rocksdb/util/env_posix.cc

1831 lines
51 KiB
C++
Raw Normal View History

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <chrono>
#include <deque>
#include <set>
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/stat.h>
#ifdef OS_LINUX
#include <sys/statfs.h>
#include <sys/syscall.h>
#endif
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#if defined(OS_LINUX)
#include <linux/fs.h>
#endif
#include <signal.h>
#include <algorithm>
#include "rocksdb/env.h"
#include "rocksdb/slice.h"
#include "port/port.h"
#include "util/coding.h"
#include "util/logging.h"
#include "util/posix_logger.h"
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
#include "util/random.h"
#include "util/iostats_context_imp.h"
#include "util/rate_limiter.h"
// Get nano time for mach systems
#ifdef __MACH__
#include <mach/clock.h>
#include <mach/mach.h>
#endif
#if !defined(TMPFS_MAGIC)
#define TMPFS_MAGIC 0x01021994
#endif
#if !defined(XFS_SUPER_MAGIC)
#define XFS_SUPER_MAGIC 0x58465342
#endif
#if !defined(EXT4_SUPER_MAGIC)
#define EXT4_SUPER_MAGIC 0xEF53
#endif
// For non linux platform, the following macros are used only as place
// holder.
#ifndef OS_LINUX
#define POSIX_FADV_NORMAL 0 /* [MC1] no further special treatment */
#define POSIX_FADV_RANDOM 1 /* [MC1] expect random page refs */
#define POSIX_FADV_SEQUENTIAL 2 /* [MC1] expect sequential page refs */
#define POSIX_FADV_WILLNEED 3 /* [MC1] will need these pages */
#define POSIX_FADV_DONTNEED 4 /* [MC1] dont need these pages */
#endif
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
// This is only set from db_stress.cc and for testing only.
// If non-zero, kill at various points in source code with probability 1/this
int rocksdb_kill_odds = 0;
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
namespace rocksdb {
namespace {
// A wrapper for fadvise, if the platform doesn't support fadvise,
// it will simply return Status::NotSupport.
int Fadvise(int fd, off_t offset, size_t len, int advice) {
#ifdef OS_LINUX
return posix_fadvise(fd, offset, len, advice);
#else
return 0; // simply do nothing.
#endif
}
// list of pathnames that are locked
static std::set<std::string> lockedFiles;
static port::Mutex mutex_lockedFiles;
static Status IOError(const std::string& context, int err_number) {
return Status::IOError(context, strerror(err_number));
}
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
#ifdef NDEBUG
// empty in release build
#define TEST_KILL_RANDOM(rocksdb_kill_odds)
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
#else
// Kill the process with probablity 1/odds for testing.
static void TestKillRandom(int odds, const std::string& srcfile,
int srcline) {
time_t curtime = time(nullptr);
Random r((uint32_t)curtime);
assert(odds > 0);
bool crash = r.OneIn(odds);
if (crash) {
fprintf(stdout, "Crashing at %s:%d\n", srcfile.c_str(), srcline);
fflush(stdout);
kill(getpid(), SIGTERM);
}
}
// To avoid crashing always at some frequently executed codepaths (during
// kill random test), use this factor to reduce odds
#define REDUCE_ODDS 2
#define REDUCE_ODDS2 4
#define TEST_KILL_RANDOM(rocksdb_kill_odds) { \
if (rocksdb_kill_odds > 0) { \
TestKillRandom(rocksdb_kill_odds, __FILE__, __LINE__); \
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
} \
}
#endif
#if defined(OS_LINUX)
namespace {
static size_t GetUniqueIdFromFile(int fd, char* id, size_t max_size) {
if (max_size < kMaxVarint64Length*3) {
return 0;
}
struct stat buf;
int result = fstat(fd, &buf);
if (result == -1) {
return 0;
}
long version = 0;
result = ioctl(fd, FS_IOC_GETVERSION, &version);
if (result == -1) {
return 0;
}
uint64_t uversion = (uint64_t)version;
char* rid = id;
rid = EncodeVarint64(rid, buf.st_dev);
rid = EncodeVarint64(rid, buf.st_ino);
rid = EncodeVarint64(rid, uversion);
assert(rid >= id);
return static_cast<size_t>(rid-id);
}
}
#endif
class PosixSequentialFile: public SequentialFile {
private:
std::string filename_;
FILE* file_;
int fd_;
bool use_os_buffer_;
public:
PosixSequentialFile(const std::string& fname, FILE* f,
const EnvOptions& options)
: filename_(fname), file_(f), fd_(fileno(f)),
use_os_buffer_(options.use_os_buffer) {
}
virtual ~PosixSequentialFile() { fclose(file_); }
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status s;
size_t r = 0;
do {
r = fread_unlocked(scratch, 1, n, file_);
} while (r == 0 && ferror(file_) && errno == EINTR);
IOSTATS_ADD(bytes_read, r);
*result = Slice(scratch, r);
if (r < n) {
if (feof(file_)) {
// We leave status as ok if we hit the end of the file
// We also clear the error so that the reads can continue
// if a new data is written to the file
clearerr(file_);
} else {
// A partial read with an error: return a non-ok status
s = IOError(filename_, errno);
}
}
if (!use_os_buffer_) {
// we need to fadvise away the entire range of pages because
// we do not want readahead pages to be cached.
Fadvise(fd_, 0, 0, POSIX_FADV_DONTNEED); // free OS pages
}
return s;
}
virtual Status Skip(uint64_t n) {
if (fseek(file_, n, SEEK_CUR)) {
return IOError(filename_, errno);
}
return Status::OK();
}
virtual Status InvalidateCache(size_t offset, size_t length) {
#ifndef OS_LINUX
return Status::OK();
#else
// free OS pages
int ret = Fadvise(fd_, offset, length, POSIX_FADV_DONTNEED);
if (ret == 0) {
return Status::OK();
}
return IOError(filename_, errno);
#endif
}
};
// pread() based random-access
class PosixRandomAccessFile: public RandomAccessFile {
private:
std::string filename_;
int fd_;
bool use_os_buffer_;
public:
PosixRandomAccessFile(const std::string& fname, int fd,
const EnvOptions& options)
: filename_(fname), fd_(fd), use_os_buffer_(options.use_os_buffer) {
assert(!options.use_mmap_reads || sizeof(void*) < 8);
}
virtual ~PosixRandomAccessFile() { close(fd_); }
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
Status s;
ssize_t r = -1;
size_t left = n;
char* ptr = scratch;
while (left > 0) {
r = pread(fd_, ptr, left, static_cast<off_t>(offset));
if (r <= 0) {
if (errno == EINTR) {
continue;
}
break;
}
ptr += r;
offset += r;
left -= r;
}
IOSTATS_ADD_IF_POSITIVE(bytes_read, n - left);
*result = Slice(scratch, (r < 0) ? 0 : n - left);
if (r < 0) {
// An error: return a non-ok status
s = IOError(filename_, errno);
}
if (!use_os_buffer_) {
// we need to fadvise away the entire range of pages because
// we do not want readahead pages to be cached.
Fadvise(fd_, 0, 0, POSIX_FADV_DONTNEED); // free OS pages
}
return s;
}
#ifdef OS_LINUX
virtual size_t GetUniqueId(char* id, size_t max_size) const {
return GetUniqueIdFromFile(fd_, id, max_size);
}
#endif
virtual void Hint(AccessPattern pattern) {
switch(pattern) {
case NORMAL:
Fadvise(fd_, 0, 0, POSIX_FADV_NORMAL);
break;
case RANDOM:
Fadvise(fd_, 0, 0, POSIX_FADV_RANDOM);
break;
case SEQUENTIAL:
Fadvise(fd_, 0, 0, POSIX_FADV_SEQUENTIAL);
break;
case WILLNEED:
Fadvise(fd_, 0, 0, POSIX_FADV_WILLNEED);
break;
case DONTNEED:
Fadvise(fd_, 0, 0, POSIX_FADV_DONTNEED);
break;
default:
assert(false);
break;
}
}
virtual Status InvalidateCache(size_t offset, size_t length) {
#ifndef OS_LINUX
return Status::OK();
#else
// free OS pages
int ret = Fadvise(fd_, offset, length, POSIX_FADV_DONTNEED);
if (ret == 0) {
return Status::OK();
}
return IOError(filename_, errno);
#endif
}
};
// mmap() based random-access
class PosixMmapReadableFile: public RandomAccessFile {
private:
int fd_;
std::string filename_;
void* mmapped_region_;
size_t length_;
public:
// base[0,length-1] contains the mmapped contents of the file.
PosixMmapReadableFile(const int fd, const std::string& fname,
void* base, size_t length,
const EnvOptions& options)
: fd_(fd), filename_(fname), mmapped_region_(base), length_(length) {
fd_ = fd_ + 0; // suppress the warning for used variables
assert(options.use_mmap_reads);
assert(options.use_os_buffer);
}
virtual ~PosixMmapReadableFile() {
int ret = munmap(mmapped_region_, length_);
if (ret != 0) {
fprintf(stdout, "failed to munmap %p length %zu \n",
mmapped_region_, length_);
}
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
Status s;
if (offset + n > length_) {
*result = Slice();
s = IOError(filename_, EINVAL);
} else {
*result = Slice(reinterpret_cast<char*>(mmapped_region_) + offset, n);
}
return s;
}
virtual Status InvalidateCache(size_t offset, size_t length) {
#ifndef OS_LINUX
return Status::OK();
#else
// free OS pages
int ret = Fadvise(fd_, offset, length, POSIX_FADV_DONTNEED);
if (ret == 0) {
return Status::OK();
}
return IOError(filename_, errno);
#endif
}
};
// We preallocate up to an extra megabyte and use memcpy to append new
// data to the file. This is safe since we either properly close the
// file before reading from it, or for log files, the reading code
// knows enough to skip zero suffixes.
class PosixMmapFile : public WritableFile {
private:
std::string filename_;
int fd_;
size_t page_size_;
size_t map_size_; // How much extra memory to map at a time
char* base_; // The mapped region
char* limit_; // Limit of the mapped region
char* dst_; // Where to write next (in range [base_,limit_])
char* last_sync_; // Where have we synced up to
uint64_t file_offset_; // Offset of base_ in file
// Have we done an munmap of unsynced data?
bool pending_sync_;
#ifdef ROCKSDB_FALLOCATE_PRESENT
bool fallocate_with_keep_size_;
#endif
// Roundup x to a multiple of y
static size_t Roundup(size_t x, size_t y) {
return ((x + y - 1) / y) * y;
}
size_t TruncateToPageBoundary(size_t s) {
s -= (s & (page_size_ - 1));
assert((s % page_size_) == 0);
return s;
}
bool UnmapCurrentRegion() {
bool result = true;
TEST_KILL_RANDOM(rocksdb_kill_odds);
if (base_ != nullptr) {
if (last_sync_ < limit_) {
// Defer syncing this data until next Sync() call, if any
pending_sync_ = true;
}
if (munmap(base_, limit_ - base_) != 0) {
result = false;
}
file_offset_ += limit_ - base_;
base_ = nullptr;
limit_ = nullptr;
last_sync_ = nullptr;
dst_ = nullptr;
// Increase the amount we map the next time, but capped at 1MB
if (map_size_ < (1<<20)) {
map_size_ *= 2;
}
}
return result;
}
Status MapNewRegion() {
#ifdef ROCKSDB_FALLOCATE_PRESENT
assert(base_ == nullptr);
TEST_KILL_RANDOM(rocksdb_kill_odds);
// we can't fallocate with FALLOC_FL_KEEP_SIZE here
int alloc_status = fallocate(fd_, 0, file_offset_, map_size_);
if (alloc_status != 0) {
// fallback to posix_fallocate
alloc_status = posix_fallocate(fd_, file_offset_, map_size_);
}
if (alloc_status != 0) {
return Status::IOError("Error allocating space to file : " + filename_ +
"Error : " + strerror(alloc_status));
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
void* ptr = mmap(nullptr, map_size_, PROT_READ | PROT_WRITE, MAP_SHARED,
fd_, file_offset_);
if (ptr == MAP_FAILED) {
return Status::IOError("MMap failed on " + filename_);
}
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
TEST_KILL_RANDOM(rocksdb_kill_odds);
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
base_ = reinterpret_cast<char*>(ptr);
limit_ = base_ + map_size_;
dst_ = base_;
last_sync_ = base_;
return Status::OK();
#else
return Status::NotSupported("This platform doesn't support fallocate()");
#endif
}
public:
PosixMmapFile(const std::string& fname, int fd, size_t page_size,
const EnvOptions& options)
: filename_(fname),
fd_(fd),
page_size_(page_size),
map_size_(Roundup(65536, page_size)),
base_(nullptr),
limit_(nullptr),
dst_(nullptr),
last_sync_(nullptr),
file_offset_(0),
pending_sync_(false) {
#ifdef ROCKSDB_FALLOCATE_PRESENT
fallocate_with_keep_size_ = options.fallocate_with_keep_size;
#endif
assert((page_size & (page_size - 1)) == 0);
assert(options.use_mmap_writes);
}
~PosixMmapFile() {
if (fd_ >= 0) {
PosixMmapFile::Close();
}
}
virtual Status Append(const Slice& data) {
const char* src = data.data();
size_t left = data.size();
TEST_KILL_RANDOM(rocksdb_kill_odds * REDUCE_ODDS);
PrepareWrite(GetFileSize(), left);
while (left > 0) {
assert(base_ <= dst_);
assert(dst_ <= limit_);
size_t avail = limit_ - dst_;
if (avail == 0) {
if (UnmapCurrentRegion()) {
Status s = MapNewRegion();
if (!s.ok()) {
return s;
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
}
}
size_t n = (left <= avail) ? left : avail;
memcpy(dst_, src, n);
IOSTATS_ADD(bytes_written, n);
dst_ += n;
src += n;
left -= n;
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
return Status::OK();
}
virtual Status Close() {
Status s;
size_t unused = limit_ - dst_;
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
TEST_KILL_RANDOM(rocksdb_kill_odds);
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
if (!UnmapCurrentRegion()) {
s = IOError(filename_, errno);
} else if (unused > 0) {
// Trim the extra space at the end of the file
if (ftruncate(fd_, file_offset_ - unused) < 0) {
s = IOError(filename_, errno);
}
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
if (close(fd_) < 0) {
if (s.ok()) {
s = IOError(filename_, errno);
}
}
fd_ = -1;
base_ = nullptr;
limit_ = nullptr;
return s;
}
virtual Status Flush() {
TEST_KILL_RANDOM(rocksdb_kill_odds);
return Status::OK();
}
virtual Status Sync() {
Status s;
if (pending_sync_) {
// Some unmapped data was not synced
TEST_KILL_RANDOM(rocksdb_kill_odds);
pending_sync_ = false;
if (fdatasync(fd_) < 0) {
s = IOError(filename_, errno);
}
TEST_KILL_RANDOM(rocksdb_kill_odds * REDUCE_ODDS);
}
if (dst_ > last_sync_) {
// Find the beginnings of the pages that contain the first and last
// bytes to be synced.
size_t p1 = TruncateToPageBoundary(last_sync_ - base_);
size_t p2 = TruncateToPageBoundary(dst_ - base_ - 1);
last_sync_ = dst_;
TEST_KILL_RANDOM(rocksdb_kill_odds);
if (msync(base_ + p1, p2 - p1 + page_size_, MS_SYNC) < 0) {
s = IOError(filename_, errno);
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
}
return s;
}
/**
* Flush data as well as metadata to stable storage.
*/
virtual Status Fsync() {
if (pending_sync_) {
// Some unmapped data was not synced
TEST_KILL_RANDOM(rocksdb_kill_odds);
pending_sync_ = false;
if (fsync(fd_) < 0) {
return IOError(filename_, errno);
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
}
// This invocation to Sync will not issue the call to
// fdatasync because pending_sync_ has already been cleared.
return Sync();
}
/**
* Get the size of valid data in the file. This will not match the
* size that is returned from the filesystem because we use mmap
* to extend file by map_size every time.
*/
virtual uint64_t GetFileSize() {
size_t used = dst_ - base_;
return file_offset_ + used;
}
virtual Status InvalidateCache(size_t offset, size_t length) {
#ifndef OS_LINUX
return Status::OK();
#else
// free OS pages
int ret = Fadvise(fd_, offset, length, POSIX_FADV_DONTNEED);
if (ret == 0) {
return Status::OK();
}
return IOError(filename_, errno);
#endif
}
#ifdef ROCKSDB_FALLOCATE_PRESENT
virtual Status Allocate(off_t offset, off_t len) {
TEST_KILL_RANDOM(rocksdb_kill_odds);
int alloc_status = fallocate(
fd_, fallocate_with_keep_size_ ? FALLOC_FL_KEEP_SIZE : 0, offset, len);
if (alloc_status == 0) {
return Status::OK();
} else {
return IOError(filename_, errno);
}
}
#endif
};
// Use posix write to write data to a file.
class PosixWritableFile : public WritableFile {
private:
const std::string filename_;
int fd_;
size_t cursize_; // current size of cached data in buf_
size_t capacity_; // max size of buf_
unique_ptr<char[]> buf_; // a buffer to cache writes
uint64_t filesize_;
bool pending_sync_;
bool pending_fsync_;
uint64_t last_sync_size_;
uint64_t bytes_per_sync_;
#ifdef ROCKSDB_FALLOCATE_PRESENT
bool fallocate_with_keep_size_;
#endif
RateLimiter* rate_limiter_;
public:
PosixWritableFile(const std::string& fname, int fd, size_t capacity,
const EnvOptions& options)
: filename_(fname),
fd_(fd),
cursize_(0),
capacity_(capacity),
buf_(new char[capacity]),
filesize_(0),
pending_sync_(false),
pending_fsync_(false),
last_sync_size_(0),
bytes_per_sync_(options.bytes_per_sync),
rate_limiter_(options.rate_limiter) {
#ifdef ROCKSDB_FALLOCATE_PRESENT
fallocate_with_keep_size_ = options.fallocate_with_keep_size;
#endif
assert(!options.use_mmap_writes);
}
~PosixWritableFile() {
if (fd_ >= 0) {
PosixWritableFile::Close();
}
}
virtual Status Append(const Slice& data) {
const char* src = data.data();
size_t left = data.size();
Status s;
pending_sync_ = true;
pending_fsync_ = true;
TEST_KILL_RANDOM(rocksdb_kill_odds * REDUCE_ODDS2);
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
PrepareWrite(GetFileSize(), left);
// if there is no space in the cache, then flush
if (cursize_ + left > capacity_) {
s = Flush();
if (!s.ok()) {
return s;
}
// Increase the buffer size, but capped at 1MB
if (capacity_ < (1<<20)) {
capacity_ *= 2;
buf_.reset(new char[capacity_]);
}
assert(cursize_ == 0);
}
// if the write fits into the cache, then write to cache
// otherwise do a write() syscall to write to OS buffers.
if (cursize_ + left <= capacity_) {
memcpy(buf_.get()+cursize_, src, left);
cursize_ += left;
} else {
while (left != 0) {
ssize_t done = write(fd_, src, RequestToken(left));
if (done < 0) {
if (errno == EINTR) {
continue;
}
return IOError(filename_, errno);
}
IOSTATS_ADD(bytes_written, done);
TEST_KILL_RANDOM(rocksdb_kill_odds);
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
left -= done;
src += done;
}
}
filesize_ += data.size();
return Status::OK();
}
virtual Status Close() {
Status s;
s = Flush(); // flush cache to OS
if (!s.ok()) {
return s;
}
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
TEST_KILL_RANDOM(rocksdb_kill_odds);
[Kill randomly at various points in source code for testing] Summary: This is initial version. A few ways in which this could be extended in the future are: (a) Killing from more places in source code (b) Hashing stack and using that hash in determining whether to crash. This is to avoid crashing more often at source lines that are executed more often. (c) Raising exceptions or returning errors instead of killing Test Plan: This whole thing is for testing. Here is part of output: python2.7 tools/db_crashtest2.py -d 600 Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ No lock creation because test_batches_snapshots set 2013/04/26-17:55:17 Starting database operations Created bg thread 0x7fc1f07ff700 ... finished 60000 ops Running db_stress db_stress retncode -15 output LevelDB version : 1.5 Number of threads : 32 Ops per thread : 10000000 Read percentage : 50 Write-buffer-size : 4194304 Delete percentage : 30 Max key : 1000 Ratio #ops/#keys : 320000 Num times DB reopens: 0 Batches/snapshots : 1 Purge redundant % : 50 Num keys per lock : 4 Compression : snappy ------------------------------------------------ Created bg thread 0x7ff0137ff700 No lock creation because test_batches_snapshots set 2013/04/26-17:56:15 Starting database operations ... finished 90000 ops Revert Plan: OK Task ID: #2252691 Reviewers: dhruba, emayanke Reviewed By: emayanke CC: leveldb, haobo Differential Revision: https://reviews.facebook.net/D10581
2013-04-05 06:49:43 +00:00
size_t block_size;
size_t last_allocated_block;
GetPreallocationStatus(&block_size, &last_allocated_block);
if (last_allocated_block > 0) {
// trim the extra space preallocated at the end of the file
// NOTE(ljin): we probably don't want to surface failure as an IOError,
// but it will be nice to log these errors.
int dummy __attribute__((unused));
dummy = ftruncate(fd_, filesize_);
#ifdef ROCKSDB_FALLOCATE_PRESENT
// in some file systems, ftruncate only trims trailing space if the
// new file size is smaller than the current size. Calling fallocate
// with FALLOC_FL_PUNCH_HOLE flag to explicitly release these unused
// blocks. FALLOC_FL_PUNCH_HOLE is supported on at least the following
// filesystems:
// XFS (since Linux 2.6.38)
// ext4 (since Linux 3.0)
// Btrfs (since Linux 3.7)
// tmpfs (since Linux 3.5)
// We ignore error since failure of this operation does not affect
// correctness.
fallocate(fd_, FALLOC_FL_KEEP_SIZE | FALLOC_FL_PUNCH_HOLE,
filesize_, block_size * last_allocated_block - filesize_);
#endif
}
if (close(fd_) < 0) {
s = IOError(filename_, errno);
}
fd_ = -1;
return s;
}
// write out the cached data to the OS cache
virtual Status Flush() {
TEST_KILL_RANDOM(rocksdb_kill_odds * REDUCE_ODDS2);
size_t left = cursize_;
char* src = buf_.get();
while (left != 0) {
ssize_t done = write(fd_, src, RequestToken(left));
if (done < 0) {
if (errno == EINTR) {
continue;
}
return IOError(filename_, errno);
}
IOSTATS_ADD(bytes_written, done);
TEST_KILL_RANDOM(rocksdb_kill_odds * REDUCE_ODDS2);
left -= done;
src += done;
}
cursize_ = 0;
// sync OS cache to disk for every bytes_per_sync_
// TODO: give log file and sst file different options (log
// files could be potentially cached in OS for their whole
// life time, thus we might not want to flush at all).
if (bytes_per_sync_ &&
filesize_ - last_sync_size_ >= bytes_per_sync_) {
RangeSync(last_sync_size_, filesize_ - last_sync_size_);
last_sync_size_ = filesize_;
}
return Status::OK();
}
virtual Status Sync() {
Status s = Flush();
if (!s.ok()) {
return s;
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
if (pending_sync_ && fdatasync(fd_) < 0) {
return IOError(filename_, errno);
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
pending_sync_ = false;
return Status::OK();
}
virtual Status Fsync() {
Status s = Flush();
if (!s.ok()) {
return s;
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
if (pending_fsync_ && fsync(fd_) < 0) {
return IOError(filename_, errno);
}
TEST_KILL_RANDOM(rocksdb_kill_odds);
pending_fsync_ = false;
pending_sync_ = false;
return Status::OK();
}
virtual uint64_t GetFileSize() {
return filesize_;
}
virtual Status InvalidateCache(size_t offset, size_t length) {
#ifndef OS_LINUX
return Status::OK();
#else
// free OS pages
int ret = Fadvise(fd_, offset, length, POSIX_FADV_DONTNEED);
if (ret == 0) {
return Status::OK();
}
return IOError(filename_, errno);
#endif
}
#ifdef ROCKSDB_FALLOCATE_PRESENT
virtual Status Allocate(off_t offset, off_t len) {
TEST_KILL_RANDOM(rocksdb_kill_odds);
int alloc_status = fallocate(
fd_, fallocate_with_keep_size_ ? FALLOC_FL_KEEP_SIZE : 0, offset, len);
if (alloc_status == 0) {
return Status::OK();
} else {
return IOError(filename_, errno);
}
}
virtual Status RangeSync(off_t offset, off_t nbytes) {
if (sync_file_range(fd_, offset, nbytes, SYNC_FILE_RANGE_WRITE) == 0) {
return Status::OK();
} else {
return IOError(filename_, errno);
}
}
virtual size_t GetUniqueId(char* id, size_t max_size) const {
return GetUniqueIdFromFile(fd_, id, max_size);
}
#endif
private:
inline size_t RequestToken(size_t bytes) {
if (rate_limiter_ && io_priority_ < Env::IO_TOTAL) {
bytes = std::min(bytes,
static_cast<size_t>(rate_limiter_->GetSingleBurstBytes()));
rate_limiter_->Request(bytes, io_priority_);
}
return bytes;
}
};
class PosixRandomRWFile : public RandomRWFile {
private:
const std::string filename_;
int fd_;
bool pending_sync_;
bool pending_fsync_;
#ifdef ROCKSDB_FALLOCATE_PRESENT
bool fallocate_with_keep_size_;
#endif
public:
PosixRandomRWFile(const std::string& fname, int fd, const EnvOptions& options)
: filename_(fname),
fd_(fd),
pending_sync_(false),
pending_fsync_(false) {
#ifdef ROCKSDB_FALLOCATE_PRESENT
fallocate_with_keep_size_ = options.fallocate_with_keep_size;
#endif
assert(!options.use_mmap_writes && !options.use_mmap_reads);
}
~PosixRandomRWFile() {
if (fd_ >= 0) {
Close();
}
}
virtual Status Write(uint64_t offset, const Slice& data) {
const char* src = data.data();
size_t left = data.size();
Status s;
pending_sync_ = true;
pending_fsync_ = true;
while (left != 0) {
ssize_t done = pwrite(fd_, src, left, offset);
if (done < 0) {
if (errno == EINTR) {
continue;
}
return IOError(filename_, errno);
}
IOSTATS_ADD(bytes_written, done);
left -= done;
src += done;
offset += done;
}
return Status::OK();
}
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
Status s;
ssize_t r = -1;
size_t left = n;
char* ptr = scratch;
while (left > 0) {
r = pread(fd_, ptr, left, static_cast<off_t>(offset));
if (r <= 0) {
if (errno == EINTR) {
continue;
}
break;
}
ptr += r;
offset += r;
left -= r;
}
IOSTATS_ADD_IF_POSITIVE(bytes_read, n - left);
*result = Slice(scratch, (r < 0) ? 0 : n - left);
if (r < 0) {
s = IOError(filename_, errno);
}
return s;
}
virtual Status Close() {
Status s = Status::OK();
if (fd_ >= 0 && close(fd_) < 0) {
s = IOError(filename_, errno);
}
fd_ = -1;
return s;
}
virtual Status Sync() {
if (pending_sync_ && fdatasync(fd_) < 0) {
return IOError(filename_, errno);
}
pending_sync_ = false;
return Status::OK();
}
virtual Status Fsync() {
if (pending_fsync_ && fsync(fd_) < 0) {
return IOError(filename_, errno);
}
pending_fsync_ = false;
pending_sync_ = false;
return Status::OK();
}
#ifdef ROCKSDB_FALLOCATE_PRESENT
virtual Status Allocate(off_t offset, off_t len) {
TEST_KILL_RANDOM(rocksdb_kill_odds);
int alloc_status = fallocate(
fd_, fallocate_with_keep_size_ ? FALLOC_FL_KEEP_SIZE : 0, offset, len);
if (alloc_status == 0) {
return Status::OK();
} else {
return IOError(filename_, errno);
}
}
#endif
};
class PosixDirectory : public Directory {
public:
explicit PosixDirectory(int fd) : fd_(fd) {}
~PosixDirectory() {
close(fd_);
}
virtual Status Fsync() {
if (fsync(fd_) == -1) {
return IOError("directory", errno);
}
return Status::OK();
}
private:
int fd_;
};
static int LockOrUnlock(const std::string& fname, int fd, bool lock) {
mutex_lockedFiles.Lock();
if (lock) {
// If it already exists in the lockedFiles set, then it is already locked,
// and fail this lock attempt. Otherwise, insert it into lockedFiles.
// This check is needed because fcntl() does not detect lock conflict
// if the fcntl is issued by the same thread that earlier acquired
// this lock.
if (lockedFiles.insert(fname).second == false) {
mutex_lockedFiles.Unlock();
errno = ENOLCK;
return -1;
}
} else {
// If we are unlocking, then verify that we had locked it earlier,
// it should already exist in lockedFiles. Remove it from lockedFiles.
if (lockedFiles.erase(fname) != 1) {
mutex_lockedFiles.Unlock();
errno = ENOLCK;
return -1;
}
}
errno = 0;
struct flock f;
memset(&f, 0, sizeof(f));
f.l_type = (lock ? F_WRLCK : F_UNLCK);
f.l_whence = SEEK_SET;
f.l_start = 0;
f.l_len = 0; // Lock/unlock entire file
int value = fcntl(fd, F_SETLK, &f);
if (value == -1 && lock) {
// if there is an error in locking, then remove the pathname from lockedfiles
lockedFiles.erase(fname);
}
mutex_lockedFiles.Unlock();
return value;
}
class PosixFileLock : public FileLock {
public:
int fd_;
std::string filename;
};
void PthreadCall(const char* label, int result) {
if (result != 0) {
fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
exit(1);
}
}
class PosixEnv : public Env {
public:
PosixEnv();
virtual ~PosixEnv(){
for (const auto tid : threads_to_join_) {
pthread_join(tid, nullptr);
}
}
void SetFD_CLOEXEC(int fd, const EnvOptions* options) {
if ((options == nullptr || options->set_fd_cloexec) && fd > 0) {
fcntl(fd, F_SETFD, fcntl(fd, F_GETFD) | FD_CLOEXEC);
}
}
virtual Status NewSequentialFile(const std::string& fname,
unique_ptr<SequentialFile>* result,
const EnvOptions& options) {
result->reset();
FILE* f = nullptr;
do {
f = fopen(fname.c_str(), "r");
} while (f == nullptr && errno == EINTR);
if (f == nullptr) {
*result = nullptr;
return IOError(fname, errno);
} else {
int fd = fileno(f);
SetFD_CLOEXEC(fd, &options);
result->reset(new PosixSequentialFile(fname, f, options));
return Status::OK();
}
}
virtual Status NewRandomAccessFile(const std::string& fname,
unique_ptr<RandomAccessFile>* result,
const EnvOptions& options) {
result->reset();
Status s;
int fd = open(fname.c_str(), O_RDONLY);
SetFD_CLOEXEC(fd, &options);
if (fd < 0) {
s = IOError(fname, errno);
} else if (options.use_mmap_reads && sizeof(void*) >= 8) {
// Use of mmap for random reads has been removed because it
// kills performance when storage is fast.
// Use mmap when virtual address-space is plentiful.
uint64_t size;
s = GetFileSize(fname, &size);
if (s.ok()) {
void* base = mmap(nullptr, size, PROT_READ, MAP_SHARED, fd, 0);
if (base != MAP_FAILED) {
result->reset(new PosixMmapReadableFile(fd, fname, base,
size, options));
} else {
s = IOError(fname, errno);
}
}
close(fd);
} else {
result->reset(new PosixRandomAccessFile(fname, fd, options));
}
return s;
}
virtual Status NewWritableFile(const std::string& fname,
unique_ptr<WritableFile>* result,
const EnvOptions& options) {
result->reset();
Status s;
int fd = -1;
do {
fd = open(fname.c_str(), O_CREAT | O_RDWR | O_TRUNC, 0644);
} while (fd < 0 && errno == EINTR);
if (fd < 0) {
s = IOError(fname, errno);
} else {
SetFD_CLOEXEC(fd, &options);
if (options.use_mmap_writes) {
if (!checkedDiskForMmap_) {
// this will be executed once in the program's lifetime.
// do not use mmapWrite on non ext-3/xfs/tmpfs systems.
if (!SupportsFastAllocate(fname)) {
forceMmapOff = true;
}
checkedDiskForMmap_ = true;
}
}
if (options.use_mmap_writes && !forceMmapOff) {
result->reset(new PosixMmapFile(fname, fd, page_size_, options));
} else {
// disable mmap writes
EnvOptions no_mmap_writes_options = options;
no_mmap_writes_options.use_mmap_writes = false;
result->reset(
new PosixWritableFile(fname, fd, 65536, no_mmap_writes_options)
);
}
}
return s;
}
virtual Status NewRandomRWFile(const std::string& fname,
unique_ptr<RandomRWFile>* result,
const EnvOptions& options) {
result->reset();
// no support for mmap yet
if (options.use_mmap_writes || options.use_mmap_reads) {
return Status::NotSupported("No support for mmap read/write yet");
}
Status s;
const int fd = open(fname.c_str(), O_CREAT | O_RDWR, 0644);
if (fd < 0) {
s = IOError(fname, errno);
} else {
SetFD_CLOEXEC(fd, &options);
result->reset(new PosixRandomRWFile(fname, fd, options));
}
return s;
}
virtual Status NewDirectory(const std::string& name,
unique_ptr<Directory>* result) {
result->reset();
const int fd = open(name.c_str(), 0);
if (fd < 0) {
return IOError(name, errno);
} else {
result->reset(new PosixDirectory(fd));
}
return Status::OK();
}
virtual bool FileExists(const std::string& fname) {
return access(fname.c_str(), F_OK) == 0;
}
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) {
result->clear();
DIR* d = opendir(dir.c_str());
if (d == nullptr) {
return IOError(dir, errno);
}
struct dirent* entry;
while ((entry = readdir(d)) != nullptr) {
result->push_back(entry->d_name);
}
closedir(d);
return Status::OK();
}
virtual Status DeleteFile(const std::string& fname) {
Status result;
if (unlink(fname.c_str()) != 0) {
result = IOError(fname, errno);
}
return result;
};
virtual Status CreateDir(const std::string& name) {
Status result;
if (mkdir(name.c_str(), 0755) != 0) {
result = IOError(name, errno);
}
return result;
};
virtual Status CreateDirIfMissing(const std::string& name) {
Status result;
if (mkdir(name.c_str(), 0755) != 0) {
if (errno != EEXIST) {
result = IOError(name, errno);
} else if (!DirExists(name)) { // Check that name is actually a
// directory.
// Message is taken from mkdir
result = Status::IOError("`"+name+"' exists but is not a directory");
}
}
return result;
};
virtual Status DeleteDir(const std::string& name) {
Status result;
if (rmdir(name.c_str()) != 0) {
result = IOError(name, errno);
}
return result;
};
virtual Status GetFileSize(const std::string& fname, uint64_t* size) {
Status s;
struct stat sbuf;
if (stat(fname.c_str(), &sbuf) != 0) {
*size = 0;
s = IOError(fname, errno);
} else {
*size = sbuf.st_size;
}
return s;
}
virtual Status GetFileModificationTime(const std::string& fname,
uint64_t* file_mtime) {
struct stat s;
if (stat(fname.c_str(), &s) !=0) {
return IOError(fname, errno);
}
*file_mtime = static_cast<uint64_t>(s.st_mtime);
return Status::OK();
}
virtual Status RenameFile(const std::string& src, const std::string& target) {
Status result;
if (rename(src.c_str(), target.c_str()) != 0) {
result = IOError(src, errno);
}
return result;
}
virtual Status LockFile(const std::string& fname, FileLock** lock) {
*lock = nullptr;
Status result;
int fd = open(fname.c_str(), O_RDWR | O_CREAT, 0644);
if (fd < 0) {
result = IOError(fname, errno);
} else if (LockOrUnlock(fname, fd, true) == -1) {
result = IOError("lock " + fname, errno);
close(fd);
} else {
SetFD_CLOEXEC(fd, nullptr);
PosixFileLock* my_lock = new PosixFileLock;
my_lock->fd_ = fd;
my_lock->filename = fname;
*lock = my_lock;
}
return result;
}
virtual Status UnlockFile(FileLock* lock) {
PosixFileLock* my_lock = reinterpret_cast<PosixFileLock*>(lock);
Status result;
if (LockOrUnlock(my_lock->filename, my_lock->fd_, false) == -1) {
result = IOError("unlock", errno);
}
close(my_lock->fd_);
delete my_lock;
return result;
}
virtual void Schedule(void (*function)(void*), void* arg, Priority pri = LOW);
virtual void StartThread(void (*function)(void* arg), void* arg);
virtual void WaitForJoin();
virtual unsigned int GetThreadPoolQueueLen(Priority pri = LOW) const override;
virtual Status GetTestDirectory(std::string* result) {
const char* env = getenv("TEST_TMPDIR");
if (env && env[0] != '\0') {
*result = env;
} else {
char buf[100];
snprintf(buf, sizeof(buf), "/tmp/rocksdbtest-%d", int(geteuid()));
*result = buf;
}
// Directory may already exist
CreateDir(*result);
return Status::OK();
}
static uint64_t gettid(pthread_t tid) {
uint64_t thread_id = 0;
memcpy(&thread_id, &tid, std::min(sizeof(thread_id), sizeof(tid)));
return thread_id;
}
static uint64_t gettid() {
pthread_t tid = pthread_self();
return gettid(tid);
}
virtual Status NewLogger(const std::string& fname,
shared_ptr<Logger>* result) {
FILE* f = fopen(fname.c_str(), "w");
if (f == nullptr) {
result->reset();
return IOError(fname, errno);
} else {
int fd = fileno(f);
SetFD_CLOEXEC(fd, nullptr);
result->reset(new PosixLogger(f, &PosixEnv::gettid, this));
return Status::OK();
}
}
virtual uint64_t NowMicros() {
2014-10-24 18:58:15 +00:00
return std::chrono::duration_cast<std::chrono::microseconds>(
std::chrono::system_clock::now().time_since_epoch()).count();
}
virtual uint64_t NowNanos() {
return std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::steady_clock::now().time_since_epoch()).count();
}
virtual void SleepForMicroseconds(int micros) {
usleep(micros);
}
virtual Status GetHostName(char* name, uint64_t len) {
int ret = gethostname(name, len);
if (ret < 0) {
if (errno == EFAULT || errno == EINVAL)
return Status::InvalidArgument(strerror(errno));
else
return IOError("GetHostName", errno);
}
return Status::OK();
}
virtual Status GetCurrentTime(int64_t* unix_time) {
time_t ret = time(nullptr);
if (ret == (time_t) -1) {
return IOError("GetCurrentTime", errno);
}
*unix_time = (int64_t) ret;
return Status::OK();
}
virtual Status GetAbsolutePath(const std::string& db_path,
std::string* output_path) {
if (db_path.find('/') == 0) {
*output_path = db_path;
return Status::OK();
}
char the_path[256];
char* ret = getcwd(the_path, 256);
if (ret == nullptr) {
return Status::IOError(strerror(errno));
}
*output_path = ret;
return Status::OK();
}
// Allow increasing the number of worker threads.
virtual void SetBackgroundThreads(int num, Priority pri) {
assert(pri >= Priority::LOW && pri <= Priority::HIGH);
thread_pools_[pri].SetBackgroundThreads(num);
}
// Allow increasing the number of worker threads.
virtual void IncBackgroundThreadsIfNeeded(int num, Priority pri) {
assert(pri >= Priority::LOW && pri <= Priority::HIGH);
thread_pools_[pri].IncBackgroundThreadsIfNeeded(num);
}
virtual void LowerThreadPoolIOPriority(Priority pool = LOW) override {
assert(pool >= Priority::LOW && pool <= Priority::HIGH);
#ifdef OS_LINUX
thread_pools_[pool].LowerIOPriority();
#endif
}
virtual std::string TimeToString(uint64_t secondsSince1970) {
const time_t seconds = (time_t)secondsSince1970;
struct tm t;
int maxsize = 64;
std::string dummy;
dummy.reserve(maxsize);
dummy.resize(maxsize);
char* p = &dummy[0];
localtime_r(&seconds, &t);
snprintf(p, maxsize,
"%04d/%02d/%02d-%02d:%02d:%02d ",
t.tm_year + 1900,
t.tm_mon + 1,
t.tm_mday,
t.tm_hour,
t.tm_min,
t.tm_sec);
return dummy;
}
EnvOptions OptimizeForLogWrite(const EnvOptions& env_options) const {
EnvOptions optimized = env_options;
optimized.use_mmap_writes = false;
2014-03-28 22:04:11 +00:00
// TODO(icanadi) it's faster if fallocate_with_keep_size is false, but it
// breaks TransactionLogIteratorStallAtLastRecord unit test. Fix the unit
// test and make this false
optimized.fallocate_with_keep_size = true;
return optimized;
}
EnvOptions OptimizeForManifestWrite(const EnvOptions& env_options) const {
EnvOptions optimized = env_options;
optimized.use_mmap_writes = false;
optimized.fallocate_with_keep_size = true;
return optimized;
}
private:
bool checkedDiskForMmap_;
bool forceMmapOff; // do we override Env options?
// Returns true iff the named directory exists and is a directory.
virtual bool DirExists(const std::string& dname) {
struct stat statbuf;
if (stat(dname.c_str(), &statbuf) == 0) {
return S_ISDIR(statbuf.st_mode);
}
return false; // stat() failed return false
}
bool SupportsFastAllocate(const std::string& path) {
2013-12-11 19:18:00 +00:00
#ifdef ROCKSDB_FALLOCATE_PRESENT
struct statfs s;
if (statfs(path.c_str(), &s)){
return false;
}
switch (s.f_type) {
case EXT4_SUPER_MAGIC:
return true;
case XFS_SUPER_MAGIC:
return true;
case TMPFS_MAGIC:
return true;
default:
return false;
}
#else
return false;
#endif
}
size_t page_size_;
class ThreadPool {
public:
ThreadPool()
: total_threads_limit_(1),
bgthreads_(0),
queue_(),
queue_len_(0),
exit_all_threads_(false),
low_io_priority_(false) {
PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, nullptr));
}
~ThreadPool() {
PthreadCall("lock", pthread_mutex_lock(&mu_));
assert(!exit_all_threads_);
exit_all_threads_ = true;
PthreadCall("signalall", pthread_cond_broadcast(&bgsignal_));
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
for (const auto tid : bgthreads_) {
pthread_join(tid, nullptr);
}
}
void LowerIOPriority() {
#ifdef OS_LINUX
PthreadCall("lock", pthread_mutex_lock(&mu_));
low_io_priority_ = true;
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
#endif
}
// Return true if there is at least one thread needs to terminate.
bool HasExcessiveThread() {
return static_cast<int>(bgthreads_.size()) > total_threads_limit_;
}
// Return true iff the current thread is the excessive thread to terminate.
// Always terminate the running thread that is added last, even if there are
// more than one thread to terminate.
bool IsLastExcessiveThread(size_t thread_id) {
return HasExcessiveThread() && thread_id == bgthreads_.size() - 1;
}
// Is one of the threads to terminate.
bool IsExcessiveThread(size_t thread_id) {
return static_cast<int>(thread_id) >= total_threads_limit_;
}
void BGThread(size_t thread_id) {
bool low_io_priority = false;
while (true) {
// Wait until there is an item that is ready to run
PthreadCall("lock", pthread_mutex_lock(&mu_));
// Stop waiting if the thread needs to do work or needs to terminate.
while (!exit_all_threads_ && !IsLastExcessiveThread(thread_id) &&
(queue_.empty() || IsExcessiveThread(thread_id))) {
PthreadCall("wait", pthread_cond_wait(&bgsignal_, &mu_));
}
if (exit_all_threads_) { // mechanism to let BG threads exit safely
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
break;
}
if (IsLastExcessiveThread(thread_id)) {
// Current thread is the last generated one and is excessive.
// We always terminate excessive thread in the reverse order of
// generation time.
auto terminating_thread = bgthreads_.back();
pthread_detach(terminating_thread);
bgthreads_.pop_back();
if (HasExcessiveThread()) {
// There is still at least more excessive thread to terminate.
WakeUpAllThreads();
}
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
// TODO(sdong): temp logging. Need to help debugging. Remove it when
// the feature is proved to be stable.
fprintf(stdout, "Bg thread %zu terminates %llx\n", thread_id,
static_cast<long long unsigned int>(gettid()));
break;
}
void (*function)(void*) = queue_.front().function;
void* arg = queue_.front().arg;
queue_.pop_front();
queue_len_.store(queue_.size(), std::memory_order_relaxed);
bool decrease_io_priority = (low_io_priority != low_io_priority_);
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
#ifdef OS_LINUX
if (decrease_io_priority) {
#define IOPRIO_CLASS_SHIFT (13)
#define IOPRIO_PRIO_VALUE(class, data) \
(((class) << IOPRIO_CLASS_SHIFT) | data)
// Put schedule into IOPRIO_CLASS_IDLE class (lowest)
// These system calls only have an effect when used in conjunction
// with an I/O scheduler that supports I/O priorities. As at
// kernel 2.6.17 the only such scheduler is the Completely
// Fair Queuing (CFQ) I/O scheduler.
// To change scheduler:
// echo cfq > /sys/block/<device_name>/queue/schedule
// Tunables to consider:
// /sys/block/<device_name>/queue/slice_idle
// /sys/block/<device_name>/queue/slice_sync
syscall(SYS_ioprio_set,
1, // IOPRIO_WHO_PROCESS
0, // current thread
IOPRIO_PRIO_VALUE(3, 0));
low_io_priority = true;
}
2014-08-14 12:01:01 +00:00
#else
(void)decrease_io_priority; // avoid 'unused variable' error
#endif
(*function)(arg);
}
}
// Helper struct for passing arguments when creating threads.
struct BGThreadMetadata {
ThreadPool* thread_pool_;
size_t thread_id_; // Thread count in the thread.
explicit BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
: thread_pool_(thread_pool), thread_id_(thread_id) {}
};
static void* BGThreadWrapper(void* arg) {
BGThreadMetadata* meta = reinterpret_cast<BGThreadMetadata*>(arg);
size_t thread_id = meta->thread_id_;
ThreadPool* tp = meta->thread_pool_;
delete meta;
tp->BGThread(thread_id);
return nullptr;
}
void WakeUpAllThreads() {
PthreadCall("signalall", pthread_cond_broadcast(&bgsignal_));
}
void SetBackgroundThreadsInternal(int num, bool allow_reduce) {
PthreadCall("lock", pthread_mutex_lock(&mu_));
if (exit_all_threads_) {
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
return;
}
if (num > total_threads_limit_ ||
(num < total_threads_limit_ && allow_reduce)) {
total_threads_limit_ = num;
WakeUpAllThreads();
StartBGThreads();
}
assert(total_threads_limit_ > 0);
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
}
void IncBackgroundThreadsIfNeeded(int num) {
SetBackgroundThreadsInternal(num, false);
}
void SetBackgroundThreads(int num) {
SetBackgroundThreadsInternal(num, true);
}
void StartBGThreads() {
// Start background thread if necessary
while ((int)bgthreads_.size() < total_threads_limit_) {
pthread_t t;
PthreadCall(
"create thread",
pthread_create(&t, nullptr, &ThreadPool::BGThreadWrapper,
new BGThreadMetadata(this, bgthreads_.size())));
// Set the thread name to aid debugging
#if defined(_GNU_SOURCE) && defined(__GLIBC_PREREQ)
#if __GLIBC_PREREQ(2, 12)
char name_buf[16];
snprintf(name_buf, sizeof name_buf, "rocksdb:bg%zu", bgthreads_.size());
name_buf[sizeof name_buf - 1] = '\0';
pthread_setname_np(t, name_buf);
#endif
#endif
bgthreads_.push_back(t);
}
}
void Schedule(void (*function)(void*), void* arg) {
PthreadCall("lock", pthread_mutex_lock(&mu_));
if (exit_all_threads_) {
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
return;
}
StartBGThreads();
// Add to priority queue
queue_.push_back(BGItem());
queue_.back().function = function;
queue_.back().arg = arg;
queue_len_.store(queue_.size(), std::memory_order_relaxed);
if (!HasExcessiveThread()) {
// Wake up at least one waiting thread.
PthreadCall("signal", pthread_cond_signal(&bgsignal_));
} else {
// Need to wake up all threads to make sure the one woken
// up is not the one to terminate.
WakeUpAllThreads();
}
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
}
unsigned int GetQueueLen() const {
return queue_len_.load(std::memory_order_relaxed);
}
private:
// Entry per Schedule() call
struct BGItem { void* arg; void (*function)(void*); };
typedef std::deque<BGItem> BGQueue;
pthread_mutex_t mu_;
pthread_cond_t bgsignal_;
int total_threads_limit_;
std::vector<pthread_t> bgthreads_;
BGQueue queue_;
std::atomic_uint queue_len_; // Queue length. Used for stats reporting
bool exit_all_threads_;
bool low_io_priority_;
};
std::vector<ThreadPool> thread_pools_;
pthread_mutex_t mu_;
std::vector<pthread_t> threads_to_join_;
};
PosixEnv::PosixEnv() : checkedDiskForMmap_(false),
forceMmapOff(false),
page_size_(getpagesize()),
thread_pools_(Priority::TOTAL) {
PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
}
void PosixEnv::Schedule(void (*function)(void*), void* arg, Priority pri) {
assert(pri >= Priority::LOW && pri <= Priority::HIGH);
thread_pools_[pri].Schedule(function, arg);
}
unsigned int PosixEnv::GetThreadPoolQueueLen(Priority pri) const {
assert(pri >= Priority::LOW && pri <= Priority::HIGH);
return thread_pools_[pri].GetQueueLen();
}
struct StartThreadState {
void (*user_function)(void*);
void* arg;
};
static void* StartThreadWrapper(void* arg) {
StartThreadState* state = reinterpret_cast<StartThreadState*>(arg);
state->user_function(state->arg);
delete state;
return nullptr;
}
void PosixEnv::StartThread(void (*function)(void* arg), void* arg) {
pthread_t t;
StartThreadState* state = new StartThreadState;
state->user_function = function;
state->arg = arg;
PthreadCall("start thread",
pthread_create(&t, nullptr, &StartThreadWrapper, state));
PthreadCall("lock", pthread_mutex_lock(&mu_));
threads_to_join_.push_back(t);
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
}
void PosixEnv::WaitForJoin() {
for (const auto tid : threads_to_join_) {
pthread_join(tid, nullptr);
}
threads_to_join_.clear();
}
} // namespace
Dbid feature Summary: Create a new type of file on startup if it doesn't already exist called DBID. This will store a unique number generated from boost library's uuid header file. The use-case is to identify the case of a db losing all its data and coming back up either empty or from an image(backup/live replica's recovery) the key point to note is that DBID is not stored in a backup or db snapshot It's preferable to use Boost for uuid because: 1) A non-standard way of generating uuid is not good 2) /proc/sys/kernel/random/uuid generates a uuid but only on linux environments and the solution would not be clean 3) c++ doesn't have any direct way to get a uuid 4) Boost is a very good library that was already having linkage in rocksdb from third-party Note: I had to update the TOOLCHAIN_REV in build files to get latest verison of boost from third-party as the older version had a bug. I had to put Wno-uninitialized in Makefile because boost-1.51 has an unitialized variable and rocksdb would not comiple otherwise. Latet open-source for boost is 1.54 but is not there in third-party. I have notified the concerned people in fbcode about it. @kailiu : While releasing to third-party, an additional dependency will need to be created for boost in TARGETS file. I can help identify. Test Plan: Expand db_test to test 2 cases 1) Restarting db with Id file present - verify that no change to Id 2)Restarting db with Id file deleted - verify that a different Id is there after reopen Also run make all check Reviewers: dhruba, haobo, kailiu, sdong Reviewed By: dhruba CC: leveldb Differential Revision: https://reviews.facebook.net/D13587
2013-10-18 21:50:54 +00:00
std::string Env::GenerateUniqueId() {
std::string uuid_file = "/proc/sys/kernel/random/uuid";
if (FileExists(uuid_file)) {
std::string uuid;
Status s = ReadFileToString(this, uuid_file, &uuid);
if (s.ok()) {
return uuid;
}
}
// Could not read uuid_file - generate uuid using "nanos-random"
Random64 r(time(nullptr));
uint64_t random_uuid_portion =
r.Uniform(std::numeric_limits<uint64_t>::max());
uint64_t nanos_uuid_portion = NowNanos();
char uuid2[200];
snprintf(uuid2,
200,
"%lx-%lx",
(unsigned long)nanos_uuid_portion,
(unsigned long)random_uuid_portion);
Dbid feature Summary: Create a new type of file on startup if it doesn't already exist called DBID. This will store a unique number generated from boost library's uuid header file. The use-case is to identify the case of a db losing all its data and coming back up either empty or from an image(backup/live replica's recovery) the key point to note is that DBID is not stored in a backup or db snapshot It's preferable to use Boost for uuid because: 1) A non-standard way of generating uuid is not good 2) /proc/sys/kernel/random/uuid generates a uuid but only on linux environments and the solution would not be clean 3) c++ doesn't have any direct way to get a uuid 4) Boost is a very good library that was already having linkage in rocksdb from third-party Note: I had to update the TOOLCHAIN_REV in build files to get latest verison of boost from third-party as the older version had a bug. I had to put Wno-uninitialized in Makefile because boost-1.51 has an unitialized variable and rocksdb would not comiple otherwise. Latet open-source for boost is 1.54 but is not there in third-party. I have notified the concerned people in fbcode about it. @kailiu : While releasing to third-party, an additional dependency will need to be created for boost in TARGETS file. I can help identify. Test Plan: Expand db_test to test 2 cases 1) Restarting db with Id file present - verify that no change to Id 2)Restarting db with Id file deleted - verify that a different Id is there after reopen Also run make all check Reviewers: dhruba, haobo, kailiu, sdong Reviewed By: dhruba CC: leveldb Differential Revision: https://reviews.facebook.net/D13587
2013-10-18 21:50:54 +00:00
return uuid2;
}
Env* Env::Default() {
static PosixEnv default_env;
return &default_env;
}
} // namespace rocksdb