rocksdb/cache/clock_cache.cc

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "cache/clock_cache.h"
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
#include <algorithm>
#include <atomic>
#include <bitset>
#include <cassert>
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
#include <cinttypes>
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
#include <cstddef>
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
#include <cstdint>
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
#include <exception>
#include <functional>
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
#include <numeric>
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
#include <string>
#include <thread>
#include <type_traits>
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
#include "cache/cache_key.h"
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
#include "cache/secondary_cache_adapter.h"
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
#include "logging/logging.h"
#include "monitoring/perf_context_imp.h"
#include "monitoring/statistics_impl.h"
#include "port/lang.h"
#include "rocksdb/env.h"
#include "util/hash.h"
#include "util/math.h"
#include "util/random.h"
namespace ROCKSDB_NAMESPACE {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
namespace clock_cache {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
namespace {
inline uint64_t GetRefcount(uint64_t meta) {
return ((meta >> ClockHandle::kAcquireCounterShift) -
(meta >> ClockHandle::kReleaseCounterShift)) &
ClockHandle::kCounterMask;
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
inline uint64_t GetInitialCountdown(Cache::Priority priority) {
// Set initial clock data from priority
// TODO: configuration parameters for priority handling and clock cycle
// count?
switch (priority) {
case Cache::Priority::HIGH:
return ClockHandle::kHighCountdown;
case Cache::Priority::LOW:
return ClockHandle::kLowCountdown;
case Cache::Priority::BOTTOM:
return ClockHandle::kBottomCountdown;
}
// Switch should have been exhaustive.
assert(false);
// For release build, fall back on something reasonable.
return ClockHandle::kLowCountdown;
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
}
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
inline void MarkEmpty(ClockHandle& h) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
#ifndef NDEBUG
// Mark slot as empty, with assertion
uint64_t meta = h.meta.Exchange(0);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
assert(meta >> ClockHandle::kStateShift == ClockHandle::kStateConstruction);
#else
// Mark slot as empty
h.meta.Store(0);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
#endif
}
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
inline void FreeDataMarkEmpty(ClockHandle& h, MemoryAllocator* allocator) {
// NOTE: in theory there's more room for parallelism if we copy the handle
// data and delay actions like this until after marking the entry as empty,
// but performance tests only show a regression by copying the few words
// of data.
h.FreeData(allocator);
MarkEmpty(h);
}
// Called to undo the effect of referencing an entry for internal purposes,
// so it should not be marked as having been used.
inline void Unref(const ClockHandle& h, uint64_t count = 1) {
// Pretend we never took the reference
// WART: there's a tiny chance we release last ref to invisible
// entry here. If that happens, we let eviction take care of it.
uint64_t old_meta = h.meta.FetchSub(ClockHandle::kAcquireIncrement * count);
assert(GetRefcount(old_meta) != 0);
(void)old_meta;
}
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
inline bool ClockUpdate(ClockHandle& h, BaseClockTable::EvictionData* data,
bool* purgeable = nullptr) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
uint64_t meta;
if (purgeable) {
assert(*purgeable == false);
// In AutoHCC, our eviction process follows the chain structure, so we
// should ensure that we see the latest state of each entry, at least for
// assertion checking.
meta = h.meta.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
} else {
// In FixedHCC, our eviction process is a simple iteration without regard
// to probing order, displacements, etc., so it doesn't matter if we see
// somewhat stale data.
meta = h.meta.LoadRelaxed();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (((meta >> ClockHandle::kStateShift) & ClockHandle::kStateShareableBit) ==
0) {
// Only clock update Shareable entries
if (purgeable) {
*purgeable = true;
// AutoHCC only: make sure we only attempt to update non-empty slots
assert((meta >> ClockHandle::kStateShift) &
ClockHandle::kStateOccupiedBit);
}
return false;
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
uint64_t acquire_count =
(meta >> ClockHandle::kAcquireCounterShift) & ClockHandle::kCounterMask;
uint64_t release_count =
(meta >> ClockHandle::kReleaseCounterShift) & ClockHandle::kCounterMask;
if (acquire_count != release_count) {
// Only clock update entries with no outstanding refs
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
data->seen_pinned_count++;
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
return false;
}
if ((meta >> ClockHandle::kStateShift == ClockHandle::kStateVisible) &&
acquire_count > 0) {
// Decrement clock
uint64_t new_count =
std::min(acquire_count - 1, uint64_t{ClockHandle::kMaxCountdown} - 1);
// Compare-exchange in the decremented clock info, but
// not aggressively
uint64_t new_meta =
(uint64_t{ClockHandle::kStateVisible} << ClockHandle::kStateShift) |
(meta & ClockHandle::kHitBitMask) |
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
(new_count << ClockHandle::kReleaseCounterShift) |
(new_count << ClockHandle::kAcquireCounterShift);
h.meta.CasStrongRelaxed(meta, new_meta);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
return false;
}
// Otherwise, remove entry (either unreferenced invisible or
// unreferenced and expired visible).
if (h.meta.CasStrong(meta, (uint64_t{ClockHandle::kStateConstruction}
<< ClockHandle::kStateShift) |
(meta & ClockHandle::kHitBitMask))) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// Took ownership.
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
data->freed_charge += h.GetTotalCharge();
data->freed_count += 1;
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
return true;
} else {
// Compare-exchange failing probably
// indicates the entry was used, so skip it in that case.
return false;
}
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// If an entry doesn't receive clock updates but is repeatedly referenced &
// released, the acquire and release counters could overflow without some
// intervention. This is that intervention, which should be inexpensive
// because it only incurs a simple, very predictable check. (Applying a bit
// mask in addition to an increment to every Release likely would be
// relatively expensive, because it's an extra atomic update.)
//
// We do have to assume that we never have many millions of simultaneous
// references to a cache handle, because we cannot represent so many
// references with the difference in counters, masked to the number of
// counter bits. Similarly, we assume there aren't millions of threads
// holding transient references (which might be "undone" rather than
// released by the way).
//
// Consider these possible states for each counter:
// low: less than kMaxCountdown
// medium: kMaxCountdown to half way to overflow + kMaxCountdown
// high: half way to overflow + kMaxCountdown, or greater
//
// And these possible states for the combination of counters:
// acquire / release
// ------- -------
// low low - Normal / common, with caveats (see below)
// medium low - Can happen while holding some refs
// high low - Violates assumptions (too many refs)
// low medium - Violates assumptions (refs underflow, etc.)
// medium medium - Normal (very read heavy cache)
// high medium - Can happen while holding some refs
// low high - This function is supposed to prevent
// medium high - Violates assumptions (refs underflow, etc.)
// high high - Needs CorrectNearOverflow
//
// Basically, this function detects (high, high) state (inferred from
// release alone being high) and bumps it back down to (medium, medium)
// state with the same refcount and the same logical countdown counter
// (everything > kMaxCountdown is logically the same). Note that bumping
// down to (low, low) would modify the countdown counter, so is "reserved"
// in a sense.
//
// If near-overflow correction is triggered here, there's no guarantee
// that another thread hasn't freed the entry and replaced it with another.
// Therefore, it must be the case that the correction does not affect
// entries unless they are very old (many millions of acquire-release cycles).
// (Our bit manipulation is indeed idempotent and only affects entries in
// exceptional cases.) We assume a pre-empted thread will not stall that long.
// If it did, the state could be corrupted in the (unlikely) case that the top
// bit of the acquire counter is set but not the release counter, and thus
// we only clear the top bit of the acquire counter on resumption. It would
// then appear that there are too many refs and the entry would be permanently
// pinned (which is not terrible for an exceptionally rare occurrence), unless
// it is referenced enough (at least kMaxCountdown more times) for the release
// counter to reach "high" state again and bumped back to "medium." (This
// motivates only checking for release counter in high state, not both in high
// state.)
inline void CorrectNearOverflow(uint64_t old_meta,
AcqRelAtomic<uint64_t>& meta) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// We clear both top-most counter bits at the same time.
constexpr uint64_t kCounterTopBit = uint64_t{1}
<< (ClockHandle::kCounterNumBits - 1);
constexpr uint64_t kClearBits =
(kCounterTopBit << ClockHandle::kAcquireCounterShift) |
(kCounterTopBit << ClockHandle::kReleaseCounterShift);
// A simple check that allows us to initiate clearing the top bits for
// a large portion of the "high" state space on release counter.
constexpr uint64_t kCheckBits =
(kCounterTopBit | (ClockHandle::kMaxCountdown + 1))
<< ClockHandle::kReleaseCounterShift;
if (UNLIKELY(old_meta & kCheckBits)) {
meta.FetchAndRelaxed(~kClearBits);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
}
inline bool BeginSlotInsert(const ClockHandleBasicData& proto, ClockHandle& h,
uint64_t initial_countdown, bool* already_matches) {
assert(*already_matches == false);
// Optimistically transition the slot from "empty" to
// "under construction" (no effect on other states)
uint64_t old_meta = h.meta.FetchOr(uint64_t{ClockHandle::kStateOccupiedBit}
<< ClockHandle::kStateShift);
uint64_t old_state = old_meta >> ClockHandle::kStateShift;
if (old_state == ClockHandle::kStateEmpty) {
// We've started inserting into an available slot, and taken
// ownership.
return true;
} else if (old_state != ClockHandle::kStateVisible) {
// Slot not usable / touchable now
return false;
}
// Existing, visible entry, which might be a match.
// But first, we need to acquire a ref to read it. In fact, number of
// refs for initial countdown, so that we boost the clock state if
// this is a match.
old_meta =
h.meta.FetchAdd(ClockHandle::kAcquireIncrement * initial_countdown);
// Like Lookup
if ((old_meta >> ClockHandle::kStateShift) == ClockHandle::kStateVisible) {
// Acquired a read reference
if (h.hashed_key == proto.hashed_key) {
// Match. Release in a way that boosts the clock state
old_meta =
h.meta.FetchAdd(ClockHandle::kReleaseIncrement * initial_countdown);
// Correct for possible (but rare) overflow
CorrectNearOverflow(old_meta, h.meta);
// Insert detached instead (only if return handle needed)
*already_matches = true;
return false;
} else {
// Mismatch.
Unref(h, initial_countdown);
}
} else if (UNLIKELY((old_meta >> ClockHandle::kStateShift) ==
ClockHandle::kStateInvisible)) {
// Pretend we never took the reference
Unref(h, initial_countdown);
} else {
// For other states, incrementing the acquire counter has no effect
// so we don't need to undo it.
// Slot not usable / touchable now.
}
return false;
}
inline void FinishSlotInsert(const ClockHandleBasicData& proto, ClockHandle& h,
uint64_t initial_countdown, bool keep_ref) {
// Save data fields
ClockHandleBasicData* h_alias = &h;
*h_alias = proto;
// Transition from "under construction" state to "visible" state
uint64_t new_meta = uint64_t{ClockHandle::kStateVisible}
<< ClockHandle::kStateShift;
// Maybe with an outstanding reference
new_meta |= initial_countdown << ClockHandle::kAcquireCounterShift;
new_meta |= (initial_countdown - keep_ref)
<< ClockHandle::kReleaseCounterShift;
#ifndef NDEBUG
// Save the state transition, with assertion
uint64_t old_meta = h.meta.Exchange(new_meta);
assert(old_meta >> ClockHandle::kStateShift ==
ClockHandle::kStateConstruction);
#else
// Save the state transition
h.meta.Store(new_meta);
#endif
}
bool TryInsert(const ClockHandleBasicData& proto, ClockHandle& h,
uint64_t initial_countdown, bool keep_ref,
bool* already_matches) {
bool b = BeginSlotInsert(proto, h, initial_countdown, already_matches);
if (b) {
FinishSlotInsert(proto, h, initial_countdown, keep_ref);
}
return b;
}
// Func must be const HandleImpl& -> void callable
template <class HandleImpl, class Func>
void ConstApplyToEntriesRange(const Func& func, const HandleImpl* begin,
const HandleImpl* end,
bool apply_if_will_be_deleted) {
uint64_t check_state_mask = ClockHandle::kStateShareableBit;
if (!apply_if_will_be_deleted) {
check_state_mask |= ClockHandle::kStateVisibleBit;
}
for (const HandleImpl* h = begin; h < end; ++h) {
// Note: to avoid using compare_exchange, we have to be extra careful.
uint64_t old_meta = h->meta.LoadRelaxed();
// Check if it's an entry visible to lookups
if ((old_meta >> ClockHandle::kStateShift) & check_state_mask) {
// Increment acquire counter. Note: it's possible that the entry has
// completely changed since we loaded old_meta, but incrementing acquire
// count is always safe. (Similar to optimistic Lookup here.)
old_meta = h->meta.FetchAdd(ClockHandle::kAcquireIncrement);
// Check whether we actually acquired a reference.
if ((old_meta >> ClockHandle::kStateShift) &
ClockHandle::kStateShareableBit) {
// Apply func if appropriate
if ((old_meta >> ClockHandle::kStateShift) & check_state_mask) {
func(*h);
}
// Pretend we never took the reference
Unref(*h);
// No net change, so don't need to check for overflow
} else {
// For other states, incrementing the acquire counter has no effect
// so we don't need to undo it. Furthermore, we cannot safely undo
// it because we did not acquire a read reference to lock the
// entry in a Shareable state.
}
}
}
}
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
constexpr uint32_t kStrictCapacityLimitBit = 1u << 31;
uint32_t SanitizeEncodeEecAndScl(int eviction_effort_cap,
bool strict_capacit_limit) {
eviction_effort_cap = std::max(int{1}, eviction_effort_cap);
eviction_effort_cap =
std::min(static_cast<int>(~kStrictCapacityLimitBit), eviction_effort_cap);
uint32_t eec_and_scl = static_cast<uint32_t>(eviction_effort_cap);
eec_and_scl |= strict_capacit_limit ? kStrictCapacityLimitBit : 0;
return eec_and_scl;
}
} // namespace
void ClockHandleBasicData::FreeData(MemoryAllocator* allocator) const {
if (helper->del_cb) {
helper->del_cb(value, allocator);
}
}
template <class HandleImpl>
HandleImpl* BaseClockTable::StandaloneInsert(
const ClockHandleBasicData& proto) {
// Heap allocated separate from table
HandleImpl* h = new HandleImpl();
ClockHandleBasicData* h_alias = h;
*h_alias = proto;
h->SetStandalone();
// Single reference (standalone entries only created if returning a refed
// Handle back to user)
uint64_t meta = uint64_t{ClockHandle::kStateInvisible}
<< ClockHandle::kStateShift;
meta |= uint64_t{1} << ClockHandle::kAcquireCounterShift;
h->meta.Store(meta);
// Keep track of how much of usage is standalone
standalone_usage_.FetchAddRelaxed(proto.GetTotalCharge());
return h;
}
template <class Table>
typename Table::HandleImpl* BaseClockTable::CreateStandalone(
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
ClockHandleBasicData& proto, size_t capacity, uint32_t eec_and_scl,
bool allow_uncharged) {
Table& derived = static_cast<Table&>(*this);
typename Table::InsertState state;
derived.StartInsert(state);
const size_t total_charge = proto.GetTotalCharge();
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
// NOTE: we can use eec_and_scl as eviction_effort_cap below because
// strict_capacity_limit=true is supposed to disable the limit on eviction
// effort, and a large value effectively does that.
if (eec_and_scl & kStrictCapacityLimitBit) {
Status s = ChargeUsageMaybeEvictStrict<Table>(
total_charge, capacity,
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
/*need_evict_for_occupancy=*/false, eec_and_scl, state);
if (!s.ok()) {
if (allow_uncharged) {
proto.total_charge = 0;
} else {
return nullptr;
}
}
} else {
// Case strict_capacity_limit == false
bool success = ChargeUsageMaybeEvictNonStrict<Table>(
total_charge, capacity,
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
/*need_evict_for_occupancy=*/false, eec_and_scl, state);
if (!success) {
// Force the issue
usage_.FetchAddRelaxed(total_charge);
}
}
return StandaloneInsert<typename Table::HandleImpl>(proto);
}
template <class Table>
Status BaseClockTable::ChargeUsageMaybeEvictStrict(
size_t total_charge, size_t capacity, bool need_evict_for_occupancy,
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
uint32_t eviction_effort_cap, typename Table::InsertState& state) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
if (total_charge > capacity) {
return Status::MemoryLimit(
"Cache entry too large for a single cache shard: " +
std::to_string(total_charge) + " > " + std::to_string(capacity));
}
// Grab any available capacity, and free up any more required.
size_t old_usage = usage_.LoadRelaxed();
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
size_t new_usage;
do {
new_usage = std::min(capacity, old_usage + total_charge);
if (new_usage == old_usage) {
// No change needed
break;
}
} while (!usage_.CasWeakRelaxed(old_usage, new_usage));
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// How much do we need to evict then?
size_t need_evict_charge = old_usage + total_charge - new_usage;
size_t request_evict_charge = need_evict_charge;
if (UNLIKELY(need_evict_for_occupancy) && request_evict_charge == 0) {
// Require at least 1 eviction.
request_evict_charge = 1;
}
if (request_evict_charge > 0) {
EvictionData data;
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
static_cast<Table*>(this)->Evict(request_evict_charge, state, &data,
eviction_effort_cap);
occupancy_.FetchSub(data.freed_count);
if (LIKELY(data.freed_charge > need_evict_charge)) {
assert(data.freed_count > 0);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// Evicted more than enough
usage_.FetchSubRelaxed(data.freed_charge - need_evict_charge);
} else if (data.freed_charge < need_evict_charge ||
(UNLIKELY(need_evict_for_occupancy) && data.freed_count == 0)) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// Roll back to old usage minus evicted
usage_.FetchSubRelaxed(data.freed_charge + (new_usage - old_usage));
if (data.freed_charge < need_evict_charge) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
return Status::MemoryLimit(
"Insert failed because unable to evict entries to stay within "
"capacity limit.");
} else {
return Status::MemoryLimit(
"Insert failed because unable to evict entries to stay within "
"table occupancy limit.");
}
}
// If we needed to evict something and we are proceeding, we must have
// evicted something.
assert(data.freed_count > 0);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
}
return Status::OK();
}
template <class Table>
inline bool BaseClockTable::ChargeUsageMaybeEvictNonStrict(
size_t total_charge, size_t capacity, bool need_evict_for_occupancy,
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
uint32_t eviction_effort_cap, typename Table::InsertState& state) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// For simplicity, we consider that either the cache can accept the insert
// with no evictions, or we must evict enough to make (at least) enough
// space. It could lead to unnecessary failures or excessive evictions in
// some extreme cases, but allows a fast, simple protocol. If we allow a
// race to get us over capacity, then we might never get back to capacity
// limit if the sizes of entries allow each insertion to evict the minimum
// charge. Thus, we should evict some extra if it's not a signifcant
// portion of the shard capacity. This can have the side benefit of
// involving fewer threads in eviction.
size_t old_usage = usage_.LoadRelaxed();
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
size_t need_evict_charge;
// NOTE: if total_charge > old_usage, there isn't yet enough to evict
// `total_charge` amount. Even if we only try to evict `old_usage` amount,
// there's likely something referenced and we would eat CPU looking for
// enough to evict.
if (old_usage + total_charge <= capacity || total_charge > old_usage) {
// Good enough for me (might run over with a race)
need_evict_charge = 0;
} else {
// Try to evict enough space, and maybe some extra
need_evict_charge = total_charge;
if (old_usage > capacity) {
// Not too much to avoid thundering herd while avoiding strict
// synchronization, such as the compare_exchange used with strict
// capacity limit.
need_evict_charge += std::min(capacity / 1024, total_charge) + 1;
}
}
if (UNLIKELY(need_evict_for_occupancy) && need_evict_charge == 0) {
// Special case: require at least 1 eviction if we only have to
// deal with occupancy
need_evict_charge = 1;
}
EvictionData data;
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
if (need_evict_charge > 0) {
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
static_cast<Table*>(this)->Evict(need_evict_charge, state, &data,
eviction_effort_cap);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// Deal with potential occupancy deficit
if (UNLIKELY(need_evict_for_occupancy) && data.freed_count == 0) {
assert(data.freed_charge == 0);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// Can't meet occupancy requirement
return false;
} else {
// Update occupancy for evictions
occupancy_.FetchSub(data.freed_count);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
}
}
// Track new usage even if we weren't able to evict enough
usage_.FetchAddRelaxed(total_charge - data.freed_charge);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// No underflow
assert(usage_.LoadRelaxed() < SIZE_MAX / 2);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// Success
return true;
}
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
void BaseClockTable::TrackAndReleaseEvictedEntry(ClockHandle* h) {
bool took_value_ownership = false;
if (eviction_callback_) {
// For key reconstructed from hash
UniqueId64x2 unhashed;
took_value_ownership =
eviction_callback_(ClockCacheShard<FixedHyperClockTable>::ReverseHash(
h->GetHash(), &unhashed, hash_seed_),
reinterpret_cast<Cache::Handle*>(h),
h->meta.LoadRelaxed() & ClockHandle::kHitBitMask);
}
if (!took_value_ownership) {
h->FreeData(allocator_);
}
MarkEmpty(*h);
}
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
bool IsEvictionEffortExceeded(const BaseClockTable::EvictionData& data,
uint32_t eviction_effort_cap) {
// Basically checks whether the ratio of useful effort to wasted effort is
// too low, with a start-up allowance for wasted effort before any useful
// effort.
return (data.freed_count + 1U) * uint64_t{eviction_effort_cap} <=
data.seen_pinned_count;
}
template <class Table>
Status BaseClockTable::Insert(const ClockHandleBasicData& proto,
typename Table::HandleImpl** handle,
Cache::Priority priority, size_t capacity,
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
uint32_t eec_and_scl) {
using HandleImpl = typename Table::HandleImpl;
Table& derived = static_cast<Table&>(*this);
typename Table::InsertState state;
derived.StartInsert(state);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Do we have the available occupancy? Optimistically assume we do
// and deal with it if we don't.
size_t old_occupancy = occupancy_.FetchAdd(1);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Whether we over-committed and need an eviction to make up for it
bool need_evict_for_occupancy =
!derived.GrowIfNeeded(old_occupancy + 1, state);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Usage/capacity handling is somewhat different depending on
// strict_capacity_limit, but mostly pessimistic.
bool use_standalone_insert = false;
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
const size_t total_charge = proto.GetTotalCharge();
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
// NOTE: we can use eec_and_scl as eviction_effort_cap below because
// strict_capacity_limit=true is supposed to disable the limit on eviction
// effort, and a large value effectively does that.
if (eec_and_scl & kStrictCapacityLimitBit) {
Status s = ChargeUsageMaybeEvictStrict<Table>(
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
total_charge, capacity, need_evict_for_occupancy, eec_and_scl, state);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
if (!s.ok()) {
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
// Revert occupancy
occupancy_.FetchSubRelaxed(1);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
return s;
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
} else {
// Case strict_capacity_limit == false
bool success = ChargeUsageMaybeEvictNonStrict<Table>(
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
total_charge, capacity, need_evict_for_occupancy, eec_and_scl, state);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
if (!success) {
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
// Revert occupancy
occupancy_.FetchSubRelaxed(1);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
if (handle == nullptr) {
// Don't insert the entry but still return ok, as if the entry
// inserted into cache and evicted immediately.
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
proto.FreeData(allocator_);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
return Status::OK();
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
} else {
// Need to track usage of fallback standalone insert
usage_.FetchAddRelaxed(total_charge);
use_standalone_insert = true;
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
}
}
if (!use_standalone_insert) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Attempt a table insert, but abort if we find an existing entry for the
// key. If we were to overwrite old entries, we would either
// * Have to gain ownership over an existing entry to overwrite it, which
// would only work if there are no outstanding (read) references and would
// create a small gap in availability of the entry (old or new) to lookups.
// * Have to insert into a suboptimal location (more probes) so that the
// old entry can be kept around as well.
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
uint64_t initial_countdown = GetInitialCountdown(priority);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
assert(initial_countdown > 0);
HandleImpl* e =
derived.DoInsert(proto, initial_countdown, handle != nullptr, state);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (e) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Successfully inserted
if (handle) {
*handle = e;
}
return Status::OK();
}
// Not inserted
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
// Revert occupancy
occupancy_.FetchSubRelaxed(1);
// Maybe fall back on standalone insert
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (handle == nullptr) {
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
// Revert usage
usage_.FetchSubRelaxed(total_charge);
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
// No underflow
assert(usage_.LoadRelaxed() < SIZE_MAX / 2);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// As if unrefed entry immdiately evicted
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
proto.FreeData(allocator_);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
return Status::OK();
}
use_standalone_insert = true;
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
// Run standalone insert
assert(use_standalone_insert);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
*handle = StandaloneInsert<HandleImpl>(proto);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// The OkOverwritten status is used to count "redundant" insertions into
// block cache. This implementation doesn't strictly check for redundant
// insertions, but we instead are probably interested in how many insertions
// didn't go into the table (instead "standalone"), which could be redundant
// Insert or some other reason (use_standalone_insert reasons above).
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
return Status::OkOverwritten();
}
void BaseClockTable::Ref(ClockHandle& h) {
// Increment acquire counter
uint64_t old_meta = h.meta.FetchAdd(ClockHandle::kAcquireIncrement);
assert((old_meta >> ClockHandle::kStateShift) &
ClockHandle::kStateShareableBit);
// Must have already had a reference
assert(GetRefcount(old_meta) > 0);
(void)old_meta;
}
#ifndef NDEBUG
void BaseClockTable::TEST_RefN(ClockHandle& h, size_t n) {
// Increment acquire counter
uint64_t old_meta = h.meta.FetchAdd(n * ClockHandle::kAcquireIncrement);
assert((old_meta >> ClockHandle::kStateShift) &
ClockHandle::kStateShareableBit);
(void)old_meta;
}
void BaseClockTable::TEST_ReleaseNMinus1(ClockHandle* h, size_t n) {
assert(n > 0);
// Like n-1 Releases, but assumes one more will happen in the caller to take
// care of anything like erasing an unreferenced, invisible entry.
uint64_t old_meta =
h->meta.FetchAdd((n - 1) * ClockHandle::kReleaseIncrement);
assert((old_meta >> ClockHandle::kStateShift) &
ClockHandle::kStateShareableBit);
(void)old_meta;
}
#endif
FixedHyperClockTable::FixedHyperClockTable(
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
size_t capacity, CacheMetadataChargePolicy metadata_charge_policy,
MemoryAllocator* allocator,
const Cache::EvictionCallback* eviction_callback, const uint32_t* hash_seed,
const Opts& opts)
: BaseClockTable(metadata_charge_policy, allocator, eviction_callback,
hash_seed),
length_bits_(CalcHashBits(capacity, opts.estimated_value_size,
metadata_charge_policy)),
length_bits_mask_((size_t{1} << length_bits_) - 1),
occupancy_limit_(static_cast<size_t>((uint64_t{1} << length_bits_) *
kStrictLoadFactor)),
array_(new HandleImpl[size_t{1} << length_bits_]) {
if (metadata_charge_policy ==
CacheMetadataChargePolicy::kFullChargeCacheMetadata) {
usage_.FetchAddRelaxed(size_t{GetTableSize()} * sizeof(HandleImpl));
}
static_assert(sizeof(HandleImpl) == 64U,
"Expecting size / alignment with common cache line size");
}
FixedHyperClockTable::~FixedHyperClockTable() {
// Assumes there are no references or active operations on any slot/element
// in the table.
for (size_t i = 0; i < GetTableSize(); i++) {
HandleImpl& h = array_[i];
switch (h.meta.LoadRelaxed() >> ClockHandle::kStateShift) {
case ClockHandle::kStateEmpty:
// noop
break;
case ClockHandle::kStateInvisible: // rare but possible
case ClockHandle::kStateVisible:
assert(GetRefcount(h.meta.LoadRelaxed()) == 0);
h.FreeData(allocator_);
#ifndef NDEBUG
Rollback(h.hashed_key, &h);
ReclaimEntryUsage(h.GetTotalCharge());
#endif
break;
// otherwise
default:
assert(false);
break;
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
}
}
#ifndef NDEBUG
for (size_t i = 0; i < GetTableSize(); i++) {
assert(array_[i].displacements.LoadRelaxed() == 0);
}
#endif
assert(usage_.LoadRelaxed() == 0 ||
usage_.LoadRelaxed() == size_t{GetTableSize()} * sizeof(HandleImpl));
assert(occupancy_.LoadRelaxed() == 0);
}
void FixedHyperClockTable::StartInsert(InsertState&) {}
bool FixedHyperClockTable::GrowIfNeeded(size_t new_occupancy, InsertState&) {
return new_occupancy <= occupancy_limit_;
}
FixedHyperClockTable::HandleImpl* FixedHyperClockTable::DoInsert(
const ClockHandleBasicData& proto, uint64_t initial_countdown,
bool keep_ref, InsertState&) {
bool already_matches = false;
HandleImpl* e = FindSlot(
proto.hashed_key,
[&](HandleImpl* h) {
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
return TryInsert(proto, *h, initial_countdown, keep_ref,
&already_matches);
},
[&](HandleImpl* h) {
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
if (already_matches) {
// Stop searching & roll back displacements
Rollback(proto.hashed_key, h);
return true;
} else {
// Keep going
return false;
}
},
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
[&](HandleImpl* h, bool is_last) {
if (is_last) {
// Search is ending. Roll back displacements
Rollback(proto.hashed_key, h);
} else {
h->displacements.FetchAddRelaxed(1);
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
}
});
if (already_matches) {
// Insertion skipped
return nullptr;
}
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
if (e != nullptr) {
// Successfully inserted
return e;
}
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
// Else, no available slot found. Occupancy check should generally prevent
// this, except it's theoretically possible for other threads to evict and
// replace entries in the right order to hit every slot when it is populated.
// Assuming random hashing, the chance of that should be no higher than
// pow(kStrictLoadFactor, n) for n slots. That should be infeasible for
// roughly n >= 256, so if this assertion fails, that suggests something is
// going wrong.
assert(GetTableSize() < 256);
return nullptr;
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
}
FixedHyperClockTable::HandleImpl* FixedHyperClockTable::Lookup(
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
const UniqueId64x2& hashed_key) {
HandleImpl* e = FindSlot(
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
hashed_key,
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
[&](HandleImpl* h) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Mostly branch-free version (similar performance)
/*
uint64_t old_meta = h->meta.FetchAdd(ClockHandle::kAcquireIncrement,
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
std::memory_order_acquire);
bool Shareable = (old_meta >> (ClockHandle::kStateShift + 1)) & 1U;
bool visible = (old_meta >> ClockHandle::kStateShift) & 1U;
bool match = (h->key == key) & visible;
h->meta.FetchSub(static_cast<uint64_t>(Shareable & !match) <<
ClockHandle::kAcquireCounterShift); return
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
match;
*/
// Optimistic lookup should pay off when the table is relatively
// sparse.
constexpr bool kOptimisticLookup = true;
uint64_t old_meta;
if (!kOptimisticLookup) {
old_meta = h->meta.Load();
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if ((old_meta >> ClockHandle::kStateShift) !=
ClockHandle::kStateVisible) {
return false;
}
}
// (Optimistically) increment acquire counter
old_meta = h->meta.FetchAdd(ClockHandle::kAcquireIncrement);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Check if it's an entry visible to lookups
if ((old_meta >> ClockHandle::kStateShift) ==
ClockHandle::kStateVisible) {
// Acquired a read reference
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
if (h->hashed_key == hashed_key) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Match
// Update the hit bit
if (eviction_callback_) {
h->meta.FetchOrRelaxed(uint64_t{1} << ClockHandle::kHitBitShift);
}
return true;
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
} else {
// Mismatch. Pretend we never took the reference
Unref(*h);
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
} else if (UNLIKELY((old_meta >> ClockHandle::kStateShift) ==
ClockHandle::kStateInvisible)) {
// Pretend we never took the reference
Unref(*h);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
} else {
// For other states, incrementing the acquire counter has no effect
// so we don't need to undo it. Furthermore, we cannot safely undo
// it because we did not acquire a read reference to lock the
// entry in a Shareable state.
}
return false;
},
[&](HandleImpl* h) { return h->displacements.LoadRelaxed() == 0; },
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
[&](HandleImpl* /*h*/, bool /*is_last*/) {});
return e;
}
bool FixedHyperClockTable::Release(HandleImpl* h, bool useful,
bool erase_if_last_ref) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// In contrast with LRUCache's Release, this function won't delete the handle
// when the cache is above capacity and the reference is the last one. Space
// is only freed up by EvictFromClock (called by Insert when space is needed)
// and Erase. We do this to avoid an extra atomic read of the variable usage_.
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
uint64_t old_meta;
if (useful) {
// Increment release counter to indicate was used
old_meta = h->meta.FetchAdd(ClockHandle::kReleaseIncrement);
} else {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Decrement acquire counter to pretend it never happened
old_meta = h->meta.FetchSub(ClockHandle::kAcquireIncrement);
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
assert((old_meta >> ClockHandle::kStateShift) &
ClockHandle::kStateShareableBit);
// No underflow
assert(((old_meta >> ClockHandle::kAcquireCounterShift) &
ClockHandle::kCounterMask) !=
((old_meta >> ClockHandle::kReleaseCounterShift) &
ClockHandle::kCounterMask));
if (erase_if_last_ref || UNLIKELY(old_meta >> ClockHandle::kStateShift ==
ClockHandle::kStateInvisible)) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// FIXME: There's a chance here that another thread could replace this
// entry and we end up erasing the wrong one.
// Update for last FetchAdd op
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (useful) {
old_meta += ClockHandle::kReleaseIncrement;
} else {
old_meta -= ClockHandle::kAcquireIncrement;
}
// Take ownership if no refs
do {
if (GetRefcount(old_meta) != 0) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Not last ref at some point in time during this Release call
// Correct for possible (but rare) overflow
CorrectNearOverflow(old_meta, h->meta);
return false;
}
if ((old_meta & (uint64_t{ClockHandle::kStateShareableBit}
<< ClockHandle::kStateShift)) == 0) {
// Someone else took ownership
return false;
}
// Note that there's a small chance that we release, another thread
// replaces this entry with another, reaches zero refs, and then we end
// up erasing that other entry. That's an acceptable risk / imprecision.
} while (
!h->meta.CasWeak(old_meta, uint64_t{ClockHandle::kStateConstruction}
<< ClockHandle::kStateShift));
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Took ownership
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
size_t total_charge = h->GetTotalCharge();
if (UNLIKELY(h->IsStandalone())) {
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
h->FreeData(allocator_);
// Delete standalone handle
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
delete h;
standalone_usage_.FetchSubRelaxed(total_charge);
usage_.FetchSubRelaxed(total_charge);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
} else {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
Rollback(h->hashed_key, h);
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
FreeDataMarkEmpty(*h, allocator_);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
ReclaimEntryUsage(total_charge);
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
return true;
} else {
// Correct for possible (but rare) overflow
CorrectNearOverflow(old_meta, h->meta);
return false;
}
}
#ifndef NDEBUG
void FixedHyperClockTable::TEST_ReleaseN(HandleImpl* h, size_t n) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (n > 0) {
// Do n-1 simple releases first
TEST_ReleaseNMinus1(h, n);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Then the last release might be more involved
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
Release(h, /*useful*/ true, /*erase_if_last_ref*/ false);
}
}
#endif
void FixedHyperClockTable::Erase(const UniqueId64x2& hashed_key) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
(void)FindSlot(
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
hashed_key,
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
[&](HandleImpl* h) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Could be multiple entries in rare cases. Erase them all.
// Optimistically increment acquire counter
uint64_t old_meta = h->meta.FetchAdd(ClockHandle::kAcquireIncrement);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Check if it's an entry visible to lookups
if ((old_meta >> ClockHandle::kStateShift) ==
ClockHandle::kStateVisible) {
// Acquired a read reference
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
if (h->hashed_key == hashed_key) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Match. Set invisible.
old_meta =
h->meta.FetchAnd(~(uint64_t{ClockHandle::kStateVisibleBit}
<< ClockHandle::kStateShift));
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Apply update to local copy
old_meta &= ~(uint64_t{ClockHandle::kStateVisibleBit}
<< ClockHandle::kStateShift);
for (;;) {
uint64_t refcount = GetRefcount(old_meta);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
assert(refcount > 0);
if (refcount > 1) {
// Not last ref at some point in time during this Erase call
// Pretend we never took the reference
Unref(*h);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
break;
} else if (h->meta.CasWeak(
old_meta, uint64_t{ClockHandle::kStateConstruction}
<< ClockHandle::kStateShift)) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Took ownership
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
assert(hashed_key == h->hashed_key);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
size_t total_charge = h->GetTotalCharge();
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
FreeDataMarkEmpty(*h, allocator_);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
ReclaimEntryUsage(total_charge);
// We already have a copy of hashed_key in this case, so OK to
// delay Rollback until after releasing the entry
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
Rollback(hashed_key, h);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
break;
}
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
} else {
// Mismatch. Pretend we never took the reference
Unref(*h);
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
} else if (UNLIKELY((old_meta >> ClockHandle::kStateShift) ==
ClockHandle::kStateInvisible)) {
// Pretend we never took the reference
Unref(*h);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
} else {
// For other states, incrementing the acquire counter has no effect
// so we don't need to undo it.
}
return false;
},
[&](HandleImpl* h) { return h->displacements.LoadRelaxed() == 0; },
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
[&](HandleImpl* /*h*/, bool /*is_last*/) {});
}
void FixedHyperClockTable::EraseUnRefEntries() {
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
for (size_t i = 0; i <= this->length_bits_mask_; i++) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
HandleImpl& h = array_[i];
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
uint64_t old_meta = h.meta.LoadRelaxed();
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (old_meta & (uint64_t{ClockHandle::kStateShareableBit}
<< ClockHandle::kStateShift) &&
GetRefcount(old_meta) == 0 &&
h.meta.CasStrong(old_meta, uint64_t{ClockHandle::kStateConstruction}
<< ClockHandle::kStateShift)) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Took ownership
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
size_t total_charge = h.GetTotalCharge();
Rollback(h.hashed_key, &h);
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
FreeDataMarkEmpty(h, allocator_);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
ReclaimEntryUsage(total_charge);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
}
}
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
template <typename MatchFn, typename AbortFn, typename UpdateFn>
inline FixedHyperClockTable::HandleImpl* FixedHyperClockTable::FindSlot(
const UniqueId64x2& hashed_key, const MatchFn& match_fn,
const AbortFn& abort_fn, const UpdateFn& update_fn) {
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
// NOTE: upper 32 bits of hashed_key[0] is used for sharding
//
// We use double-hashing probing. Every probe in the sequence is a
// pseudorandom integer, computed as a linear function of two random hashes,
// which we call base and increment. Specifically, the i-th probe is base + i
// * increment modulo the table size.
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t base = static_cast<size_t>(hashed_key[1]);
// We use an odd increment, which is relatively prime with the power-of-two
// table size. This implies that we cycle back to the first probe only
// after probing every slot exactly once.
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// TODO: we could also reconsider linear probing, though locality benefits
// are limited because each slot is a full cache line
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t increment = static_cast<size_t>(hashed_key[0]) | 1U;
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
size_t first = ModTableSize(base);
size_t current = first;
bool is_last;
do {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
HandleImpl* h = &array_[current];
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (match_fn(h)) {
return h;
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (abort_fn(h)) {
return nullptr;
}
current = ModTableSize(current + increment);
Some small improvements to HyperClockCache (#11601) Summary: Stacked on https://github.com/facebook/rocksdb/issues/11572 * Minimize use of std::function and lambdas to minimize chances of compiler heap-allocating closures (unnecessary stress on allocator). It appears that converting FindSlot to a template enables inlining the lambda parameters, avoiding heap allocations. * Clean up some logic with FindSlot (FIXMEs from https://github.com/facebook/rocksdb/issues/11572) * Fix handling of rare case of probing all slots, with new unit test. (Previously Insert would not roll back displacements in that case, which would kill performance if it were to happen.) * Add an -early_exit option to cache_bench for gathering memory stats before deallocation. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11601 Test Plan: unit test added for probing all slots ## Seeing heap allocations Run `MALLOC_CONF="stats_print:true" ./cache_bench -cache_type=hyper_clock_cache` before https://github.com/facebook/rocksdb/issues/11572 vs. after this change. Before, we see this in the interesting bin statistics: ``` size nrequests ---- --------- 32 578460 64 24340 8192 578460 ``` And after: ``` size nrequests ---- --------- 32 (insignificant) 64 24370 8192 579130 ``` ## Performance test Build with `make USE_CLANG=1 PORTABLE=0 DEBUG_LEVEL=0 -j32 cache_bench` Run `./cache_bench -cache_type=hyper_clock_cache -ops_per_thread=5000000` in before and after configurations, simultaneously: ``` Before: Complete in 33.244 s; Rough parallel ops/sec = 2406442 After: Complete in 32.773 s; Rough parallel ops/sec = 2441019 ``` Reviewed By: jowlyzhang Differential Revision: D47375092 Pulled By: pdillinger fbshipit-source-id: 46f0f57257ddb374290a0a38c651764ea60ba410
2023-07-14 23:19:22 +00:00
is_last = current == first;
update_fn(h, is_last);
} while (!is_last);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// We looped back.
return nullptr;
}
inline void FixedHyperClockTable::Rollback(const UniqueId64x2& hashed_key,
const HandleImpl* h) {
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t current = ModTableSize(hashed_key[1]);
size_t increment = static_cast<size_t>(hashed_key[0]) | 1U;
while (&array_[current] != h) {
array_[current].displacements.FetchSubRelaxed(1);
current = ModTableSize(current + increment);
}
}
inline void FixedHyperClockTable::ReclaimEntryUsage(size_t total_charge) {
auto old_occupancy = occupancy_.FetchSub(1U);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
(void)old_occupancy;
// No underflow
assert(old_occupancy > 0);
auto old_usage = usage_.FetchSubRelaxed(total_charge);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
(void)old_usage;
// No underflow
assert(old_usage >= total_charge);
}
inline void FixedHyperClockTable::Evict(size_t requested_charge, InsertState&,
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
EvictionData* data,
uint32_t eviction_effort_cap) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// precondition
assert(requested_charge > 0);
// TODO: make a tuning parameter?
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
constexpr size_t step_size = 4;
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// First (concurrent) increment clock pointer
uint64_t old_clock_pointer = clock_pointer_.FetchAddRelaxed(step_size);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Cap the eviction effort at this thread (along with those operating in
// parallel) circling through the whole structure kMaxCountdown times.
// In other words, this eviction run must find something/anything that is
// unreferenced at start of and during the eviction run that isn't reclaimed
// by a concurrent eviction run.
uint64_t max_clock_pointer =
old_clock_pointer + (ClockHandle::kMaxCountdown << length_bits_);
for (;;) {
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
for (size_t i = 0; i < step_size; i++) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
HandleImpl& h = array_[ModTableSize(Lower32of64(old_clock_pointer + i))];
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
bool evicting = ClockUpdate(h, data);
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
if (evicting) {
Rollback(h.hashed_key, &h);
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
TrackAndReleaseEvictedEntry(&h);
}
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Loop exit condition
if (data->freed_charge >= requested_charge) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
return;
}
if (old_clock_pointer >= max_clock_pointer) {
return;
}
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
if (IsEvictionEffortExceeded(*data, eviction_effort_cap)) {
eviction_effort_exceeded_count_.FetchAddRelaxed(1);
return;
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Advance clock pointer (concurrently)
old_clock_pointer = clock_pointer_.FetchAddRelaxed(step_size);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
ClockCacheShard<Table>::ClockCacheShard(
size_t capacity, bool strict_capacity_limit,
CacheMetadataChargePolicy metadata_charge_policy,
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
MemoryAllocator* allocator,
const Cache::EvictionCallback* eviction_callback, const uint32_t* hash_seed,
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
const typename Table::Opts& opts)
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
: CacheShardBase(metadata_charge_policy),
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
table_(capacity, metadata_charge_policy, allocator, eviction_callback,
hash_seed, opts),
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
capacity_(capacity),
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
eec_and_scl_(SanitizeEncodeEecAndScl(opts.eviction_effort_cap,
strict_capacity_limit)) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Initial charge metadata should not exceed capacity
assert(table_.GetUsage() <= capacity_.LoadRelaxed() ||
capacity_.LoadRelaxed() < sizeof(HandleImpl));
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
void ClockCacheShard<Table>::EraseUnRefEntries() {
table_.EraseUnRefEntries();
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
void ClockCacheShard<Table>::ApplyToSomeEntries(
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
const std::function<void(const Slice& key, Cache::ObjectPtr value,
size_t charge,
const Cache::CacheItemHelper* helper)>& callback,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t average_entries_per_lock, size_t* state) {
// The state will be a simple index into the table. Even with a dynamic
// hyper clock cache, entries will generally stay in their existing
// slots, so we don't need to be aware of the high-level organization
// that makes lookup efficient.
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t length = table_.GetTableSize();
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
assert(average_entries_per_lock > 0);
size_t index_begin = *state;
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t index_end = index_begin + average_entries_per_lock;
if (index_end >= length) {
// Going to end.
index_end = length;
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
*state = SIZE_MAX;
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
} else {
*state = index_end;
}
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
auto hash_seed = table_.GetHashSeed();
ConstApplyToEntriesRange(
[callback, hash_seed](const HandleImpl& h) {
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
UniqueId64x2 unhashed;
callback(ReverseHash(h.hashed_key, &unhashed, hash_seed), h.value,
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
h.GetTotalCharge(), h.helper);
},
table_.HandlePtr(index_begin), table_.HandlePtr(index_end), false);
}
int FixedHyperClockTable::CalcHashBits(
size_t capacity, size_t estimated_value_size,
CacheMetadataChargePolicy metadata_charge_policy) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
double average_slot_charge = estimated_value_size * kLoadFactor;
if (metadata_charge_policy == kFullChargeCacheMetadata) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
average_slot_charge += sizeof(HandleImpl);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
assert(average_slot_charge > 0.0);
uint64_t num_slots =
static_cast<uint64_t>(capacity / average_slot_charge + 0.999999);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
int hash_bits = FloorLog2((num_slots << 1) - 1);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (metadata_charge_policy == kFullChargeCacheMetadata) {
// For very small estimated value sizes, it's possible to overshoot
while (hash_bits > 0 &&
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
uint64_t{sizeof(HandleImpl)} << hash_bits > capacity) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
hash_bits--;
}
}
return hash_bits;
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
void ClockCacheShard<Table>::SetCapacity(size_t capacity) {
capacity_.StoreRelaxed(capacity);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// next Insert will take care of any necessary evictions
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
void ClockCacheShard<Table>::SetStrictCapacityLimit(
bool strict_capacity_limit) {
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
if (strict_capacity_limit) {
eec_and_scl_.FetchOrRelaxed(kStrictCapacityLimitBit);
} else {
eec_and_scl_.FetchAndRelaxed(~kStrictCapacityLimitBit);
}
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// next Insert will take care of any necessary evictions
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
Status ClockCacheShard<Table>::Insert(const Slice& key,
const UniqueId64x2& hashed_key,
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Cache::ObjectPtr value,
const Cache::CacheItemHelper* helper,
size_t charge, HandleImpl** handle,
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
Cache::Priority priority) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (UNLIKELY(key.size() != kCacheKeySize)) {
return Status::NotSupported("ClockCache only supports key size " +
std::to_string(kCacheKeySize) + "B");
}
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
ClockHandleBasicData proto;
proto.hashed_key = hashed_key;
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
proto.value = value;
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
proto.helper = helper;
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
proto.total_charge = charge;
return table_.template Insert<Table>(proto, handle, priority,
capacity_.LoadRelaxed(),
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
eec_and_scl_.LoadRelaxed());
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
}
template <class Table>
typename Table::HandleImpl* ClockCacheShard<Table>::CreateStandalone(
const Slice& key, const UniqueId64x2& hashed_key, Cache::ObjectPtr obj,
const Cache::CacheItemHelper* helper, size_t charge, bool allow_uncharged) {
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
if (UNLIKELY(key.size() != kCacheKeySize)) {
return nullptr;
}
ClockHandleBasicData proto;
proto.hashed_key = hashed_key;
proto.value = obj;
proto.helper = helper;
proto.total_charge = charge;
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
return table_.template CreateStandalone<Table>(proto, capacity_.LoadRelaxed(),
eec_and_scl_.LoadRelaxed(),
allow_uncharged);
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
typename ClockCacheShard<Table>::HandleImpl* ClockCacheShard<Table>::Lookup(
const Slice& key, const UniqueId64x2& hashed_key) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (UNLIKELY(key.size() != kCacheKeySize)) {
return nullptr;
}
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
return table_.Lookup(hashed_key);
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
bool ClockCacheShard<Table>::Ref(HandleImpl* h) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (h == nullptr) {
return false;
}
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
table_.Ref(*h);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
return true;
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
bool ClockCacheShard<Table>::Release(HandleImpl* handle, bool useful,
bool erase_if_last_ref) {
if (handle == nullptr) {
return false;
}
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
return table_.Release(handle, useful, erase_if_last_ref);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
#ifndef NDEBUG
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
void ClockCacheShard<Table>::TEST_RefN(HandleImpl* h, size_t n) {
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
table_.TEST_RefN(*h, n);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
Towards a production-quality ClockCache (#10418) Summary: In this PR we bring ClockCache closer to production quality. We implement the following changes: 1. Fixed a few bugs in ClockCache. 2. ClockCache now fully supports ``strict_capacity_limit == false``: When an insertion over capacity is commanded, we allocate a handle separately from the hash table. 3. ClockCache now runs on almost every test in cache_test. The only exceptions are a test where either the LRU policy is required, and a test that dynamically increases the table capacity. 4. ClockCache now supports dynamically decreasing capacity via SetCapacity. (This is easy: we shrink the capacity upper bound and run the clock algorithm.) 5. Old FastLRUCache tests in lru_cache_test.cc are now also used on ClockCache. As a byproduct of 1. and 2. we are able to turn on ClockCache in the stress tests. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10418 Test Plan: - ``make -j24 USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 check`` - ``make -j24 USE_CLANG=1 COMPILE_WITH_TSAN=1 check`` - ``make -j24 USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 CRASH_TEST_EXT_ARGS="--duration=960 --cache_type=clock_cache" blackbox_crash_test_with_atomic_flush`` - ``make -j24 USE_CLANG=1 COMPILE_WITH_TSAN=1 CRASH_TEST_EXT_ARGS="--duration=960 --cache_type=clock_cache" blackbox_crash_test_with_atomic_flush`` Reviewed By: pdillinger Differential Revision: D38170673 Pulled By: guidotag fbshipit-source-id: 508987b9dc9d9d68f1a03eefac769820b680340a
2022-07-27 00:42:03 +00:00
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
void ClockCacheShard<Table>::TEST_ReleaseN(HandleImpl* h, size_t n) {
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
table_.TEST_ReleaseN(h, n);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
#endif
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
bool ClockCacheShard<Table>::Release(HandleImpl* handle,
bool erase_if_last_ref) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
return Release(handle, /*useful=*/true, erase_if_last_ref);
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
void ClockCacheShard<Table>::Erase(const Slice& key,
const UniqueId64x2& hashed_key) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (UNLIKELY(key.size() != kCacheKeySize)) {
return;
}
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
table_.Erase(hashed_key);
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
size_t ClockCacheShard<Table>::GetUsage() const {
return table_.GetUsage();
}
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
template <class Table>
size_t ClockCacheShard<Table>::GetStandaloneUsage() const {
return table_.GetStandaloneUsage();
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
}
template <class Table>
size_t ClockCacheShard<Table>::GetCapacity() const {
return capacity_.LoadRelaxed();
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
size_t ClockCacheShard<Table>::GetPinnedUsage() const {
// Computes the pinned usage by scanning the whole hash table. This
// is slow, but avoids keeping an exact counter on the clock usage,
// i.e., the number of not externally referenced elements.
// Why avoid this counter? Because Lookup removes elements from the clock
// list, so it would need to update the pinned usage every time,
// which creates additional synchronization costs.
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
size_t table_pinned_usage = 0;
const bool charge_metadata =
metadata_charge_policy_ == kFullChargeCacheMetadata;
ConstApplyToEntriesRange(
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
[&table_pinned_usage, charge_metadata](const HandleImpl& h) {
uint64_t meta = h.meta.LoadRelaxed();
uint64_t refcount = GetRefcount(meta);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Holding one ref for ConstApplyToEntriesRange
assert(refcount > 0);
if (refcount > 1) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
table_pinned_usage += h.GetTotalCharge();
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
if (charge_metadata) {
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
table_pinned_usage += sizeof(HandleImpl);
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
}
},
table_.HandlePtr(0), table_.HandlePtr(table_.GetTableSize()), true);
return table_pinned_usage + table_.GetStandaloneUsage();
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
size_t ClockCacheShard<Table>::GetOccupancyCount() const {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
return table_.GetOccupancy();
}
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
template <class Table>
size_t ClockCacheShard<Table>::GetOccupancyLimit() const {
return table_.GetOccupancyLimit();
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
template <class Table>
size_t ClockCacheShard<Table>::GetTableAddressCount() const {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
return table_.GetTableSize();
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
// Explicit instantiation
template class ClockCacheShard<FixedHyperClockTable>;
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
template class ClockCacheShard<AutoHyperClockTable>;
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
template <class Table>
BaseHyperClockCache<Table>::BaseHyperClockCache(
const HyperClockCacheOptions& opts)
: ShardedCache<ClockCacheShard<Table>>(opts) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// TODO: should not need to go through two levels of pointer indirection to
// get to table entries
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
size_t per_shard = this->GetPerShardCapacity();
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
MemoryAllocator* alloc = this->memory_allocator();
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
this->InitShards([&](Shard* cs) {
typename Table::Opts table_opts{opts};
new (cs) Shard(per_shard, opts.strict_capacity_limit,
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
opts.metadata_charge_policy, alloc,
&this->eviction_callback_, &this->hash_seed_, table_opts);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
});
}
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
template <class Table>
Cache::ObjectPtr BaseHyperClockCache<Table>::Value(Handle* handle) {
return reinterpret_cast<const typename Table::HandleImpl*>(handle)->value;
}
Use deleters to label cache entries and collect stats (#8297) Summary: This change gathers and publishes statistics about the kinds of items in block cache. This is especially important for profiling relative usage of cache by index vs. filter vs. data blocks. It works by iterating over the cache during periodic stats dump (InternalStats, stats_dump_period_sec) or on demand when DB::Get(Map)Property(kBlockCacheEntryStats), except that for efficiency and sharing among column families, saved data from the last scan is used when the data is not considered too old. The new information can be seen in info LOG, for example: Block cache LRUCache@0x7fca62229330 capacity: 95.37 MB collections: 8 last_copies: 0 last_secs: 0.00178 secs_since: 0 Block cache entry stats(count,size,portion): DataBlock(7092,28.24 MB,29.6136%) FilterBlock(215,867.90 KB,0.888728%) FilterMetaBlock(2,5.31 KB,0.00544%) IndexBlock(217,180.11 KB,0.184432%) WriteBuffer(1,256.00 KB,0.262144%) Misc(1,0.00 KB,0%) And also through DB::GetProperty and GetMapProperty (here using ldb just for demonstration): $ ./ldb --db=/dev/shm/dbbench/ get_property rocksdb.block-cache-entry-stats rocksdb.block-cache-entry-stats.bytes.data-block: 0 rocksdb.block-cache-entry-stats.bytes.deprecated-filter-block: 0 rocksdb.block-cache-entry-stats.bytes.filter-block: 0 rocksdb.block-cache-entry-stats.bytes.filter-meta-block: 0 rocksdb.block-cache-entry-stats.bytes.index-block: 178992 rocksdb.block-cache-entry-stats.bytes.misc: 0 rocksdb.block-cache-entry-stats.bytes.other-block: 0 rocksdb.block-cache-entry-stats.bytes.write-buffer: 0 rocksdb.block-cache-entry-stats.capacity: 8388608 rocksdb.block-cache-entry-stats.count.data-block: 0 rocksdb.block-cache-entry-stats.count.deprecated-filter-block: 0 rocksdb.block-cache-entry-stats.count.filter-block: 0 rocksdb.block-cache-entry-stats.count.filter-meta-block: 0 rocksdb.block-cache-entry-stats.count.index-block: 215 rocksdb.block-cache-entry-stats.count.misc: 1 rocksdb.block-cache-entry-stats.count.other-block: 0 rocksdb.block-cache-entry-stats.count.write-buffer: 0 rocksdb.block-cache-entry-stats.id: LRUCache@0x7f3636661290 rocksdb.block-cache-entry-stats.percent.data-block: 0.000000 rocksdb.block-cache-entry-stats.percent.deprecated-filter-block: 0.000000 rocksdb.block-cache-entry-stats.percent.filter-block: 0.000000 rocksdb.block-cache-entry-stats.percent.filter-meta-block: 0.000000 rocksdb.block-cache-entry-stats.percent.index-block: 2.133751 rocksdb.block-cache-entry-stats.percent.misc: 0.000000 rocksdb.block-cache-entry-stats.percent.other-block: 0.000000 rocksdb.block-cache-entry-stats.percent.write-buffer: 0.000000 rocksdb.block-cache-entry-stats.secs_for_last_collection: 0.000052 rocksdb.block-cache-entry-stats.secs_since_last_collection: 0 Solution detail - We need some way to flag what kind of blocks each entry belongs to, preferably without changing the Cache API. One of the complications is that Cache is a general interface that could have other users that don't adhere to whichever convention we decide on for keys and values. Or we would pay for an extra field in the Handle that would only be used for this purpose. This change uses a back-door approach, the deleter, to indicate the "role" of a Cache entry (in addition to the value type, implicitly). This has the added benefit of ensuring proper code origin whenever we recognize a particular role for a cache entry; if the entry came from some other part of the code, it will use an unrecognized deleter, which we simply attribute to the "Misc" role. An internal API makes for simple instantiation and automatic registration of Cache deleters for a given value type and "role". Another internal API, CacheEntryStatsCollector, solves the problem of caching the results of a scan and sharing them, to ensure scans are neither excessive nor redundant so as not to harm Cache performance. Because code is added to BlocklikeTraits, it is pulled out of block_based_table_reader.cc into its own file. This is a reformulation of https://github.com/facebook/rocksdb/issues/8276, without the type checking option (could still be added), and with actual stat gathering. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8297 Test Plan: manual testing with db_bench, and a couple of basic unit tests Reviewed By: ltamasi Differential Revision: D28488721 Pulled By: pdillinger fbshipit-source-id: 472f524a9691b5afb107934be2d41d84f2b129fb
2021-05-19 23:45:51 +00:00
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
template <class Table>
size_t BaseHyperClockCache<Table>::GetCharge(Handle* handle) const {
return reinterpret_cast<const typename Table::HandleImpl*>(handle)
->GetTotalCharge();
}
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
template <class Table>
const Cache::CacheItemHelper* BaseHyperClockCache<Table>::GetCacheItemHelper(
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Handle* handle) const {
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
auto h = reinterpret_cast<const typename Table::HandleImpl*>(handle);
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
return h->helper;
}
Initial support for secondary cache in LRUCache (#8271) Summary: Defined the abstract interface for a secondary cache in include/rocksdb/secondary_cache.h, and updated LRUCacheOptions to take a std::shared_ptr<SecondaryCache>. An item is initially inserted into the LRU (primary) cache. When it ages out and evicted from memory, its inserted into the secondary cache. On a LRU cache miss and successful lookup in the secondary cache, the item is promoted to the LRU cache. Only support synchronous lookup currently. The secondary cache would be used to implement a persistent (flash cache) or compressed cache. Tests: Results from cache_bench and db_bench don't show any regression due to these changes. cache_bench results before and after this change - Command ```./cache_bench -ops_per_thread=10000000 -threads=1``` Before ```Complete in 40.688 s; QPS = 245774``` ```Complete in 40.486 s; QPS = 246996``` ```Complete in 42.019 s; QPS = 237989``` After ```Complete in 40.672 s; QPS = 245869``` ```Complete in 44.622 s; QPS = 224107``` ```Complete in 42.445 s; QPS = 235599``` db_bench results before this change, and with this change + https://github.com/facebook/rocksdb/issues/8213 and https://github.com/facebook/rocksdb/issues/8191 - Commands ```./db_bench --benchmarks="fillseq,compact" -num=30000000 -key_size=32 -value_size=256 -use_direct_io_for_flush_and_compaction=true -db=/home/anand76/nvm_cache/db -partition_index_and_filters=true``` ```./db_bench -db=/home/anand76/nvm_cache/db -use_existing_db=true -benchmarks=readrandom -num=30000000 -key_size=32 -value_size=256 -use_direct_reads=true -cache_size=1073741824 -cache_numshardbits=6 -cache_index_and_filter_blocks=true -read_random_exp_range=17 -statistics -partition_index_and_filters=true -threads=16 -duration=300``` Before ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 80.702 micros/op 198104 ops/sec; 54.4 MB/s (3708999 of 3708999 found) ``` ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 87.124 micros/op 183625 ops/sec; 50.4 MB/s (3439999 of 3439999 found) ``` After ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 77.653 micros/op 206025 ops/sec; 56.6 MB/s (3866999 of 3866999 found) ``` ``` DB path: [/home/anand76/nvm_cache/db] readrandom : 84.962 micros/op 188299 ops/sec; 51.7 MB/s (3535999 of 3535999 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/8271 Reviewed By: zhichao-cao Differential Revision: D28357511 Pulled By: anand1976 fbshipit-source-id: d1cfa236f00e649a18c53328be10a8062a4b6da2
2021-05-14 05:57:51 +00:00
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
namespace {
// For each cache shard, estimate what the table load factor would be if
// cache filled to capacity with average entries. This is considered
// indicative of a potential problem if the shard is essentially operating
// "at limit", which we define as high actual usage (>80% of capacity)
// or actual occupancy very close to limit (>95% of limit).
// Also, for each shard compute the recommended estimated_entry_charge,
// and keep the minimum one for use as overall recommendation.
void AddShardEvaluation(const FixedHyperClockCache::Shard& shard,
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
std::vector<double>& predicted_load_factors,
size_t& min_recommendation) {
size_t usage = shard.GetUsage() - shard.GetStandaloneUsage();
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
size_t capacity = shard.GetCapacity();
double usage_ratio = 1.0 * usage / capacity;
size_t occupancy = shard.GetOccupancyCount();
size_t occ_limit = shard.GetOccupancyLimit();
double occ_ratio = 1.0 * occupancy / occ_limit;
if (usage == 0 || occupancy == 0 || (usage_ratio < 0.8 && occ_ratio < 0.95)) {
// Skip as described above
return;
}
// If filled to capacity, what would the occupancy ratio be?
double ratio = occ_ratio / usage_ratio;
// Given max load factor, what that load factor be?
double lf = ratio * FixedHyperClockTable::kStrictLoadFactor;
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
predicted_load_factors.push_back(lf);
// Update min_recommendation also
size_t recommendation = usage / occupancy;
min_recommendation = std::min(min_recommendation, recommendation);
}
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
bool IsSlotOccupied(const ClockHandle& h) {
return (h.meta.LoadRelaxed() >> ClockHandle::kStateShift) != 0;
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
}
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
} // namespace
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
// NOTE: GCC might warn about subobject linkage if this is in anon namespace
template <size_t N = 500>
class LoadVarianceStats {
public:
std::string Report() const {
return "Overall " + PercentStr(positive_count_, samples_) + " (" +
std::to_string(positive_count_) + "/" + std::to_string(samples_) +
"), Min/Max/Window = " + PercentStr(min_, N) + "/" +
PercentStr(max_, N) + "/" + std::to_string(N) +
", MaxRun{Pos/Neg} = " + std::to_string(max_pos_run_) + "/" +
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
std::to_string(max_neg_run_);
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
}
void Add(bool positive) {
recent_[samples_ % N] = positive;
if (positive) {
++positive_count_;
++cur_pos_run_;
max_pos_run_ = std::max(max_pos_run_, cur_pos_run_);
cur_neg_run_ = 0;
} else {
++cur_neg_run_;
max_neg_run_ = std::max(max_neg_run_, cur_neg_run_);
cur_pos_run_ = 0;
}
++samples_;
if (samples_ >= N) {
size_t count_set = recent_.count();
max_ = std::max(max_, count_set);
min_ = std::min(min_, count_set);
}
}
private:
size_t max_ = 0;
size_t min_ = N;
size_t positive_count_ = 0;
size_t samples_ = 0;
size_t max_pos_run_ = 0;
size_t cur_pos_run_ = 0;
size_t max_neg_run_ = 0;
size_t cur_neg_run_ = 0;
std::bitset<N> recent_;
static std::string PercentStr(size_t a, size_t b) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (b == 0) {
return "??%";
} else {
return std::to_string(uint64_t{100} * a / b) + "%";
}
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
}
};
template <class Table>
void BaseHyperClockCache<Table>::ReportProblems(
const std::shared_ptr<Logger>& info_log) const {
if (info_log->GetInfoLogLevel() <= InfoLogLevel::DEBUG_LEVEL) {
LoadVarianceStats slot_stats;
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
uint64_t eviction_effort_exceeded_count = 0;
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
this->ForEachShard([&](const BaseHyperClockCache<Table>::Shard* shard) {
size_t count = shard->GetTableAddressCount();
for (size_t i = 0; i < count; ++i) {
slot_stats.Add(IsSlotOccupied(*shard->GetTable().HandlePtr(i)));
}
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
eviction_effort_exceeded_count +=
shard->GetTable().GetEvictionEffortExceededCount();
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
});
ROCKS_LOG_AT_LEVEL(info_log, InfoLogLevel::DEBUG_LEVEL,
"Slot occupancy stats: %s", slot_stats.Report().c_str());
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
ROCKS_LOG_AT_LEVEL(info_log, InfoLogLevel::DEBUG_LEVEL,
"Eviction effort exceeded: %" PRIu64,
eviction_effort_exceeded_count);
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
}
}
void FixedHyperClockCache::ReportProblems(
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
const std::shared_ptr<Logger>& info_log) const {
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
BaseHyperClockCache::ReportProblems(info_log);
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
uint32_t shard_count = GetNumShards();
std::vector<double> predicted_load_factors;
size_t min_recommendation = SIZE_MAX;
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
ForEachShard([&](const FixedHyperClockCache::Shard* shard) {
AddShardEvaluation(*shard, predicted_load_factors, min_recommendation);
});
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
if (predicted_load_factors.empty()) {
// None operating "at limit" -> nothing to report
return;
}
std::sort(predicted_load_factors.begin(), predicted_load_factors.end());
// First, if the average load factor is within spec, we aren't going to
// complain about a few shards being out of spec.
// NOTE: this is only the average among cache shards operating "at limit,"
// which should be representative of what we care about. It it normal, even
// desirable, for a cache to operate "at limit" so this should not create
// selection bias. See AddShardEvaluation().
// TODO: Consider detecting cases where decreasing the number of shards
// would be good, e.g. serious imbalance among shards.
double average_load_factor =
std::accumulate(predicted_load_factors.begin(),
predicted_load_factors.end(), 0.0) /
shard_count;
constexpr double kLowSpecLoadFactor = FixedHyperClockTable::kLoadFactor / 2;
constexpr double kMidSpecLoadFactor =
FixedHyperClockTable::kLoadFactor / 1.414;
if (average_load_factor > FixedHyperClockTable::kLoadFactor) {
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
// Out of spec => Consider reporting load factor too high
// Estimate effective overall capacity loss due to enforcing occupancy limit
double lost_portion = 0.0;
int over_count = 0;
for (double lf : predicted_load_factors) {
if (lf > FixedHyperClockTable::kStrictLoadFactor) {
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
++over_count;
lost_portion +=
(lf - FixedHyperClockTable::kStrictLoadFactor) / lf / shard_count;
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
}
}
// >= 20% loss -> error
// >= 10% loss -> consistent warning
// >= 1% loss -> intermittent warning
InfoLogLevel level = InfoLogLevel::INFO_LEVEL;
bool report = true;
if (lost_portion > 0.2) {
level = InfoLogLevel::ERROR_LEVEL;
} else if (lost_portion > 0.1) {
level = InfoLogLevel::WARN_LEVEL;
} else if (lost_portion > 0.01) {
int report_percent = static_cast<int>(lost_portion * 100.0);
if (Random::GetTLSInstance()->PercentTrue(report_percent)) {
level = InfoLogLevel::WARN_LEVEL;
}
} else {
// don't report
report = false;
}
if (report) {
ROCKS_LOG_AT_LEVEL(
info_log, level,
"FixedHyperClockCache@%p unable to use estimated %.1f%% capacity "
"because of full occupancy in %d/%u cache shards "
"(estimated_entry_charge too high). "
"Recommend estimated_entry_charge=%zu",
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
this, lost_portion * 100.0, over_count, (unsigned)shard_count,
min_recommendation);
}
} else if (average_load_factor < kLowSpecLoadFactor) {
// Out of spec => Consider reporting load factor too low
// But cautiously because low is not as big of a problem.
// Only report if highest occupancy shard is also below
// spec and only if average is substantially out of spec
if (predicted_load_factors.back() < kLowSpecLoadFactor &&
average_load_factor < kLowSpecLoadFactor / 1.414) {
InfoLogLevel level = InfoLogLevel::INFO_LEVEL;
if (average_load_factor < kLowSpecLoadFactor / 2) {
level = InfoLogLevel::WARN_LEVEL;
}
ROCKS_LOG_AT_LEVEL(
info_log, level,
"FixedHyperClockCache@%p table has low occupancy at full capacity. "
"Higher estimated_entry_charge (about %.1fx) would likely improve "
Observe and warn about misconfigured HyperClockCache (#10965) Summary: Background. One of the core risks of chosing HyperClockCache is ending up with degraded performance if estimated_entry_charge is very significantly wrong. Too low leads to under-utilized hash table, which wastes a bit of (tracked) memory and likely increases access times due to larger working set size (more TLB misses). Too high leads to fully populated hash table (at some limit with reasonable lookup performance) and not being able to cache as many objects as the memory limit would allow. In either case, performance degradation is graceful/continuous but can be quite significant. For example, cutting block size in half without updating estimated_entry_charge could lead to a large portion of configured block cache memory (up to roughly 1/3) going unused. Fix. This change adds a mechanism through which the DB periodically probes the block cache(s) for "problems" to report, and adds diagnostics to the HyperClockCache for bad estimated_entry_charge. The periodic probing is currently done with DumpStats / stats_dump_period_sec, and diagnostics reported to info_log (normally LOG file). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10965 Test Plan: unit test included. Doesn't cover all the implemented subtleties of reporting, but ensures basics of when to report or not. Also manual testing with db_bench. Create db with ``` ./db_bench --benchmarks=fillrandom,flush --num=3000000 --disable_wal=1 ``` Use and check LOG file for HyperClockCache for various block sizes (used as estimated_entry_charge) ``` ./db_bench --use_existing_db --benchmarks=readrandom --num=3000000 --duration=20 --stats_dump_period_sec=8 --cache_type=hyper_clock_cache -block_size=XXXX ``` Seeing warnings / errors or not as expected. Reviewed By: anand1976 Differential Revision: D41406932 Pulled By: pdillinger fbshipit-source-id: 4ca56162b73017e4b9cec2cad74466f49c27a0a7
2022-11-21 20:08:21 +00:00
"performance. Recommend estimated_entry_charge=%zu",
this, kMidSpecLoadFactor / average_load_factor, min_recommendation);
}
}
}
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// =======================================================================
// AutoHyperClockCache
// =======================================================================
// See AutoHyperClockTable::length_info_ etc. for how the linear hashing
// metadata is encoded. Here are some example values:
//
// Used length | min shift | threshold | max shift
// 2 | 1 | 0 | 1
// 3 | 1 | 1 | 2
// 4 | 2 | 0 | 2
// 5 | 2 | 1 | 3
// 6 | 2 | 2 | 3
// 7 | 2 | 3 | 3
// 8 | 3 | 0 | 3
// 9 | 3 | 1 | 4
// ...
// Note:
// * min shift = floor(log2(used length))
// * max shift = ceil(log2(used length))
// * used length == (1 << shift) + threshold
// Also, shift=0 is never used in practice, so is reserved for "unset"
namespace {
inline int LengthInfoToMinShift(uint64_t length_info) {
int mask_shift = BitwiseAnd(length_info, int{255});
assert(mask_shift <= 63);
assert(mask_shift > 0);
return mask_shift;
}
inline size_t LengthInfoToThreshold(uint64_t length_info) {
return static_cast<size_t>(length_info >> 8);
}
inline size_t LengthInfoToUsedLength(uint64_t length_info) {
size_t threshold = LengthInfoToThreshold(length_info);
int shift = LengthInfoToMinShift(length_info);
assert(threshold < (size_t{1} << shift));
size_t used_length = (size_t{1} << shift) + threshold;
assert(used_length >= 2);
return used_length;
}
inline uint64_t UsedLengthToLengthInfo(size_t used_length) {
assert(used_length >= 2);
int shift = FloorLog2(used_length);
uint64_t threshold = BottomNBits(used_length, shift);
uint64_t length_info =
(uint64_t{threshold} << 8) + static_cast<uint64_t>(shift);
assert(LengthInfoToUsedLength(length_info) == used_length);
assert(LengthInfoToMinShift(length_info) == shift);
assert(LengthInfoToThreshold(length_info) == threshold);
return length_info;
}
inline size_t GetStartingLength(size_t capacity) {
if (capacity > port::kPageSize) {
// Start with one memory page
return port::kPageSize / sizeof(AutoHyperClockTable::HandleImpl);
} else {
// Mostly to make unit tests happy
return 4;
}
}
inline size_t GetHomeIndex(uint64_t hash, int shift) {
return static_cast<size_t>(BottomNBits(hash, shift));
}
inline void GetHomeIndexAndShift(uint64_t length_info, uint64_t hash,
size_t* home, int* shift) {
int min_shift = LengthInfoToMinShift(length_info);
size_t threshold = LengthInfoToThreshold(length_info);
bool extra_shift = GetHomeIndex(hash, min_shift) < threshold;
*home = GetHomeIndex(hash, min_shift + extra_shift);
*shift = min_shift + extra_shift;
assert(*home < LengthInfoToUsedLength(length_info));
}
inline int GetShiftFromNextWithShift(uint64_t next_with_shift) {
return BitwiseAnd(next_with_shift,
AutoHyperClockTable::HandleImpl::kShiftMask);
}
inline size_t GetNextFromNextWithShift(uint64_t next_with_shift) {
return static_cast<size_t>(next_with_shift >>
AutoHyperClockTable::HandleImpl::kNextShift);
}
inline uint64_t MakeNextWithShift(size_t next, int shift) {
return (uint64_t{next} << AutoHyperClockTable::HandleImpl::kNextShift) |
static_cast<uint64_t>(shift);
}
inline uint64_t MakeNextWithShiftEnd(size_t head, int shift) {
return AutoHyperClockTable::HandleImpl::kNextEndFlags |
MakeNextWithShift(head, shift);
}
// Helper function for Lookup
inline bool MatchAndRef(const UniqueId64x2* hashed_key, const ClockHandle& h,
int shift = 0, size_t home = 0,
bool* full_match_or_unknown = nullptr) {
// Must be at least something to match
assert(hashed_key || shift > 0);
uint64_t old_meta;
// (Optimistically) increment acquire counter.
old_meta = h.meta.FetchAdd(ClockHandle::kAcquireIncrement);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Check if it's a referencable (sharable) entry
if ((old_meta & (uint64_t{ClockHandle::kStateShareableBit}
<< ClockHandle::kStateShift)) == 0) {
// For non-sharable states, incrementing the acquire counter has no effect
// so we don't need to undo it. Furthermore, we cannot safely undo
// it because we did not acquire a read reference to lock the
// entry in a Shareable state.
if (full_match_or_unknown) {
*full_match_or_unknown = true;
}
return false;
}
// Else acquired a read reference
assert(GetRefcount(old_meta + ClockHandle::kAcquireIncrement) > 0);
if (hashed_key && h.hashed_key == *hashed_key &&
LIKELY(old_meta & (uint64_t{ClockHandle::kStateVisibleBit}
<< ClockHandle::kStateShift))) {
// Match on full key, visible
if (full_match_or_unknown) {
*full_match_or_unknown = true;
}
return true;
} else if (shift > 0 && home == BottomNBits(h.hashed_key[1], shift)) {
// NOTE: upper 32 bits of hashed_key[0] is used for sharding
// Match on home address, possibly invisible
if (full_match_or_unknown) {
*full_match_or_unknown = false;
}
return true;
} else {
// Mismatch. Pretend we never took the reference
Unref(h);
if (full_match_or_unknown) {
*full_match_or_unknown = false;
}
return false;
}
}
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
// Assumes a chain rewrite lock prevents concurrent modification of
// these chain pointers
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
void UpgradeShiftsOnRange(AutoHyperClockTable::HandleImpl* arr,
size_t& frontier, uint64_t stop_before_or_new_tail,
int old_shift, int new_shift) {
assert(frontier != SIZE_MAX);
assert(new_shift == old_shift + 1);
(void)old_shift;
(void)new_shift;
using HandleImpl = AutoHyperClockTable::HandleImpl;
for (;;) {
uint64_t next_with_shift = arr[frontier].chain_next_with_shift.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(GetShiftFromNextWithShift(next_with_shift) == old_shift);
if (next_with_shift == stop_before_or_new_tail) {
// Stopping at entry with pointer matching "stop before"
assert(!HandleImpl::IsEnd(next_with_shift));
return;
}
if (HandleImpl::IsEnd(next_with_shift)) {
// Also update tail to new tail
assert(HandleImpl::IsEnd(stop_before_or_new_tail));
arr[frontier].chain_next_with_shift.Store(stop_before_or_new_tail);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Mark nothing left to upgrade
frontier = SIZE_MAX;
return;
}
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
// Next is another entry to process, so upgrade and advance frontier
arr[frontier].chain_next_with_shift.FetchAdd(1U);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(GetShiftFromNextWithShift(next_with_shift + 1) == new_shift);
frontier = GetNextFromNextWithShift(next_with_shift);
}
}
size_t CalcOccupancyLimit(size_t used_length) {
return static_cast<size_t>(used_length * AutoHyperClockTable::kMaxLoadFactor +
0.999);
}
} // namespace
// An RAII wrapper for locking a chain of entries (flag bit on the head)
// so that there is only one thread allowed to remove entries from the
// chain, or to rewrite it by splitting for Grow. Without the lock,
// all lookups and insertions at the head can proceed wait-free.
// The class also provides functions for safely manipulating the head pointer
// while holding the lock--or wanting to should it become non-empty.
//
// The flag bits on the head are such that the head cannot be locked if it
// is an empty chain, so that a "blind" FetchOr will try to lock a non-empty
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// chain but have no effect on an empty chain. When a potential rewrite
// operation see an empty head pointer, there is no need to lock as the
// operation is a no-op. However, there are some cases such as CAS-update
// where locking might be required after initially not being needed, if the
// operation is forced to revisit the head pointer.
class AutoHyperClockTable::ChainRewriteLock {
public:
using HandleImpl = AutoHyperClockTable::HandleImpl;
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// Acquire lock if head of h is not an end
explicit ChainRewriteLock(HandleImpl* h, RelaxedAtomic<uint64_t>& yield_count)
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
: head_ptr_(&h->head_next_with_shift) {
Acquire(yield_count);
}
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// RAII wrap existing lock held (or end)
explicit ChainRewriteLock(HandleImpl* h,
RelaxedAtomic<uint64_t>& /*yield_count*/,
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
uint64_t already_locked_or_end)
: head_ptr_(&h->head_next_with_shift) {
saved_head_ = already_locked_or_end;
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// already locked or end
assert(saved_head_ & HandleImpl::kHeadLocked);
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
}
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
~ChainRewriteLock() {
if (!IsEnd()) {
// Release lock
uint64_t old = head_ptr_->FetchAnd(~HandleImpl::kHeadLocked);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
(void)old;
assert((old & HandleImpl::kNextEndFlags) == HandleImpl::kHeadLocked);
}
}
void Reset(HandleImpl* h, RelaxedAtomic<uint64_t>& yield_count) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
this->~ChainRewriteLock();
new (this) ChainRewriteLock(h, yield_count);
}
// Expected current state, assuming no parallel updates.
uint64_t GetSavedHead() const { return saved_head_; }
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
bool CasUpdate(uint64_t next_with_shift,
RelaxedAtomic<uint64_t>& yield_count) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
uint64_t new_head = next_with_shift | HandleImpl::kHeadLocked;
uint64_t expected = GetSavedHead();
bool success = head_ptr_->CasStrong(expected, new_head);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (success) {
// Ensure IsEnd() is kept up-to-date, including for dtor
saved_head_ = new_head;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
} else {
// Parallel update to head, such as Insert()
if (IsEnd()) {
// Didn't previously hold a lock
if (HandleImpl::IsEnd(expected)) {
// Still don't need to
saved_head_ = expected;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
} else {
// Need to acquire lock before proceeding
Acquire(yield_count);
}
} else {
// Parallel update must preserve our lock
assert((expected & HandleImpl::kNextEndFlags) ==
HandleImpl::kHeadLocked);
saved_head_ = expected;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
}
return success;
}
bool IsEnd() const { return HandleImpl::IsEnd(saved_head_); }
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
private:
void Acquire(RelaxedAtomic<uint64_t>& yield_count) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
for (;;) {
// Acquire removal lock on the chain
uint64_t old_head = head_ptr_->FetchOr(HandleImpl::kHeadLocked);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if ((old_head & HandleImpl::kNextEndFlags) != HandleImpl::kHeadLocked) {
// Either acquired the lock or lock not needed (end)
assert((old_head & HandleImpl::kNextEndFlags) == 0 ||
(old_head & HandleImpl::kNextEndFlags) ==
HandleImpl::kNextEndFlags);
saved_head_ = old_head | HandleImpl::kHeadLocked;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
break;
}
// NOTE: one of the few yield-wait loops, which is rare enough in practice
// for its performance to be insignificant. (E.g. using C++20 atomic
// wait/notify would likely be worse because of wasted notify costs.)
yield_count.FetchAddRelaxed(1);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
std::this_thread::yield();
}
}
AcqRelAtomic<uint64_t>* head_ptr_;
uint64_t saved_head_;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
};
AutoHyperClockTable::AutoHyperClockTable(
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
size_t capacity, CacheMetadataChargePolicy metadata_charge_policy,
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
MemoryAllocator* allocator,
const Cache::EvictionCallback* eviction_callback, const uint32_t* hash_seed,
const Opts& opts)
: BaseClockTable(metadata_charge_policy, allocator, eviction_callback,
hash_seed),
array_(MemMapping::AllocateLazyZeroed(
sizeof(HandleImpl) * CalcMaxUsableLength(capacity,
opts.min_avg_value_size,
metadata_charge_policy))),
length_info_(UsedLengthToLengthInfo(GetStartingLength(capacity))),
occupancy_limit_(
CalcOccupancyLimit(LengthInfoToUsedLength(length_info_.Load()))),
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
grow_frontier_(GetTableSize()),
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
clock_pointer_mask_(
BottomNBits(UINT64_MAX, LengthInfoToMinShift(length_info_.Load()))) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (metadata_charge_policy ==
CacheMetadataChargePolicy::kFullChargeCacheMetadata) {
// NOTE: ignoring page boundaries for simplicity
usage_.FetchAddRelaxed(size_t{GetTableSize()} * sizeof(HandleImpl));
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
static_assert(sizeof(HandleImpl) == 64U,
"Expecting size / alignment with common cache line size");
// Populate head pointers
uint64_t length_info = length_info_.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
int min_shift = LengthInfoToMinShift(length_info);
int max_shift = min_shift + 1;
size_t major = uint64_t{1} << min_shift;
size_t used_length = GetTableSize();
assert(major <= used_length);
assert(used_length <= major * 2);
// Initialize the initial usable set of slots. This slightly odd iteration
// order makes it easier to get the correct shift amount on each head.
for (size_t i = 0; i < major; ++i) {
#ifndef NDEBUG
int shift;
size_t home;
#endif
if (major + i < used_length) {
array_[i].head_next_with_shift.StoreRelaxed(
MakeNextWithShiftEnd(i, max_shift));
array_[major + i].head_next_with_shift.StoreRelaxed(
MakeNextWithShiftEnd(major + i, max_shift));
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
#ifndef NDEBUG // Extra invariant checking
GetHomeIndexAndShift(length_info, i, &home, &shift);
assert(home == i);
assert(shift == max_shift);
GetHomeIndexAndShift(length_info, major + i, &home, &shift);
assert(home == major + i);
assert(shift == max_shift);
#endif
} else {
array_[i].head_next_with_shift.StoreRelaxed(
MakeNextWithShiftEnd(i, min_shift));
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
#ifndef NDEBUG // Extra invariant checking
GetHomeIndexAndShift(length_info, i, &home, &shift);
assert(home == i);
assert(shift == min_shift);
GetHomeIndexAndShift(length_info, major + i, &home, &shift);
assert(home == i);
assert(shift == min_shift);
#endif
}
}
}
AutoHyperClockTable::~AutoHyperClockTable() {
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
// As usual, destructor assumes there are no references or active operations
// on any slot/element in the table.
// It's possible that there were not enough Insert() after final concurrent
// Grow to ensure length_info_ (published GetTableSize()) is fully up to
// date. Probe for first unused slot to ensure we see the whole structure.
size_t used_end = GetTableSize();
while (used_end < array_.Count() &&
array_[used_end].head_next_with_shift.LoadRelaxed() !=
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
HandleImpl::kUnusedMarker) {
used_end++;
}
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
#ifndef NDEBUG
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
for (size_t i = used_end; i < array_.Count(); i++) {
assert(array_[i].head_next_with_shift.LoadRelaxed() == 0);
assert(array_[i].chain_next_with_shift.LoadRelaxed() == 0);
assert(array_[i].meta.LoadRelaxed() == 0);
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
}
std::vector<bool> was_populated(used_end);
std::vector<bool> was_pointed_to(used_end);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
#endif
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
for (size_t i = 0; i < used_end; i++) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
HandleImpl& h = array_[i];
switch (h.meta.LoadRelaxed() >> ClockHandle::kStateShift) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
case ClockHandle::kStateEmpty:
// noop
break;
case ClockHandle::kStateInvisible: // rare but possible
case ClockHandle::kStateVisible:
assert(GetRefcount(h.meta.LoadRelaxed()) == 0);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
h.FreeData(allocator_);
#ifndef NDEBUG // Extra invariant checking
usage_.FetchSubRelaxed(h.total_charge);
occupancy_.FetchSubRelaxed(1U);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
was_populated[i] = true;
if (!HandleImpl::IsEnd(h.chain_next_with_shift.LoadRelaxed())) {
assert((h.chain_next_with_shift.LoadRelaxed() &
HandleImpl::kHeadLocked) == 0);
size_t next =
GetNextFromNextWithShift(h.chain_next_with_shift.LoadRelaxed());
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(!was_pointed_to[next]);
was_pointed_to[next] = true;
}
#endif
break;
// otherwise
default:
assert(false);
break;
}
#ifndef NDEBUG // Extra invariant checking
if (!HandleImpl::IsEnd(h.head_next_with_shift.LoadRelaxed())) {
size_t next =
GetNextFromNextWithShift(h.head_next_with_shift.LoadRelaxed());
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(!was_pointed_to[next]);
was_pointed_to[next] = true;
}
#endif
}
#ifndef NDEBUG // Extra invariant checking
// This check is not perfect, but should detect most reasonable cases
// of abandonned or floating entries, etc. (A floating cycle would not
// be reported as bad.)
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
for (size_t i = 0; i < used_end; i++) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (was_populated[i]) {
assert(was_pointed_to[i]);
} else {
assert(!was_pointed_to[i]);
}
}
#endif
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
// Metadata charging only follows the published table size
assert(usage_.LoadRelaxed() == 0 ||
usage_.LoadRelaxed() == GetTableSize() * sizeof(HandleImpl));
assert(occupancy_.LoadRelaxed() == 0);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
size_t AutoHyperClockTable::GetTableSize() const {
return LengthInfoToUsedLength(length_info_.Load());
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
size_t AutoHyperClockTable::GetOccupancyLimit() const {
return occupancy_limit_.LoadRelaxed();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
void AutoHyperClockTable::StartInsert(InsertState& state) {
state.saved_length_info = length_info_.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
// Because we have linked lists, bugs or even hardware errors can make it
// possible to create a cycle, which would lead to infinite loop.
// Furthermore, when we have retry cases in the code, we want to be sure
// these are not (and do not become) spin-wait loops. Given the assumption
// of quality hashing and the infeasibility of consistently recurring
// concurrent modifications to an entry or chain, we can safely bound the
// number of loop iterations in feasible operation, whether following chain
// pointers or retrying with some backtracking. A smaller limit is used for
// stress testing, to detect potential issues such as cycles or spin-waits,
// and a larger limit is used to break cycles should they occur in production.
#define CHECK_TOO_MANY_ITERATIONS(i) \
{ \
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
assert(i < 768); \
AutoHCC - fix a rare loop condition in Lookup (#11948) Summary: Saw this in stress test: ``` db_stress: cache/clock_cache.cc:3152:[...] Assertion `i < 0x2000' failed. ``` The problem is related to Lookups on a chain currently involved in a Grow operation. To avoid Lookup waiting on Grow, Lookup is able to walk a chain whose first part is already migrated and tail is not yet migrated, so is mixed with entries with a different destination home (according to `home_shift`) than what we're looking for. This is fine until we save one of these entries as a safe point in the chain to backtrack to (`read_ref_on_chain`) in case of concurrent modification and end up backtracking to it. In that case, we can get stuck on the wrong destination chain and keep trying to backtrack to an entry that is supposed to be on the correct chain but is not (anymore). For some reason I haven't quite worked out, I believe it's usually able to recover after some 1000+ looop iterations, so reproducibility depends on the threshold at which we consider a Lookup loop to be too many iterations for a plausibly valid Lookup. Detecting and working around this case is relatively simple. We can (and must) keep going on the chain but ensure we don't save it as a safe entry to backtrack to. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11948 Test Plan: The problem could be reproduced in a few minutes with this (debug build): ``` $ while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` At least with a lower threshold on suspiciously high number of iterations. I've lowered the thresholds quite a bit and no longer able to reproduce a failure. Reviewed By: jowlyzhang Differential Revision: D50236574 Pulled By: pdillinger fbshipit-source-id: 2cb54a4e02bb51d5933eea41fcd489ab9d34aa96
2023-10-13 16:52:33 +00:00
if (UNLIKELY(i >= 4096)) { \
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
std::terminate(); \
} \
}
bool AutoHyperClockTable::GrowIfNeeded(size_t new_occupancy,
InsertState& state) {
// new_occupancy has taken into account other threads that are also trying
// to insert, so as soon as we see sufficient *published* usable size, we
// can declare success even if we aren't the one that grows the table.
// However, there's an awkward state where other threads own growing the
// table to sufficient usable size, but the udpated size is not yet
// published. If we wait, then that likely slows the ramp-up cache
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// performance. If we unblock ourselves by ensuring we grow by at least one
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// slot, we could technically overshoot required size by number of parallel
// threads accessing block cache. On balance considering typical cases and
// the modest consequences of table being slightly too large, the latter
// seems preferable.
//
// So if the published occupancy limit is too small, we unblock ourselves
// by committing to growing the table by at least one slot. Also note that
// we might need to grow more than once to actually increase the occupancy
// limit (due to max load factor < 1.0)
while (UNLIKELY(new_occupancy > occupancy_limit_.LoadRelaxed())) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// At this point we commit the thread to growing unless we've reached the
// limit (returns false).
if (!Grow(state)) {
return false;
}
}
// Success (didn't need to grow, or did successfully)
return true;
}
bool AutoHyperClockTable::Grow(InsertState& state) {
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// Allocate the next grow slot
size_t grow_home = grow_frontier_.FetchAddRelaxed(1);
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
if (grow_home >= array_.Count()) {
// Can't grow any more.
// (Tested by unit test ClockCacheTest/Limits)
// Make sure we don't overflow grow_frontier_ by reaching here repeatedly
grow_frontier_.StoreRelaxed(array_.Count());
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
return false;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
#ifdef COERCE_CONTEXT_SWITCH
// This is useful in reproducing concurrency issues in Grow()
while (Random::GetTLSInstance()->OneIn(2)) {
std::this_thread::yield();
}
#endif
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Basically, to implement https://en.wikipedia.org/wiki/Linear_hashing
// entries that belong in a new chain starting at grow_home will be
// split off from the chain starting at old_home, which is computed here.
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
int old_shift = FloorLog2(grow_home);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
size_t old_home = BottomNBits(grow_home, old_shift);
assert(old_home + (size_t{1} << old_shift) == grow_home);
// Wait here to ensure any Grow operations that would directly feed into
// this one are finished, though the full waiting actually completes in
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// acquiring the rewrite lock for old_home in SplitForGrow. Here we ensure
// the expected shift amount has been reached, and there we ensure the
// chain rewrite lock has been released.
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
size_t old_old_home = BottomNBits(grow_home, old_shift - 1);
for (;;) {
uint64_t old_old_head = array_[old_old_home].head_next_with_shift.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (GetShiftFromNextWithShift(old_old_head) >= old_shift) {
if ((old_old_head & HandleImpl::kNextEndFlags) !=
HandleImpl::kHeadLocked) {
break;
}
}
// NOTE: one of the few yield-wait loops, which is rare enough in practice
// for its performance to be insignificant.
yield_count_.FetchAddRelaxed(1);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
std::this_thread::yield();
}
// Do the dirty work of splitting the chain, including updating heads and
// chain nexts for new shift amounts.
SplitForGrow(grow_home, old_home, old_shift);
// length_info_ can be updated any time after the new shift amount is
// published to both heads, potentially before the end of SplitForGrow.
// But we also can't update length_info_ until the previous Grow operation
// (with grow_home := this grow_home - 1) has published the new shift amount
// to both of its heads. However, we don't want to artificially wait here
// on that Grow that is otherwise irrelevant.
//
// We could have each Grow operation advance length_info_ here as far as it
// can without waiting, by checking for updated shift on the corresponding
// old home and also stopping at an empty head value for possible grow_home.
// However, this could increase CPU cache line sharing and in 1/64 cases
// bring in an extra page from our mmap.
//
// Instead, part of the strategy is delegated to DoInsert():
// * Here we try to bring length_info_ up to date with this grow_home as
// much as we can without waiting. It will fall short if a previous Grow
// is still between reserving the grow slot and making the first big step
// to publish the new shift amount.
// * To avoid length_info_ being perpetually out-of-date (for a small number
// of heads) after our last Grow, we do the same when Insert has to "fall
// forward" due to length_info_ being out-of-date.
CatchUpLengthInfoNoWait(grow_home);
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
// See usage in DoInsert()
state.likely_empty_slot = grow_home;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Success
return true;
}
// See call in Grow()
void AutoHyperClockTable::CatchUpLengthInfoNoWait(
size_t known_usable_grow_home) {
uint64_t current_length_info = length_info_.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
size_t published_usable_size = LengthInfoToUsedLength(current_length_info);
while (published_usable_size <= known_usable_grow_home) {
// For when published_usable_size was grow_home
size_t next_usable_size = published_usable_size + 1;
uint64_t next_length_info = UsedLengthToLengthInfo(next_usable_size);
// known_usable_grow_home is known to be ready for Lookup/Insert with
// the new shift amount, but between that and published usable size, we
// need to check.
if (published_usable_size < known_usable_grow_home) {
int old_shift = FloorLog2(next_usable_size - 1);
size_t old_home = BottomNBits(published_usable_size, old_shift);
int shift = GetShiftFromNextWithShift(
array_[old_home].head_next_with_shift.Load());
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (shift <= old_shift) {
// Not ready
break;
}
}
// CAS update length_info_. This only moves in one direction, so if CAS
// fails, someone else made progress like we are trying, and we can just
// pick up the new value and keep going as appropriate.
if (length_info_.CasStrong(current_length_info, next_length_info)) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
current_length_info = next_length_info;
// Update usage_ if metadata charge policy calls for it
if (metadata_charge_policy_ ==
CacheMetadataChargePolicy::kFullChargeCacheMetadata) {
// NOTE: ignoring page boundaries for simplicity
usage_.FetchAddRelaxed(sizeof(HandleImpl));
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
}
published_usable_size = LengthInfoToUsedLength(current_length_info);
}
// After updating lengh_info_ we can update occupancy_limit_,
// allowing for later operations to update it before us.
// Note: there is no AcqRelAtomic max operation, so we have to use a CAS loop
size_t old_occupancy_limit = occupancy_limit_.LoadRelaxed();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
size_t new_occupancy_limit = CalcOccupancyLimit(published_usable_size);
while (old_occupancy_limit < new_occupancy_limit) {
if (occupancy_limit_.CasWeakRelaxed(old_occupancy_limit,
new_occupancy_limit)) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
break;
}
}
}
void AutoHyperClockTable::SplitForGrow(size_t grow_home, size_t old_home,
int old_shift) {
int new_shift = old_shift + 1;
HandleImpl* const arr = array_.Get();
// We implement a somewhat complicated splitting algorithm to ensure that
// entries are always wait-free visible to Lookup, without Lookup needing
// to double-check length_info_ to ensure every potentially relevant
// existing entry is seen. This works step-by-step, carefully sharing
// unmigrated parts of the chain between the source chain and the new
// destination chain. This means that Lookup might see a partially migrated
// chain so has to take that into consideration when checking that it hasn't
// "jumped off" its intended chain (due to a parallel modification to an
// "under (de)construction" entry that was found on the chain but has
// been reassigned).
//
// We use a "rewrite lock" on the source and desination chains to exclude
// removals from those, and we have a prior waiting step that ensures any Grow
// operations feeding into this one have completed. But this process does have
// to gracefully handle concurrent insertions to the head of the source chain,
// and once marked ready, the destination chain.
//
// With those considerations, the migration starts with one "big step,"
// potentially with retries to deal with insertions in parallel. Part of the
// big step is to mark the two chain heads as updated with the new shift
// amount, which redirects Lookups to the appropriate new chain.
//
// After that big step that updates the heads, the rewrite lock makes it
// relatively easy to deal with the rest of the migration. Big
// simplifications come from being able to read the hashed_key of each
// entry on the chain without needing to hold a read reference, and
// from never "jumping our to another chain." Concurrent insertions only
// happen at the chain head, which is outside of what is left to migrate.
//
// A series of smaller steps finishes splitting apart the existing chain into
// two distinct chains, followed by some steps to fully commit the result.
//
// Except for trivial cases in which all entries (or remaining entries)
// on the input chain go to one output chain, there is an important invariant
// after each step of migration, including after the initial "big step":
// For each output chain, the "zero chain" (new hash bit is zero) and the
// "one chain" (new hash bit is one) we have a "frontier" entry marking the
// boundary between what has been migrated and what has not. One of the
// frontiers is along the old chain after the other, and all entries between
// them are for the same target chain as the earlier frontier. Thus, the
// chains share linked list tails starting at the latter frontier. All
// pointers from the new head locations to the frontier entries are marked
// with the new shift amount, while all pointers after the frontiers use the
// old shift amount.
//
// And after each step there is a strengthening step to reach a stronger
// invariant: the frontier earlier in the original chain is advanced to be
// immediately before the other frontier.
//
// Consider this original input chain,
//
// OldHome -Old-> A0 -Old-> B0 -Old-> A1 -Old-> C0 -Old-> OldHome(End)
// GrowHome (empty)
//
// == BIG STEP ==
// The initial big step finds the first entry that will be on the each
// output chain (in this case A0 and A1). We use brackets ([]) to mark them
// as our prospective frontiers.
//
// OldHome -Old-> [A0] -Old-> B0 -Old-> [A1] -Old-> C0 -Old-> OldHome(End)
// GrowHome (empty)
//
// Next we speculatively update grow_home head to point to the first entry for
// the one chain. This will not be used by Lookup until the head at old_home
// uses the new shift amount.
//
// OldHome -Old-> [A0] -Old-> B0 -Old-> [A1] -Old-> C0 -Old-> OldHome(End)
// GrowHome --------------New------------/
//
// Observe that if Lookup were to use the new head at GrowHome, it would be
// able to find all relevant entries. Finishing the initial big step
// requires a CAS (compare_exchange) of the OldHome head because there
// might have been parallel insertions there, in which case we roll back
// and try again. (We might need to point GrowHome head differently.)
//
// OldHome -New-> [A0] -Old-> B0 -Old-> [A1] -Old-> C0 -Old-> OldHome(End)
// GrowHome --------------New------------/
//
// Upgrading the OldHome head pointer with the new shift amount, with a
// compare_exchange, completes the initial big step, with [A0] as zero
// chain frontier and [A1] as one chain frontier. Links before the frontiers
// use the new shift amount and links after use the old shift amount.
// == END BIG STEP==
// == STRENGTHENING ==
// Zero chain frontier is advanced to [B0] (immediately before other
// frontier) by updating pointers with new shift amounts.
//
// OldHome -New-> A0 -New-> [B0] -Old-> [A1] -Old-> C0 -Old-> OldHome(End)
// GrowHome -------------New-----------/
//
// == END STRENGTHENING ==
// == SMALL STEP #1 ==
// From the strong invariant state, we need to find the next entry for
// the new chain with the earlier frontier. In this case, we need to find
// the next entry for the zero chain that comes after [B0], which in this
// case is C0. This will be our next zero chain frontier, at least under
// the weak invariant. To get there, we simply update the link between
// the current two frontiers to skip over the entries irreleveant to the
// ealier frontier chain. In this case, the zero chain skips over A1. As a
// result, he other chain is now the "earlier."
//
// OldHome -New-> A0 -New-> B0 -New-> [C0] -Old-> OldHome(End)
// GrowHome -New-> [A1] ------Old-----/
//
// == END SMALL STEP #1 ==
//
// Repeating the cycle and end handling is not as interesting.
// Acquire rewrite lock on zero chain (if it's non-empty)
ChainRewriteLock zero_head_lock(&arr[old_home], yield_count_);
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// Used for locking the one chain below
uint64_t saved_one_head;
// One head has not been written to
assert(arr[grow_home].head_next_with_shift.Load() == 0);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// old_home will also the head of the new "zero chain" -- all entries in the
// "from" chain whose next hash bit is 0. grow_home will be head of the new
// "one chain".
// For these, SIZE_MAX is like nullptr (unknown)
size_t zero_chain_frontier = SIZE_MAX;
size_t one_chain_frontier = SIZE_MAX;
size_t cur = SIZE_MAX;
// Set to 0 (zero chain frontier earlier), 1 (one chain), or -1 (unknown)
int chain_frontier_first = -1;
// Might need to retry initial update of heads
for (int i = 0;; ++i) {
CHECK_TOO_MANY_ITERATIONS(i);
assert(zero_chain_frontier == SIZE_MAX);
assert(one_chain_frontier == SIZE_MAX);
assert(cur == SIZE_MAX);
assert(chain_frontier_first == -1);
uint64_t next_with_shift = zero_head_lock.GetSavedHead();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Find a single representative for each target chain, or scan the whole
// chain if some target chain has no representative.
for (;; ++i) {
CHECK_TOO_MANY_ITERATIONS(i);
// Loop invariants
assert((chain_frontier_first < 0) == (zero_chain_frontier == SIZE_MAX &&
one_chain_frontier == SIZE_MAX));
assert((cur == SIZE_MAX) == (zero_chain_frontier == SIZE_MAX &&
one_chain_frontier == SIZE_MAX));
assert(GetShiftFromNextWithShift(next_with_shift) == old_shift);
// Check for end of original chain
if (HandleImpl::IsEnd(next_with_shift)) {
cur = SIZE_MAX;
break;
}
// next_with_shift is not End
cur = GetNextFromNextWithShift(next_with_shift);
if (BottomNBits(arr[cur].hashed_key[1], new_shift) == old_home) {
// Entry for zero chain
if (zero_chain_frontier == SIZE_MAX) {
zero_chain_frontier = cur;
if (one_chain_frontier != SIZE_MAX) {
// Ready to update heads
break;
}
// Nothing yet for one chain
chain_frontier_first = 0;
}
} else {
assert(BottomNBits(arr[cur].hashed_key[1], new_shift) == grow_home);
// Entry for one chain
if (one_chain_frontier == SIZE_MAX) {
one_chain_frontier = cur;
if (zero_chain_frontier != SIZE_MAX) {
// Ready to update heads
break;
}
// Nothing yet for zero chain
chain_frontier_first = 1;
}
}
next_with_shift = arr[cur].chain_next_with_shift.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
// Try to update heads for initial migration info
// We only reached the end of the migrate-from chain already if one of the
// target chains will be empty.
assert((cur == SIZE_MAX) ==
(zero_chain_frontier == SIZE_MAX || one_chain_frontier == SIZE_MAX));
assert((chain_frontier_first < 0) ==
(zero_chain_frontier == SIZE_MAX && one_chain_frontier == SIZE_MAX));
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// Always update one chain's head first (safe), and mark it as locked
saved_one_head = HandleImpl::kHeadLocked |
(one_chain_frontier != SIZE_MAX
? MakeNextWithShift(one_chain_frontier, new_shift)
: MakeNextWithShiftEnd(grow_home, new_shift));
arr[grow_home].head_next_with_shift.Store(saved_one_head);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Make sure length_info_ hasn't been updated too early, as we're about
// to make the change that makes it safe to update (e.g. in DoInsert())
assert(LengthInfoToUsedLength(length_info_.Load()) <= grow_home);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Try to set zero's head.
if (zero_head_lock.CasUpdate(
zero_chain_frontier != SIZE_MAX
? MakeNextWithShift(zero_chain_frontier, new_shift)
: MakeNextWithShiftEnd(old_home, new_shift),
yield_count_)) {
// Both heads successfully updated to new shift
break;
} else {
// Concurrent insertion. This should not happen too many times.
CHECK_TOO_MANY_ITERATIONS(i);
// The easiest solution is to restart.
zero_chain_frontier = SIZE_MAX;
one_chain_frontier = SIZE_MAX;
cur = SIZE_MAX;
chain_frontier_first = -1;
continue;
}
}
AutoHCC: Improve/fix allocation/detection of grow homes (#12047) Summary: This change simplifies some code and logic by introducing a new atomic field that tracks the next slot to grow into. It should offer slightly better performance during the growth phase (not measurable; see Test Plan below) and fix a suspected (but unconfirmed) bug like this: * Thread 1 is in non-trivial SplitForGrow() with grow_home=n. * Thread 2 reaches Grow() with grow_home=2n, and waits at the start of SplitForGrow() for the rewrite lock on n. By this point, the head at 2n is marked with the new shift amount but no chain is locked. * Thread 3 reaches Grow() with grow_home=4n, and waits before SplitForGrow() for the rewrite lock on n. By this point, the head at 4n is marked with the new shift amount but no chain is locked. * Thread 4 reaches Grow() with grow_home=8n and meets no resistance to proceeding through a SplitForGrow() on an empty chain, permanently missing out on any entries from chain n that should have ended up here. This is fixed by not updating the shift amount at the grow_home head until we have checked the preconditions that Grow()s feeding into this one have completed. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12047 Test Plan: Some manual cache_bench stress runs, and about 20 triggered runs of fbcode_blackbox_crash_test No discernible performance difference on this benchmark, running before & after in parallel for a few minutes: ``` (while ./cache_bench -cache_type=auto_hyper_clock_cache -populate_cache=0 -cache_size=3000000000 -ops_per_thread=50000 -threads=12 -histograms=0 2>&1 | grep parallel; do :; done) | awk '{ s += $3; c++; print "Avg time: " (s/c);}' ``` Reviewed By: jowlyzhang Differential Revision: D51017007 Pulled By: pdillinger fbshipit-source-id: 5f6d6a6194fc966f94693f3205ed75c87cdad269
2023-11-07 18:40:39 +00:00
// Create an RAII wrapper for the one chain rewrite lock we are already
// holding (if was not end) and is now "published" after successful CAS on
// zero chain head.
ChainRewriteLock one_head_lock(&arr[grow_home], yield_count_, saved_one_head);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Except for trivial cases, we have something like
// AHome -New-> [A0] -Old-> [B0] -Old-> [C0] \ |
// BHome --------------------New------------> [A1] -Old-> ...
// And we need to upgrade as much as we can on the "first" chain
// (the one eventually pointing to the other's frontier). This will
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
// also finish off any case in which one of the target chains will be empty.
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (chain_frontier_first >= 0) {
size_t& first_frontier = chain_frontier_first == 0
? /*&*/ zero_chain_frontier
: /*&*/ one_chain_frontier;
size_t& other_frontier = chain_frontier_first != 0
? /*&*/ zero_chain_frontier
: /*&*/ one_chain_frontier;
uint64_t stop_before_or_new_tail =
other_frontier != SIZE_MAX
? /*stop before*/ MakeNextWithShift(other_frontier, old_shift)
: /*new tail*/ MakeNextWithShiftEnd(
chain_frontier_first == 0 ? old_home : grow_home, new_shift);
UpgradeShiftsOnRange(arr, first_frontier, stop_before_or_new_tail,
old_shift, new_shift);
}
if (zero_chain_frontier == SIZE_MAX) {
// Already finished migrating
assert(one_chain_frontier == SIZE_MAX);
assert(cur == SIZE_MAX);
} else {
// Still need to migrate between two target chains
for (int i = 0;; ++i) {
CHECK_TOO_MANY_ITERATIONS(i);
// Overall loop invariants
assert(zero_chain_frontier != SIZE_MAX);
assert(one_chain_frontier != SIZE_MAX);
assert(cur != SIZE_MAX);
assert(chain_frontier_first >= 0);
size_t& first_frontier = chain_frontier_first == 0
? /*&*/ zero_chain_frontier
: /*&*/ one_chain_frontier;
size_t& other_frontier = chain_frontier_first != 0
? /*&*/ zero_chain_frontier
: /*&*/ one_chain_frontier;
assert(cur != first_frontier);
assert(GetNextFromNextWithShift(
arr[first_frontier].chain_next_with_shift.Load()) ==
other_frontier);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
uint64_t next_with_shift = arr[cur].chain_next_with_shift.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Check for end of original chain
if (HandleImpl::IsEnd(next_with_shift)) {
// Can set upgraded tail on first chain
uint64_t first_new_tail = MakeNextWithShiftEnd(
chain_frontier_first == 0 ? old_home : grow_home, new_shift);
arr[first_frontier].chain_next_with_shift.Store(first_new_tail);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// And upgrade remainder of other chain
uint64_t other_new_tail = MakeNextWithShiftEnd(
chain_frontier_first != 0 ? old_home : grow_home, new_shift);
UpgradeShiftsOnRange(arr, other_frontier, other_new_tail, old_shift,
new_shift);
assert(other_frontier == SIZE_MAX); // Finished
break;
}
// next_with_shift is not End
cur = GetNextFromNextWithShift(next_with_shift);
int target_chain;
if (BottomNBits(arr[cur].hashed_key[1], new_shift) == old_home) {
// Entry for zero chain
target_chain = 0;
} else {
assert(BottomNBits(arr[cur].hashed_key[1], new_shift) == grow_home);
// Entry for one chain
target_chain = 1;
}
if (target_chain == chain_frontier_first) {
// Found next entry to skip to on the first chain
uint64_t skip_to = MakeNextWithShift(cur, new_shift);
arr[first_frontier].chain_next_with_shift.Store(skip_to);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
first_frontier = cur;
// Upgrade other chain up to entry before that one
UpgradeShiftsOnRange(arr, other_frontier, next_with_shift, old_shift,
new_shift);
// Swap which is marked as first
chain_frontier_first = 1 - chain_frontier_first;
} else {
// Nothing to do yet, as we need to keep old generation pointers in
// place for lookups
}
}
}
}
// Variant of PurgeImplLocked: Removes all "under (de) construction" entries
// from a chain where already holding a rewrite lock
using PurgeLockedOpData = void;
// Variant of PurgeImplLocked: Clock-updates all entries in a chain, in
// addition to functionality of PurgeLocked, where already holding a rewrite
// lock. (Caller finalizes eviction on entries added to the autovector, in part
// so that we don't hold the rewrite lock while doing potentially expensive
// callback and allocator free.)
using ClockUpdateChainLockedOpData =
autovector<AutoHyperClockTable::HandleImpl*>;
template <class OpData>
void AutoHyperClockTable::PurgeImplLocked(OpData* op_data,
ChainRewriteLock& rewrite_lock,
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
size_t home,
BaseClockTable::EvictionData* data) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
constexpr bool kIsPurge = std::is_same_v<OpData, PurgeLockedOpData>;
constexpr bool kIsClockUpdateChain =
std::is_same_v<OpData, ClockUpdateChainLockedOpData>;
// Exactly one op specified
static_assert(kIsPurge + kIsClockUpdateChain == 1);
HandleImpl* const arr = array_.Get();
uint64_t next_with_shift = rewrite_lock.GetSavedHead();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(!HandleImpl::IsEnd(next_with_shift));
int home_shift = GetShiftFromNextWithShift(next_with_shift);
(void)home;
(void)home_shift;
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
size_t next = GetNextFromNextWithShift(next_with_shift);
assert(next < array_.Count());
HandleImpl* h = &arr[next];
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
HandleImpl* prev_to_keep = nullptr;
#ifndef NDEBUG
uint64_t prev_to_keep_next_with_shift = 0;
#endif
// Whether there are entries between h and prev_to_keep that should be
// purged from the chain.
bool pending_purge = false;
// Walk the chain, and stitch together any entries that are still
// "shareable," possibly after clock update. prev_to_keep tells us where
// the last "stitch back to" location is (nullptr => head).
for (size_t i = 0;; ++i) {
CHECK_TOO_MANY_ITERATIONS(i);
bool purgeable = false;
// In last iteration, h will be nullptr, to stitch together the tail of
// the chain.
if (h) {
// NOTE: holding a rewrite lock on the chain prevents any "under
// (de)construction" entries in the chain from being marked empty, which
// allows us to access the hashed_keys without holding a read ref.
assert(home == BottomNBits(h->hashed_key[1], home_shift));
if constexpr (kIsClockUpdateChain) {
// Clock update and/or check for purgeable (under (de)construction)
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
if (ClockUpdate(*h, data, &purgeable)) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Remember for finishing eviction
op_data->push_back(h);
// Entries for eviction become purgeable
purgeable = true;
assert((h->meta.Load() >> ClockHandle::kStateShift) ==
ClockHandle::kStateConstruction);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
} else {
(void)op_data;
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
(void)data;
purgeable = ((h->meta.Load() >> ClockHandle::kStateShift) &
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
ClockHandle::kStateShareableBit) == 0;
}
}
if (purgeable) {
assert((h->meta.Load() >> ClockHandle::kStateShift) ==
ClockHandle::kStateConstruction);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
pending_purge = true;
} else if (pending_purge) {
if (prev_to_keep) {
// Update chain next to skip purgeable entries
assert(prev_to_keep->chain_next_with_shift.Load() ==
prev_to_keep_next_with_shift);
prev_to_keep->chain_next_with_shift.Store(next_with_shift);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
} else if (rewrite_lock.CasUpdate(next_with_shift, yield_count_)) {
// Managed to update head without any parallel insertions
} else {
// Parallel insertion must have interfered. Need to do a purge
// from updated head to here. Since we have no prev_to_keep, there's
// no risk of duplicate clock updates to entries. Any entries already
// updated must have been evicted (purgeable) and it's OK to clock
// update any new entries just inserted in parallel.
// Can simply restart (GetSavedHead() already updated from CAS failure).
next_with_shift = rewrite_lock.GetSavedHead();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(!HandleImpl::IsEnd(next_with_shift));
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
next = GetNextFromNextWithShift(next_with_shift);
assert(next < array_.Count());
h = &arr[next];
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
pending_purge = false;
assert(prev_to_keep == nullptr);
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
assert(GetShiftFromNextWithShift(next_with_shift) == home_shift);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
continue;
}
pending_purge = false;
prev_to_keep = h;
} else {
prev_to_keep = h;
}
if (h == nullptr) {
// Reached end of the chain
return;
}
// Read chain pointer
next_with_shift = h->chain_next_with_shift.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
#ifndef NDEBUG
if (prev_to_keep == h) {
prev_to_keep_next_with_shift = next_with_shift;
}
#endif
assert(GetShiftFromNextWithShift(next_with_shift) == home_shift);
// Check for end marker
if (HandleImpl::IsEnd(next_with_shift)) {
h = nullptr;
} else {
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
next = GetNextFromNextWithShift(next_with_shift);
assert(next < array_.Count());
h = &arr[next];
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(h != prev_to_keep);
}
}
}
// Variant of PurgeImpl: Removes all "under (de) construction" entries in a
// chain, such that any entry with the given key must have been purged.
using PurgeOpData = const UniqueId64x2;
// Variant of PurgeImpl: Clock-updates all entries in a chain, in addition to
// purging as appropriate. (Caller finalizes eviction on entries added to the
// autovector, in part so that we don't hold the rewrite lock while doing
// potentially expensive callback and allocator free.)
using ClockUpdateChainOpData = ClockUpdateChainLockedOpData;
template <class OpData>
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
void AutoHyperClockTable::PurgeImpl(OpData* op_data, size_t home,
BaseClockTable::EvictionData* data) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Early efforts to make AutoHCC fully wait-free ran into too many problems
// that needed obscure and potentially inefficient work-arounds to have a
// chance at working.
//
// The implementation settled on "essentially wait-free" which can be
// achieved by locking at the level of each probing chain and only for
// operations that might remove entries from the chain. Because parallel
// clock updates and Grow operations are ordered, contention is very rare.
// However, parallel insertions at any chain head have to be accommodated
// to keep them wait-free.
//
// This function implements Purge and ClockUpdateChain functions (see above
// OpData type definitions) as part of higher-level operations. This function
// ensures the correct chain is (eventually) covered and handles rewrite
// locking the chain. PurgeImplLocked has lower level details.
//
// In general, these operations and Grow are kept simpler by allowing eager
// purging of under (de-)construction entries. For example, an Erase
// operation might find that another thread has purged the entry from the
// chain by the time its own purge operation acquires the rewrite lock and
// proceeds. This is OK, and potentially reduces the number of lock/unlock
// cycles because empty chains are not rewrite-lockable.
constexpr bool kIsPurge = std::is_same_v<OpData, PurgeOpData>;
constexpr bool kIsClockUpdateChain =
std::is_same_v<OpData, ClockUpdateChainOpData>;
// Exactly one op specified
static_assert(kIsPurge + kIsClockUpdateChain == 1);
int home_shift = 0;
if constexpr (kIsPurge) {
// Purge callers leave home unspecified, to be determined from key
assert(home == SIZE_MAX);
GetHomeIndexAndShift(length_info_.Load(), (*op_data)[1], &home,
&home_shift);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(home_shift > 0);
} else {
assert(kIsClockUpdateChain);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Evict callers must specify home
assert(home < SIZE_MAX);
}
HandleImpl* const arr = array_.Get();
// Acquire the RAII rewrite lock (if not an empty chain)
ChainRewriteLock rewrite_lock(&arr[home], yield_count_);
if constexpr (kIsPurge) {
// Ensure we are at the correct home for the shift in effect for the
// chain head.
for (;;) {
int shift = GetShiftFromNextWithShift(rewrite_lock.GetSavedHead());
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (shift > home_shift) {
// Found a newer shift at candidate head, which must apply to us.
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Newer shift might not yet be reflected in length_info_ (an atomicity
// gap in Grow), so operate as if it is. Note that other insertions
// could happen using this shift before length_info_ is updated, and
// it's possible (though unlikely) that multiple generations of Grow
// have occurred. If shift is more than one generation ahead of
// home_shift, it's possible that not all descendent homes have
// reached the `shift` generation. Thus, we need to advance only one
// shift at a time looking for a home+head with a matching shift
// amount.
home_shift++;
home = GetHomeIndex((*op_data)[1], home_shift);
rewrite_lock.Reset(&arr[home], yield_count_);
continue;
} else {
assert(shift == home_shift);
}
break;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
}
// If the chain is empty, nothing to do
if (!rewrite_lock.IsEnd()) {
if constexpr (kIsPurge) {
PurgeLockedOpData* locked_op_data{};
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
PurgeImplLocked(locked_op_data, rewrite_lock, home, data);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
} else {
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
PurgeImplLocked(op_data, rewrite_lock, home, data);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
}
}
AutoHyperClockTable::HandleImpl* AutoHyperClockTable::DoInsert(
const ClockHandleBasicData& proto, uint64_t initial_countdown,
bool take_ref, InsertState& state) {
size_t home;
int orig_home_shift;
GetHomeIndexAndShift(state.saved_length_info, proto.hashed_key[1], &home,
&orig_home_shift);
HandleImpl* const arr = array_.Get();
// We could go searching through the chain for any duplicate, but that's
// not typically helpful, except for the REDUNDANT block cache stats.
// (Inferior duplicates will age out with eviction.) However, we do skip
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
// insertion if the home slot (or some other we happen to probe) already
// has a match (already_matches below). This helps to keep better locality
// when we can.
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
//
// And we can do that as part of searching for an available slot to
// insert the new entry, because our preferred location and first slot
// checked will be the home slot.
//
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
// As the table initially grows to size, few entries will be in the same
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// cache line as the chain head. However, churn in the cache relatively
// quickly improves the proportion of entries sharing that cache line with
// the chain head. Data:
//
// Initial population only: (cache_bench with -ops_per_thread=1)
// Entries at home count: 29,202 (out of 129,170 entries in 94,411 chains)
// Approximate average cache lines read to find an existing entry:
// 129.2 / 94.4 [without the heads]
// + (94.4 - 29.2) / 94.4 [the heads not included with entries]
// = 2.06 cache lines
//
// After 10 million ops: (-threads=10 -ops_per_thread=100000)
// Entries at home count: 67,556 (out of 129,359 entries in 94,756 chains)
// That's a majority of entries and more than 2/3rds of chains.
// Approximate average cache lines read to find an existing entry:
// = 1.65 cache lines
AutoHCC: fix a bug with "blind" Insert (#12046) Summary: I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions. It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`). The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have * Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain. * Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty. * Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain. This is easily fixed by holding on to a reference until inserted onto the chain. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046 Test Plan: As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed. Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000) Reviewed By: jowlyzhang Differential Revision: D51016979 Pulled By: pdillinger fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
// Even if we aren't saving a ref to this entry (take_ref == false), we need
// to keep a reference while we are inserting the entry into a chain, so that
// it is not erased by another thread while trying to insert it on the chain.
constexpr bool initial_take_ref = true;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
size_t used_length = LengthInfoToUsedLength(state.saved_length_info);
assert(home < used_length);
size_t idx = home;
bool already_matches = false;
bool already_matches_ignore = false;
AutoHCC: fix a bug with "blind" Insert (#12046) Summary: I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions. It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`). The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have * Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain. * Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty. * Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain. This is easily fixed by holding on to a reference until inserted onto the chain. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046 Test Plan: As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed. Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000) Reviewed By: jowlyzhang Differential Revision: D51016979 Pulled By: pdillinger fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
if (TryInsert(proto, arr[idx], initial_countdown, initial_take_ref,
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
&already_matches)) {
assert(idx == home);
} else if (already_matches) {
return nullptr;
// Here we try to populate newly-opened slots in the table, but not
// when we can add something to its home slot. This makes the structure
// more performant more quickly on (initial) growth. We ignore "already
// matches" in this case because it is unlikely and difficult to
// incorporate logic for here cleanly and efficiently.
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
} else if (UNLIKELY(state.likely_empty_slot > 0) &&
TryInsert(proto, arr[state.likely_empty_slot], initial_countdown,
AutoHCC: fix a bug with "blind" Insert (#12046) Summary: I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions. It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`). The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have * Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain. * Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty. * Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain. This is easily fixed by holding on to a reference until inserted onto the chain. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046 Test Plan: As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed. Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000) Reviewed By: jowlyzhang Differential Revision: D51016979 Pulled By: pdillinger fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
initial_take_ref, &already_matches_ignore)) {
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
idx = state.likely_empty_slot;
} else {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// We need to search for an available slot outside of the home.
// Linear hashing provides nice resizing but does typically mean
// that some heads (home locations) have (in expectation) twice as
// many entries mapped to them as other heads. For example if the
// usable length is 80, then heads 16-63 are (in expectation) twice
// as loaded as heads 0-15 and 64-79, which are using another hash bit.
//
// This means that if we just use linear probing (by a small constant)
// to find an available slot, part of the structure could easily fill up
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
// and resort to linear time operations even when the overall load factor
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// is only modestly high, like 70%. Even though each slot has its own CPU
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
// cache line, there appears to be a small locality benefit (e.g. TLB and
// paging) to iterating one by one, as long as we don't afoul of the
// linear hashing imbalance.
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
//
// In a traditional non-concurrent structure, we could keep a "free list"
// to ensure immediate access to an available slot, but maintaining such
// a structure could require more cross-thread coordination to ensure
// all entries are eventually available to all threads.
//
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
// The way we solve this problem is to use unit-increment linear probing
// with a small bound, and then fall back on big jumps to have a good
// chance of finding a slot in an under-populated region quickly if that
// doesn't work.
size_t i = 0;
constexpr size_t kMaxLinearProbe = 4;
for (; i < kMaxLinearProbe; i++) {
idx++;
if (idx >= used_length) {
idx -= used_length;
}
AutoHCC: fix a bug with "blind" Insert (#12046) Summary: I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions. It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`). The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have * Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain. * Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty. * Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain. This is easily fixed by holding on to a reference until inserted onto the chain. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046 Test Plan: As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed. Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000) Reviewed By: jowlyzhang Differential Revision: D51016979 Pulled By: pdillinger fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
if (TryInsert(proto, arr[idx], initial_countdown, initial_take_ref,
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
&already_matches)) {
break;
}
if (already_matches) {
return nullptr;
}
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
}
if (i == kMaxLinearProbe) {
// Keep searching, but change to a search method that should quickly
// find any under-populated region. Switching to an increment based
// on the golden ratio helps with that, but we also inject some minor
// variation (less than 2%, 1 in 2^6) to avoid clustering effects on
// this larger increment (if it were a fixed value in steady state
// operation). Here we are primarily using upper bits of hashed_key[1]
// while home is based on lowest bits.
uint64_t incr_ratio = 0x9E3779B185EBCA87U + (proto.hashed_key[1] >> 6);
size_t incr = FastRange64(incr_ratio, used_length);
assert(incr > 0);
size_t start = idx;
for (;; i++) {
idx += incr;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (idx >= used_length) {
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
// Wrap around (faster than %)
idx -= used_length;
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
if (idx == start) {
// We have just completed a cycle that might not have covered all
// slots. (incr and used_length could have common factors.)
// Increment for the next cycle, which eventually ensures complete
// iteration over the set of slots before repeating.
idx++;
if (idx >= used_length) {
idx -= used_length;
}
start++;
if (start >= used_length) {
start -= used_length;
}
if (i >= used_length) {
used_length = LengthInfoToUsedLength(length_info_.Load());
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
if (i >= used_length * 2) {
// Cycling back should not happen unless there is enough random
// churn in parallel that we happen to hit each slot at a time
// that it's occupied, which is really only feasible for small
// structures, though with linear probing to find empty slots,
// "small" here might be larger than for double hashing.
assert(used_length <= 256);
// Fall back on standalone insert in case something goes awry to
// cause this
return nullptr;
}
}
}
AutoHCC: fix a bug with "blind" Insert (#12046) Summary: I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions. It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`). The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have * Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain. * Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty. * Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain. This is easily fixed by holding on to a reference until inserted onto the chain. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046 Test Plan: As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed. Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000) Reviewed By: jowlyzhang Differential Revision: D51016979 Pulled By: pdillinger fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
if (TryInsert(proto, arr[idx], initial_countdown, initial_take_ref,
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
&already_matches)) {
break;
}
if (already_matches) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
return nullptr;
}
}
}
}
// Now insert into chain using head pointer
uint64_t next_with_shift;
int home_shift = orig_home_shift;
// Might need to retry
for (int i = 0;; ++i) {
CHECK_TOO_MANY_ITERATIONS(i);
next_with_shift = arr[home].head_next_with_shift.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
int shift = GetShiftFromNextWithShift(next_with_shift);
if (UNLIKELY(shift != home_shift)) {
// NOTE: shift increases with table growth
if (shift > home_shift) {
// Must be grow in progress or completed since reading length_info.
// Pull out one more hash bit. (See Lookup() for why we can't
// safely jump to the shift that was read.)
home_shift++;
uint64_t hash_bit_mask = uint64_t{1} << (home_shift - 1);
assert((home & hash_bit_mask) == 0);
// BEGIN leftover updates to length_info_ for Grow()
size_t grow_home = home + hash_bit_mask;
assert(arr[grow_home].head_next_with_shift.Load() !=
HandleImpl::kUnusedMarker);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
CatchUpLengthInfoNoWait(grow_home);
// END leftover updates to length_info_ for Grow()
home += proto.hashed_key[1] & hash_bit_mask;
continue;
} else {
// Should not happen because length_info_ is only updated after both
// old and new home heads are marked with new shift
assert(false);
}
}
// Values to update to
uint64_t head_next_with_shift = MakeNextWithShift(idx, home_shift);
uint64_t chain_next_with_shift = next_with_shift;
// Preserve the locked state in head, without propagating to chain next
// where it is meaningless (and not allowed)
if (UNLIKELY((next_with_shift & HandleImpl::kNextEndFlags) ==
HandleImpl::kHeadLocked)) {
head_next_with_shift |= HandleImpl::kHeadLocked;
chain_next_with_shift &= ~HandleImpl::kHeadLocked;
}
arr[idx].chain_next_with_shift.Store(chain_next_with_shift);
if (arr[home].head_next_with_shift.CasWeak(next_with_shift,
head_next_with_shift)) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Success
AutoHCC: fix a bug with "blind" Insert (#12046) Summary: I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions. It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`). The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have * Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain. * Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty. * Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain. This is easily fixed by holding on to a reference until inserted onto the chain. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046 Test Plan: As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed. Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000) Reviewed By: jowlyzhang Differential Revision: D51016979 Pulled By: pdillinger fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
if (!take_ref) {
Unref(arr[idx]);
}
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
return arr + idx;
}
}
}
AutoHyperClockTable::HandleImpl* AutoHyperClockTable::Lookup(
const UniqueId64x2& hashed_key) {
// Lookups are wait-free with low occurrence of retries, back-tracking,
// and fallback. We do not have the benefit of holding a rewrite lock on
// the chain so must be prepared for many kinds of mayhem, most notably
// "falling off our chain" where a slot that Lookup has identified but
// has not read-referenced is removed from one chain and inserted into
// another. The full algorithm uses the following mitigation strategies to
// ensure every relevant entry inserted before this Lookup, and not yet
// evicted, is seen by Lookup, without excessive backtracking etc.:
// * Keep a known good read ref in the chain for "island hopping." When
// we observe that a concurrent write takes us off to another chain, we
// only need to fall back to our last known good read ref (most recent
// entry on the chain that is not "under construction," which is a transient
// state). We don't want to compound the CPU toil of a long chain with
// operations that might need to retry from scratch, with probability
// in proportion to chain length.
// * Only detect a chain is potentially incomplete because of a Grow in
// progress by looking at shift in the next pointer tags (rather than
// re-checking length_info_).
// * SplitForGrow, Insert, and PurgeImplLocked ensure that there are no
// transient states that might cause this full Lookup algorithm to skip over
// live entries.
// Reading length_info_ is not strictly required for Lookup, if we were
// to increment shift sizes until we see a shift size match on the
// relevant head pointer. Thus, reading with relaxed memory order gives
// us a safe and almost always up-to-date jump into finding the correct
// home and head.
size_t home;
int home_shift;
GetHomeIndexAndShift(length_info_.LoadRelaxed(), hashed_key[1], &home,
&home_shift);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
assert(home_shift > 0);
// The full Lookup algorithm however is not great for hot path efficiency,
// because of the extra careful tracking described above. Overwhelmingly,
// we can find what we're looking for with a naive linked list traversal
// of the chain. Even if we "fall off our chain" to another, we don't
// violate memory safety. We just won't match the key we're looking for.
// And we would eventually reach an end state, possibly even experiencing a
// cycle as an entry is freed and reused during our traversal (though at
// any point in time the structure doesn't have cycles).
//
// So for hot path efficiency, we start with a naive Lookup attempt, and
// then fall back on full Lookup if we don't find the correct entry. To
// cap how much we invest into the naive Lookup, we simply cap the traversal
// length before falling back. Also, when we do fall back on full Lookup,
// we aren't paying much penalty by starting over. Much or most of the cost
// of Lookup is memory latency in following the chain pointers, and the
// naive Lookup has warmed the CPU cache for these entries, using as tight
// of a loop as possible.
HandleImpl* const arr = array_.Get();
uint64_t next_with_shift = arr[home].head_next_with_shift.LoadRelaxed();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
for (size_t i = 0; !HandleImpl::IsEnd(next_with_shift) && i < 10; ++i) {
HandleImpl* h = &arr[GetNextFromNextWithShift(next_with_shift)];
// Attempt cheap key match without acquiring a read ref. This could give a
// false positive, which is re-checked after acquiring read ref, or false
// negative, which is re-checked in the full Lookup. Also, this is a
// technical UB data race according to TSAN, but we don't need to read
// a "correct" value here for correct overall behavior.
#ifdef __SANITIZE_THREAD__
bool probably_equal = Random::GetTLSInstance()->OneIn(2);
#else
bool probably_equal = h->hashed_key == hashed_key;
#endif
if (probably_equal) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Increment acquire counter for definitive check
uint64_t old_meta = h->meta.FetchAdd(ClockHandle::kAcquireIncrement);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Check if it's a referencable (sharable) entry
if (LIKELY(old_meta & (uint64_t{ClockHandle::kStateShareableBit}
<< ClockHandle::kStateShift))) {
assert(GetRefcount(old_meta + ClockHandle::kAcquireIncrement) > 0);
if (LIKELY(h->hashed_key == hashed_key) &&
LIKELY(old_meta & (uint64_t{ClockHandle::kStateVisibleBit}
<< ClockHandle::kStateShift))) {
return h;
} else {
Unref(*h);
}
} else {
// For non-sharable states, incrementing the acquire counter has no
// effect so we don't need to undo it. Furthermore, we cannot safely
// undo it because we did not acquire a read reference to lock the entry
// in a Shareable state.
}
}
next_with_shift = h->chain_next_with_shift.LoadRelaxed();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
// If we get here, falling back on full Lookup algorithm.
HandleImpl* h = nullptr;
HandleImpl* read_ref_on_chain = nullptr;
for (size_t i = 0;; ++i) {
CHECK_TOO_MANY_ITERATIONS(i);
// Read head or chain pointer
next_with_shift = h ? h->chain_next_with_shift.Load()
: arr[home].head_next_with_shift.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
int shift = GetShiftFromNextWithShift(next_with_shift);
// Make sure it's usable
size_t effective_home = home;
if (UNLIKELY(shift != home_shift)) {
// We have potentially gone awry somehow, but it's possible we're just
// hitting old data that is not yet completed Grow.
// NOTE: shift bits goes up with table growth.
if (shift < home_shift) {
// To avoid waiting on Grow in progress, an old shift amount needs
// to be processed as if we were still using it and (potentially
// different or the same) the old home.
// We can assert it's not too old, because each generation of Grow
// waits on its ancestor in the previous generation.
assert(shift + 1 == home_shift);
effective_home = GetHomeIndex(home, shift);
} else if (h == read_ref_on_chain) {
assert(shift > home_shift);
// At head or coming from an entry on our chain where we're holding
// a read reference. Thus, we know the newer shift applies to us.
// Newer shift might not yet be reflected in length_info_ (an atomicity
// gap in Grow), so operate as if it is. Note that other insertions
// could happen using this shift before length_info_ is updated, and
// it's possible (though unlikely) that multiple generations of Grow
// have occurred. If shift is more than one generation ahead of
// home_shift, it's possible that not all descendent homes have
// reached the `shift` generation. Thus, we need to advance only one
// shift at a time looking for a home+head with a matching shift
// amount.
home_shift++;
// Update home in case it has changed
home = GetHomeIndex(hashed_key[1], home_shift);
// This should be rare enough occurrence that it's simplest just
// to restart (TODO: improve in some cases?)
h = nullptr;
if (read_ref_on_chain) {
Unref(*read_ref_on_chain);
read_ref_on_chain = nullptr;
}
// Didn't make progress & retry
continue;
} else {
assert(shift > home_shift);
assert(h != nullptr);
// An "under (de)construction" entry has a new shift amount, which
// means we have either gotten off our chain or our home shift is out
// of date. If we revert back to saved ref, we will get updated info.
h = read_ref_on_chain;
// Didn't make progress & retry
continue;
}
}
// Check for end marker
if (HandleImpl::IsEnd(next_with_shift)) {
// To ensure we didn't miss anything in the chain, the end marker must
// point back to the correct home.
if (LIKELY(GetNextFromNextWithShift(next_with_shift) == effective_home)) {
// Complete, clean iteration of the chain, not found.
// Clean up.
if (read_ref_on_chain) {
Unref(*read_ref_on_chain);
}
return nullptr;
} else {
// Something went awry. Revert back to a safe point (if we have it)
h = read_ref_on_chain;
// Didn't make progress & retry
continue;
}
}
// Follow the next and check for full key match, home match, or neither
h = &arr[GetNextFromNextWithShift(next_with_shift)];
bool full_match_or_unknown = false;
AutoHCC - fix a rare loop condition in Lookup (#11948) Summary: Saw this in stress test: ``` db_stress: cache/clock_cache.cc:3152:[...] Assertion `i < 0x2000' failed. ``` The problem is related to Lookups on a chain currently involved in a Grow operation. To avoid Lookup waiting on Grow, Lookup is able to walk a chain whose first part is already migrated and tail is not yet migrated, so is mixed with entries with a different destination home (according to `home_shift`) than what we're looking for. This is fine until we save one of these entries as a safe point in the chain to backtrack to (`read_ref_on_chain`) in case of concurrent modification and end up backtracking to it. In that case, we can get stuck on the wrong destination chain and keep trying to backtrack to an entry that is supposed to be on the correct chain but is not (anymore). For some reason I haven't quite worked out, I believe it's usually able to recover after some 1000+ looop iterations, so reproducibility depends on the threshold at which we consider a Lookup loop to be too many iterations for a plausibly valid Lookup. Detecting and working around this case is relatively simple. We can (and must) keep going on the chain but ensure we don't save it as a safe entry to backtrack to. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11948 Test Plan: The problem could be reproduced in a few minutes with this (debug build): ``` $ while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` At least with a lower threshold on suspiciously high number of iterations. I've lowered the thresholds quite a bit and no longer able to reproduce a failure. Reviewed By: jowlyzhang Differential Revision: D50236574 Pulled By: pdillinger fbshipit-source-id: 2cb54a4e02bb51d5933eea41fcd489ab9d34aa96
2023-10-13 16:52:33 +00:00
if (MatchAndRef(&hashed_key, *h, shift, effective_home,
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
&full_match_or_unknown)) {
// Got a read ref on next (h).
//
// There is a very small chance that between getting the next pointer
// (now h) and doing MatchAndRef on it, another thread erased/evicted it
// reinserted it into the same chain, causing us to cycle back in the
// same chain and potentially see some entries again if we keep walking.
// Newly-inserted entries are inserted before older ones, so we are at
Fix rare destructor bug in AutoHCC (#11988) Summary: and some other small enhancements/fixes: * The main bug fixed is that in some rare cases, the "published" table size might be smaller than the actual table size. This is a transient state that can happen with concurrent growth that is normally fixed after enough insertions, but if the cache is destroyed soon enough after growth, it could fail to fully destroy some entries and cause assertion failures. We can fix this by detecting the true table size in the destructor. * Change the "too many iterations" debug threshold from 512 to 768. We might have hit at least one false positive failure. (Failed despite legitimate operation.) * Added some stronger assertions in some places to aid in debugging. * Use COERCE_CONTEXT_SWITCH to make behavior of Grow less predictable in terms of thread interleaving. (Might add in more places.) This was useful in reproducing the destructor bug. * Fix some comments with typos or that were based on earlier revisions of the code. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11988 Test Plan: Variants of this bug-finding command: ``` USE_CLANG=1 COMPILE_WITH_ASAN=1 COMPILE_WITH_UBSAN=1 COERCE_CONTEXT_SWITCH=1 DEBUG_LEVEL=2 make -j32 cache_bench && while ROCKSDB_DEBUG=1 ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=1000 -num_shard_bits=0; do :; done ``` Reviewed By: jowlyzhang Differential Revision: D50470318 Pulled By: pdillinger fbshipit-source-id: d407a8bb0b6d2ddc598a954c319a1640136f12f2
2023-10-19 21:51:22 +00:00
// least guaranteed not to miss anything. Here in Lookup, it's just a
// transient, slight hiccup in performance.
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (full_match_or_unknown) {
// Full match.
AutoHCC - fix a rare loop condition in Lookup (#11948) Summary: Saw this in stress test: ``` db_stress: cache/clock_cache.cc:3152:[...] Assertion `i < 0x2000' failed. ``` The problem is related to Lookups on a chain currently involved in a Grow operation. To avoid Lookup waiting on Grow, Lookup is able to walk a chain whose first part is already migrated and tail is not yet migrated, so is mixed with entries with a different destination home (according to `home_shift`) than what we're looking for. This is fine until we save one of these entries as a safe point in the chain to backtrack to (`read_ref_on_chain`) in case of concurrent modification and end up backtracking to it. In that case, we can get stuck on the wrong destination chain and keep trying to backtrack to an entry that is supposed to be on the correct chain but is not (anymore). For some reason I haven't quite worked out, I believe it's usually able to recover after some 1000+ looop iterations, so reproducibility depends on the threshold at which we consider a Lookup loop to be too many iterations for a plausibly valid Lookup. Detecting and working around this case is relatively simple. We can (and must) keep going on the chain but ensure we don't save it as a safe entry to backtrack to. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11948 Test Plan: The problem could be reproduced in a few minutes with this (debug build): ``` $ while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` At least with a lower threshold on suspiciously high number of iterations. I've lowered the thresholds quite a bit and no longer able to reproduce a failure. Reviewed By: jowlyzhang Differential Revision: D50236574 Pulled By: pdillinger fbshipit-source-id: 2cb54a4e02bb51d5933eea41fcd489ab9d34aa96
2023-10-13 16:52:33 +00:00
// Release old read ref on chain if applicable
if (read_ref_on_chain) {
// Pretend we never took the reference.
Unref(*read_ref_on_chain);
}
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Update the hit bit
if (eviction_callback_) {
h->meta.FetchOrRelaxed(uint64_t{1} << ClockHandle::kHitBitShift);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
// All done.
return h;
AutoHCC - fix a rare loop condition in Lookup (#11948) Summary: Saw this in stress test: ``` db_stress: cache/clock_cache.cc:3152:[...] Assertion `i < 0x2000' failed. ``` The problem is related to Lookups on a chain currently involved in a Grow operation. To avoid Lookup waiting on Grow, Lookup is able to walk a chain whose first part is already migrated and tail is not yet migrated, so is mixed with entries with a different destination home (according to `home_shift`) than what we're looking for. This is fine until we save one of these entries as a safe point in the chain to backtrack to (`read_ref_on_chain`) in case of concurrent modification and end up backtracking to it. In that case, we can get stuck on the wrong destination chain and keep trying to backtrack to an entry that is supposed to be on the correct chain but is not (anymore). For some reason I haven't quite worked out, I believe it's usually able to recover after some 1000+ looop iterations, so reproducibility depends on the threshold at which we consider a Lookup loop to be too many iterations for a plausibly valid Lookup. Detecting and working around this case is relatively simple. We can (and must) keep going on the chain but ensure we don't save it as a safe entry to backtrack to. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11948 Test Plan: The problem could be reproduced in a few minutes with this (debug build): ``` $ while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` At least with a lower threshold on suspiciously high number of iterations. I've lowered the thresholds quite a bit and no longer able to reproduce a failure. Reviewed By: jowlyzhang Differential Revision: D50236574 Pulled By: pdillinger fbshipit-source-id: 2cb54a4e02bb51d5933eea41fcd489ab9d34aa96
2023-10-13 16:52:33 +00:00
} else if (UNLIKELY(shift != home_shift) &&
home != BottomNBits(h->hashed_key[1], home_shift)) {
// This chain is in a Grow operation and we've landed on an entry
// that belongs to the wrong destination chain. We can keep going, but
// there's a chance we'll need to backtrack back *before* this entry,
// if the Grow finishes before this Lookup. We cannot save this entry
// for backtracking because it might soon or already be on the wrong
// chain.
// NOTE: if we simply backtrack rather than continuing, we would
// be in a wait loop (not allowed in Lookup!) until the other thread
// finishes its Grow.
Unref(*h);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
} else {
AutoHCC - fix a rare loop condition in Lookup (#11948) Summary: Saw this in stress test: ``` db_stress: cache/clock_cache.cc:3152:[...] Assertion `i < 0x2000' failed. ``` The problem is related to Lookups on a chain currently involved in a Grow operation. To avoid Lookup waiting on Grow, Lookup is able to walk a chain whose first part is already migrated and tail is not yet migrated, so is mixed with entries with a different destination home (according to `home_shift`) than what we're looking for. This is fine until we save one of these entries as a safe point in the chain to backtrack to (`read_ref_on_chain`) in case of concurrent modification and end up backtracking to it. In that case, we can get stuck on the wrong destination chain and keep trying to backtrack to an entry that is supposed to be on the correct chain but is not (anymore). For some reason I haven't quite worked out, I believe it's usually able to recover after some 1000+ looop iterations, so reproducibility depends on the threshold at which we consider a Lookup loop to be too many iterations for a plausibly valid Lookup. Detecting and working around this case is relatively simple. We can (and must) keep going on the chain but ensure we don't save it as a safe entry to backtrack to. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11948 Test Plan: The problem could be reproduced in a few minutes with this (debug build): ``` $ while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=80000000 -threads=32 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` At least with a lower threshold on suspiciously high number of iterations. I've lowered the thresholds quite a bit and no longer able to reproduce a failure. Reviewed By: jowlyzhang Differential Revision: D50236574 Pulled By: pdillinger fbshipit-source-id: 2cb54a4e02bb51d5933eea41fcd489ab9d34aa96
2023-10-13 16:52:33 +00:00
// Correct home location, so we are on the right chain.
// With new usable read ref, can release old one (if applicable).
if (read_ref_on_chain) {
// Pretend we never took the reference.
Unref(*read_ref_on_chain);
}
// And keep the new one.
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
read_ref_on_chain = h;
}
} else {
if (full_match_or_unknown) {
// Must have been an "under construction" entry. Can safely skip it,
// but there's a chance we'll have to backtrack later
} else {
// Home mismatch! Revert back to a safe point (if we have it)
h = read_ref_on_chain;
// Didn't make progress & retry
}
}
}
}
void AutoHyperClockTable::Remove(HandleImpl* h) {
assert((h->meta.Load() >> ClockHandle::kStateShift) ==
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
ClockHandle::kStateConstruction);
const HandleImpl& c_h = *h;
PurgeImpl(&c_h.hashed_key);
}
bool AutoHyperClockTable::TryEraseHandle(HandleImpl* h, bool holding_ref,
bool mark_invisible) {
uint64_t meta;
if (mark_invisible) {
// Set invisible
meta = h->meta.FetchAnd(
~(uint64_t{ClockHandle::kStateVisibleBit} << ClockHandle::kStateShift));
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// To local variable also
meta &=
~(uint64_t{ClockHandle::kStateVisibleBit} << ClockHandle::kStateShift);
} else {
meta = h->meta.Load();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
// Take ownership if no other refs
do {
if (GetRefcount(meta) != uint64_t{holding_ref}) {
// Not last ref at some point in time during this call
return false;
}
if ((meta & (uint64_t{ClockHandle::kStateShareableBit}
<< ClockHandle::kStateShift)) == 0) {
// Someone else took ownership
return false;
}
// Note that if !holding_ref, there's a small chance that we release,
// another thread replaces this entry with another, reaches zero refs, and
// then we end up erasing that other entry. That's an acceptable risk /
// imprecision.
} while (!h->meta.CasWeak(meta, uint64_t{ClockHandle::kStateConstruction}
<< ClockHandle::kStateShift));
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Took ownership
// TODO? Delay freeing?
h->FreeData(allocator_);
size_t total_charge = h->total_charge;
if (UNLIKELY(h->IsStandalone())) {
// Delete detached handle
delete h;
standalone_usage_.FetchSubRelaxed(total_charge);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
} else {
Remove(h);
MarkEmpty(*h);
occupancy_.FetchSub(1U);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
usage_.FetchSubRelaxed(total_charge);
assert(usage_.LoadRelaxed() < SIZE_MAX / 2);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
return true;
}
bool AutoHyperClockTable::Release(HandleImpl* h, bool useful,
bool erase_if_last_ref) {
// In contrast with LRUCache's Release, this function won't delete the handle
// when the cache is above capacity and the reference is the last one. Space
// is only freed up by Evict/PurgeImpl (called by Insert when space
// is needed) and Erase. We do this to avoid an extra atomic read of the
// variable usage_.
uint64_t old_meta;
if (useful) {
// Increment release counter to indicate was used
old_meta = h->meta.FetchAdd(ClockHandle::kReleaseIncrement);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Correct for possible (but rare) overflow
CorrectNearOverflow(old_meta, h->meta);
} else {
// Decrement acquire counter to pretend it never happened
old_meta = h->meta.FetchSub(ClockHandle::kAcquireIncrement);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
assert((old_meta >> ClockHandle::kStateShift) &
ClockHandle::kStateShareableBit);
// No underflow
assert(((old_meta >> ClockHandle::kAcquireCounterShift) &
ClockHandle::kCounterMask) !=
((old_meta >> ClockHandle::kReleaseCounterShift) &
ClockHandle::kCounterMask));
if ((erase_if_last_ref || UNLIKELY(old_meta >> ClockHandle::kStateShift ==
ClockHandle::kStateInvisible))) {
// FIXME: There's a chance here that another thread could replace this
// entry and we end up erasing the wrong one.
return TryEraseHandle(h, /*holding_ref=*/false, /*mark_invisible=*/false);
} else {
return false;
}
}
#ifndef NDEBUG
void AutoHyperClockTable::TEST_ReleaseN(HandleImpl* h, size_t n) {
if (n > 0) {
// Do n-1 simple releases first
TEST_ReleaseNMinus1(h, n);
// Then the last release might be more involved
Release(h, /*useful*/ true, /*erase_if_last_ref*/ false);
}
}
#endif
void AutoHyperClockTable::Erase(const UniqueId64x2& hashed_key) {
// Don't need to be efficient.
// Might be one match masking another, so loop.
while (HandleImpl* h = Lookup(hashed_key)) {
bool gone =
TryEraseHandle(h, /*holding_ref=*/true, /*mark_invisible=*/true);
if (!gone) {
// Only marked invisible, which is ok.
// Pretend we never took the reference from Lookup.
Unref(*h);
}
}
}
void AutoHyperClockTable::EraseUnRefEntries() {
size_t usable_size = GetTableSize();
for (size_t i = 0; i < usable_size; i++) {
HandleImpl& h = array_[i];
uint64_t old_meta = h.meta.LoadRelaxed();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (old_meta & (uint64_t{ClockHandle::kStateShareableBit}
<< ClockHandle::kStateShift) &&
GetRefcount(old_meta) == 0 &&
h.meta.CasStrong(old_meta, uint64_t{ClockHandle::kStateConstruction}
<< ClockHandle::kStateShift)) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// Took ownership
h.FreeData(allocator_);
usage_.FetchSubRelaxed(h.total_charge);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// NOTE: could be more efficient with a dedicated variant of
// PurgeImpl, but this is not a common operation
Remove(&h);
MarkEmpty(h);
occupancy_.FetchSub(1U);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
}
}
void AutoHyperClockTable::Evict(size_t requested_charge, InsertState& state,
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
EvictionData* data,
uint32_t eviction_effort_cap) {
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
// precondition
assert(requested_charge > 0);
// We need the clock pointer to seemlessly "wrap around" at the end of the
// table, and to be reasonably stable under Grow operations. This is
// challenging when the linear hashing progressively opens additional
// most-significant-hash-bits in determining home locations.
// TODO: make a tuning parameter?
// Up to 2x this number of homes will be evicted per step. In very rare
// cases, possibly more, as homes of an out-of-date generation will be
// resolved to multiple in a newer generation.
constexpr size_t step_size = 4;
// A clock_pointer_mask_ field separate from length_info_ enables us to use
// the same mask (way of dividing up the space among evicting threads) for
// iterating over the whole structure before considering changing the mask
// at the beginning of each pass. This ensures we do not have a large portion
// of the space that receives redundant or missed clock updates. However,
// with two variables, for each update to clock_pointer_mask (< 64 ever in
// the life of the cache), there will be a brief period where concurrent
// eviction threads could use the old mask value, possibly causing redundant
// or missed clock updates for a *small* portion of the table.
size_t clock_pointer_mask = clock_pointer_mask_.LoadRelaxed();
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
uint64_t max_clock_pointer = 0; // unset
// TODO: consider updating during a long eviction
size_t used_length = LengthInfoToUsedLength(state.saved_length_info);
autovector<HandleImpl*> to_finish_eviction;
// Loop until enough freed, or limit reached (see bottom of loop)
for (;;) {
// First (concurrent) increment clock pointer
uint64_t old_clock_pointer = clock_pointer_.FetchAddRelaxed(step_size);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
if (UNLIKELY((old_clock_pointer & clock_pointer_mask) == 0)) {
// Back at the beginning. See if clock_pointer_mask should be updated.
uint64_t mask = BottomNBits(
UINT64_MAX, LengthInfoToMinShift(state.saved_length_info));
if (clock_pointer_mask != mask) {
clock_pointer_mask = static_cast<size_t>(mask);
clock_pointer_mask_.StoreRelaxed(clock_pointer_mask);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
}
size_t major_step = clock_pointer_mask + 1;
assert((major_step & clock_pointer_mask) == 0);
for (size_t base_home = old_clock_pointer & clock_pointer_mask;
base_home < used_length; base_home += major_step) {
for (size_t i = 0; i < step_size; i++) {
size_t home = base_home + i;
if (home >= used_length) {
break;
}
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
PurgeImpl(&to_finish_eviction, home, data);
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
}
for (HandleImpl* h : to_finish_eviction) {
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
TrackAndReleaseEvictedEntry(h);
Fix major performance bug in AutoHCC growth phase (#11871) Summary: ## The Problem Mark Callaghan found a performance bug in yet-unreleased AutoHCC (which should have been found in my own testing). The observed behavior is very slow insertion performance as the table is growing into a very large structure. The root cause is the precarious combination of linear hashing (indexing into the table while allowing growth) and linear probing (for finding an empty slot to insert into). Naively combined, this is a disaster because in linear hashing, part of the table is twice as dense as first probing location as the rest. Thus, even a modest load factor like 0.6 could cause the dense part of the table to degrade to linear search. The code had a correction for this imbalance, which works in steady-state operation, but failed to account for the concentrating effect of table growth. Specifically, newly-added slots were underpopulated which allowed old slots to become over-populated and degrade to linear search, even in single-threaded operation. Here's an example: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=1 -populate_cache=0 -value_bytes=500 -cache_size=3000000000 -histograms=0 -report_problems -ops_per_thread=20000000 -resident_ratio=0.6 ``` AutoHCC: Complete in 774.213 s; Rough parallel ops/sec = 25832 FixedHCC: Complete in 19.630 s; Rough parallel ops/sec = 1018840 LRUCache: Complete in 25.842 s; Rough parallel ops/sec = 773947 ## The Fix One small change is apparently sufficient to fix the problem, but I wanted to re-optimize the whole "finding a good empty slot" algorithm to improve safety margins for good performance and to improve typical case performance. The small change is to track the newly-added slot from Grow in Insert, when applicable, and use that slot for insertion if (a) the home slot is already occupied, and (b) the newly-added slot is empty. This appears to sufficiently load new slots while avoiding over-population of either old or new slots. See `likely_empty_slot`. However I've also made the logic much more resilient to parts of the table becoming over-populated. I tested a variant that used double hashing instead of linear probing and found that hurt steady-state average-case performance, presumably due to loss of locality in the chains. And even conventional double hashing might not be ideally robust against density skew in the table (still present because of home location bias), because double hashing might choose a small increment that could take a long time to iterate to the under-populated part of the table. The compromise that seems to bring the best of each approach is this: do linear probing (+1 at a time) within a small bound (chosen bound of 4 based on performance testing) and then fall back on a double-hashing variant if no slot has been found. The double-hashing variant uses a probing increment that is always close to the golden ratio, relative to the table size, so that any under-populated regions of the table can be found relatively quickly, without introducing any additional skew. And the increment is varied slightly to avoid clustering effects that could happen with a fixed increment (regardless of how big it is). And that leaves us with one remaining problem: the double hashing increment might not be relatively prime to the table size, so the probing sequence might be a cycle that does not cover the full set of slots. To solve this we can use a technique I developed many years ago (probably also developed by others) that simply adds one (in modular arithmetic) whenever we finish a (potentially incomplete) cycle. This is a simple and reasonably efficient way to iterate over all the slots without repetition, regardless of whether the increment is not relatively prime to the table size, or even zero. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11871 Test Plan: existing correctness tests, especially ClockCacheTest.ClockTableFull Intended follow-up: make ClockTableFull test more complete for AutoHCC ## Performance Ignoring old AutoHCC performance, as we established above it could be terrible. FixedHCC and LRUCache are unaffected by this change. All tests below include this change. ### Getting up to size, single thread (same cache_bench command as above, all three run at same time) AutoHCC: Complete in 26.724 s; Rough parallel ops/sec = 748400 FixedHCC: Complete in 19.987 s; Rough parallel ops/sec = 1000631 LRUCache: Complete in 28.291 s; Rough parallel ops/sec = 706939 Single-threaded faster than LRUCache (often / sometimes) is good. FixedHCC has an obvious advantage because it starts at full size. ### Multiple threads, steady state, high hit rate ~95% Using `-threads=10 -populate_cache=1 -ops_per_thread=10000000` and still `-resident_ratio=0.6` AutoHCC: Complete in 48.778 s; Rough parallel ops/sec = 2050119 FixedHCC: Complete in 46.569 s; Rough parallel ops/sec = 2147329 LRUCache: Complete in 50.537 s; Rough parallel ops/sec = 1978735 ### Multiple threads, steady state, low hit rate ~50% Change to `-resident_ratio=0.2` AutoHCC: Complete in 49.264 s; Rough parallel ops/sec = 2029884 FixedHCC: Complete in 49.750 s; Rough parallel ops/sec = 2010041 LRUCache: Complete in 53.002 s; Rough parallel ops/sec = 1886713 Don't expect AutoHCC to be consistently faster than FixedHCC, but they are at least similar in these benchmarks. Reviewed By: jowlyzhang Differential Revision: D49548534 Pulled By: pdillinger fbshipit-source-id: 263e4f4d71d0e9a7d91db3795b48fad75408822b
2023-09-22 20:47:31 +00:00
// NOTE: setting likely_empty_slot here can cause us to reduce the
// portion of "at home" entries, probably because an evicted entry
// is more likely to come back than a random new entry and would be
// unable to go into its home slot.
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
to_finish_eviction.clear();
// Loop exit conditions
if (data->freed_charge >= requested_charge) {
return;
}
if (max_clock_pointer == 0) {
// Cap the eviction effort at this thread (along with those operating in
// parallel) circling through the whole structure kMaxCountdown times.
// In other words, this eviction run must find something/anything that is
// unreferenced at start of and during the eviction run that isn't
// reclaimed by a concurrent eviction run.
// TODO: Does HyperClockCache need kMaxCountdown + 1?
max_clock_pointer =
old_clock_pointer +
(uint64_t{ClockHandle::kMaxCountdown + 1} * major_step);
}
if (old_clock_pointer + step_size >= max_clock_pointer) {
return;
}
Cap eviction effort (CPU under stress) in HyperClockCache (#12141) Summary: HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem. However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system. To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API. Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141 Test Plan: unit test included ## Performance test We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior: ``` ./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7 ``` ``` Before, LRU (alternate baseline not exhibiting bad behavior): Rough parallel ops/sec = 2290997 1088060 maxresident Before, AutoHCC (bad behavior): Rough parallel ops/sec = 141011 <- Yes, more than 10x slower 1083932 maxresident ``` Now let us sample a range of values in the solution space: ``` After, AutoHCC, eviction_effort_cap = 1: Rough parallel ops/sec = 3212586 2402216 maxresident After, AutoHCC, eviction_effort_cap = 10: Rough parallel ops/sec = 2371639 1248884 maxresident After, AutoHCC, eviction_effort_cap = 30: Rough parallel ops/sec = 1981092 1131596 maxresident After, AutoHCC, eviction_effort_cap = 100: Rough parallel ops/sec = 1446188 1090976 maxresident After, AutoHCC, eviction_effort_cap = 1000: Rough parallel ops/sec = 549568 1084064 maxresident ``` I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default. ``` Change to -pinned_ratio=0.85 Before, LRU: Rough parallel ops/sec = 2108373 1078232 maxresident Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2164910 1077312 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2145542 1077216 maxresident ``` The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress. ``` Change to -pinned_ratio=0.25 (low stress) Before, AutoHCC, averaged over ~20 runs: Rough parallel ops/sec = 2221149 1076540 maxresident After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs: Rough parallel ops/sec = 2224521 1076664 maxresident ``` No measurable difference under normal circumstances. Some tests repeated with FixedHCC, with similar results. Reviewed By: anand1976 Differential Revision: D52174755 Pulled By: pdillinger fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
if (IsEvictionEffortExceeded(*data, eviction_effort_cap)) {
eviction_effort_exceeded_count_.FetchAddRelaxed(1);
return;
}
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
}
size_t AutoHyperClockTable::CalcMaxUsableLength(
size_t capacity, size_t min_avg_value_size,
CacheMetadataChargePolicy metadata_charge_policy) {
double min_avg_slot_charge = min_avg_value_size * kMaxLoadFactor;
if (metadata_charge_policy == kFullChargeCacheMetadata) {
min_avg_slot_charge += sizeof(HandleImpl);
}
assert(min_avg_slot_charge > 0.0);
size_t num_slots =
static_cast<size_t>(capacity / min_avg_slot_charge + 0.999999);
const size_t slots_per_page = port::kPageSize / sizeof(HandleImpl);
// Round up to page size
return ((num_slots + slots_per_page - 1) / slots_per_page) * slots_per_page;
}
namespace {
bool IsHeadNonempty(const AutoHyperClockTable::HandleImpl& h) {
return !AutoHyperClockTable::HandleImpl::IsEnd(
h.head_next_with_shift.LoadRelaxed());
Automatic table sizing for HyperClockCache (AutoHCC) (#11738) Summary: This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions. Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free. AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing. More specifics: * In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work. * Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order. * Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738 Test Plan: unit tests updated, and already added to db crash test. Also ## Correctness The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound). In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions. An effective test for working out bugs was this (using debug build of course): ``` while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done ``` Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues. I've also run cache_bench under ASAN, UBSAN, and TSAN. ## Essentially wait free There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread, ``` ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield ``` We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section). ## Overall performance Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass. Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0: ``` TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` ### No regression on FixedHCC Running before & after builds at the same time on a 48 core machine. ``` TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234 ``` Before: readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec 703MB max RSS After: readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec 706MB max RSS Probably no material difference. ### Single-threaded performance Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time: lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS) fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS) auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS) So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available. If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters): FixedHCC: Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22 AutoHCC: Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16 Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26 Entries at home count: 53350 FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation. ### Parallel performance, high hit rate Now using `[-X10]` and `-threads=10`, all three at the same time lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec 655MB max RSS, 97.1% cache hit rate fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec 651MB max RSS, 97.1% cache hit rate auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec 657MB max RSS, 97.1% cache hit rate Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores). lru_cache: 438613 ops/sec, 827MB max RSS fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s) Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC. ### Parallel performance, low hit rate To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0: lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate Reviewed By: jowlyzhang Differential Revision: D48784755 Pulled By: pdillinger fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
}
bool IsEntryAtHome(const AutoHyperClockTable::HandleImpl& h, int shift,
size_t home) {
if (MatchAndRef(nullptr, h, shift, home)) {
Unref(h);
return true;
} else {
return false;
}
}
} // namespace
void AutoHyperClockCache::ReportProblems(
const std::shared_ptr<Logger>& info_log) const {
BaseHyperClockCache::ReportProblems(info_log);
if (info_log->GetInfoLogLevel() <= InfoLogLevel::DEBUG_LEVEL) {
LoadVarianceStats head_stats;
size_t entry_at_home_count = 0;
uint64_t yield_count = 0;
this->ForEachShard([&](const Shard* shard) {
size_t count = shard->GetTableAddressCount();
uint64_t length_info = UsedLengthToLengthInfo(count);
for (size_t i = 0; i < count; ++i) {
const auto& h = *shard->GetTable().HandlePtr(i);
head_stats.Add(IsHeadNonempty(h));
int shift;
size_t home;
GetHomeIndexAndShift(length_info, i, &home, &shift);
assert(home == i);
entry_at_home_count += IsEntryAtHome(h, shift, home);
}
yield_count += shard->GetTable().GetYieldCount();
});
ROCKS_LOG_AT_LEVEL(info_log, InfoLogLevel::DEBUG_LEVEL,
"Head occupancy stats: %s", head_stats.Report().c_str());
ROCKS_LOG_AT_LEVEL(info_log, InfoLogLevel::DEBUG_LEVEL,
"Entries at home count: %zu", entry_at_home_count);
ROCKS_LOG_AT_LEVEL(info_log, InfoLogLevel::DEBUG_LEVEL,
"Yield count: %" PRIu64, yield_count);
}
}
Refactor (Hyper)ClockCache code (#10887) Summary: For clean-up and in preparation for some other anticipated changes, including * A new dynamically-scaling variant of HyperClockCache * SecondaryCache support for HyperClockCache This change does some refactoring for current and future code sharing and reusability. (Including follow-up on https://github.com/facebook/rocksdb/issues/10843) ## clock_cache.h * TBD whether new variant will be a HyperClockCache or use some other name, so namespace is just clock_cache for the family of structures. * A number of helper functions introduced and used. * Pre-emptively split ClockHandle (shared among lock-free clock cache variants) and HandleImpl (specific to a kind of Table), and introduce template to plug new Table implementation into ClockCacheShard. ## clock_cache.cc * Mostly using helper functions. Some things like `Rollback()` and `FreeDataMarkEmpty()` were not combined because `Rollback()` is Table-specific while `FreeDataMarkEmpty()` can be used with different table implementations. * Performance testing indicated that despite more opportunities for parallelism, making a local copy of handle data for processing after marking an entry empty was slower than doing that processing before marking the entry empty (but after marking it "under construction"), thus avoiding a few words of copying data. At least for now, this answers the "TODO? Delay freeing?" questions (no). Pull Request resolved: https://github.com/facebook/rocksdb/pull/10887 Test Plan: fixed a unit testing gap; other minor test updates for refactoring No functionality change ## Performance Same setup as https://github.com/facebook/rocksdb/issues/10801: Before: `readrandom [AVG 81 runs] : 627992 (± 5124) ops/sec` After: `readrandom [AVG 81 runs] : 637512 (± 4866) ops/sec` I've been getting some inconsistent results on restarts like the system is not being fair to the two processes, so I'm not sure there's such a real difference. Reviewed By: anand1976 Differential Revision: D40959240 Pulled By: pdillinger fbshipit-source-id: 0a8f3646b3bdb5bc7aaad60b26790b0779189949
2022-11-03 05:41:39 +00:00
} // namespace clock_cache
Call experimental new clock cache HyperClockCache (#10684) Summary: This change establishes a distinctive name for the experimental new lock-free clock cache (originally developed by guidotag and revamped in PR https://github.com/facebook/rocksdb/issues/10626). A few reasons: * We want to make it clear that this is a fundamentally different implementation vs. the old clock cache, to avoid people saying "I already tried clock cache." * We want to highlight the key feature: it's fast (especially under parallel load) * Because it requires an estimated charge per entry, it is not drop-in API compatible with old clock cache. This estimate might always be required for highest performance, and giving it a distinct name should reduce confusion about the distinct API requirements. * We might develop a variant requiring the same estimate parameter but with LRU eviction. In that case, using the name HyperLRUCache should make things more clear. (FastLRUCache is just a prototype that might soon be removed.) Some API detail: * To reduce copy-pasting parameter lists, etc. as in LRUCache construction, I have a `MakeSharedCache()` function on `HyperClockCacheOptions` instead of `NewHyperClockCache()`. * Changes -cache_type=clock_cache to -cache_type=hyper_clock_cache for applicable tools. I think this is more consistent / sustainable for reasons already stated. For performance tests see https://github.com/facebook/rocksdb/pull/10626 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10684 Test Plan: no interesting functional changes; tests updated Reviewed By: anand1976 Differential Revision: D39547800 Pulled By: pdillinger fbshipit-source-id: 5c0fe1b5cf3cb680ab369b928c8569682b9795bf
2022-09-16 19:47:29 +00:00
// DEPRECATED (see public API)
std::shared_ptr<Cache> NewClockCache(
size_t capacity, int num_shard_bits, bool strict_capacity_limit,
CacheMetadataChargePolicy metadata_charge_policy) {
return NewLRUCache(capacity, num_shard_bits, strict_capacity_limit,
/* high_pri_pool_ratio */ 0.5, nullptr,
kDefaultToAdaptiveMutex, metadata_charge_policy,
/* low_pri_pool_ratio */ 0.0);
}
Call experimental new clock cache HyperClockCache (#10684) Summary: This change establishes a distinctive name for the experimental new lock-free clock cache (originally developed by guidotag and revamped in PR https://github.com/facebook/rocksdb/issues/10626). A few reasons: * We want to make it clear that this is a fundamentally different implementation vs. the old clock cache, to avoid people saying "I already tried clock cache." * We want to highlight the key feature: it's fast (especially under parallel load) * Because it requires an estimated charge per entry, it is not drop-in API compatible with old clock cache. This estimate might always be required for highest performance, and giving it a distinct name should reduce confusion about the distinct API requirements. * We might develop a variant requiring the same estimate parameter but with LRU eviction. In that case, using the name HyperLRUCache should make things more clear. (FastLRUCache is just a prototype that might soon be removed.) Some API detail: * To reduce copy-pasting parameter lists, etc. as in LRUCache construction, I have a `MakeSharedCache()` function on `HyperClockCacheOptions` instead of `NewHyperClockCache()`. * Changes -cache_type=clock_cache to -cache_type=hyper_clock_cache for applicable tools. I think this is more consistent / sustainable for reasons already stated. For performance tests see https://github.com/facebook/rocksdb/pull/10626 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10684 Test Plan: no interesting functional changes; tests updated Reviewed By: anand1976 Differential Revision: D39547800 Pulled By: pdillinger fbshipit-source-id: 5c0fe1b5cf3cb680ab369b928c8569682b9795bf
2022-09-16 19:47:29 +00:00
std::shared_ptr<Cache> HyperClockCacheOptions::MakeSharedCache() const {
// For sanitized options
HyperClockCacheOptions opts = *this;
if (opts.num_shard_bits >= 20) {
return nullptr; // The cache cannot be sharded into too many fine pieces.
}
if (opts.num_shard_bits < 0) {
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// Use larger shard size to reduce risk of large entries clustering
// or skewing individual shards.
constexpr size_t min_shard_size = 32U * 1024U * 1024U;
opts.num_shard_bits =
GetDefaultCacheShardBits(opts.capacity, min_shard_size);
}
Placeholder for AutoHyperClockCache, more (#11692) Summary: * The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation. * Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache). * Simplify some existing tests not to depend directly on cache type. * Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation. * Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test. * Add another templated class BaseHyperClockCache to reduce future copy-paste * Added ReportProblems support to cache_bench * Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC: ``` 2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17 ``` In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692 Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in. Reviewed By: jowlyzhang Differential Revision: D48247413 Pulled By: pdillinger fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
std::shared_ptr<Cache> cache;
if (opts.estimated_entry_charge == 0) {
cache = std::make_shared<clock_cache::AutoHyperClockCache>(opts);
} else {
cache = std::make_shared<clock_cache::FixedHyperClockCache>(opts);
}
if (opts.secondary_cache) {
cache = std::make_shared<CacheWithSecondaryAdapter>(cache,
opts.secondary_cache);
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
}
return cache;
}
} // namespace ROCKSDB_NAMESPACE