed to a new memory space. Also, in the case that 1) data block compression is enabled, and 2) compressed block cache is null, it is possible the data block is actually not compressed. In the current logic, these data blocks will not be added to the uncompressed_cache. So if memory buffer is shared and the data block is not compressed, the data block are copied to the head and fill the cache. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6089 Test Plan: Added test case to ParallelIO.MultiGet. Pass make asan_check Differential Revision: D18734668 Pulled By: zhichao-cao fbshipit-source-id: 67c5615ed373e51e42635fd74b36f8f3a66d5da4
2019-12-16 23:55:33 +00:00
std::vector<std::string> uncompressable_values_;
bool fill_cache_;
std::vector<std::string> cf_names_;
};
class DBBasicTestWithParallelIO : public DBBasicTestMultiGet,
public testing::WithParamInterface<
std::tuple<bool, bool, bool, uint32_t>> {
public:
DBBasicTestWithParallelIO()
: DBBasicTestMultiGet("/db_basic_test_with_parallel_io", 1,
std::get<0>(GetParam()), std::get<1>(GetParam()),
std::get<2>(GetParam()), std::get<3>(GetParam())) {}
};
TEST_P(DBBasicTestWithParallelIO, MultiGet) {
std::vector<std::string> key_data(10);
std::vector<Slice> keys;
// We cannot resize a PinnableSlice vector, so just set initial size to
// largest we think we will need
std::vector<PinnableSlice> values(10);
std::vector<Status> statuses;
ReadOptions ro;
ro.fill_cache = fill_cache();
// Warm up the cache first
key_data.emplace_back(Key(0));
keys.emplace_back(Slice(key_data.back()));
key_data.emplace_back(Key(50));
keys.emplace_back(Slice(key_data.back()));
statuses.resize(keys.size());
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
ASSERT_TRUE(CheckValue(0, values[0].ToString()));
ASSERT_TRUE(CheckValue(50, values[1].ToString()));
int random_reads = env_->random_read_counter_.Read();
key_data[0] = Key(1);
key_data[1] = Key(51);
keys[0] = Slice(key_data[0]);
keys[1] = Slice(key_data[1]);
values[0].Reset();
values[1].Reset();
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
ASSERT_TRUE(CheckValue(1, values[0].ToString()));
ASSERT_TRUE(CheckValue(51, values[1].ToString()));
bool read_from_cache = false;
if (fill_cache()) {
if (has_uncompressed_cache()) {
read_from_cache = true;
} else if (has_compressed_cache() && compression_enabled()) {
read_from_cache = true;
}
}
int expected_reads = random_reads + (read_from_cache ? 0 : 2);
ASSERT_EQ(env_->random_read_counter_.Read(), expected_reads);
keys.resize(10);
statuses.resize(10);
std::vector<int> key_ints{1, 2, 15, 16, 55, 81, 82, 83, 84, 85};
for (size_t i = 0; i < key_ints.size(); ++i) {
key_data[i] = Key(key_ints[i]);
keys[i] = Slice(key_data[i]);
statuses[i] = Status::OK();
values[i].Reset();
}
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
for (size_t i = 0; i < key_ints.size(); ++i) {
ASSERT_OK(statuses[i]);
ASSERT_TRUE(CheckValue(key_ints[i], values[i].ToString()));
}
Merge adjacent file block reads in RocksDB MultiGet() and Add uncompressed block to cache (#6089) Summary: In the current MultiGet, if the KV-pairs do not belong to the data blocks in the block cache, multiple blocks are read from a SST. It will trigger one block read for each block request and read them in parallel. In some cases, if some data blocks are adjacent in the SST, the reads for these blocks can be combined to a single large read, which can reduce the system calls and reduce the read latency if possible. Considering to fill the block cache, if multiple data blocks are in the same memory buffer, we need to copy them to the heap separately. Therefore, only in the case that 1) data block compression is enabled, and 2) compressed block cache is null, we can do combined read. Otherwise, extra memory copy is needed, which may cause extra overhead. In the current case, data blocks will be uncompressed to a new memory space. Also, in the case that 1) data block compression is enabled, and 2) compressed block cache is null, it is possible the data block is actually not compressed. In the current logic, these data blocks will not be added to the uncompressed_cache. So if memory buffer is shared and the data block is not compressed, the data block are copied to the head and fill the cache. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6089 Test Plan: Added test case to ParallelIO.MultiGet. Pass make asan_check Differential Revision: D18734668 Pulled By: zhichao-cao fbshipit-source-id: 67c5615ed373e51e42635fd74b36f8f3a66d5da4
2019-12-16 23:55:33 +00:00
if (compression_enabled() && !has_compressed_cache()) {
expected_reads += (read_from_cache ? 2 : 3);
} else {
expected_reads += (read_from_cache ? 2 : 4);
}
ASSERT_EQ(env_->random_read_counter_.Read(), expected_reads);
keys.resize(10);
statuses.resize(10);
std::vector<int> key_uncmp{1, 2, 15, 16, 55, 81, 82, 83, 84, 85};
for (size_t i = 0; i < key_uncmp.size(); ++i) {
key_data[i] = "a" + Key(key_uncmp[i]);
keys[i] = Slice(key_data[i]);
statuses[i] = Status::OK();
values[i].Reset();
}
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
for (size_t i = 0; i < key_uncmp.size(); ++i) {
ASSERT_OK(statuses[i]);
ASSERT_TRUE(CheckUncompressableValue(key_uncmp[i], values[i].ToString()));
}
if (compression_enabled() && !has_compressed_cache()) {
expected_reads += (read_from_cache ? 3 : 3);
} else {
expected_reads += (read_from_cache ? 4 : 4);
}
ASSERT_EQ(env_->random_read_counter_.Read(), expected_reads);
Merge adjacent file block reads in RocksDB MultiGet() and Add uncompressed block to cache (#6089) Summary: In the current MultiGet, if the KV-pairs do not belong to the data blocks in the block cache, multiple blocks are read from a SST. It will trigger one block read for each block request and read them in parallel. In some cases, if some data blocks are adjacent in the SST, the reads for these blocks can be combined to a single large read, which can reduce the system calls and reduce the read latency if possible. Considering to fill the block cache, if multiple data blocks are in the same memory buffer, we need to copy them to the heap separately. Therefore, only in the case that 1) data block compression is enabled, and 2) compressed block cache is null, we can do combined read. Otherwise, extra memory copy is needed, which may cause extra overhead. In the current case, data blocks will be uncompressed to a new memory space. Also, in the case that 1) data block compression is enabled, and 2) compressed block cache is null, it is possible the data block is actually not compressed. In the current logic, these data blocks will not be added to the uncompressed_cache. So if memory buffer is shared and the data block is not compressed, the data block are copied to the head and fill the cache. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6089 Test Plan: Added test case to ParallelIO.MultiGet. Pass make asan_check Differential Revision: D18734668 Pulled By: zhichao-cao fbshipit-source-id: 67c5615ed373e51e42635fd74b36f8f3a66d5da4
2019-12-16 23:55:33 +00:00
keys.resize(5);
statuses.resize(5);
std::vector<int> key_tr{1, 2, 15, 16, 55};
for (size_t i = 0; i < key_tr.size(); ++i) {
key_data[i] = "a" + Key(key_tr[i]);
keys[i] = Slice(key_data[i]);
statuses[i] = Status::OK();
values[i].Reset();
}
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
for (size_t i = 0; i < key_tr.size(); ++i) {
ASSERT_OK(statuses[i]);
ASSERT_TRUE(CheckUncompressableValue(key_tr[i], values[i].ToString()));
}
if (compression_enabled() && !has_compressed_cache()) {
expected_reads += (read_from_cache ? 0 : 2);
ASSERT_EQ(env_->random_read_counter_.Read(), expected_reads);
} else {
if (has_uncompressed_cache()) {
expected_reads += (read_from_cache ? 0 : 3);
ASSERT_EQ(env_->random_read_counter_.Read(), expected_reads);
} else {
// A rare case, even we enable the block compression but some of data
// blocks are not compressed due to content. If user only enable the
// compressed cache, the uncompressed blocks will not tbe cached, and
// block reads will be triggered. The number of reads is related to
// the compression algorithm.
ASSERT_TRUE(env_->random_read_counter_.Read() >= expected_reads);
}
}
}
TEST_P(DBBasicTestWithParallelIO, MultiGetDirectIO) {
class FakeDirectIOEnv : public EnvWrapper {
class FakeDirectIOSequentialFile;
class FakeDirectIORandomAccessFile;
public:
FakeDirectIOEnv(Env* env) : EnvWrapper(env) {}
static const char* kClassName() { return "FakeDirectIOEnv"; }
const char* Name() const override { return kClassName(); }
Status NewRandomAccessFile(const std::string& fname,
std::unique_ptr<RandomAccessFile>* result,
const EnvOptions& options) override {
std::unique_ptr<RandomAccessFile> file;
assert(options.use_direct_reads);
EnvOptions opts = options;
opts.use_direct_reads = false;
Status s = target()->NewRandomAccessFile(fname, &file, opts);
if (!s.ok()) {
return s;
}
result->reset(new FakeDirectIORandomAccessFile(std::move(file)));
return s;
}
private:
class FakeDirectIOSequentialFile : public SequentialFileWrapper {
public:
FakeDirectIOSequentialFile(std::unique_ptr<SequentialFile>&& file)
: SequentialFileWrapper(file.get()), file_(std::move(file)) {}
~FakeDirectIOSequentialFile() {}
bool use_direct_io() const override { return true; }
size_t GetRequiredBufferAlignment() const override { return 1; }
private:
std::unique_ptr<SequentialFile> file_;
};
class FakeDirectIORandomAccessFile : public RandomAccessFileWrapper {
public:
FakeDirectIORandomAccessFile(std::unique_ptr<RandomAccessFile>&& file)
: RandomAccessFileWrapper(file.get()), file_(std::move(file)) {}
~FakeDirectIORandomAccessFile() {}
bool use_direct_io() const override { return true; }
size_t GetRequiredBufferAlignment() const override { return 1; }
private:
std::unique_ptr<RandomAccessFile> file_;
};
};
std::unique_ptr<FakeDirectIOEnv> env(new FakeDirectIOEnv(env_));
Options opts = get_options();
opts.env = env.get();
opts.use_direct_reads = true;
Reopen(opts);
std::vector<std::string> key_data(10);
std::vector<Slice> keys;
// We cannot resize a PinnableSlice vector, so just set initial size to
// largest we think we will need
std::vector<PinnableSlice> values(10);
std::vector<Status> statuses;
ReadOptions ro;
ro.fill_cache = fill_cache();
// Warm up the cache first
key_data.emplace_back(Key(0));
keys.emplace_back(Slice(key_data.back()));
key_data.emplace_back(Key(50));
keys.emplace_back(Slice(key_data.back()));
statuses.resize(keys.size());
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
ASSERT_TRUE(CheckValue(0, values[0].ToString()));
ASSERT_TRUE(CheckValue(50, values[1].ToString()));
int random_reads = env_->random_read_counter_.Read();
key_data[0] = Key(1);
key_data[1] = Key(51);
keys[0] = Slice(key_data[0]);
keys[1] = Slice(key_data[1]);
values[0].Reset();
values[1].Reset();
if (uncompressed_cache_) {
uncompressed_cache_->SetCapacity(0);
uncompressed_cache_->SetCapacity(1048576);
}
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
ASSERT_TRUE(CheckValue(1, values[0].ToString()));
ASSERT_TRUE(CheckValue(51, values[1].ToString()));
bool read_from_cache = false;
if (fill_cache()) {
if (has_uncompressed_cache()) {
read_from_cache = true;
} else if (has_compressed_cache() && compression_enabled()) {
read_from_cache = true;
}
}
int expected_reads = random_reads;
if (!compression_enabled() || !has_compressed_cache()) {
expected_reads += 2;
} else {
expected_reads += (read_from_cache ? 0 : 2);
}
if (env_->random_read_counter_.Read() != expected_reads) {
ASSERT_EQ(env_->random_read_counter_.Read(), expected_reads);
}
Close();
}
TEST_P(DBBasicTestWithParallelIO, MultiGetWithChecksumMismatch) {
std::vector<std::string> key_data(10);
std::vector<Slice> keys;
// We cannot resize a PinnableSlice vector, so just set initial size to
// largest we think we will need
std::vector<PinnableSlice> values(10);
std::vector<Status> statuses;
int read_count = 0;
ReadOptions ro;
ro.fill_cache = fill_cache();
SyncPoint::GetInstance()->SetCallBack(
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
"RetrieveMultipleBlocks:VerifyChecksum", [&](void* status) {
Status* s = static_cast<Status*>(status);
read_count++;
if (read_count == 2) {
*s = Status::Corruption();
}
});
SyncPoint::GetInstance()->EnableProcessing();
// Warm up the cache first
key_data.emplace_back(Key(0));
keys.emplace_back(Slice(key_data.back()));
key_data.emplace_back(Key(50));
keys.emplace_back(Slice(key_data.back()));
statuses.resize(keys.size());
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
ASSERT_TRUE(CheckValue(0, values[0].ToString()));
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
// ASSERT_TRUE(CheckValue(50, values[1].ToString()));
ASSERT_EQ(statuses[0], Status::OK());
ASSERT_EQ(statuses[1], Status::Corruption());
SyncPoint::GetInstance()->DisableProcessing();
}
TEST_P(DBBasicTestWithParallelIO, MultiGetWithMissingFile) {
std::vector<std::string> key_data(10);
std::vector<Slice> keys;
// We cannot resize a PinnableSlice vector, so just set initial size to
// largest we think we will need
std::vector<PinnableSlice> values(10);
std::vector<Status> statuses;
ReadOptions ro;
ro.fill_cache = fill_cache();
SyncPoint::GetInstance()->SetCallBack(
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
"TableCache::MultiGet:FindTable", [&](void* status) {
Status* s = static_cast<Status*>(status);
*s = Status::IOError();
});
// DB open will create table readers unless we reduce the table cache
// capacity.
// SanitizeOptions will set max_open_files to minimum of 20. Table cache
// is allocated with max_open_files - 10 as capacity. So override
// max_open_files to 11 so table cache capacity will become 1. This will
// prevent file open during DB open and force the file to be opened
// during MultiGet
SyncPoint::GetInstance()->SetCallBack(
multiget support for timestamps (#6483) Summary: Add timestamp support for MultiGet(). timestamp from readoptions is honored, and timestamps can be returned along with values. MultiReadRandom perf test (10 minutes) on the same development machine ram drive with the same DB data shows no regression (within marge of error). The test is adapted from https://github.com/facebook/rocksdb/wiki/RocksDB-In-Memory-Workload-Performance-Benchmarks. base line (commit 17bef7d3a): multireadrandom : 104.173 micros/op 307167 ops/sec; (5462999 of 5462999 found) This PR: multireadrandom : 104.199 micros/op 307095 ops/sec; (5307999 of 5307999 found) .\db_bench --db=r:\rocksdb.github --num_levels=6 --key_size=20 --prefix_size=20 --keys_per_prefix=0 --value_size=100 --cache_size=2147483648 --cache_numshardbits=6 --compression_type=none --compression_ratio=1 --min_level_to_compress=-1 --disable_seek_compaction=1 --hard_rate_limit=2 --write_buffer_size=134217728 --max_write_buffer_number=2 --level0_file_num_compaction_trigger=8 --target_file_size_base=134217728 --max_bytes_for_level_base=1073741824 --disable_wal=0 --wal_dir=r:\rocksdb.github\WAL_LOG --sync=0 --verify_checksum=1 --statistics=0 --stats_per_interval=0 --stats_interval=1048576 --histogram=0 --use_plain_table=1 --open_files=-1 --memtablerep=prefix_hash --bloom_bits=10 --bloom_locality=1 --duration=600 --benchmarks=multireadrandom --use_existing_db=1 --num=25000000 --threads=32 --allow_concurrent_memtable_write=0 Pull Request resolved: https://github.com/facebook/rocksdb/pull/6483 Reviewed By: anand1976 Differential Revision: D20498373 Pulled By: riversand963 fbshipit-source-id: 8505f22bc40fd791bc7dd05e48d7e67c91edb627
2020-03-24 18:21:10 +00:00
"SanitizeOptions::AfterChangeMaxOpenFiles", [&](void* arg) {
int* max_open_files = (int*)arg;
*max_open_files = 11;
});
SyncPoint::GetInstance()->EnableProcessing();
Reopen(CurrentOptions());
// Warm up the cache first
key_data.emplace_back(Key(0));
keys.emplace_back(Slice(key_data.back()));
key_data.emplace_back(Key(50));
keys.emplace_back(Slice(key_data.back()));
statuses.resize(keys.size());
dbfull()->MultiGet(ro, dbfull()->DefaultColumnFamily(), keys.size(),
keys.data(), values.data(), statuses.data(), true);
ASSERT_EQ(statuses[0], Status::IOError());
ASSERT_EQ(statuses[1], Status::IOError());
SyncPoint::GetInstance()->DisableProcessing();
}
INSTANTIATE_TEST_CASE_P(ParallelIO, DBBasicTestWithParallelIO,
// Params are as follows -
// Param 0 - Uncompressed cache enabled
// Param 1 - Data compression enabled
// Param 2 - ReadOptions::fill_cache
// Param 3 - CompressionOptions::parallel_threads
::testing::Combine(::testing::Bool(), ::testing::Bool(),
::testing::Bool(),
::testing::Values(1, 4)));
Add support for timestamp in Get/Put (#5079) Summary: It's useful to be able to (optionally) associate key-value pairs with user-provided timestamps. This PR is an early effort towards this goal and continues the work of facebook#4942. A suite of new unit tests exist in DBBasicTestWithTimestampWithParam. Support for timestamp requires the user to provide timestamp as a slice in `ReadOptions` and `WriteOptions`. All timestamps of the same database must share the same length, format, etc. The format of the timestamp is the same throughout the same database, and the user is responsible for providing a comparator function (Comparator) to order the <key, timestamp> tuples. Once created, the format and length of the timestamp cannot change (at least for now). Test plan (on devserver): ``` $COMPILE_WITH_ASAN=1 make -j32 all $./db_basic_test --gtest_filter=Timestamp/DBBasicTestWithTimestampWithParam.PutAndGet/* $make check ``` All tests must pass. We also run the following db_bench tests to verify whether there is regression on Get/Put while timestamp is not enabled. ``` $TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillseq,readrandom -num=1000000 $TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=1000000 ``` Repeat for 6 times for both versions. Results are as follows: ``` | | readrandom | fillrandom | | master | 16.77 MB/s | 47.05 MB/s | | PR5079 | 16.44 MB/s | 47.03 MB/s | ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/5079 Differential Revision: D15132946 Pulled By: riversand963 fbshipit-source-id: 833a0d657eac21182f0f206c910a6438154c742c
2019-06-06 06:07:28 +00:00
// Forward declaration
class DeadlineFS;
class DeadlineRandomAccessFile : public FSRandomAccessFileOwnerWrapper {
public:
DeadlineRandomAccessFile(DeadlineFS& fs,
std::unique_ptr<FSRandomAccessFile>& file)
: FSRandomAccessFileOwnerWrapper(std::move(file)), fs_(fs) {}
IOStatus Read(uint64_t offset, size_t len, const IOOptions& opts,
Slice* result, char* scratch,
IODebugContext* dbg) const override;
IOStatus MultiRead(FSReadRequest* reqs, size_t num_reqs,
const IOOptions& options, IODebugContext* dbg) override;
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
IOStatus ReadAsync(FSReadRequest& req, const IOOptions& opts,
std::function<void(const FSReadRequest&, void*)> cb,
void* cb_arg, void** io_handle, IOHandleDeleter* del_fn,
IODebugContext* dbg) override;
private:
DeadlineFS& fs_;
std::unique_ptr<FSRandomAccessFile> file_;
};
class DeadlineFS : public FileSystemWrapper {
public:
// The error_on_delay parameter specifies whether a IOStatus::TimedOut()
// status should be returned after delaying the IO to exceed the timeout,
// or to simply delay but return success anyway. The latter mimics the
// behavior of PosixFileSystem, which does not enforce any timeout
explicit DeadlineFS(SpecialEnv* env, bool error_on_delay)
Fix many tests to run with MEM_ENV and ENCRYPTED_ENV; Introduce a MemoryFileSystem class (#7566) Summary: This PR does a few things: 1. The MockFileSystem class was split out from the MockEnv. This change would theoretically allow a MockFileSystem to be used by other Environments as well (if we created a means of constructing one). The MockFileSystem implements a FileSystem in its entirety and does not rely on any Wrapper implementation. 2. Make the RocksDB test suite work when MOCK_ENV=1 and ENCRYPTED_ENV=1 are set. To accomplish this, a few things were needed: - The tests that tried to use the "wrong" environment (Env::Default() instead of env_) were updated - The MockFileSystem was changed to support the features it was missing or mishandled (such as recursively deleting files in a directory or supporting renaming of a directory). 3. Updated the test framework to have a ROCKSDB_GTEST_SKIP macro. This can be used to flag tests that are skipped. Currently, this defaults to doing nothing (marks the test as SUCCESS) but will mark the tests as SKIPPED when RocksDB is upgraded to a version of gtest that supports this (gtest-1.10). I have run a full "make check" with MEM_ENV, ENCRYPTED_ENV, both, and neither under both MacOS and RedHat. A few tests were disabled/skipped for the MEM/ENCRYPTED cases. The error_handler_fs_test fails/hangs for MEM_ENV (presumably a timing problem) and I will introduce another PR/issue to track that problem. (I will also push a change to disable those tests soon). There is one more test in DBTest2 that also fails which I need to investigate or skip before this PR is merged. Theoretically, this PR should also allow the test suite to run against an Env loaded from the registry, though I do not have one to try it with currently. Finally, once this is accepted, it would be nice if there was a CircleCI job to run these tests on a checkin so this effort does not become stale. I do not know how to do that, so if someone could write that job, it would be appreciated :) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7566 Reviewed By: zhichao-cao Differential Revision: D24408980 Pulled By: jay-zhuang fbshipit-source-id: 911b1554a4d0da06fd51feca0c090a4abdcb4a5f
2020-10-27 17:31:34 +00:00
: FileSystemWrapper(env->GetFileSystem()),
deadline_(std::chrono::microseconds::zero()),
io_timeout_(std::chrono::microseconds::zero()),
env_(env),
timedout_(false),
ignore_deadline_(false),
error_on_delay_(error_on_delay) {}
static const char* kClassName() { return "DeadlineFileSystem"; }
const char* Name() const override { return kClassName(); }
IOStatus NewRandomAccessFile(const std::string& fname,
const FileOptions& opts,
std::unique_ptr<FSRandomAccessFile>* result,
IODebugContext* dbg) override {
std::unique_ptr<FSRandomAccessFile> file;
IOStatus s = target()->NewRandomAccessFile(fname, opts, &file, dbg);
EXPECT_OK(s);
result->reset(new DeadlineRandomAccessFile(*this, file));
const std::chrono::microseconds deadline = GetDeadline();
const std::chrono::microseconds io_timeout = GetIOTimeout();
if (deadline.count() || io_timeout.count()) {
AssertDeadline(deadline, io_timeout, opts.io_options);
}
return ShouldDelay(opts.io_options);
}
// Set a vector of {IO counter, delay in microseconds, return status} tuples
// that control when to inject a delay and duration of the delay
void SetDelayTrigger(const std::chrono::microseconds deadline,
const std::chrono::microseconds io_timeout,
const int trigger) {
delay_trigger_ = trigger;
io_count_ = 0;
deadline_ = deadline;
io_timeout_ = io_timeout;
timedout_ = false;
}
// Increment the IO counter and return a delay in microseconds
IOStatus ShouldDelay(const IOOptions& opts) {
Create a CustomEnv class; Add WinFileSystem; Make LegacyFileSystemWrapper private (#7703) Summary: This PR does the following: -> Creates a WinFileSystem class. This class is the Windows equivalent of the PosixFileSystem and will be used on Windows systems. -> Introduces a CustomEnv class. A CustomEnv is an Env that takes a FileSystem as constructor argument. I believe there will only ever be two implementations of this class (PosixEnv and WinEnv). There is still a CustomEnvWrapper class that takes an Env and a FileSystem and wraps the Env calls with the input Env but uses the FileSystem for the FileSystem calls -> Eliminates the public uses of the LegacyFileSystemWrapper. With this change in place, there are effectively the following patterns of Env: - "Base Env classes" (PosixEnv, WinEnv). These classes implement the core Env functions (e.g. Threads) and have a hard-coded input FileSystem. These classes inherit from CompositeEnv, implement the core Env functions (threads) and delegate the FileSystem-like calls to the input file system. - Wrapped Composite Env classes (MemEnv). These classes take in an Env and a FileSystem. The core env functions are re-directed to the wrapped env. The file system calls are redirected to the input file system - Legacy Wrapped Env classes. These classes take in an Env input (but no FileSystem). The core env functions are re-directed to the wrapped env. A "Legacy File System" is created using this env and the file system calls directed to the env itself. With these changes in place, the PosixEnv becomes a singleton -- there is only ever one created. Any other use of the PosixEnv is via another wrapped env. This cleans up some of the issues with the env construction and destruction. Additionally, there were places in the code that required had an Env when they required a FileSystem. Many of these places would wrap the Env with a LegacyFileSystemWrapper instead of using the env->GetFileSystem(). These places were changed, thereby removing layers of additional redirection (LegacyFileSystem --> Env --> Env::FileSystem). Pull Request resolved: https://github.com/facebook/rocksdb/pull/7703 Reviewed By: zhichao-cao Differential Revision: D25762190 Pulled By: anand1976 fbshipit-source-id: 1a088e97fc916f28ac69c149cd1dcad0ab31704b
2021-01-06 18:48:24 +00:00
if (timedout_) {
return IOStatus::TimedOut();
} else if (!deadline_.count() && !io_timeout_.count()) {
return IOStatus::OK();
}
if (!ignore_deadline_ && delay_trigger_ == io_count_++) {
env_->SleepForMicroseconds(static_cast<int>(opts.timeout.count() + 1));
timedout_ = true;
if (error_on_delay_) {
return IOStatus::TimedOut();
}
}
return IOStatus::OK();
}
const std::chrono::microseconds GetDeadline() {
return ignore_deadline_ ? std::chrono::microseconds::zero() : deadline_;
}
const std::chrono::microseconds GetIOTimeout() {
return ignore_deadline_ ? std::chrono::microseconds::zero() : io_timeout_;
}
bool TimedOut() { return timedout_; }
void IgnoreDeadline(bool ignore) { ignore_deadline_ = ignore; }
void AssertDeadline(const std::chrono::microseconds deadline,
const std::chrono::microseconds io_timeout,
const IOOptions& opts) const {
// Give a leeway of +- 10us as it can take some time for the Get/
// MultiGet call to reach here, in order to avoid false alarms
std::chrono::microseconds now =
std::chrono::microseconds(env_->NowMicros());
std::chrono::microseconds timeout;
if (deadline.count()) {
timeout = deadline - now;
if (io_timeout.count()) {
timeout = std::min(timeout, io_timeout);
}
} else {
timeout = io_timeout;
}
if (opts.timeout != timeout) {
ASSERT_EQ(timeout, opts.timeout);
}
}
private:
// The number of IOs to trigger the delay after
int delay_trigger_;
// Current IO count
int io_count_;
// ReadOptions deadline for the Get/MultiGet/Iterator
std::chrono::microseconds deadline_;
// ReadOptions io_timeout for the Get/MultiGet/Iterator
std::chrono::microseconds io_timeout_;
SpecialEnv* env_;
// Flag to indicate whether we injected a delay
bool timedout_;
// Temporarily ignore deadlines/timeouts
bool ignore_deadline_;
// Return IOStatus::TimedOut() or IOStatus::OK()
bool error_on_delay_;
};
IOStatus DeadlineRandomAccessFile::Read(uint64_t offset, size_t len,
const IOOptions& opts, Slice* result,
char* scratch,
IODebugContext* dbg) const {
const std::chrono::microseconds deadline = fs_.GetDeadline();
const std::chrono::microseconds io_timeout = fs_.GetIOTimeout();
IOStatus s;
if (deadline.count() || io_timeout.count()) {
fs_.AssertDeadline(deadline, io_timeout, opts);
}
if (s.ok()) {
s = FSRandomAccessFileWrapper::Read(offset, len, opts, result, scratch,
dbg);
}
if (s.ok()) {
s = fs_.ShouldDelay(opts);
}
return s;
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
IOStatus DeadlineRandomAccessFile::ReadAsync(
FSReadRequest& req, const IOOptions& opts,
std::function<void(const FSReadRequest&, void*)> cb, void* cb_arg,
void** io_handle, IOHandleDeleter* del_fn, IODebugContext* dbg) {
const std::chrono::microseconds deadline = fs_.GetDeadline();
const std::chrono::microseconds io_timeout = fs_.GetIOTimeout();
IOStatus s;
if (deadline.count() || io_timeout.count()) {
fs_.AssertDeadline(deadline, io_timeout, opts);
}
if (s.ok()) {
s = FSRandomAccessFileWrapper::ReadAsync(req, opts, cb, cb_arg, io_handle,
del_fn, dbg);
}
if (s.ok()) {
s = fs_.ShouldDelay(opts);
}
return s;
}
IOStatus DeadlineRandomAccessFile::MultiRead(FSReadRequest* reqs,
size_t num_reqs,
const IOOptions& options,
IODebugContext* dbg) {
const std::chrono::microseconds deadline = fs_.GetDeadline();
const std::chrono::microseconds io_timeout = fs_.GetIOTimeout();
IOStatus s;
if (deadline.count() || io_timeout.count()) {
fs_.AssertDeadline(deadline, io_timeout, options);
}
if (s.ok()) {
s = FSRandomAccessFileWrapper::MultiRead(reqs, num_reqs, options, dbg);
}
if (s.ok()) {
s = fs_.ShouldDelay(options);
}
return s;
}
// A test class for intercepting random reads and injecting artificial
// delays. Used for testing the MultiGet deadline feature
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
class DBBasicTestMultiGetDeadline : public DBBasicTestMultiGet,
public testing::WithParamInterface<bool> {
public:
DBBasicTestMultiGetDeadline()
: DBBasicTestMultiGet(
"db_basic_test_multiget_deadline" /*Test dir*/,
10 /*# of column families*/, true /*uncompressed cache enabled*/,
true /*compression enabled*/, true /*ReadOptions.fill_cache*/,
1 /*# of parallel compression threads*/) {}
inline void CheckStatus(std::vector<Status>& statuses, size_t num_ok) {
for (size_t i = 0; i < statuses.size(); ++i) {
if (i < num_ok) {
EXPECT_OK(statuses[i]);
} else {
if (statuses[i] != Status::TimedOut()) {
EXPECT_EQ(statuses[i], Status::TimedOut());
}
}
}
}
};
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
TEST_P(DBBasicTestMultiGetDeadline, MultiGetDeadlineExceeded) {
#ifndef USE_COROUTINES
if (GetParam()) {
ROCKSDB_GTEST_SKIP("This test requires coroutine support");
return;
}
#endif // USE_COROUTINES
std::shared_ptr<DeadlineFS> fs = std::make_shared<DeadlineFS>(env_, false);
std::unique_ptr<Env> env(new CompositeEnvWrapper(env_, fs));
Options options = CurrentOptions();
std::shared_ptr<Cache> cache = NewLRUCache(1048576);
BlockBasedTableOptions table_options;
table_options.block_cache = cache;
Fix many tests to run with MEM_ENV and ENCRYPTED_ENV; Introduce a MemoryFileSystem class (#7566) Summary: This PR does a few things: 1. The MockFileSystem class was split out from the MockEnv. This change would theoretically allow a MockFileSystem to be used by other Environments as well (if we created a means of constructing one). The MockFileSystem implements a FileSystem in its entirety and does not rely on any Wrapper implementation. 2. Make the RocksDB test suite work when MOCK_ENV=1 and ENCRYPTED_ENV=1 are set. To accomplish this, a few things were needed: - The tests that tried to use the "wrong" environment (Env::Default() instead of env_) were updated - The MockFileSystem was changed to support the features it was missing or mishandled (such as recursively deleting files in a directory or supporting renaming of a directory). 3. Updated the test framework to have a ROCKSDB_GTEST_SKIP macro. This can be used to flag tests that are skipped. Currently, this defaults to doing nothing (marks the test as SUCCESS) but will mark the tests as SKIPPED when RocksDB is upgraded to a version of gtest that supports this (gtest-1.10). I have run a full "make check" with MEM_ENV, ENCRYPTED_ENV, both, and neither under both MacOS and RedHat. A few tests were disabled/skipped for the MEM/ENCRYPTED cases. The error_handler_fs_test fails/hangs for MEM_ENV (presumably a timing problem) and I will introduce another PR/issue to track that problem. (I will also push a change to disable those tests soon). There is one more test in DBTest2 that also fails which I need to investigate or skip before this PR is merged. Theoretically, this PR should also allow the test suite to run against an Env loaded from the registry, though I do not have one to try it with currently. Finally, once this is accepted, it would be nice if there was a CircleCI job to run these tests on a checkin so this effort does not become stale. I do not know how to do that, so if someone could write that job, it would be appreciated :) Pull Request resolved: https://github.com/facebook/rocksdb/pull/7566 Reviewed By: zhichao-cao Differential Revision: D24408980 Pulled By: jay-zhuang fbshipit-source-id: 911b1554a4d0da06fd51feca0c090a4abdcb4a5f
2020-10-27 17:31:34 +00:00
options.table_factory.reset(NewBlockBasedTableFactory(table_options));
options.env = env.get();
Fix+clean up handling of mock sleeps (#7101) Summary: We have a number of tests hanging on MacOS and windows due to mishandling of code for mock sleeps. In addition, the code was in terrible shape because the same variable (addon_time_) would sometimes refer to microseconds and sometimes to seconds. One test even assumed it was nanoseconds but was written to pass anyway. This has been cleaned up so that DB tests generally use a SpecialEnv function to mock sleep, for either some number of microseconds or seconds depending on the function called. But to call one of these, the test must first call SetMockSleep (precondition enforced with assertion), which also turns sleeps in RocksDB into mock sleeps. To also removes accounting for actual clock time, call SetTimeElapseOnlySleepOnReopen, which implies SetMockSleep (on DB re-open). This latter setting only works by applying on DB re-open, otherwise havoc can ensue if Env goes back in time with DB open. More specifics: Removed some unused test classes, and updated comments on the general problem. Fixed DBSSTTest.GetTotalSstFilesSize using a sync point callback instead of mock time. For this we have the only modification to production code, inserting a sync point callback in flush_job.cc, which is not a change to production behavior. Removed unnecessary resetting of mock times to 0 in many tests. RocksDB deals in relative time. Any behaviors relying on absolute date/time are likely a bug. (The above test DBSSTTest.GetTotalSstFilesSize was the only one clearly injecting a specific absolute time for actual testing convenience.) Just in case I misunderstood some test, I put this note in each replacement: // NOTE: Presumed unnecessary and removed: resetting mock time in env Strengthened some tests like MergeTestTime, MergeCompactionTimeTest, and FilterCompactionTimeTest in db_test.cc stats_history_test and blob_db_test are each their own beast, rather deeply dependent on MockTimeEnv. Each gets its own variant of a work-around for TimedWait in a mock time environment. (Reduces redundancy and inconsistency in stats_history_test.) Intended follow-up: Remove TimedWait from the public API of InstrumentedCondVar, and only make that accessible through Env by passing in an InstrumentedCondVar and a deadline. Then the Env implementations mocking time can fix this problem without using sync points. (Test infrastructure using sync points interferes with individual tests' control over sync points.) With that change, we can simplify/consolidate the scattered work-arounds. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7101 Test Plan: make check on Linux and MacOS Reviewed By: zhichao-cao Differential Revision: D23032815 Pulled By: pdillinger fbshipit-source-id: 7f33967ada8b83011fb54e8279365c008bd6610b
2020-08-11 19:39:49 +00:00
SetTimeElapseOnlySleepOnReopen(&options);
ReopenWithColumnFamilies(GetCFNames(), options);
// Test the non-batched version of MultiGet with multiple column
// families
std::vector<std::string> key_str;
size_t i;
for (i = 0; i < 5; ++i) {
key_str.emplace_back(Key(static_cast<int>(i)));
}
std::vector<ColumnFamilyHandle*> cfs(key_str.size());
;
std::vector<Slice> keys(key_str.size());
std::vector<std::string> values(key_str.size());
for (i = 0; i < key_str.size(); ++i) {
cfs[i] = handles_[i];
keys[i] = Slice(key_str[i].data(), key_str[i].size());
}
ReadOptions ro;
ro.deadline = std::chrono::microseconds{env->NowMicros() + 10000};
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
ro.async_io = GetParam();
// Delay the first IO
fs->SetDelayTrigger(ro.deadline, ro.io_timeout, 0);
std::vector<Status> statuses = dbfull()->MultiGet(ro, cfs, keys, &values);
// The first key is successful because we check after the lookup, but
// subsequent keys fail due to deadline exceeded
CheckStatus(statuses, 1);
// Clear the cache
cache->SetCapacity(0);
cache->SetCapacity(1048576);
// Test non-batched Multiget with multiple column families and
// introducing an IO delay in one of the middle CFs
key_str.clear();
for (i = 0; i < 10; ++i) {
key_str.emplace_back(Key(static_cast<int>(i)));
}
cfs.resize(key_str.size());
keys.resize(key_str.size());
values.resize(key_str.size());
for (i = 0; i < key_str.size(); ++i) {
// 2 keys per CF
cfs[i] = handles_[i / 2];
keys[i] = Slice(key_str[i].data(), key_str[i].size());
}
ro.deadline = std::chrono::microseconds{env->NowMicros() + 10000};
fs->SetDelayTrigger(ro.deadline, ro.io_timeout, 1);
statuses = dbfull()->MultiGet(ro, cfs, keys, &values);
CheckStatus(statuses, 3);
// Test batched MultiGet with an IO delay in the first data block read.
// Both keys in the first CF should succeed as they're in the same data
// block and would form one batch, and we check for deadline between
// batches.
std::vector<PinnableSlice> pin_values(keys.size());
cache->SetCapacity(0);
cache->SetCapacity(1048576);
statuses.clear();
statuses.resize(keys.size());
ro.deadline = std::chrono::microseconds{env->NowMicros() + 10000};
fs->SetDelayTrigger(ro.deadline, ro.io_timeout, 0);
dbfull()->MultiGet(ro, keys.size(), cfs.data(), keys.data(),
pin_values.data(), statuses.data());
CheckStatus(statuses, 2);
// Similar to the previous one, but an IO delay in the third CF data block
// read
for (PinnableSlice& value : pin_values) {
value.Reset();
}
cache->SetCapacity(0);
cache->SetCapacity(1048576);
statuses.clear();
statuses.resize(keys.size());
ro.deadline = std::chrono::microseconds{env->NowMicros() + 10000};
fs->SetDelayTrigger(ro.deadline, ro.io_timeout, 2);
dbfull()->MultiGet(ro, keys.size(), cfs.data(), keys.data(),
pin_values.data(), statuses.data());
CheckStatus(statuses, 6);
// Similar to the previous one, but an IO delay in the last but one CF
for (PinnableSlice& value : pin_values) {
value.Reset();
}
cache->SetCapacity(0);
cache->SetCapacity(1048576);
statuses.clear();
statuses.resize(keys.size());
ro.deadline = std::chrono::microseconds{env->NowMicros() + 10000};
fs->SetDelayTrigger(ro.deadline, ro.io_timeout, 3);
dbfull()->MultiGet(ro, keys.size(), cfs.data(), keys.data(),
pin_values.data(), statuses.data());
CheckStatus(statuses, 8);
// Test batched MultiGet with single CF and lots of keys. Inject delay
// into the second batch of keys. As each batch is 32, the first 64 keys,
// i.e first two batches, should succeed and the rest should time out
for (PinnableSlice& value : pin_values) {
value.Reset();
}
cache->SetCapacity(0);
cache->SetCapacity(1048576);
key_str.clear();
for (i = 0; i < 100; ++i) {
key_str.emplace_back(Key(static_cast<int>(i)));
}
keys.resize(key_str.size());
pin_values.clear();
pin_values.resize(key_str.size());
for (i = 0; i < key_str.size(); ++i) {
keys[i] = Slice(key_str[i].data(), key_str[i].size());
}
statuses.clear();
statuses.resize(keys.size());
ro.deadline = std::chrono::microseconds{env->NowMicros() + 10000};
fs->SetDelayTrigger(ro.deadline, ro.io_timeout, 1);
dbfull()->MultiGet(ro, handles_[0], keys.size(), keys.data(),
pin_values.data(), statuses.data());
CheckStatus(statuses, 64);
Close();
}
Multi file concurrency in MultiGet using coroutines and async IO (#9968) Summary: This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code. A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest. TODO: 1. Figure out how to build it in CircleCI (requires some dependencies to be installed) 2. Do some stress testing with coroutines enabled No regression in synchronous MultiGet between this branch and main - ``` ./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics ``` Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)``` Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)``` More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file. 1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) - No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)``` Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)``` 2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file - No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)``` Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)``` 3. Single thread CPU bound workload with ~2 key overlap/file - No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)``` Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)``` 4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file - No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ``` Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968 Reviewed By: akankshamahajan15 Differential Revision: D36348563 Pulled By: anand1976 fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
INSTANTIATE_TEST_CASE_P(DeadlineIO, DBBasicTestMultiGetDeadline,
::testing::Bool());
First step towards handling MANIFEST write error (#6949) Summary: This PR provides preliminary support for handling IO error during MANIFEST write. File write/sync is not guaranteed to be atomic. If we encounter an IOError while writing/syncing to the MANIFEST file, we cannot be sure about the state of the MANIFEST file. The version edits may or may not have reached the file. During cleanup, if we delete the newly-generated SST files referenced by the pending version edit(s), but the version edit(s) actually are persistent in the MANIFEST, then next recovery attempt will process the version edits(s) and then fail since the SST files have already been deleted. One approach is to truncate the MANIFEST after write/sync error, so that it is safe to delete the SST files. However, file truncation may not be supported on certain file systems. Therefore, we take the following approach. If an IOError is detected during MANIFEST write/sync, we disable file deletions for the faulty database. Depending on whether the IOError is retryable (set by underlying file system), either RocksDB or application can call `DB::Resume()`, or simply shutdown and restart. During `Resume()`, RocksDB will try to switch to a new MANIFEST and write all existing in-memory version storage in the new file. If this succeeds, then RocksDB may proceed. If all recovery is completed, then file deletions will be re-enabled. Note that multiple threads can call `LogAndApply()` at the same time, though only one of them will be going through the process MANIFEST write, possibly batching the version edits of other threads. When the leading MANIFEST writer finishes, all of the MANIFEST writing threads in this batch will have the same IOError. They will all call `ErrorHandler::SetBGError()` in which file deletion will be disabled. Possible future directions: - Add an `ErrorContext` structure so that it is easier to pass more info to `ErrorHandler`. Currently, as in this example, a new `BackgroundErrorReason` has to be added. Test plan (dev server): make check Pull Request resolved: https://github.com/facebook/rocksdb/pull/6949 Reviewed By: anand1976 Differential Revision: D22026020 Pulled By: riversand963 fbshipit-source-id: f3c68a2ef45d9b505d0d625c7c5e0c88495b91c8
2020-06-25 02:05:47 +00:00
TEST_F(DBBasicTest, ManifestWriteFailure) {
Options options = GetDefaultOptions();
options.create_if_missing = true;
options.disable_auto_compactions = true;
options.env = env_;
DestroyAndReopen(options);
ASSERT_OK(Put("foo", "bar"));
ASSERT_OK(Flush());
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
SyncPoint::GetInstance()->SetCallBack(
"VersionSet::ProcessManifestWrites:AfterSyncManifest", [&](void* arg) {
ASSERT_NE(nullptr, arg);
auto* s = reinterpret_cast<Status*>(arg);
ASSERT_OK(*s);
// Manually overwrite return status
*s = Status::IOError();
});
SyncPoint::GetInstance()->EnableProcessing();
ASSERT_OK(Put("key", "value"));
ASSERT_NOK(Flush());
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
SyncPoint::GetInstance()->EnableProcessing();
Reopen(options);
}
TEST_F(DBBasicTest, DestroyDefaultCfHandle) {
Options options = GetDefaultOptions();
options.create_if_missing = true;
DestroyAndReopen(options);
CreateAndReopenWithCF({"pikachu"}, options);
for (const auto* h : handles_) {
ASSERT_NE(db_->DefaultColumnFamily(), h);
}
// We have two handles to the default column family. The two handles point to
// different ColumnFamilyHandle objects.
assert(db_->DefaultColumnFamily());
ASSERT_EQ(0U, db_->DefaultColumnFamily()->GetID());
assert(handles_[0]);
ASSERT_EQ(0U, handles_[0]->GetID());
// You can destroy handles_[...].
for (auto* h : handles_) {
ASSERT_OK(db_->DestroyColumnFamilyHandle(h));
}
handles_.clear();
// But you should not destroy db_->DefaultColumnFamily(), since it's going to
// be deleted in `DBImpl::CloseHelper()`. Before that, it may be used
// elsewhere internally too.
ColumnFamilyHandle* default_cf = db_->DefaultColumnFamily();
ASSERT_TRUE(db_->DestroyColumnFamilyHandle(default_cf).IsInvalidArgument());
}
TEST_F(DBBasicTest, FailOpenIfLoggerCreationFail) {
Options options = GetDefaultOptions();
options.create_if_missing = true;
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
SyncPoint::GetInstance()->SetCallBack(
"rocksdb::CreateLoggerFromOptions:AfterGetPath", [&](void* arg) {
auto* s = reinterpret_cast<Status*>(arg);
assert(s);
*s = Status::IOError("Injected");
});
SyncPoint::GetInstance()->EnableProcessing();
Status s = TryReopen(options);
ASSERT_EQ(nullptr, options.info_log);
ASSERT_TRUE(s.IsIOError());
SyncPoint::GetInstance()->DisableProcessing();
SyncPoint::GetInstance()->ClearAllCallBacks();
}
TEST_F(DBBasicTest, VerifyFileChecksums) {
Options options = GetDefaultOptions();
options.create_if_missing = true;
options.env = env_;
DestroyAndReopen(options);
ASSERT_OK(Put("a", "value"));
ASSERT_OK(Flush());
ASSERT_TRUE(db_->VerifyFileChecksums(ReadOptions()).IsInvalidArgument());
options.file_checksum_gen_factory = GetFileChecksumGenCrc32cFactory();
Reopen(options);
ASSERT_OK(db_->VerifyFileChecksums(ReadOptions()));
// Write an L0 with checksum computed.
ASSERT_OK(Put("b", "value"));
ASSERT_OK(Flush());
ASSERT_OK(db_->VerifyFileChecksums(ReadOptions()));
// Does the right thing but with the wrong name -- using it should lead to an
// error.
class MisnamedFileChecksumGenerator : public FileChecksumGenCrc32c {
public:
MisnamedFileChecksumGenerator(const FileChecksumGenContext& context)
: FileChecksumGenCrc32c(context) {}
const char* Name() const override { return "sha1"; }
};
class MisnamedFileChecksumGenFactory : public FileChecksumGenCrc32cFactory {
public:
std::unique_ptr<FileChecksumGenerator> CreateFileChecksumGenerator(
const FileChecksumGenContext& context) override {
return std::unique_ptr<FileChecksumGenerator>(
new MisnamedFileChecksumGenerator(context));
}
};
options.file_checksum_gen_factory.reset(new MisnamedFileChecksumGenFactory());
Reopen(options);
ASSERT_TRUE(db_->VerifyFileChecksums(ReadOptions()).IsInvalidArgument());
}
Stop tracking syncing live WAL for performance (#10330) Summary: With https://github.com/facebook/rocksdb/issues/10087, applications calling `SyncWAL()` or writing with `WriteOptions::sync=true` can suffer from performance regression. This PR reverts to original behavior of tracking the syncing of closed WALs. After we revert back to old behavior, recovery, whether kPointInTime or kAbsoluteConsistency, may fail to detect corruption in synced WALs if the corruption is in the live WAL. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10330 Test Plan: make check Before https://github.com/facebook/rocksdb/issues/10087 ```bash fillsync : 750.269 micros/op 1332 ops/sec 75.027 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync : 776.492 micros/op 1287 ops/sec 77.649 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync [AVG 2 runs] : 1310 (± 44) ops/sec; 0.1 (± 0.0) MB/sec fillsync : 805.625 micros/op 1241 ops/sec 80.563 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync [AVG 3 runs] : 1287 (± 51) ops/sec; 0.1 (± 0.0) MB/sec fillsync [AVG 3 runs] : 1287 (± 51) ops/sec; 0.1 (± 0.0) MB/sec fillsync [MEDIAN 3 runs] : 1287 ops/sec; 0.1 MB/sec ``` Before this PR and after https://github.com/facebook/rocksdb/issues/10087 ```bash fillsync : 1479.601 micros/op 675 ops/sec 147.960 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync : 1626.080 micros/op 614 ops/sec 162.608 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync [AVG 2 runs] : 645 (± 59) ops/sec; 0.1 (± 0.0) MB/sec fillsync : 1588.402 micros/op 629 ops/sec 158.840 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync [AVG 3 runs] : 640 (± 35) ops/sec; 0.1 (± 0.0) MB/sec fillsync [AVG 3 runs] : 640 (± 35) ops/sec; 0.1 (± 0.0) MB/sec fillsync [MEDIAN 3 runs] : 629 ops/sec; 0.1 MB/sec ``` After this PR ```bash fillsync : 749.621 micros/op 1334 ops/sec 74.962 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync : 865.577 micros/op 1155 ops/sec 86.558 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync [AVG 2 runs] : 1244 (± 175) ops/sec; 0.1 (± 0.0) MB/sec fillsync : 845.837 micros/op 1182 ops/sec 84.584 seconds 100000 operations; 0.1 MB/s (100 ops) fillsync [AVG 3 runs] : 1223 (± 109) ops/sec; 0.1 (± 0.0) MB/sec fillsync [AVG 3 runs] : 1223 (± 109) ops/sec; 0.1 (± 0.0) MB/sec fillsync [MEDIAN 3 runs] : 1182 ops/sec; 0.1 MB/sec ``` Reviewed By: ajkr Differential Revision: D37725212 Pulled By: riversand963 fbshipit-source-id: 8fa7d13b3c7662be5d56351c42caf3266af937ae
2022-07-13 00:16:57 +00:00
// TODO: re-enable after we provide finer-grained control for WAL tracking to
// meet the needs of different use cases, durability levels and recovery modes.
TEST_F(DBBasicTest, DISABLED_ManualWalSync) {
Options options = CurrentOptions();
options.track_and_verify_wals_in_manifest = true;
options.wal_recovery_mode = WALRecoveryMode::kAbsoluteConsistency;
DestroyAndReopen(options);
ASSERT_OK(Put("x", "y"));
// This does not create a new WAL.
ASSERT_OK(db_->SyncWAL());
EXPECT_FALSE(dbfull()->GetVersionSet()->GetWalSet().GetWals().empty());
std::unique_ptr<LogFile> wal;
Status s = db_->GetCurrentWalFile(&wal);
ASSERT_OK(s);
Close();
EXPECT_OK(env_->DeleteFile(LogFileName(dbname_, wal->LogNumber())));
ASSERT_TRUE(TryReopen(options).IsCorruption());
}
// A test class for intercepting random reads and injecting artificial
// delays. Used for testing the deadline/timeout feature
class DBBasicTestDeadline
: public DBBasicTest,
public testing::WithParamInterface<std::tuple<bool, bool>> {};
TEST_P(DBBasicTestDeadline, PointLookupDeadline) {
std::shared_ptr<DeadlineFS> fs = std::make_shared<DeadlineFS>(env_, true);
std::unique_ptr<Env> env(new CompositeEnvWrapper(env_, fs));
bool set_deadline = std::get<0>(GetParam());
bool set_timeout = std::get<1>(GetParam());
for (int option_config = kDefault; option_config < kEnd; ++option_config) {
if (ShouldSkipOptions(option_config, kSkipPlainTable | kSkipMmapReads)) {
continue;
}
option_config_ = option_config;
Options options = CurrentOptions();
if (options.use_direct_reads) {
continue;
}
options.env = env.get();
options.disable_auto_compactions = true;
Cache* block_cache = nullptr;
// Fileter block reads currently don't cause the request to get
// aborted on a read timeout, so its possible those block reads
// may get issued even if the deadline is past
SyncPoint::GetInstance()->SetCallBack(
"BlockBasedTable::Get:BeforeFilterMatch",
[&](void* /*arg*/) { fs->IgnoreDeadline(true); });
SyncPoint::GetInstance()->SetCallBack(
"BlockBasedTable::Get:AfterFilterMatch",
[&](void* /*arg*/) { fs->IgnoreDeadline(false); });
// DB open will create table readers unless we reduce the table cache
// capacity.
// SanitizeOptions will set max_open_files to minimum of 20. Table cache
// is allocated with max_open_files - 10 as capacity. So override
// max_open_files to 11 so table cache capacity will become 1. This will
// prevent file open during DB open and force the file to be opened
// during MultiGet
SyncPoint::GetInstance()->SetCallBack(
"SanitizeOptions::AfterChangeMaxOpenFiles", [&](void* arg) {
int* max_open_files = (int*)arg;
*max_open_files = 11;
});
SyncPoint::GetInstance()->EnableProcessing();
Fix+clean up handling of mock sleeps (#7101) Summary: We have a number of tests hanging on MacOS and windows due to mishandling of code for mock sleeps. In addition, the code was in terrible shape because the same variable (addon_time_) would sometimes refer to microseconds and sometimes to seconds. One test even assumed it was nanoseconds but was written to pass anyway. This has been cleaned up so that DB tests generally use a SpecialEnv function to mock sleep, for either some number of microseconds or seconds depending on the function called. But to call one of these, the test must first call SetMockSleep (precondition enforced with assertion), which also turns sleeps in RocksDB into mock sleeps. To also removes accounting for actual clock time, call SetTimeElapseOnlySleepOnReopen, which implies SetMockSleep (on DB re-open). This latter setting only works by applying on DB re-open, otherwise havoc can ensue if Env goes back in time with DB open. More specifics: Removed some unused test classes, and updated comments on the general problem. Fixed DBSSTTest.GetTotalSstFilesSize using a sync point callback instead of mock time. For this we have the only modification to production code, inserting a sync point callback in flush_job.cc, which is not a change to production behavior. Removed unnecessary resetting of mock times to 0 in many tests. RocksDB deals in relative time. Any behaviors relying on absolute date/time are likely a bug. (The above test DBSSTTest.GetTotalSstFilesSize was the only one clearly injecting a specific absolute time for actual testing convenience.) Just in case I misunderstood some test, I put this note in each replacement: // NOTE: Presumed unnecessary and removed: resetting mock time in env Strengthened some tests like MergeTestTime, MergeCompactionTimeTest, and FilterCompactionTimeTest in db_test.cc stats_history_test and blob_db_test are each their own beast, rather deeply dependent on MockTimeEnv. Each gets its own variant of a work-around for TimedWait in a mock time environment. (Reduces redundancy and inconsistency in stats_history_test.) Intended follow-up: Remove TimedWait from the public API of InstrumentedCondVar, and only make that accessible through Env by passing in an InstrumentedCondVar and a deadline. Then the Env implementations mocking time can fix this problem without using sync points. (Test infrastructure using sync points interferes with individual tests' control over sync points.) With that change, we can simplify/consolidate the scattered work-arounds. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7101 Test Plan: make check on Linux and MacOS Reviewed By: zhichao-cao Differential Revision: D23032815 Pulled By: pdillinger fbshipit-source-id: 7f33967ada8b83011fb54e8279365c008bd6610b
2020-08-11 19:39:49 +00:00
SetTimeElapseOnlySleepOnReopen(&options);
Reopen(options);
if (options.table_factory) {
block_cache = options.table_factory->GetOptions<Cache>(
TableFactory::kBlockCacheOpts());
}
Random rnd(301);
for (int i = 0; i < 400; ++i) {
std::string key = "k" + std::to_string(i);
ASSERT_OK(Put(key, rnd.RandomString(100)));
}
ASSERT_OK(Flush());
bool timedout = true;
// A timeout will be forced when the IO counter reaches this value
int io_deadline_trigger = 0;
// Keep incrementing io_deadline_trigger and call Get() until there is an
// iteration that doesn't cause a timeout. This ensures that we cover
// all file reads in the point lookup path that can potentially timeout
// and cause the Get() to fail.
while (timedout) {
ReadOptions ro;
if (set_deadline) {
ro.deadline = std::chrono::microseconds{env->NowMicros() + 10000};
}
if (set_timeout) {
ro.io_timeout = std::chrono::microseconds{5000};
}
fs->SetDelayTrigger(ro.deadline, ro.io_timeout, io_deadline_trigger);
block_cache->SetCapacity(0);
block_cache->SetCapacity(1048576);
std::string value;
Status s = dbfull()->Get(ro, "k50", &value);
if (fs->TimedOut()) {
ASSERT_EQ(s, Status::TimedOut());
} else {
timedout = false;
ASSERT_OK(s);
}
io_deadline_trigger++;
}
// Reset the delay sequence in order to avoid false alarms during Reopen
fs->SetDelayTrigger(std::chrono::microseconds::zero(),
std::chrono::microseconds::zero(), 0);
}
Close();
}
TEST_P(DBBasicTestDeadline, IteratorDeadline) {
std::shared_ptr<DeadlineFS> fs = std::make_shared<DeadlineFS>(env_, true);
std::unique_ptr<Env> env(new CompositeEnvWrapper(env_, fs));
bool set_deadline = std::get<0>(GetParam());
bool set_timeout = std::get<1>(GetParam());
for (int option_config = kDefault; option_config < kEnd; ++option_config) {
if (ShouldSkipOptions(option_config, kSkipPlainTable | kSkipMmapReads)) {
continue;
}
Options options = CurrentOptions();
if (options.use_direct_reads) {
continue;
}
options.env = env.get();
options.disable_auto_compactions = true;
Cache* block_cache = nullptr;
// DB open will create table readers unless we reduce the table cache
// capacity.
// SanitizeOptions will set max_open_files to minimum of 20. Table cache
// is allocated with max_open_files - 10 as capacity. So override
// max_open_files to 11 so table cache capacity will become 1. This will
// prevent file open during DB open and force the file to be opened
// during MultiGet
SyncPoint::GetInstance()->SetCallBack(
"SanitizeOptions::AfterChangeMaxOpenFiles", [&](void* arg) {
int* max_open_files = (int*)arg;
*max_open_files = 11;
});
SyncPoint::GetInstance()->EnableProcessing();
Fix+clean up handling of mock sleeps (#7101) Summary: We have a number of tests hanging on MacOS and windows due to mishandling of code for mock sleeps. In addition, the code was in terrible shape because the same variable (addon_time_) would sometimes refer to microseconds and sometimes to seconds. One test even assumed it was nanoseconds but was written to pass anyway. This has been cleaned up so that DB tests generally use a SpecialEnv function to mock sleep, for either some number of microseconds or seconds depending on the function called. But to call one of these, the test must first call SetMockSleep (precondition enforced with assertion), which also turns sleeps in RocksDB into mock sleeps. To also removes accounting for actual clock time, call SetTimeElapseOnlySleepOnReopen, which implies SetMockSleep (on DB re-open). This latter setting only works by applying on DB re-open, otherwise havoc can ensue if Env goes back in time with DB open. More specifics: Removed some unused test classes, and updated comments on the general problem. Fixed DBSSTTest.GetTotalSstFilesSize using a sync point callback instead of mock time. For this we have the only modification to production code, inserting a sync point callback in flush_job.cc, which is not a change to production behavior. Removed unnecessary resetting of mock times to 0 in many tests. RocksDB deals in relative time. Any behaviors relying on absolute date/time are likely a bug. (The above test DBSSTTest.GetTotalSstFilesSize was the only one clearly injecting a specific absolute time for actual testing convenience.) Just in case I misunderstood some test, I put this note in each replacement: // NOTE: Presumed unnecessary and removed: resetting mock time in env Strengthened some tests like MergeTestTime, MergeCompactionTimeTest, and FilterCompactionTimeTest in db_test.cc stats_history_test and blob_db_test are each their own beast, rather deeply dependent on MockTimeEnv. Each gets its own variant of a work-around for TimedWait in a mock time environment. (Reduces redundancy and inconsistency in stats_history_test.) Intended follow-up: Remove TimedWait from the public API of InstrumentedCondVar, and only make that accessible through Env by passing in an InstrumentedCondVar and a deadline. Then the Env implementations mocking time can fix this problem without using sync points. (Test infrastructure using sync points interferes with individual tests' control over sync points.) With that change, we can simplify/consolidate the scattered work-arounds. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7101 Test Plan: make check on Linux and MacOS Reviewed By: zhichao-cao Differential Revision: D23032815 Pulled By: pdillinger fbshipit-source-id: 7f33967ada8b83011fb54e8279365c008bd6610b
2020-08-11 19:39:49 +00:00
SetTimeElapseOnlySleepOnReopen(&options);
Reopen(options);
if (options.table_factory) {
block_cache = options.table_factory->GetOptions<Cache>(
TableFactory::kBlockCacheOpts());
}
Random rnd(301);
for (int i = 0; i < 400; ++i) {
std::string key = "k" + std::to_string(i);
ASSERT_OK(Put(key, rnd.RandomString(100)));
}
ASSERT_OK(Flush());
bool timedout = true;
// A timeout will be forced when the IO counter reaches this value
int io_deadline_trigger = 0;
// Keep incrementing io_deadline_trigger and call Get() until there is an
// iteration that doesn't cause a timeout. This ensures that we cover
// all file reads in the point lookup path that can potentially timeout
while (timedout) {
ReadOptions ro;
if (set_deadline) {
ro.deadline = std::chrono::microseconds{env->NowMicros() + 10000};
}
if (set_timeout) {
ro.io_timeout = std::chrono::microseconds{5000};
}
fs->SetDelayTrigger(ro.deadline, ro.io_timeout, io_deadline_trigger);
block_cache->SetCapacity(0);
block_cache->SetCapacity(1048576);
Iterator* iter = dbfull()->NewIterator(ro);
int count = 0;
iter->Seek("k50");
while (iter->Valid() && count++ < 100) {
iter->Next();
}
if (fs->TimedOut()) {
ASSERT_FALSE(iter->Valid());
ASSERT_EQ(iter->status(), Status::TimedOut());
} else {
timedout = false;
ASSERT_OK(iter->status());
}
delete iter;
io_deadline_trigger++;
}
// Reset the delay sequence in order to avoid false alarms during Reopen
fs->SetDelayTrigger(std::chrono::microseconds::zero(),
std::chrono::microseconds::zero(), 0);
}
Close();
}
// Param 0: If true, set read_options.deadline
// Param 1: If true, set read_options.io_timeout
INSTANTIATE_TEST_CASE_P(DBBasicTestDeadline, DBBasicTestDeadline,
::testing::Values(std::make_tuple(true, false),
std::make_tuple(false, true),
std::make_tuple(true, true)));
} // namespace ROCKSDB_NAMESPACE
int main(int argc, char** argv) {
ROCKSDB_NAMESPACE::port::InstallStackTraceHandler();
::testing::InitGoogleTest(&argc, argv);
RegisterCustomObjects(argc, argv);
return RUN_ALL_TESTS();
}