2022-08-11 19:45:50 +00:00
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// Copyright (c) Meta Platforms, Inc. and affiliates.
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//
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Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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#pragma once
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#if USE_COROUTINES
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#include <atomic>
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2023-07-18 22:38:52 +00:00
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#include <queue>
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Multi file concurrency in MultiGet using coroutines and async IO (#9968)
Summary:
This PR implements a coroutine version of batched MultiGet in order to concurrently read from multiple SST files in a level using async IO, thus reducing the latency of the MultiGet. The API from the user perspective is still synchronous and single threaded, with the RocksDB part of the processing happening in the context of the caller's thread. In Version::MultiGet, the decision is made whether to call synchronous or coroutine code.
A good way to review this PR is to review the first 4 commits in order - de773b3, 70c2f70, 10b50e1, and 377a597 - before reviewing the rest.
TODO:
1. Figure out how to build it in CircleCI (requires some dependencies to be installed)
2. Do some stress testing with coroutines enabled
No regression in synchronous MultiGet between this branch and main -
```
./db_bench -use_existing_db=true --db=/data/mysql/rocksdb/prefix_scan -benchmarks="readseq,multireadrandom" -key_size=32 -value_size=512 -num=5000000 -batch_size=64 -multiread_batched=true -use_direct_reads=false -duration=60 -ops_between_duration_checks=1 -readonly=true -adaptive_readahead=true -threads=16 -cache_size=10485760000 -async_io=false -multiread_stride=40000 -statistics
```
Branch - ```multireadrandom : 4.025 micros/op 3975111 ops/sec 60.001 seconds 238509056 operations; 2062.3 MB/s (14767808 of 14767808 found)```
Main - ```multireadrandom : 3.987 micros/op 4013216 ops/sec 60.001 seconds 240795392 operations; 2082.1 MB/s (15231040 of 15231040 found)```
More benchmarks in various scenarios are given below. The measurements were taken with ```async_io=false``` (no coroutines) and ```async_io=true``` (use coroutines). For an IO bound workload (with every key requiring an IO), the coroutines version shows a clear benefit, being ~2.6X faster. For CPU bound workloads, the coroutines version has ~6-15% higher CPU utilization, depending on how many keys overlap an SST file.
1. Single thread IO bound workload on remote storage with sparse MultiGet batch keys (~1 key overlap/file) -
No coroutines - ```multireadrandom : 831.774 micros/op 1202 ops/sec 60.001 seconds 72136 operations; 0.6 MB/s (72136 of 72136 found)```
Using coroutines - ```multireadrandom : 318.742 micros/op 3137 ops/sec 60.003 seconds 188248 operations; 1.6 MB/s (188248 of 188248 found)```
2. Single thread CPU bound workload (all data cached) with ~1 key overlap/file -
No coroutines - ```multireadrandom : 4.127 micros/op 242322 ops/sec 60.000 seconds 14539384 operations; 125.7 MB/s (14539384 of 14539384 found)```
Using coroutines - ```multireadrandom : 4.741 micros/op 210935 ops/sec 60.000 seconds 12656176 operations; 109.4 MB/s (12656176 of 12656176 found)```
3. Single thread CPU bound workload with ~2 key overlap/file -
No coroutines - ```multireadrandom : 3.717 micros/op 269000 ops/sec 60.000 seconds 16140024 operations; 139.6 MB/s (16140024 of 16140024 found)```
Using coroutines - ```multireadrandom : 4.146 micros/op 241204 ops/sec 60.000 seconds 14472296 operations; 125.1 MB/s (14472296 of 14472296 found)```
4. CPU bound multi-threaded (16 threads) with ~4 key overlap/file -
No coroutines - ```multireadrandom : 4.534 micros/op 3528792 ops/sec 60.000 seconds 211728728 operations; 1830.7 MB/s (12737024 of 12737024 found) ```
Using coroutines - ```multireadrandom : 4.872 micros/op 3283812 ops/sec 60.000 seconds 197030096 operations; 1703.6 MB/s (12548032 of 12548032 found) ```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9968
Reviewed By: akankshamahajan15
Differential Revision: D36348563
Pulled By: anand1976
fbshipit-source-id: c0ce85a505fd26ebfbb09786cbd7f25202038696
2022-05-19 22:36:27 +00:00
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#include "folly/CPortability.h"
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#include "folly/CppAttributes.h"
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#include "folly/Executor.h"
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#include "util/async_file_reader.h"
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namespace ROCKSDB_NAMESPACE {
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// Implements a simple executor that runs callback functions in the same
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// thread, unlike CPUThreadExecutor which may schedule the callback on
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// another thread. Runs in a tight loop calling the queued callbacks,
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// and polls for async IO completions when idle. The completions will
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// resume suspended coroutines and they get added to the queue, which
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// will get picked up by this loop.
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// Any possibility of deadlock is precluded because the file system
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// guarantees that async IO completion callbacks will not be scheduled
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// to run in this thread or this executor.
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class SingleThreadExecutor : public folly::Executor {
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public:
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explicit SingleThreadExecutor(AsyncFileReader& reader)
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: reader_(reader), busy_(false) {}
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void add(folly::Func callback) override {
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auto& q = q_;
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q.push(std::move(callback));
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if (q.size() == 1 && !busy_) {
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while (!q.empty()) {
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q.front()();
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q.pop();
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if (q.empty()) {
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// Prevent recursion, as the Wait may queue resumed coroutines
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busy_ = true;
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reader_.Wait();
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busy_ = false;
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}
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}
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}
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}
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private:
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std::queue<folly::Func> q_;
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AsyncFileReader& reader_;
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bool busy_;
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};
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} // namespace ROCKSDB_NAMESPACE
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#endif // USE_COROUTINES
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