rocksdb/cache/sharded_cache.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
#include <cstdint>
#include <string>
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
#include "port/lang.h"
#include "port/port.h"
#include "rocksdb/advanced_cache.h"
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
#include "util/hash.h"
#include "util/mutexlock.h"
namespace ROCKSDB_NAMESPACE {
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
// Optional base class for classes implementing the CacheShard concept
class CacheShardBase {
public:
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
explicit CacheShardBase(CacheMetadataChargePolicy metadata_charge_policy)
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
: metadata_charge_policy_(metadata_charge_policy) {}
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
using DeleterFn = Cache::DeleterFn;
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
// Expected by concept CacheShard (TODO with C++20 support)
// Some Defaults
std::string GetPrintableOptions() const { return ""; }
using HashVal = uint64_t;
using HashCref = uint64_t;
static inline HashVal ComputeHash(const Slice& key) {
return GetSliceNPHash64(key);
}
static inline uint32_t HashPieceForSharding(HashCref hash) {
return Lower32of64(hash);
}
void AppendPrintableOptions(std::string& /*str*/) const {}
// Must be provided for concept CacheShard (TODO with C++20 support)
/*
struct HandleImpl { // for concept HandleImpl
HashVal hash;
HashCref GetHash() const;
...
};
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Status Insert(const Slice& key, HashCref hash, Cache::ObjectPtr value,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
const Cache::CacheItemHelper* helper, size_t charge,
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
HandleImpl** handle, Cache::Priority priority,
bool standalone) = 0;
Handle* CreateStandalone(const Slice& key, HashCref hash, ObjectPtr obj,
const CacheItemHelper* helper,
size_t charge, bool allow_uncharged) = 0;
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
HandleImpl* Lookup(const Slice& key, HashCref hash,
const Cache::CacheItemHelper* helper,
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Cache::CreateContext* create_context,
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
Cache::Priority priority,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
Statistics* stats) = 0;
bool Release(HandleImpl* handle, bool useful, bool erase_if_last_ref) = 0;
bool Ref(HandleImpl* handle) = 0;
void Erase(const Slice& key, HashCref hash) = 0;
void SetCapacity(size_t capacity) = 0;
void SetStrictCapacityLimit(bool strict_capacity_limit) = 0;
size_t GetUsage() const = 0;
size_t GetPinnedUsage() const = 0;
size_t GetOccupancyCount() const = 0;
size_t GetTableAddressCount() const = 0;
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
// Handles iterating over roughly `average_entries_per_lock` entries, using
// `state` to somehow record where it last ended up. Caller initially uses
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
// *state == 0 and implementation sets *state = SIZE_MAX to indicate
New Cache API for gathering statistics (#8225) Summary: Adds a new Cache::ApplyToAllEntries API that we expect to use (in follow-up PRs) for efficiently gathering block cache statistics. Notable features vs. old ApplyToAllCacheEntries: * Includes key and deleter (in addition to value and charge). We could have passed in a Handle but then more virtual function calls would be needed to get the "fields" of each entry. We expect to use the 'deleter' to identify the origin of entries, perhaps even more. * Heavily tuned to minimize latency impact on operating cache. It does this by iterating over small sections of each cache shard while cycling through the shards. * Supports tuning roughly how many entries to operate on for each lock acquire and release, to control the impact on the latency of other operations without excessive lock acquire & release. The right balance can depend on the cost of the callback. Good default seems to be around 256. * There should be no need to disable thread safety. (I would expect uncontended locks to be sufficiently fast.) I have enhanced cache_bench to validate this approach: * Reports a histogram of ns per operation, so we can look at the ditribution of times, not just throughput (average). * Can add a thread for simulated "gather stats" which calls ApplyToAllEntries at a specified interval. We also generate a histogram of time to run ApplyToAllEntries. To make the iteration over some entries of each shard work as cleanly as possible, even with resize between next set of entries, I have re-arranged which hash bits are used for sharding and which for indexing within a shard. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8225 Test Plan: A couple of unit tests are added, but primary validation is manual, as the primary risk is to performance. The primary validation is using cache_bench to ensure that neither the minor hashing changes nor the simulated stats gathering significantly impact QPS or latency distribution. Note that adding op latency histogram seriously impacts the benchmark QPS, so for a fair baseline, we need the cache_bench changes (except remove simulated stat gathering to make it compile). In short, we don't see any reproducible difference in ops/sec or op latency unless we are gathering stats nearly continuously. Test uses 10GB block cache with 8KB values to be somewhat realistic in the number of items to iterate over. Baseline typical output: ``` Complete in 92.017 s; Rough parallel ops/sec = 869401 Thread ops/sec = 54662 Operation latency (ns): Count: 80000000 Average: 11223.9494 StdDev: 29.61 Min: 0 Median: 7759.3973 Max: 9620500 Percentiles: P50: 7759.40 P75: 14190.73 P99: 46922.75 P99.9: 77509.84 P99.99: 217030.58 ------------------------------------------------------ [ 0, 1 ] 68 0.000% 0.000% ( 2900, 4400 ] 89 0.000% 0.000% ( 4400, 6600 ] 33630240 42.038% 42.038% ######## ( 6600, 9900 ] 18129842 22.662% 64.700% ##### ( 9900, 14000 ] 7877533 9.847% 74.547% ## ( 14000, 22000 ] 15193238 18.992% 93.539% #### ( 22000, 33000 ] 3037061 3.796% 97.335% # ( 33000, 50000 ] 1626316 2.033% 99.368% ( 50000, 75000 ] 421532 0.527% 99.895% ( 75000, 110000 ] 56910 0.071% 99.966% ( 110000, 170000 ] 16134 0.020% 99.986% ( 170000, 250000 ] 5166 0.006% 99.993% ( 250000, 380000 ] 3017 0.004% 99.996% ( 380000, 570000 ] 1337 0.002% 99.998% ( 570000, 860000 ] 805 0.001% 99.999% ( 860000, 1200000 ] 319 0.000% 100.000% ( 1200000, 1900000 ] 231 0.000% 100.000% ( 1900000, 2900000 ] 100 0.000% 100.000% ( 2900000, 4300000 ] 39 0.000% 100.000% ( 4300000, 6500000 ] 16 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ``` New, gather_stats=false. Median thread ops/sec of 5 runs: ``` Complete in 92.030 s; Rough parallel ops/sec = 869285 Thread ops/sec = 54458 Operation latency (ns): Count: 80000000 Average: 11298.1027 StdDev: 42.18 Min: 0 Median: 7722.0822 Max: 6398720 Percentiles: P50: 7722.08 P75: 14294.68 P99: 47522.95 P99.9: 85292.16 P99.99: 228077.78 ------------------------------------------------------ [ 0, 1 ] 109 0.000% 0.000% ( 2900, 4400 ] 793 0.001% 0.001% ( 4400, 6600 ] 34054563 42.568% 42.569% ######### ( 6600, 9900 ] 17482646 21.853% 64.423% #### ( 9900, 14000 ] 7908180 9.885% 74.308% ## ( 14000, 22000 ] 15032072 18.790% 93.098% #### ( 22000, 33000 ] 3237834 4.047% 97.145% # ( 33000, 50000 ] 1736882 2.171% 99.316% ( 50000, 75000 ] 446851 0.559% 99.875% ( 75000, 110000 ] 68251 0.085% 99.960% ( 110000, 170000 ] 18592 0.023% 99.983% ( 170000, 250000 ] 7200 0.009% 99.992% ( 250000, 380000 ] 3334 0.004% 99.997% ( 380000, 570000 ] 1393 0.002% 99.998% ( 570000, 860000 ] 700 0.001% 99.999% ( 860000, 1200000 ] 293 0.000% 100.000% ( 1200000, 1900000 ] 196 0.000% 100.000% ( 1900000, 2900000 ] 69 0.000% 100.000% ( 2900000, 4300000 ] 32 0.000% 100.000% ( 4300000, 6500000 ] 10 0.000% 100.000% ``` New, gather_stats=true, 1 second delay between scans. Scans take about 1 second here so it's spending about 50% time scanning. Still the effect on ops/sec and latency seems to be in the noise. Median thread ops/sec of 5 runs: ``` Complete in 91.890 s; Rough parallel ops/sec = 870608 Thread ops/sec = 54551 Operation latency (ns): Count: 80000000 Average: 11311.2629 StdDev: 45.28 Min: 0 Median: 7686.5458 Max: 10018340 Percentiles: P50: 7686.55 P75: 14481.95 P99: 47232.60 P99.9: 79230.18 P99.99: 232998.86 ------------------------------------------------------ [ 0, 1 ] 71 0.000% 0.000% ( 2900, 4400 ] 291 0.000% 0.000% ( 4400, 6600 ] 34492060 43.115% 43.116% ######### ( 6600, 9900 ] 16727328 20.909% 64.025% #### ( 9900, 14000 ] 7845828 9.807% 73.832% ## ( 14000, 22000 ] 15510654 19.388% 93.220% #### ( 22000, 33000 ] 3216533 4.021% 97.241% # ( 33000, 50000 ] 1680859 2.101% 99.342% ( 50000, 75000 ] 439059 0.549% 99.891% ( 75000, 110000 ] 60540 0.076% 99.967% ( 110000, 170000 ] 14649 0.018% 99.985% ( 170000, 250000 ] 5242 0.007% 99.991% ( 250000, 380000 ] 3260 0.004% 99.995% ( 380000, 570000 ] 1599 0.002% 99.997% ( 570000, 860000 ] 1043 0.001% 99.999% ( 860000, 1200000 ] 471 0.001% 99.999% ( 1200000, 1900000 ] 275 0.000% 100.000% ( 1900000, 2900000 ] 143 0.000% 100.000% ( 2900000, 4300000 ] 60 0.000% 100.000% ( 4300000, 6500000 ] 27 0.000% 100.000% ( 6500000, 9800000 ] 7 0.000% 100.000% ( 9800000, 14000000 ] 1 0.000% 100.000% Gather stats latency (us): Count: 46 Average: 980387.5870 StdDev: 60911.18 Min: 879155 Median: 1033777.7778 Max: 1261431 Percentiles: P50: 1033777.78 P75: 1120666.67 P99: 1261431.00 P99.9: 1261431.00 P99.99: 1261431.00 ------------------------------------------------------ ( 860000, 1200000 ] 45 97.826% 97.826% #################### ( 1200000, 1900000 ] 1 2.174% 100.000% Most recent cache entry stats: Number of entries: 1295133 Total charge: 9.88 GB Average key size: 23.4982 Average charge: 8.00 KB Unique deleters: 3 ``` Reviewed By: mrambacher Differential Revision: D28295742 Pulled By: pdillinger fbshipit-source-id: bbc4a552f91ba0fe10e5cc025c42cef5a81f2b95
2021-05-11 23:16:11 +00:00
// completion.
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
void ApplyToSomeEntries(
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
const std::function<void(const Slice& key, ObjectPtr value,
size_t charge,
const Cache::CacheItemHelper* helper)>& callback,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t average_entries_per_lock, size_t* state) = 0;
void EraseUnRefEntries() = 0;
*/
protected:
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
const CacheMetadataChargePolicy metadata_charge_policy_;
};
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
// Portions of ShardedCache that do not depend on the template parameter
class ShardedCacheBase : public Cache {
public:
explicit ShardedCacheBase(const ShardedCacheOptions& opts);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
virtual ~ShardedCacheBase() = default;
int GetNumShardBits() const;
uint32_t GetNumShards() const;
uint64_t NewId() override;
bool HasStrictCapacityLimit() const override;
size_t GetCapacity() const override;
using Cache::GetUsage;
size_t GetUsage(Handle* handle) const override;
std::string GetPrintableOptions() const override;
protected: // fns
virtual void AppendPrintableOptions(std::string& str) const = 0;
size_t GetPerShardCapacity() const;
size_t ComputePerShardCapacity(size_t capacity) const;
protected: // data
std::atomic<uint64_t> last_id_; // For NewId
const uint32_t shard_mask_;
// Dynamic configuration parameters, guarded by config_mutex_
bool strict_capacity_limit_;
size_t capacity_;
mutable port::Mutex config_mutex_;
};
// Generic cache interface that shards cache by hash of keys. 2^num_shard_bits
// shards will be created, with capacity split evenly to each of the shards.
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
// Keys are typically sharded by the lowest num_shard_bits bits of hash value
// so that the upper bits of the hash value can keep a stable ordering of
// table entries even as the table grows (using more upper hash bits).
// See CacheShardBase above for what is expected of the CacheShard parameter.
template <class CacheShard>
class ShardedCache : public ShardedCacheBase {
public:
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
using HashVal = typename CacheShard::HashVal;
using HashCref = typename CacheShard::HashCref;
using HandleImpl = typename CacheShard::HandleImpl;
explicit ShardedCache(const ShardedCacheOptions& opts)
: ShardedCacheBase(opts),
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
shards_(reinterpret_cast<CacheShard*>(port::cacheline_aligned_alloc(
sizeof(CacheShard) * GetNumShards()))),
destroy_shards_in_dtor_(false) {}
virtual ~ShardedCache() {
if (destroy_shards_in_dtor_) {
ForEachShard([](CacheShard* cs) { cs->~CacheShard(); });
}
port::cacheline_aligned_free(shards_);
}
CacheShard& GetShard(HashCref hash) {
return shards_[CacheShard::HashPieceForSharding(hash) & shard_mask_];
}
const CacheShard& GetShard(HashCref hash) const {
return shards_[CacheShard::HashPieceForSharding(hash) & shard_mask_];
}
void SetCapacity(size_t capacity) override {
MutexLock l(&config_mutex_);
capacity_ = capacity;
auto per_shard = ComputePerShardCapacity(capacity);
ForEachShard([=](CacheShard* cs) { cs->SetCapacity(per_shard); });
}
void SetStrictCapacityLimit(bool s_c_l) override {
MutexLock l(&config_mutex_);
strict_capacity_limit_ = s_c_l;
ForEachShard(
[s_c_l](CacheShard* cs) { cs->SetStrictCapacityLimit(s_c_l); });
}
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
Status Insert(const Slice& key, ObjectPtr obj, const CacheItemHelper* helper,
size_t charge, Handle** handle = nullptr,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
Priority priority = Priority::LOW) override {
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
assert(helper);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
HashVal hash = CacheShard::ComputeHash(key);
auto h_out = reinterpret_cast<HandleImpl**>(handle);
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
return GetShard(hash).Insert(key, hash, obj, helper, charge, h_out,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
priority);
}
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
Handle* CreateStandalone(const Slice& key, ObjectPtr obj,
const CacheItemHelper* helper, size_t charge,
bool allow_uncharged) override {
assert(helper);
HashVal hash = CacheShard::ComputeHash(key);
HandleImpl* result = GetShard(hash).CreateStandalone(
key, hash, obj, helper, charge, allow_uncharged);
return reinterpret_cast<Handle*>(result);
}
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
Handle* Lookup(const Slice& key, const CacheItemHelper* helper = nullptr,
CreateContext* create_context = nullptr,
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
Priority priority = Priority::LOW,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
Statistics* stats = nullptr) override {
HashVal hash = CacheShard::ComputeHash(key);
HyperClockCache support for SecondaryCache, with refactoring (#11301) Summary: Internally refactors SecondaryCache integration out of LRUCache specifically and into a wrapper/adapter class that works with various Cache implementations. Notably, this relies on separating the notion of async lookup handles from other cache handles, so that HyperClockCache doesn't have to deal with the problem of allocating handles from the hash table for lookups that might fail anyway, and might be on the same key without support for coalescing. (LRUCache's hash table can incorporate previously allocated handles thanks to its pointer indirection.) Specifically, I'm worried about the case in which hundreds of threads try to access the same block and probing in the hash table degrades to linear search on the pile of entries with the same key. This change is a big step in the direction of supporting stacked SecondaryCaches, but there are obstacles to completing that. Especially, there is no SecondaryCache hook for evictions to pass from one to the next. It has been proposed that evictions be transmitted simply as the persisted data (as in SaveToCallback), but given the current structure provided by the CacheItemHelpers, that would require an extra copy of the block data, because there's intentionally no way to ask for a contiguous Slice of the data (to allow for flexibility in storage). `AsyncLookupHandle` and the re-worked `WaitAll()` should be essentially prepared for stacked SecondaryCaches, but several "TODO with stacked secondaries" issues remain in various places. It could be argued that the stacking instead be done as a SecondaryCache adapter that wraps two (or more) SecondaryCaches, but at least with the current API that would require an extra heap allocation on SecondaryCache Lookup for a wrapper SecondaryCacheResultHandle that can transfer a Lookup between secondaries. We could also consider trying to unify the Cache and SecondaryCache APIs, though that might be difficult if `AsyncLookupHandle` is kept a fixed struct. ## cache.h (public API) Moves `secondary_cache` option from LRUCacheOptions to ShardedCacheOptions so that it is applicable to HyperClockCache. ## advanced_cache.h (advanced public API) * Add `Cache::CreateStandalone()` so that the SecondaryCache support wrapper can use it. * Add `SetEvictionCallback()` / `eviction_callback_` so that the SecondaryCache support wrapper can use it. Only a single callback is supported for efficiency. If there is ever a need for more than one, hopefully that can be handled with a broadcast callback wrapper. These are essentially the two "extra" pieces of `Cache` for pulling out specific SecondaryCache support from the `Cache` implementation. I think it's a good trade-off as these are reasonable, limited, and reusable "cut points" into the `Cache` implementations. * Remove async capability from standard `Lookup()` (getting rid of awkward restrictions on pending Handles) and add `AsyncLookupHandle` and `StartAsyncLookup()`. As noted in the comments, the full struct of `AsyncLookupHandle` is exposed so that it can be stack allocated, for efficiency, though more data is being copied around than before, which could impact performance. (Lookup info -> AsyncLookupHandle -> Handle vs. Lookup info -> Handle) I could foresee a future in which a Cache internally saves a pointer to the AsyncLookupHandle, which means it's dangerous to allow it to be copyable or even movable. It also means it's not compatible with std::vector (which I don't like requiring as an API parameter anyway), so `WaitAll()` expects any contiguous array of AsyncLookupHandles. I believe this is best for common case efficiency, while behaving well in other cases also. For example, `WaitAll()` has no effect on default-constructed AsyncLookupHandles, which look like a completed cache miss. ## cacheable_entry.h A couple of functions are obsolete because Cache::Handle can no longer be pending. ## cache.cc Provides default implementations for new or revamped Cache functions, especially appropriate for non-blocking caches. ## secondary_cache_adapter.{h,cc} The full details of the Cache wrapper adding SecondaryCache support. Essentially replicates the SecondaryCache handling that was in LRUCache, but obviously refactored. There is a bit of logic duplication, where Lookup() is essentially a manually optimized version of StartAsyncLookup() and Wait(), but it's roughly a dozen lines of code. ## sharded_cache.h, typed_cache.h, charged_cache.{h,cc}, sim_cache.cc Simply updated for Cache API changes. ## lru_cache.{h,cc} Carefully remove SecondaryCache logic, implement `CreateStandalone` and eviction handler functionality. ## clock_cache.{h,cc} Expose existing `CreateStandalone` functionality, add eviction handler functionality. Light refactoring. ## block_based_table_reader* Mostly re-worked the only usage of async Lookup, which is in BlockBasedTable::MultiGet. Used arrays in place of autovector in some places for efficiency. Simplified some logic by not trying to process some cache results before they're all ready. Created new function `BlockBasedTable::GetCachePriority()` to reduce some pre-existing code duplication (and avoid making it worse). Fixed at least one small bug from the prior confusing mixture of async and sync Lookups. In MaybeReadBlockAndLoadToCache(), called by RetrieveBlock(), called by MultiGet() with wait=false, is_cache_hit for the block_cache_tracer entry would not be set to true if the handle was pending after Lookup and before Wait. ## Intended follow-up work * Figure out if there are any missing stats or block_cache_tracer work in refactored BlockBasedTable::MultiGet * Stacked secondary caches (see above discussion) * See if we can make up for the small MultiGet performance regression. * Study more performance with SecondaryCache * Items evicted from over-full LRUCache in Release were not being demoted to SecondaryCache, and still aren't to minimize unit test churn. Ideally they would be demoted, but it's an exceptional case so not a big deal. * Use CreateStandalone for cache reservations (save unnecessary hash table operations). Not a big deal, but worthy cleanup. * Somehow I got the contract for SecondaryCache::Insert wrong in #10945. (Doesn't take ownership!) That API comment needs to be fixed, but didn't want to mingle that in here. Pull Request resolved: https://github.com/facebook/rocksdb/pull/11301 Test Plan: ## Unit tests Generally updated to include HCC in SecondaryCache tests, though HyperClockCache has some different, less strict behaviors that leads to some tests not really being set up to work with it. Some of the tests remain disabled with it, but I think we have good coverage without them. ## Crash/stress test Updated to use the new combination. ## Performance First, let's check for regression on caches without secondary cache configured. Adding support for the eviction callback is likely to have a tiny effect, but it shouldn't be worrisome. LRUCache could benefit slightly from less logic around SecondaryCache handling. We can test with cache_bench default settings, built with DEBUG_LEVEL=0 and PORTABLE=0. ``` (while :; do base/cache_bench --cache_type=hyper_clock_cache | grep Rough; done) | awk '{ sum += $9; count++; print $0; print "Average: " int(sum / count) }' ``` **Before** this and #11299 (which could also have a small effect), running for about an hour, before & after running concurrently for each cache type: HyperClockCache: 3168662 (average parallel ops/sec) LRUCache: 2940127 **After** this and #11299, running for about an hour: HyperClockCache: 3164862 (average parallel ops/sec) (0.12% slower) LRUCache: 2940928 (0.03% faster) This is an acceptable difference IMHO. Next, let's consider essentially the worst case of new CPU overhead affecting overall performance. MultiGet uses the async lookup interface regardless of whether SecondaryCache or folly are used. We can configure a benchmark where all block cache queries are for data blocks, and all are hits. Create DB and test (before and after tests running simultaneously): ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=multireadrandom[-X30] -readonly -multiread_batched -batch_size=32 -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: multireadrandom [AVG 30 runs] : 3444202 (± 57049) ops/sec; 240.9 (± 4.0) MB/sec multireadrandom [MEDIAN 30 runs] : 3514443 ops/sec; 245.8 MB/sec **After**: multireadrandom [AVG 30 runs] : 3291022 (± 58851) ops/sec; 230.2 (± 4.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3366179 ops/sec; 235.4 MB/sec So that's roughly a 3% regression, on kind of a *worst case* test of MultiGet CPU. Similar story with HyperClockCache: **Before**: multireadrandom [AVG 30 runs] : 3933777 (± 41840) ops/sec; 275.1 (± 2.9) MB/sec multireadrandom [MEDIAN 30 runs] : 3970667 ops/sec; 277.7 MB/sec **After**: multireadrandom [AVG 30 runs] : 3755338 (± 30391) ops/sec; 262.6 (± 2.1) MB/sec multireadrandom [MEDIAN 30 runs] : 3785696 ops/sec; 264.8 MB/sec Roughly a 4-5% regression. Not ideal, but not the whole story, fortunately. Let's also look at Get() in db_bench: ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X30] -readonly -num=30000000 -bloom_bits=16 -cache_size=6789000000 -duration 20 -threads=16 ``` **Before**: readrandom [AVG 30 runs] : 2198685 (± 13412) ops/sec; 153.8 (± 0.9) MB/sec readrandom [MEDIAN 30 runs] : 2209498 ops/sec; 154.5 MB/sec **After**: readrandom [AVG 30 runs] : 2292814 (± 43508) ops/sec; 160.3 (± 3.0) MB/sec readrandom [MEDIAN 30 runs] : 2365181 ops/sec; 165.4 MB/sec That's showing roughly a 4% improvement, perhaps because of the secondary cache code that is no longer part of LRUCache. But weirdly, HyperClockCache is also showing 2-3% improvement: **Before**: readrandom [AVG 30 runs] : 2272333 (± 9992) ops/sec; 158.9 (± 0.7) MB/sec readrandom [MEDIAN 30 runs] : 2273239 ops/sec; 159.0 MB/sec **After**: readrandom [AVG 30 runs] : 2332407 (± 11252) ops/sec; 163.1 (± 0.8) MB/sec readrandom [MEDIAN 30 runs] : 2335329 ops/sec; 163.3 MB/sec Reviewed By: ltamasi Differential Revision: D44177044 Pulled By: pdillinger fbshipit-source-id: e808e48ff3fe2f792a79841ba617be98e48689f5
2023-03-18 03:23:49 +00:00
HandleImpl* result = GetShard(hash).Lookup(key, hash, helper,
create_context, priority, stats);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
return reinterpret_cast<Handle*>(result);
}
void Erase(const Slice& key) override {
HashVal hash = CacheShard::ComputeHash(key);
GetShard(hash).Erase(key, hash);
}
bool Release(Handle* handle, bool useful,
bool erase_if_last_ref = false) override {
auto h = reinterpret_cast<HandleImpl*>(handle);
return GetShard(h->GetHash()).Release(h, useful, erase_if_last_ref);
}
bool Ref(Handle* handle) override {
auto h = reinterpret_cast<HandleImpl*>(handle);
return GetShard(h->GetHash()).Ref(h);
}
bool Release(Handle* handle, bool erase_if_last_ref = false) override {
return Release(handle, true /*useful*/, erase_if_last_ref);
}
using ShardedCacheBase::GetUsage;
size_t GetUsage() const override {
return SumOverShards2(&CacheShard::GetUsage);
}
size_t GetPinnedUsage() const override {
return SumOverShards2(&CacheShard::GetPinnedUsage);
}
size_t GetOccupancyCount() const override {
return SumOverShards2(&CacheShard::GetOccupancyCount);
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
}
size_t GetTableAddressCount() const override {
return SumOverShards2(&CacheShard::GetTableAddressCount);
}
void ApplyToAllEntries(
Major Cache refactoring, CPU efficiency improvement (#10975) Summary: This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache). The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below. * static_cast lines of code +29 -35 (net removed 6) * reinterpret_cast lines of code +6 -32 (net removed 26) ## cache.h and secondary_cache.h * Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications: * Simpler for implementations to deal with just one Insert and one Lookup. * Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters * Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428. * Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks). * It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below). * I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc. * Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation. * Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.) * Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.) * Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774) * Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object. * Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change. ## typed_cache.h Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae). The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used. * PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value. * BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter. * FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue. * For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`. These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.) Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it. ## block_cache.h This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table. ## block_based_table_reader.cc Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation. The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions. ## block_based_table_builder.cc, cache_dump_load_impl.cc Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.) ## Everything else Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975 Test Plan: tests updated Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache): 34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844 34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594 34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297 34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523 34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602 34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293 34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926 34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488 233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984 233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922 233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559 233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93 233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418 233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273 233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691 233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82 1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55 1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02 1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45 1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24 1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92 1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78 1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36 1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83 Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn. Reviewed By: anand1976 Differential Revision: D42417818 Pulled By: pdillinger fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
const std::function<void(const Slice& key, ObjectPtr value, size_t charge,
const CacheItemHelper* helper)>& callback,
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
const ApplyToAllEntriesOptions& opts) override {
uint32_t num_shards = GetNumShards();
// Iterate over part of each shard, rotating between shards, to
// minimize impact on latency of concurrent operations.
std::unique_ptr<size_t[]> states(new size_t[num_shards]{});
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
size_t aepl = opts.average_entries_per_lock;
aepl = std::min(aepl, size_t{1});
bool remaining_work;
do {
remaining_work = false;
for (uint32_t i = 0; i < num_shards; i++) {
if (states[i] != SIZE_MAX) {
shards_[i].ApplyToSomeEntries(callback, aepl, &states[i]);
remaining_work |= states[i] != SIZE_MAX;
}
}
} while (remaining_work);
}
virtual void EraseUnRefEntries() override {
ForEachShard([](CacheShard* cs) { cs->EraseUnRefEntries(); });
}
void DisownData() override {
// Leak data only if that won't generate an ASAN/valgrind warning.
if (!kMustFreeHeapAllocations) {
destroy_shards_in_dtor_ = false;
}
}
Parallelize secondary cache lookup in MultiGet (#8405) Summary: Implement the ```WaitAll()``` interface in ```LRUCache``` to allow callers to issue multiple lookups in parallel and wait for all of them to complete. Modify ```MultiGet``` to use this to parallelize the secondary cache lookups in order to reduce the overall latency. A call to ```cache->Lookup()``` returns a handle that has an incomplete value (nullptr), and the caller can call ```cache->IsReady()``` to check whether the lookup is complete, and pass a vector of handles to ```WaitAll``` to wait for completion. If any of the lookups fail, ```MultiGet``` will read the block from the SST file. Another change in this PR is to rename ```SecondaryCacheHandle``` to ```SecondaryCacheResultHandle``` as it more accurately describes the return result of the secondary cache lookup, which is more like a future. Tests: 1. Add unit tests in lru_cache_test 2. Benchmark results with no secondary cache configured Master - ``` readrandom : 41.175 micros/op 388562 ops/sec; 106.7 MB/s (7277999 of 7277999 found) readrandom : 41.217 micros/op 388160 ops/sec; 106.6 MB/s (7274999 of 7274999 found) multireadrandom : 10.309 micros/op 1552082 ops/sec; (28908992 of 28908992 found) multireadrandom : 10.321 micros/op 1550218 ops/sec; (29081984 of 29081984 found) ``` This PR - ``` readrandom : 41.158 micros/op 388723 ops/sec; 106.8 MB/s (7290999 of 7290999 found) readrandom : 41.185 micros/op 388463 ops/sec; 106.7 MB/s (7287999 of 7287999 found) multireadrandom : 10.277 micros/op 1556801 ops/sec; (29346944 of 29346944 found) multireadrandom : 10.253 micros/op 1560539 ops/sec; (29274944 of 29274944 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/8405 Reviewed By: zhichao-cao Differential Revision: D29190509 Pulled By: anand1976 fbshipit-source-id: 6f8eff6246712af8a297cfe22ea0d1c3b2a01bb0
2021-06-18 16:35:03 +00:00
protected:
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
inline void ForEachShard(const std::function<void(CacheShard*)>& fn) {
uint32_t num_shards = GetNumShards();
for (uint32_t i = 0; i < num_shards; i++) {
fn(shards_ + i);
}
}
inline size_t SumOverShards(
const std::function<size_t(CacheShard&)>& fn) const {
uint32_t num_shards = GetNumShards();
size_t result = 0;
for (uint32_t i = 0; i < num_shards; i++) {
result += fn(shards_[i]);
}
return result;
}
inline size_t SumOverShards2(size_t (CacheShard::*fn)() const) const {
return SumOverShards([fn](CacheShard& cs) { return (cs.*fn)(); });
}
// Must be called exactly once by derived class constructor
void InitShards(const std::function<void(CacheShard*)>& placement_new) {
ForEachShard(placement_new);
destroy_shards_in_dtor_ = true;
}
void AppendPrintableOptions(std::string& str) const override {
shards_[0].AppendPrintableOptions(str);
}
Parallelize secondary cache lookup in MultiGet (#8405) Summary: Implement the ```WaitAll()``` interface in ```LRUCache``` to allow callers to issue multiple lookups in parallel and wait for all of them to complete. Modify ```MultiGet``` to use this to parallelize the secondary cache lookups in order to reduce the overall latency. A call to ```cache->Lookup()``` returns a handle that has an incomplete value (nullptr), and the caller can call ```cache->IsReady()``` to check whether the lookup is complete, and pass a vector of handles to ```WaitAll``` to wait for completion. If any of the lookups fail, ```MultiGet``` will read the block from the SST file. Another change in this PR is to rename ```SecondaryCacheHandle``` to ```SecondaryCacheResultHandle``` as it more accurately describes the return result of the secondary cache lookup, which is more like a future. Tests: 1. Add unit tests in lru_cache_test 2. Benchmark results with no secondary cache configured Master - ``` readrandom : 41.175 micros/op 388562 ops/sec; 106.7 MB/s (7277999 of 7277999 found) readrandom : 41.217 micros/op 388160 ops/sec; 106.6 MB/s (7274999 of 7274999 found) multireadrandom : 10.309 micros/op 1552082 ops/sec; (28908992 of 28908992 found) multireadrandom : 10.321 micros/op 1550218 ops/sec; (29081984 of 29081984 found) ``` This PR - ``` readrandom : 41.158 micros/op 388723 ops/sec; 106.8 MB/s (7290999 of 7290999 found) readrandom : 41.185 micros/op 388463 ops/sec; 106.7 MB/s (7287999 of 7287999 found) multireadrandom : 10.277 micros/op 1556801 ops/sec; (29346944 of 29346944 found) multireadrandom : 10.253 micros/op 1560539 ops/sec; (29274944 of 29274944 found) ``` Pull Request resolved: https://github.com/facebook/rocksdb/pull/8405 Reviewed By: zhichao-cao Differential Revision: D29190509 Pulled By: anand1976 fbshipit-source-id: 6f8eff6246712af8a297cfe22ea0d1c3b2a01bb0
2021-06-18 16:35:03 +00:00
private:
Refactor ShardedCache for more sharing, static polymorphism (#10801) Summary: The motivations for this change include * Free up space in ClockHandle so that we can add data for secondary cache handling while still keeping within single cache line (64 byte) size. * This change frees up space by eliminating the need for the `hash` field by making the fixed-size key itself a hash, using a 128-bit bijective (lossless) hash. * Generally more customizability of ShardedCache (such as hashing) without worrying about virtual call overheads * ShardedCache now uses static polymorphism (template) instead of dynamic polymorphism (virtual overrides) for the CacheShard. No obvious performance benefit is seen from the change (as mostly expected; most calls to virtual functions in CacheShard could already be optimized to static calls), but offers more flexibility without incurring the runtime cost of adhering to a common interface (without type parameters or static callbacks). * You'll also notice less `reinterpret_cast`ing and other boilerplate in the Cache implementations, as this can go in ShardedCache. More detail: * Don't have LRUCacheShard maintain `std::shared_ptr<SecondaryCache>` copies (extra refcount) when LRUCache can be in charge of keeping a `shared_ptr`. * Renamed `capacity_mutex_` to `config_mutex_` to better represent the scope of what it guards. * Some preparation for 64-bit hash and indexing in LRUCache, but didn't include the full change because of slight performance regression. Pull Request resolved: https://github.com/facebook/rocksdb/pull/10801 Test Plan: Unit test updates were non-trivial because of major changes to the ClockCacheShard interface in handling of key vs. hash. Performance: Create with `TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom[-X1000] -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=16 ``` Before: `readrandom [AVG 150 runs] : 321147 (± 253) ops/sec` After: `readrandom [AVG 150 runs] : 321530 (± 326) ops/sec` So possibly ~0.1% improvement. And with `-cache_type=hyper_clock_cache`: Before: `readrandom [AVG 30 runs] : 614126 (± 7978) ops/sec` After: `readrandom [AVG 30 runs] : 645349 (± 8087) ops/sec` So roughly 5% improvement! Reviewed By: anand1976 Differential Revision: D40252236 Pulled By: pdillinger fbshipit-source-id: ff8fc70ef569585edc95bcbaaa0386f61355ae5b
2022-10-19 05:06:57 +00:00
CacheShard* const shards_;
bool destroy_shards_in_dtor_;
};
Revamp, optimize new experimental clock cache (#10626) Summary: * Consolidates most metadata into a single word per slot so that more can be accomplished with a single atomic update. In the common case, Lookup was previously about 4 atomic updates, now just 1 atomic update. Common case Release was previously 1 atomic read + 1 atomic update, now just 1 atomic update. * Eliminate spins / waits / yields, which likely threaten some "lock free" benefits. Compare-exchange loops are only used in explicit Erase, and strict_capacity_limit=true Insert. Eviction uses opportunistic compare- exchange. * Relaxes some aggressiveness and guarantees. For example, * Duplicate Inserts will sometimes go undetected and the shadow duplicate will age out with eviction. * In many cases, the older Inserted value for a given cache key will be kept (i.e. Insert does not support overwrite). * Entries explicitly erased (rather than evicted) might not be freed immediately in some rare cases. * With strict_capacity_limit=false, capacity limit is not tracked/enforced as precisely as LRUCache, but is self-correcting and should only deviate by a very small number of extra or fewer entries. * Use smaller "computed default" number of cache shards in many cases, because benefits to larger usage tracking / eviction pools outweigh the small cost of more lock-free atomic contention. The improvement in CPU and I/O is dramatic in some limit-memory cases. * Even without the sharding change, the eviction algorithm is likely more effective than LRU overall because it's more stateful, even though the "hot path" state tracking for it is essentially free with ref counting. It is like a generalized CLOCK with aging (see code comments). I don't have performance numbers showing a specific improvement, but in theory, for a Poisson access pattern to each block, keeping some state allows better estimation of time to next access (Poisson interval) than strict LRU. The bounded randomness in CLOCK can also reduce "cliff" effect for repeated range scans approaching and exceeding cache size. ## Hot path algorithm comparison Rough descriptions, focusing on number and kind of atomic operations: * Old `Lookup()` (2-5 atomic updates per probe): ``` Loop: Increment internal ref count at slot If possible hit: Check flags atomic (and non-atomic fields) If cache hit: Three distinct updates to 'flags' atomic Increment refs for internal-to-external Return Decrement internal ref count while atomic read 'displacements' > 0 ``` * New `Lookup()` (1-2 atomic updates per probe): ``` Loop: Increment acquire counter in meta word (optimistic) If visible entry (already read meta word): If match (read non-atomic fields): Return Else: Decrement acquire counter in meta word Else if invisible entry (rare, already read meta word): Decrement acquire counter in meta word while atomic read 'displacements' > 0 ``` * Old `Release()` (1 atomic update, conditional on atomic read, rarely more): ``` Read atomic ref count If last reference and invisible (rare): Use CAS etc. to remove Return Else: Decrement ref count ``` * New `Release()` (1 unconditional atomic update, rarely more): ``` Increment release counter in meta word If last reference and invisible (rare): Use CAS etc. to remove Return ``` ## Performance test setup Build DB with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16 ``` Test with ``` TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics ``` Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations: base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6) folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry) gt_clock: experimental ClockCache before this change new_clock: experimental ClockCache with this change ## Performance test results First test "hot path" read performance, with block cache large enough for whole DB: 4181MB 1thread base -> kops/s: 47.761 4181MB 1thread folly -> kops/s: 45.877 4181MB 1thread gt_clock -> kops/s: 51.092 4181MB 1thread new_clock -> kops/s: 53.944 4181MB 16thread base -> kops/s: 284.567 4181MB 16thread folly -> kops/s: 249.015 4181MB 16thread gt_clock -> kops/s: 743.762 4181MB 16thread new_clock -> kops/s: 861.821 4181MB 24thread base -> kops/s: 303.415 4181MB 24thread folly -> kops/s: 266.548 4181MB 24thread gt_clock -> kops/s: 975.706 4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944) 4181MB 32thread base -> kops/s: 311.251 4181MB 32thread folly -> kops/s: 274.952 4181MB 32thread gt_clock -> kops/s: 1045.98 4181MB 32thread new_clock -> kops/s: 1370.38 4181MB 48thread base -> kops/s: 310.504 4181MB 48thread folly -> kops/s: 268.322 4181MB 48thread gt_clock -> kops/s: 1195.65 4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944) 4181MB 64thread base -> kops/s: 307.839 4181MB 64thread folly -> kops/s: 272.172 4181MB 64thread gt_clock -> kops/s: 1204.47 4181MB 64thread new_clock -> kops/s: 1615.37 4181MB 128thread base -> kops/s: 310.934 4181MB 128thread folly -> kops/s: 267.468 4181MB 128thread gt_clock -> kops/s: 1188.75 4181MB 128thread new_clock -> kops/s: 1595.46 Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x. Now test a large block cache with low miss ratio, but some eviction is required: 1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23 1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43 1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4 1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56 1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59 1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8 1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89 1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45 1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98 1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91 1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26 1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63 610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137 610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996 610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934 610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5 610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402 610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742 610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062 610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453 610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457 610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426 610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273 610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812 The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.) Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc. 233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371 233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293 233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844 233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461 233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227 233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738 233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688 233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402 233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84 233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785 233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94 233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016 89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086 89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984 89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441 89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754 89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812 89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418 89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422 89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293 89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43 89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824 89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32 89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223 ^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.) Even smaller cache size: 34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914 34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281 34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523 34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125 34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48 34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531 34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465 34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793 34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484 34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457 34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41 34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52 As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn: 13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328 13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633 13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684 13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383 13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492 13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863 13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121 13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758 13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539 13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098 13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77 13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27 gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention: 13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852 13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516 13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688 13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707 13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57 13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219 13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871 13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109 Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626 Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN Reviewed By: anand1976 Differential Revision: D39368406 Pulled By: pdillinger fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
// 512KB is traditional minimum shard size.
int GetDefaultCacheShardBits(size_t capacity,
size_t min_shard_size = 512U * 1024U);
} // namespace ROCKSDB_NAMESPACE