2023-02-22 20:28:18 +00:00
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// Copyright (c) Meta Platforms, Inc. and affiliates.
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//
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#include "table/compaction_merging_iterator.h"
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namespace ROCKSDB_NAMESPACE {
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class CompactionMergingIterator : public InternalIterator {
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public:
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CompactionMergingIterator(
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const InternalKeyComparator* comparator, InternalIterator** children,
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int n, bool is_arena_mode,
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std::vector<std::pair<std::unique_ptr<TruncatedRangeDelIterator>,
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std::unique_ptr<TruncatedRangeDelIterator>**>>&
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range_tombstones)
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: is_arena_mode_(is_arena_mode),
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comparator_(comparator),
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current_(nullptr),
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minHeap_(CompactionHeapItemComparator(comparator_)),
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pinned_iters_mgr_(nullptr) {
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children_.resize(n);
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for (int i = 0; i < n; i++) {
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children_[i].level = i;
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children_[i].iter.Set(children[i]);
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assert(children_[i].type == HeapItem::ITERATOR);
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}
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assert(range_tombstones.size() == static_cast<size_t>(n));
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for (auto& p : range_tombstones) {
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range_tombstone_iters_.push_back(std::move(p.first));
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}
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pinned_heap_item_.resize(n);
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for (int i = 0; i < n; ++i) {
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if (range_tombstones[i].second) {
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// for LevelIterator
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*range_tombstones[i].second = &range_tombstone_iters_[i];
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}
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pinned_heap_item_[i].level = i;
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pinned_heap_item_[i].type = HeapItem::DELETE_RANGE_START;
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}
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}
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void considerStatus(const Status& s) {
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if (!s.ok() && status_.ok()) {
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status_ = s;
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}
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}
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~CompactionMergingIterator() override {
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range_tombstone_iters_.clear();
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for (auto& child : children_) {
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child.iter.DeleteIter(is_arena_mode_);
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}
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status_.PermitUncheckedError();
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}
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bool Valid() const override { return current_ != nullptr && status_.ok(); }
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Status status() const override { return status_; }
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void SeekToFirst() override;
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void Seek(const Slice& target) override;
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void Next() override;
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Slice key() const override {
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assert(Valid());
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return current_->key();
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}
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Slice value() const override {
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assert(Valid());
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if (LIKELY(current_->type == HeapItem::ITERATOR)) {
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return current_->iter.value();
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} else {
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return dummy_tombstone_val;
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}
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}
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// Here we simply relay MayBeOutOfLowerBound/MayBeOutOfUpperBound result
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// from current child iterator. Potentially as long as one of child iterator
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// report out of bound is not possible, we know current key is within bound.
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bool MayBeOutOfLowerBound() override {
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assert(Valid());
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return current_->type == HeapItem::DELETE_RANGE_START ||
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current_->iter.MayBeOutOfLowerBound();
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}
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IterBoundCheck UpperBoundCheckResult() override {
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assert(Valid());
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return current_->type == HeapItem::DELETE_RANGE_START
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? IterBoundCheck::kUnknown
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: current_->iter.UpperBoundCheckResult();
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}
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void SetPinnedItersMgr(PinnedIteratorsManager* pinned_iters_mgr) override {
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pinned_iters_mgr_ = pinned_iters_mgr;
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for (auto& child : children_) {
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child.iter.SetPinnedItersMgr(pinned_iters_mgr);
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}
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}
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bool IsDeleteRangeSentinelKey() const override {
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assert(Valid());
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return current_->type == HeapItem::DELETE_RANGE_START;
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}
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// Compaction uses the above subset of InternalIterator interface.
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void SeekToLast() override { assert(false); }
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void SeekForPrev(const Slice&) override { assert(false); }
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void Prev() override { assert(false); }
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bool NextAndGetResult(IterateResult*) override {
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assert(false);
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return false;
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}
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bool IsKeyPinned() const override {
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assert(false);
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return false;
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}
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bool IsValuePinned() const override {
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assert(false);
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return false;
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}
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bool PrepareValue() override {
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assert(false);
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return false;
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}
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private:
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struct HeapItem {
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HeapItem() = default;
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IteratorWrapper iter;
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size_t level = 0;
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std::string tombstone_str;
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enum Type { ITERATOR, DELETE_RANGE_START };
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Type type = ITERATOR;
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explicit HeapItem(size_t _level, InternalIteratorBase<Slice>* _iter)
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: level(_level), type(Type::ITERATOR) {
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iter.Set(_iter);
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}
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void SetTombstoneForCompaction(const ParsedInternalKey&& pik) {
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tombstone_str.clear();
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AppendInternalKey(&tombstone_str, pik);
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}
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[[nodiscard]] Slice key() const {
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return type == ITERATOR ? iter.key() : tombstone_str;
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}
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};
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class CompactionHeapItemComparator {
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public:
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explicit CompactionHeapItemComparator(
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const InternalKeyComparator* comparator)
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: comparator_(comparator) {}
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bool operator()(HeapItem* a, HeapItem* b) const {
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int r = comparator_->Compare(a->key(), b->key());
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// For each file, we assume all range tombstone start keys come before
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// its file boundary sentinel key (file's meta.largest key).
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// In the case when meta.smallest = meta.largest and range tombstone start
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// key is truncated at meta.smallest, the start key will have op_type =
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// kMaxValid to make it smaller (see TruncatedRangeDelIterator
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// constructor). The following assertion validates this assumption.
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assert(a->type == b->type || r != 0);
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return r > 0;
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}
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private:
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const InternalKeyComparator* comparator_;
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};
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using CompactionMinHeap = BinaryHeap<HeapItem*, CompactionHeapItemComparator>;
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bool is_arena_mode_;
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const InternalKeyComparator* comparator_;
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// HeapItem for all child point iterators.
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std::vector<HeapItem> children_;
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// HeapItem for range tombstones. pinned_heap_item_[i] corresponds to the
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// current range tombstone from range_tombstone_iters_[i].
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std::vector<HeapItem> pinned_heap_item_;
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// range_tombstone_iters_[i] contains range tombstones in the sorted run that
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// corresponds to children_[i]. range_tombstone_iters_[i] ==
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// nullptr means the sorted run of children_[i] does not have range
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// tombstones (or the current SSTable does not have range tombstones in the
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// case of LevelIterator).
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std::vector<std::unique_ptr<TruncatedRangeDelIterator>>
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range_tombstone_iters_;
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// Used as value for range tombstone keys
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std::string dummy_tombstone_val{};
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// Skip file boundary sentinel keys.
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void FindNextVisibleKey();
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// top of minHeap_
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HeapItem* current_;
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// If any of the children have non-ok status, this is one of them.
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Status status_;
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CompactionMinHeap minHeap_;
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PinnedIteratorsManager* pinned_iters_mgr_;
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// Process a child that is not in the min heap.
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// If valid, add to the min heap. Otherwise, check status.
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void AddToMinHeapOrCheckStatus(HeapItem*);
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HeapItem* CurrentForward() const {
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return !minHeap_.empty() ? minHeap_.top() : nullptr;
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}
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void InsertRangeTombstoneAtLevel(size_t level) {
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if (range_tombstone_iters_[level]->Valid()) {
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pinned_heap_item_[level].SetTombstoneForCompaction(
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range_tombstone_iters_[level]->start_key());
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minHeap_.push(&pinned_heap_item_[level]);
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}
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}
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};
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void CompactionMergingIterator::SeekToFirst() {
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minHeap_.clear();
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status_ = Status::OK();
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for (auto& child : children_) {
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child.iter.SeekToFirst();
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AddToMinHeapOrCheckStatus(&child);
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}
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for (size_t i = 0; i < range_tombstone_iters_.size(); ++i) {
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if (range_tombstone_iters_[i]) {
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range_tombstone_iters_[i]->SeekToFirst();
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InsertRangeTombstoneAtLevel(i);
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}
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}
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FindNextVisibleKey();
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current_ = CurrentForward();
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}
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void CompactionMergingIterator::Seek(const Slice& target) {
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minHeap_.clear();
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status_ = Status::OK();
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for (auto& child : children_) {
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child.iter.Seek(target);
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AddToMinHeapOrCheckStatus(&child);
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}
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ParsedInternalKey pik;
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ParseInternalKey(target, &pik, false /* log_err_key */)
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.PermitUncheckedError();
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for (size_t i = 0; i < range_tombstone_iters_.size(); ++i) {
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if (range_tombstone_iters_[i]) {
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range_tombstone_iters_[i]->Seek(pik.user_key);
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// For compaction, output keys should all be after seek target.
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while (range_tombstone_iters_[i]->Valid() &&
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comparator_->Compare(range_tombstone_iters_[i]->start_key(), pik) <
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0) {
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range_tombstone_iters_[i]->Next();
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}
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InsertRangeTombstoneAtLevel(i);
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}
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}
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FindNextVisibleKey();
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current_ = CurrentForward();
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}
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void CompactionMergingIterator::Next() {
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assert(Valid());
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// For the heap modifications below to be correct, current_ must be the
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// current top of the heap.
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assert(current_ == CurrentForward());
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// as the current points to the current record. move the iterator forward.
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if (current_->type == HeapItem::ITERATOR) {
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current_->iter.Next();
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if (current_->iter.Valid()) {
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// current is still valid after the Next() call above. Call
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// replace_top() to restore the heap property. When the same child
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// iterator yields a sequence of keys, this is cheap.
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assert(current_->iter.status().ok());
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minHeap_.replace_top(current_);
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} else {
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// current stopped being valid, remove it from the heap.
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considerStatus(current_->iter.status());
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minHeap_.pop();
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}
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} else {
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assert(current_->type == HeapItem::DELETE_RANGE_START);
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size_t level = current_->level;
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assert(range_tombstone_iters_[level]);
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range_tombstone_iters_[level]->Next();
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if (range_tombstone_iters_[level]->Valid()) {
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pinned_heap_item_[level].SetTombstoneForCompaction(
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range_tombstone_iters_[level]->start_key());
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minHeap_.replace_top(&pinned_heap_item_[level]);
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} else {
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minHeap_.pop();
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}
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}
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FindNextVisibleKey();
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current_ = CurrentForward();
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}
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void CompactionMergingIterator::FindNextVisibleKey() {
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while (!minHeap_.empty()) {
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HeapItem* current = minHeap_.top();
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// IsDeleteRangeSentinelKey() here means file boundary sentinel keys.
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if (current->type != HeapItem::ITERATOR ||
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!current->iter.IsDeleteRangeSentinelKey()) {
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return;
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}
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// range tombstone start keys from the same SSTable should have been
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// exhausted
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assert(!range_tombstone_iters_[current->level] ||
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!range_tombstone_iters_[current->level]->Valid());
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// current->iter is a LevelIterator, and it enters a new SST file in the
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// Next() call here.
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current->iter.Next();
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if (current->iter.Valid()) {
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assert(current->iter.status().ok());
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minHeap_.replace_top(current);
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} else {
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considerStatus(current->iter.status());
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minHeap_.pop();
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}
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if (range_tombstone_iters_[current->level]) {
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InsertRangeTombstoneAtLevel(current->level);
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}
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}
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}
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void CompactionMergingIterator::AddToMinHeapOrCheckStatus(HeapItem* child) {
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if (child->iter.Valid()) {
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assert(child->iter.status().ok());
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minHeap_.push(child);
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} else {
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considerStatus(child->iter.status());
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}
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}
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InternalIterator* NewCompactionMergingIterator(
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const InternalKeyComparator* comparator, InternalIterator** children, int n,
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std::vector<std::pair<std::unique_ptr<TruncatedRangeDelIterator>,
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std::unique_ptr<TruncatedRangeDelIterator>**>>&
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range_tombstone_iters,
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2023-02-22 20:28:18 +00:00
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Arena* arena) {
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assert(n >= 0);
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if (n == 0) {
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return NewEmptyInternalIterator<Slice>(arena);
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} else {
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if (arena == nullptr) {
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return new CompactionMergingIterator(comparator, children, n,
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false /* is_arena_mode */,
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range_tombstone_iters);
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} else {
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auto mem = arena->AllocateAligned(sizeof(CompactionMergingIterator));
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return new (mem) CompactionMergingIterator(comparator, children, n,
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true /* is_arena_mode */,
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range_tombstone_iters);
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}
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}
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}
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} // namespace ROCKSDB_NAMESPACE
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