rocksdb/utilities/transactions/write_prepared_txn_db.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#ifndef __STDC_FORMAT_MACROS
#define __STDC_FORMAT_MACROS
#endif
#include <inttypes.h>
#include <mutex>
#include <queue>
#include <set>
#include <string>
#include <unordered_map>
#include <vector>
#include "db/db_iter.h"
#include "db/pre_release_callback.h"
#include "db/read_callback.h"
#include "db/snapshot_checker.h"
#include "rocksdb/db.h"
#include "rocksdb/options.h"
#include "rocksdb/utilities/transaction_db.h"
#include "util/set_comparator.h"
#include "util/string_util.h"
#include "utilities/transactions/pessimistic_transaction.h"
#include "utilities/transactions/pessimistic_transaction_db.h"
#include "utilities/transactions/transaction_lock_mgr.h"
#include "utilities/transactions/write_prepared_txn.h"
namespace rocksdb {
#define ROCKS_LOG_DETAILS(LGR, FMT, ...) \
; // due to overhead by default skip such lines
// ROCKS_LOG_DEBUG(LGR, FMT, ##__VA_ARGS__)
// A PessimisticTransactionDB that writes data to DB after prepare phase of 2PC.
// In this way some data in the DB might not be committed. The DB provides
// mechanisms to tell such data apart from committed data.
class WritePreparedTxnDB : public PessimisticTransactionDB {
public:
explicit WritePreparedTxnDB(
DB* db, const TransactionDBOptions& txn_db_options,
size_t snapshot_cache_bits = DEF_SNAPSHOT_CACHE_BITS,
size_t commit_cache_bits = DEF_COMMIT_CACHE_BITS)
: PessimisticTransactionDB(db, txn_db_options),
SNAPSHOT_CACHE_BITS(snapshot_cache_bits),
SNAPSHOT_CACHE_SIZE(static_cast<size_t>(1ull << SNAPSHOT_CACHE_BITS)),
COMMIT_CACHE_BITS(commit_cache_bits),
COMMIT_CACHE_SIZE(static_cast<size_t>(1ull << COMMIT_CACHE_BITS)),
FORMAT(COMMIT_CACHE_BITS) {
Init(txn_db_options);
}
explicit WritePreparedTxnDB(
StackableDB* db, const TransactionDBOptions& txn_db_options,
size_t snapshot_cache_bits = DEF_SNAPSHOT_CACHE_BITS,
size_t commit_cache_bits = DEF_COMMIT_CACHE_BITS)
: PessimisticTransactionDB(db, txn_db_options),
SNAPSHOT_CACHE_BITS(snapshot_cache_bits),
SNAPSHOT_CACHE_SIZE(static_cast<size_t>(1ull << SNAPSHOT_CACHE_BITS)),
COMMIT_CACHE_BITS(commit_cache_bits),
COMMIT_CACHE_SIZE(static_cast<size_t>(1ull << COMMIT_CACHE_BITS)),
FORMAT(COMMIT_CACHE_BITS) {
Init(txn_db_options);
}
virtual ~WritePreparedTxnDB();
virtual Status Initialize(
const std::vector<size_t>& compaction_enabled_cf_indices,
const std::vector<ColumnFamilyHandle*>& handles) override;
Transaction* BeginTransaction(const WriteOptions& write_options,
const TransactionOptions& txn_options,
Transaction* old_txn) override;
// Optimized version of ::Write that receives more optimization request such
// as skip_concurrency_control.
using PessimisticTransactionDB::Write;
Status Write(const WriteOptions& opts, const TransactionDBWriteOptimizations&,
WriteBatch* updates) override;
// Write the batch to the underlying DB and mark it as committed. Could be
// used by both directly from TxnDB or through a transaction.
Status WriteInternal(const WriteOptions& write_options, WriteBatch* batch,
size_t batch_cnt, WritePreparedTxn* txn);
using DB::Get;
virtual Status Get(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
PinnableSlice* value) override;
using DB::MultiGet;
virtual std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
using DB::NewIterator;
virtual Iterator* NewIterator(const ReadOptions& options,
ColumnFamilyHandle* column_family) override;
using DB::NewIterators;
virtual Status NewIterators(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_families,
std::vector<Iterator*>* iterators) override;
// Check whether the transaction that wrote the value with sequence number seq
// is visible to the snapshot with sequence number snapshot_seq.
// Returns true if commit_seq <= snapshot_seq
WritePrepared: Report released snapshots in IsInSnapshot (#4856) Summary: Previously IsInSnapshot assumed that the snapshot is valid at the time that the function is called. However there are cases where that might not be valid. Example is background compactions where the compaction algorithm operates with a list of snapshots some of which might be released by the time they are being passed to IsInSnapshot. The patch make two changes to enable the caller to tell difference: i) any live snapshot below max is added to max_committed_seq_, which allows IsInSnapshot to confidently tell whether the passed snapshot is invalid if it below max, ii) extends IsInSnapshot API with a "released" variable that is set true when IsInSnapshot find no such snapshot below max and also find no other way to give a certain return value. In such cases the return value is true but the caller should also check the "released" boolean after the call. In short here is the changes in the API: i) If the snapshot is valid, no change is required. ii) If the snapshot might be invalid, a reference to "released" boolean must be passed to IsInSnapshot. ii-a) If snapshot is above max, IsInSnapshot can figure the return valid using the commit cache. ii-b) otherwise if snapshot is in old_commit_map_, IsInSnapshot can use that to tell if value was visible to the snapshot. ii-c) otherwise it sets "released" to true and returns true as well. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4856 Differential Revision: D13599847 Pulled By: maysamyabandeh fbshipit-source-id: 1752be28667f886a1efec8cae5714b9b7a8f1e0f
2019-01-08 22:43:24 +00:00
// If the snapshot_seq is already released and snapshot_seq <= max, sets
// *snap_released to true and returns true as well.
inline bool IsInSnapshot(uint64_t prep_seq, uint64_t snapshot_seq,
WritePrepared: Report released snapshots in IsInSnapshot (#4856) Summary: Previously IsInSnapshot assumed that the snapshot is valid at the time that the function is called. However there are cases where that might not be valid. Example is background compactions where the compaction algorithm operates with a list of snapshots some of which might be released by the time they are being passed to IsInSnapshot. The patch make two changes to enable the caller to tell difference: i) any live snapshot below max is added to max_committed_seq_, which allows IsInSnapshot to confidently tell whether the passed snapshot is invalid if it below max, ii) extends IsInSnapshot API with a "released" variable that is set true when IsInSnapshot find no such snapshot below max and also find no other way to give a certain return value. In such cases the return value is true but the caller should also check the "released" boolean after the call. In short here is the changes in the API: i) If the snapshot is valid, no change is required. ii) If the snapshot might be invalid, a reference to "released" boolean must be passed to IsInSnapshot. ii-a) If snapshot is above max, IsInSnapshot can figure the return valid using the commit cache. ii-b) otherwise if snapshot is in old_commit_map_, IsInSnapshot can use that to tell if value was visible to the snapshot. ii-c) otherwise it sets "released" to true and returns true as well. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4856 Differential Revision: D13599847 Pulled By: maysamyabandeh fbshipit-source-id: 1752be28667f886a1efec8cae5714b9b7a8f1e0f
2019-01-08 22:43:24 +00:00
uint64_t min_uncommitted = 0,
bool* snap_released = nullptr) const {
ROCKS_LOG_DETAILS(info_log_,
"IsInSnapshot %" PRIu64 " in %" PRIu64
" min_uncommitted %" PRIu64,
prep_seq, snapshot_seq, min_uncommitted);
// Here we try to infer the return value without looking into prepare list.
// This would help avoiding synchronization over a shared map.
// TODO(myabandeh): optimize this. This sequence of checks must be correct
// but not necessary efficient
if (prep_seq == 0) {
// Compaction will output keys to bottom-level with sequence number 0 if
// it is visible to the earliest snapshot.
ROCKS_LOG_DETAILS(
info_log_, "IsInSnapshot %" PRIu64 " in %" PRIu64 " returns %" PRId32,
prep_seq, snapshot_seq, 1);
return true;
}
if (snapshot_seq < prep_seq) {
// snapshot_seq < prep_seq <= commit_seq => snapshot_seq < commit_seq
ROCKS_LOG_DETAILS(
info_log_, "IsInSnapshot %" PRIu64 " in %" PRIu64 " returns %" PRId32,
prep_seq, snapshot_seq, 0);
return false;
}
if (!delayed_prepared_empty_.load(std::memory_order_acquire)) {
// We should not normally reach here
WPRecordTick(TXN_PREPARE_MUTEX_OVERHEAD);
ReadLock rl(&prepared_mutex_);
ROCKS_LOG_WARN(info_log_, "prepared_mutex_ overhead %" PRIu64,
static_cast<uint64_t>(delayed_prepared_.size()));
if (delayed_prepared_.find(prep_seq) != delayed_prepared_.end()) {
// Then it is not committed yet
ROCKS_LOG_DETAILS(info_log_,
"IsInSnapshot %" PRIu64 " in %" PRIu64
" returns %" PRId32,
prep_seq, snapshot_seq, 0);
return false;
}
}
// Note: since min_uncommitted does not include the delayed_prepared_ we
// should check delayed_prepared_ first before applying this optimization.
// TODO(myabandeh): include delayed_prepared_ in min_uncommitted
if (prep_seq < min_uncommitted) {
ROCKS_LOG_DETAILS(info_log_,
"IsInSnapshot %" PRIu64 " in %" PRIu64
" returns %" PRId32
" because of min_uncommitted %" PRIu64,
prep_seq, snapshot_seq, 1, min_uncommitted);
return true;
}
auto indexed_seq = prep_seq % COMMIT_CACHE_SIZE;
CommitEntry64b dont_care;
CommitEntry cached;
bool exist = GetCommitEntry(indexed_seq, &dont_care, &cached);
if (exist && prep_seq == cached.prep_seq) {
// It is committed and also not evicted from commit cache
ROCKS_LOG_DETAILS(
info_log_, "IsInSnapshot %" PRIu64 " in %" PRIu64 " returns %" PRId32,
prep_seq, snapshot_seq, cached.commit_seq <= snapshot_seq);
return cached.commit_seq <= snapshot_seq;
}
// else it could be committed but not inserted in the map which could happen
// after recovery, or it could be committed and evicted by another commit,
// or never committed.
// At this point we dont know if it was committed or it is still prepared
auto max_evicted_seq = max_evicted_seq_.load(std::memory_order_acquire);
// max_evicted_seq_ when we did GetCommitEntry <= max_evicted_seq now
if (max_evicted_seq < prep_seq) {
// Not evicted from cache and also not present, so must be still prepared
ROCKS_LOG_DETAILS(
info_log_, "IsInSnapshot %" PRIu64 " in %" PRIu64 " returns %" PRId32,
prep_seq, snapshot_seq, 0);
return false;
}
// When advancing max_evicted_seq_, we move older entires from prepared to
// delayed_prepared_. Also we move evicted entries from commit cache to
// old_commit_map_ if it overlaps with any snapshot. Since prep_seq <=
// max_evicted_seq_, we have three cases: i) in delayed_prepared_, ii) in
// old_commit_map_, iii) committed with no conflict with any snapshot. Case
// (i) delayed_prepared_ is checked above
if (max_evicted_seq < snapshot_seq) { // then (ii) cannot be the case
// only (iii) is the case: committed
// commit_seq <= max_evicted_seq_ < snapshot_seq => commit_seq <
// snapshot_seq
ROCKS_LOG_DETAILS(
info_log_, "IsInSnapshot %" PRIu64 " in %" PRIu64 " returns %" PRId32,
prep_seq, snapshot_seq, 1);
return true;
}
// else (ii) might be the case: check the commit data saved for this
// snapshot. If there was no overlapping commit entry, then it is committed
// with a commit_seq lower than any live snapshot, including snapshot_seq.
if (old_commit_map_empty_.load(std::memory_order_acquire)) {
WritePrepared: Report released snapshots in IsInSnapshot (#4856) Summary: Previously IsInSnapshot assumed that the snapshot is valid at the time that the function is called. However there are cases where that might not be valid. Example is background compactions where the compaction algorithm operates with a list of snapshots some of which might be released by the time they are being passed to IsInSnapshot. The patch make two changes to enable the caller to tell difference: i) any live snapshot below max is added to max_committed_seq_, which allows IsInSnapshot to confidently tell whether the passed snapshot is invalid if it below max, ii) extends IsInSnapshot API with a "released" variable that is set true when IsInSnapshot find no such snapshot below max and also find no other way to give a certain return value. In such cases the return value is true but the caller should also check the "released" boolean after the call. In short here is the changes in the API: i) If the snapshot is valid, no change is required. ii) If the snapshot might be invalid, a reference to "released" boolean must be passed to IsInSnapshot. ii-a) If snapshot is above max, IsInSnapshot can figure the return valid using the commit cache. ii-b) otherwise if snapshot is in old_commit_map_, IsInSnapshot can use that to tell if value was visible to the snapshot. ii-c) otherwise it sets "released" to true and returns true as well. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4856 Differential Revision: D13599847 Pulled By: maysamyabandeh fbshipit-source-id: 1752be28667f886a1efec8cae5714b9b7a8f1e0f
2019-01-08 22:43:24 +00:00
ROCKS_LOG_DETAILS(info_log_,
"IsInSnapshot %" PRIu64 " in %" PRIu64
" returns %" PRId32 " released=1",
prep_seq, snapshot_seq, 0);
assert(snap_released);
// This snapshot is not valid anymore. We cannot tell if prep_seq is
// committed before or after the snapshot. Return true but also set
// snap_released to true.
*snap_released = true;
return true;
}
{
// We should not normally reach here unless sapshot_seq is old. This is a
// rare case and it is ok to pay the cost of mutex ReadLock for such old,
// reading transactions.
WPRecordTick(TXN_OLD_COMMIT_MAP_MUTEX_OVERHEAD);
ReadLock rl(&old_commit_map_mutex_);
auto prep_set_entry = old_commit_map_.find(snapshot_seq);
bool found = prep_set_entry != old_commit_map_.end();
if (found) {
auto& vec = prep_set_entry->second;
found = std::binary_search(vec.begin(), vec.end(), prep_seq);
WritePrepared: Report released snapshots in IsInSnapshot (#4856) Summary: Previously IsInSnapshot assumed that the snapshot is valid at the time that the function is called. However there are cases where that might not be valid. Example is background compactions where the compaction algorithm operates with a list of snapshots some of which might be released by the time they are being passed to IsInSnapshot. The patch make two changes to enable the caller to tell difference: i) any live snapshot below max is added to max_committed_seq_, which allows IsInSnapshot to confidently tell whether the passed snapshot is invalid if it below max, ii) extends IsInSnapshot API with a "released" variable that is set true when IsInSnapshot find no such snapshot below max and also find no other way to give a certain return value. In such cases the return value is true but the caller should also check the "released" boolean after the call. In short here is the changes in the API: i) If the snapshot is valid, no change is required. ii) If the snapshot might be invalid, a reference to "released" boolean must be passed to IsInSnapshot. ii-a) If snapshot is above max, IsInSnapshot can figure the return valid using the commit cache. ii-b) otherwise if snapshot is in old_commit_map_, IsInSnapshot can use that to tell if value was visible to the snapshot. ii-c) otherwise it sets "released" to true and returns true as well. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4856 Differential Revision: D13599847 Pulled By: maysamyabandeh fbshipit-source-id: 1752be28667f886a1efec8cae5714b9b7a8f1e0f
2019-01-08 22:43:24 +00:00
} else {
// coming from compaction
ROCKS_LOG_DETAILS(info_log_,
"IsInSnapshot %" PRIu64 " in %" PRIu64
" returns %" PRId32 " released=1",
prep_seq, snapshot_seq, 0);
// This snapshot is not valid anymore. We cannot tell if prep_seq is
// committed before or after the snapshot. Return true but also set
// snap_released to true.
assert(snap_released);
*snap_released = true;
return true;
}
WritePrepared: Report released snapshots in IsInSnapshot (#4856) Summary: Previously IsInSnapshot assumed that the snapshot is valid at the time that the function is called. However there are cases where that might not be valid. Example is background compactions where the compaction algorithm operates with a list of snapshots some of which might be released by the time they are being passed to IsInSnapshot. The patch make two changes to enable the caller to tell difference: i) any live snapshot below max is added to max_committed_seq_, which allows IsInSnapshot to confidently tell whether the passed snapshot is invalid if it below max, ii) extends IsInSnapshot API with a "released" variable that is set true when IsInSnapshot find no such snapshot below max and also find no other way to give a certain return value. In such cases the return value is true but the caller should also check the "released" boolean after the call. In short here is the changes in the API: i) If the snapshot is valid, no change is required. ii) If the snapshot might be invalid, a reference to "released" boolean must be passed to IsInSnapshot. ii-a) If snapshot is above max, IsInSnapshot can figure the return valid using the commit cache. ii-b) otherwise if snapshot is in old_commit_map_, IsInSnapshot can use that to tell if value was visible to the snapshot. ii-c) otherwise it sets "released" to true and returns true as well. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4856 Differential Revision: D13599847 Pulled By: maysamyabandeh fbshipit-source-id: 1752be28667f886a1efec8cae5714b9b7a8f1e0f
2019-01-08 22:43:24 +00:00
if (!found) {
ROCKS_LOG_DETAILS(info_log_,
"IsInSnapshot %" PRIu64 " in %" PRIu64
" returns %" PRId32,
prep_seq, snapshot_seq, 1);
return true;
}
}
// (ii) it the case: it is committed but after the snapshot_seq
ROCKS_LOG_DETAILS(
info_log_, "IsInSnapshot %" PRIu64 " in %" PRIu64 " returns %" PRId32,
prep_seq, snapshot_seq, 0);
return false;
}
// Add the transaction with prepare sequence seq to the prepared list
void AddPrepared(uint64_t seq);
// Remove the transaction with prepare sequence seq from the prepared list
void RemovePrepared(const uint64_t seq, const size_t batch_cnt = 1);
// Add the transaction with prepare sequence prepare_seq and commit sequence
// commit_seq to the commit map. loop_cnt is to detect infinite loops.
void AddCommitted(uint64_t prepare_seq, uint64_t commit_seq,
uint8_t loop_cnt = 0);
struct CommitEntry {
uint64_t prep_seq;
uint64_t commit_seq;
CommitEntry() : prep_seq(0), commit_seq(0) {}
CommitEntry(uint64_t ps, uint64_t cs) : prep_seq(ps), commit_seq(cs) {}
bool operator==(const CommitEntry& rhs) const {
return prep_seq == rhs.prep_seq && commit_seq == rhs.commit_seq;
}
};
struct CommitEntry64bFormat {
explicit CommitEntry64bFormat(size_t index_bits)
: INDEX_BITS(index_bits),
PREP_BITS(static_cast<size_t>(64 - PAD_BITS - INDEX_BITS)),
COMMIT_BITS(static_cast<size_t>(64 - PREP_BITS)),
COMMIT_FILTER(static_cast<uint64_t>((1ull << COMMIT_BITS) - 1)),
DELTA_UPPERBOUND(static_cast<uint64_t>((1ull << COMMIT_BITS))) {}
// Number of higher bits of a sequence number that is not used. They are
// used to encode the value type, ...
const size_t PAD_BITS = static_cast<size_t>(8);
// Number of lower bits from prepare seq that can be skipped as they are
// implied by the index of the entry in the array
const size_t INDEX_BITS;
// Number of bits we use to encode the prepare seq
const size_t PREP_BITS;
// Number of bits we use to encode the commit seq.
const size_t COMMIT_BITS;
// Filter to encode/decode commit seq
const uint64_t COMMIT_FILTER;
// The value of commit_seq - prepare_seq + 1 must be less than this bound
const uint64_t DELTA_UPPERBOUND;
};
// Prepare Seq (64 bits) = PAD ... PAD PREP PREP ... PREP INDEX INDEX ...
// INDEX Delta Seq (64 bits) = 0 0 0 0 0 0 0 0 0 0 0 0 DELTA DELTA ...
// DELTA DELTA Encoded Value = PREP PREP .... PREP PREP DELTA DELTA
// ... DELTA DELTA PAD: first bits of a seq that is reserved for tagging and
// hence ignored PREP/INDEX: the used bits in a prepare seq number INDEX: the
// bits that do not have to be encoded (will be provided externally) DELTA:
// prep seq - commit seq + 1 Number of DELTA bits should be equal to number of
// index bits + PADs
struct CommitEntry64b {
constexpr CommitEntry64b() noexcept : rep_(0) {}
CommitEntry64b(const CommitEntry& entry, const CommitEntry64bFormat& format)
: CommitEntry64b(entry.prep_seq, entry.commit_seq, format) {}
CommitEntry64b(const uint64_t ps, const uint64_t cs,
const CommitEntry64bFormat& format) {
assert(ps < static_cast<uint64_t>(
(1ull << (format.PREP_BITS + format.INDEX_BITS))));
assert(ps <= cs);
uint64_t delta = cs - ps + 1; // make initialized delta always >= 1
// zero is reserved for uninitialized entries
assert(0 < delta);
assert(delta < format.DELTA_UPPERBOUND);
if (delta >= format.DELTA_UPPERBOUND) {
throw std::runtime_error(
"commit_seq >> prepare_seq. The allowed distance is " +
ToString(format.DELTA_UPPERBOUND) + " commit_seq is " +
ToString(cs) + " prepare_seq is " + ToString(ps));
}
rep_ = (ps << format.PAD_BITS) & ~format.COMMIT_FILTER;
rep_ = rep_ | delta;
}
// Return false if the entry is empty
bool Parse(const uint64_t indexed_seq, CommitEntry* entry,
const CommitEntry64bFormat& format) {
uint64_t delta = rep_ & format.COMMIT_FILTER;
// zero is reserved for uninitialized entries
assert(delta < static_cast<uint64_t>((1ull << format.COMMIT_BITS)));
if (delta == 0) {
return false; // initialized entry would have non-zero delta
}
assert(indexed_seq < static_cast<uint64_t>((1ull << format.INDEX_BITS)));
uint64_t prep_up = rep_ & ~format.COMMIT_FILTER;
prep_up >>= format.PAD_BITS;
const uint64_t& prep_low = indexed_seq;
entry->prep_seq = prep_up | prep_low;
entry->commit_seq = entry->prep_seq + delta - 1;
return true;
}
private:
uint64_t rep_;
};
// Struct to hold ownership of snapshot and read callback for cleanup.
struct IteratorState;
std::shared_ptr<std::map<uint32_t, const Comparator*>> GetCFComparatorMap() {
return cf_map_;
}
std::shared_ptr<std::map<uint32_t, ColumnFamilyHandle*>> GetCFHandleMap() {
return handle_map_;
}
void UpdateCFComparatorMap(
const std::vector<ColumnFamilyHandle*>& handles) override;
void UpdateCFComparatorMap(ColumnFamilyHandle* handle) override;
virtual const Snapshot* GetSnapshot() override;
protected:
virtual Status VerifyCFOptions(
const ColumnFamilyOptions& cf_options) override;
private:
friend class WritePreparedTransactionTest_IsInSnapshotTest_Test;
friend class WritePreparedTransactionTest_CheckAgainstSnapshotsTest_Test;
friend class WritePreparedTransactionTest_CommitMapTest_Test;
friend class
WritePreparedTransactionTest_ConflictDetectionAfterRecoveryTest_Test;
friend class SnapshotConcurrentAccessTest_SnapshotConcurrentAccessTest_Test;
friend class WritePreparedTransactionTestBase;
friend class PreparedHeap_BasicsTest_Test;
friend class PreparedHeap_EmptyAtTheEnd_Test;
friend class PreparedHeap_Concurrent_Test;
friend class WritePreparedTxn;
friend class WritePreparedTxnDBMock;
friend class WritePreparedTransactionTest_AdvanceMaxEvictedSeqBasicTest_Test;
friend class
WritePreparedTransactionTest_AdvanceMaxEvictedSeqWithDuplicatesTest_Test;
friend class WritePreparedTransactionTest_BasicRecoveryTest_Test;
friend class WritePreparedTransactionTest_DoubleSnapshot_Test;
friend class WritePreparedTransactionTest_IsInSnapshotEmptyMapTest_Test;
WritePrepared: Report released snapshots in IsInSnapshot (#4856) Summary: Previously IsInSnapshot assumed that the snapshot is valid at the time that the function is called. However there are cases where that might not be valid. Example is background compactions where the compaction algorithm operates with a list of snapshots some of which might be released by the time they are being passed to IsInSnapshot. The patch make two changes to enable the caller to tell difference: i) any live snapshot below max is added to max_committed_seq_, which allows IsInSnapshot to confidently tell whether the passed snapshot is invalid if it below max, ii) extends IsInSnapshot API with a "released" variable that is set true when IsInSnapshot find no such snapshot below max and also find no other way to give a certain return value. In such cases the return value is true but the caller should also check the "released" boolean after the call. In short here is the changes in the API: i) If the snapshot is valid, no change is required. ii) If the snapshot might be invalid, a reference to "released" boolean must be passed to IsInSnapshot. ii-a) If snapshot is above max, IsInSnapshot can figure the return valid using the commit cache. ii-b) otherwise if snapshot is in old_commit_map_, IsInSnapshot can use that to tell if value was visible to the snapshot. ii-c) otherwise it sets "released" to true and returns true as well. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4856 Differential Revision: D13599847 Pulled By: maysamyabandeh fbshipit-source-id: 1752be28667f886a1efec8cae5714b9b7a8f1e0f
2019-01-08 22:43:24 +00:00
friend class WritePreparedTransactionTest_IsInSnapshotReleased_Test;
friend class WritePreparedTransactionTest_OldCommitMapGC_Test;
friend class WritePreparedTransactionTest_RollbackTest_Test;
friend class WriteUnpreparedTxnDB;
friend class WriteUnpreparedTransactionTest_RecoveryTest_Test;
void Init(const TransactionDBOptions& /* unused */);
void WPRecordTick(uint32_t ticker_type) const {
RecordTick(db_impl_->immutable_db_options_.statistics.get(), ticker_type);
}
// A heap with the amortized O(1) complexity for erase. It uses one extra heap
// to keep track of erased entries that are not yet on top of the main heap.
class PreparedHeap {
std::priority_queue<uint64_t, std::vector<uint64_t>, std::greater<uint64_t>>
heap_;
std::priority_queue<uint64_t, std::vector<uint64_t>, std::greater<uint64_t>>
erased_heap_;
// True when testing crash recovery
bool TEST_CRASH_ = false;
friend class WritePreparedTxnDB;
public:
~PreparedHeap() {
if (!TEST_CRASH_) {
assert(heap_.empty());
assert(erased_heap_.empty());
}
}
bool empty() { return heap_.empty(); }
uint64_t top() { return heap_.top(); }
void push(uint64_t v) { heap_.push(v); }
void pop() {
heap_.pop();
while (!heap_.empty() && !erased_heap_.empty() &&
// heap_.top() > erased_heap_.top() could happen if we have erased
// a non-existent entry. Ideally the user should not do that but we
// should be resilient against it.
heap_.top() >= erased_heap_.top()) {
if (heap_.top() == erased_heap_.top()) {
heap_.pop();
}
uint64_t erased __attribute__((__unused__));
erased = erased_heap_.top();
erased_heap_.pop();
// No duplicate prepare sequence numbers
assert(erased_heap_.empty() || erased_heap_.top() != erased);
}
while (heap_.empty() && !erased_heap_.empty()) {
erased_heap_.pop();
}
}
void erase(uint64_t seq) {
if (!heap_.empty()) {
if (seq < heap_.top()) {
// Already popped, ignore it.
} else if (heap_.top() == seq) {
pop();
assert(heap_.empty() || heap_.top() != seq);
} else { // (heap_.top() > seq)
// Down the heap, remember to pop it later
erased_heap_.push(seq);
}
}
}
};
void TEST_Crash() override { prepared_txns_.TEST_CRASH_ = true; }
// Get the commit entry with index indexed_seq from the commit table. It
// returns true if such entry exists.
bool GetCommitEntry(const uint64_t indexed_seq, CommitEntry64b* entry_64b,
CommitEntry* entry) const;
// Rewrite the entry with the index indexed_seq in the commit table with the
// commit entry <prep_seq, commit_seq>. If the rewrite results into eviction,
// sets the evicted_entry and returns true.
bool AddCommitEntry(const uint64_t indexed_seq, const CommitEntry& new_entry,
CommitEntry* evicted_entry);
// Rewrite the entry with the index indexed_seq in the commit table with the
// commit entry new_entry only if the existing entry matches the
// expected_entry. Returns false otherwise.
bool ExchangeCommitEntry(const uint64_t indexed_seq,
CommitEntry64b& expected_entry,
const CommitEntry& new_entry);
// Increase max_evicted_seq_ from the previous value prev_max to the new
// value. This also involves taking care of prepared txns that are not
// committed before new_max, as well as updating the list of live snapshots at
// the time of updating the max. Thread-safety: this function can be called
// concurrently. The concurrent invocations of this function is equivalent to
// a serial invocation in which the last invocation is the one with the
// largest new_max value.
void AdvanceMaxEvictedSeq(const SequenceNumber& prev_max,
const SequenceNumber& new_max);
inline SequenceNumber SmallestUnCommittedSeq() {
// Since we update the prepare_heap always from the main write queue via
// PreReleaseCallback, the prepared_txns_.top() indicates the smallest
// prepared data in 2pc transactions. For non-2pc transactions that are
// written in two steps, we also update prepared_txns_ at the first step
// (via the same mechanism) so that their uncommitted data is reflected in
// SmallestUnCommittedSeq.
ReadLock rl(&prepared_mutex_);
// Since we are holding the mutex, and GetLatestSequenceNumber is updated
// after prepared_txns_ are, the value of GetLatestSequenceNumber would
// reflect any uncommitted data that is not added to prepared_txns_ yet.
// Otherwise, if there is no concurrent txn, this value simply reflects that
// latest value in the memtable.
if (prepared_txns_.empty()) {
return db_impl_->GetLatestSequenceNumber() + 1;
} else {
return std::min(prepared_txns_.top(),
db_impl_->GetLatestSequenceNumber() + 1);
}
}
// Enhance the snapshot object by recording in it the smallest uncommitted seq
inline void EnhanceSnapshot(SnapshotImpl* snapshot,
SequenceNumber min_uncommitted) {
assert(snapshot);
snapshot->min_uncommitted_ = min_uncommitted;
}
virtual const std::vector<SequenceNumber> GetSnapshotListFromDB(
SequenceNumber max);
// Will be called by the public ReleaseSnapshot method. Does the maintenance
// internal to WritePreparedTxnDB
void ReleaseSnapshotInternal(const SequenceNumber snap_seq);
// Update the list of snapshots corresponding to the soon-to-be-updated
// max_evicted_seq_. Thread-safety: this function can be called concurrently.
// The concurrent invocations of this function is equivalent to a serial
// invocation in which the last invocation is the one with the largest
// version value.
void UpdateSnapshots(const std::vector<SequenceNumber>& snapshots,
const SequenceNumber& version);
// Check the new list of new snapshots against the old one to see if any of
// the snapshots are released and to do the cleanup for the released snapshot.
void CleanupReleasedSnapshots(
const std::vector<SequenceNumber>& new_snapshots,
const std::vector<SequenceNumber>& old_snapshots);
// Check an evicted entry against live snapshots to see if it should be kept
// around or it can be safely discarded (and hence assume committed for all
// snapshots). Thread-safety: this function can be called concurrently. If it
// is called concurrently with multiple UpdateSnapshots, the result is the
// same as checking the intersection of the snapshot list before updates with
// the snapshot list of all the concurrent updates.
void CheckAgainstSnapshots(const CommitEntry& evicted);
// Add a new entry to old_commit_map_ if prep_seq <= snapshot_seq <
// commit_seq. Return false if checking the next snapshot(s) is not needed.
// This is the case if none of the next snapshots could satisfy the condition.
// next_is_larger: the next snapshot will be a larger value
bool MaybeUpdateOldCommitMap(const uint64_t& prep_seq,
const uint64_t& commit_seq,
const uint64_t& snapshot_seq,
const bool next_is_larger);
// The list of live snapshots at the last time that max_evicted_seq_ advanced.
// The list stored into two data structures: in snapshot_cache_ that is
// efficient for concurrent reads, and in snapshots_ if the data does not fit
// into snapshot_cache_. The total number of snapshots in the two lists
std::atomic<size_t> snapshots_total_ = {};
// The list sorted in ascending order. Thread-safety for writes is provided
// with snapshots_mutex_ and concurrent reads are safe due to std::atomic for
// each entry. In x86_64 architecture such reads are compiled to simple read
// instructions. 128 entries
static const size_t DEF_SNAPSHOT_CACHE_BITS = static_cast<size_t>(7);
const size_t SNAPSHOT_CACHE_BITS;
const size_t SNAPSHOT_CACHE_SIZE;
std::unique_ptr<std::atomic<SequenceNumber>[]> snapshot_cache_;
// 2nd list for storing snapshots. The list sorted in ascending order.
// Thread-safety is provided with snapshots_mutex_.
std::vector<SequenceNumber> snapshots_;
// The list of all snapshots: snapshots_ + snapshot_cache_. This list although
// redundant but simplifies CleanupOldSnapshots implementation.
// Thread-safety is provided with snapshots_mutex_.
std::vector<SequenceNumber> snapshots_all_;
// The version of the latest list of snapshots. This can be used to avoid
// rewriting a list that is concurrently updated with a more recent version.
SequenceNumber snapshots_version_ = 0;
// A heap of prepared transactions. Thread-safety is provided with
// prepared_mutex_.
PreparedHeap prepared_txns_;
// 8m entry, 64MB size
static const size_t DEF_COMMIT_CACHE_BITS = static_cast<size_t>(23);
const size_t COMMIT_CACHE_BITS;
const size_t COMMIT_CACHE_SIZE;
const CommitEntry64bFormat FORMAT;
// commit_cache_ must be initialized to zero to tell apart an empty index from
// a filled one. Thread-safety is provided with commit_cache_mutex_.
std::unique_ptr<std::atomic<CommitEntry64b>[]> commit_cache_;
// The largest evicted *commit* sequence number from the commit_cache_. If a
// seq is smaller than max_evicted_seq_ is might or might not be present in
// commit_cache_. So commit_cache_ must first be checked before consulting
// with max_evicted_seq_.
std::atomic<uint64_t> max_evicted_seq_ = {};
// Advance max_evicted_seq_ by this value each time it needs an update. The
// larger the value, the less frequent advances we would have. We do not want
// it to be too large either as it would cause stalls by doing too much
// maintenance work under the lock.
size_t INC_STEP_FOR_MAX_EVICTED = 1;
// A map from old snapshots (expected to be used by a few read-only txns) to
// prepared sequence number of the evicted entries from commit_cache_ that
// overlaps with such snapshot. These are the prepared sequence numbers that
// the snapshot, to which they are mapped, cannot assume to be committed just
// because it is no longer in the commit_cache_. The vector must be sorted
// after each update.
// Thread-safety is provided with old_commit_map_mutex_.
std::map<SequenceNumber, std::vector<SequenceNumber>> old_commit_map_;
// A set of long-running prepared transactions that are not finished by the
// time max_evicted_seq_ advances their sequence number. This is expected to
// be empty normally. Thread-safety is provided with prepared_mutex_.
std::set<uint64_t> delayed_prepared_;
// Update when delayed_prepared_.empty() changes. Expected to be true
// normally.
std::atomic<bool> delayed_prepared_empty_ = {true};
// Update when old_commit_map_.empty() changes. Expected to be true normally.
std::atomic<bool> old_commit_map_empty_ = {true};
mutable port::RWMutex prepared_mutex_;
mutable port::RWMutex old_commit_map_mutex_;
mutable port::RWMutex commit_cache_mutex_;
mutable port::RWMutex snapshots_mutex_;
// A cache of the cf comparators
// Thread safety: since it is a const it is safe to read it concurrently
std::shared_ptr<std::map<uint32_t, const Comparator*>> cf_map_;
// A cache of the cf handles
// Thread safety: since the handle is read-only object it is a const it is
// safe to read it concurrently
std::shared_ptr<std::map<uint32_t, ColumnFamilyHandle*>> handle_map_;
};
class WritePreparedTxnReadCallback : public ReadCallback {
public:
WritePreparedTxnReadCallback(WritePreparedTxnDB* db, SequenceNumber snapshot,
SequenceNumber min_uncommitted)
: db_(db), snapshot_(snapshot), min_uncommitted_(min_uncommitted) {}
// Will be called to see if the seq number visible; if not it moves on to
// the next seq number.
inline virtual bool IsVisible(SequenceNumber seq) override {
return db_->IsInSnapshot(seq, snapshot_, min_uncommitted_);
}
private:
WritePreparedTxnDB* db_;
SequenceNumber snapshot_;
SequenceNumber min_uncommitted_;
};
class AddPreparedCallback : public PreReleaseCallback {
public:
AddPreparedCallback(WritePreparedTxnDB* db, size_t sub_batch_cnt,
bool two_write_queues)
: db_(db),
sub_batch_cnt_(sub_batch_cnt),
two_write_queues_(two_write_queues) {
(void)two_write_queues_; // to silence unused private field warning
}
virtual Status Callback(SequenceNumber prepare_seq,
bool is_mem_disabled) override {
#ifdef NDEBUG
(void)is_mem_disabled;
#endif
assert(!two_write_queues_ || !is_mem_disabled); // implies the 1st queue
for (size_t i = 0; i < sub_batch_cnt_; i++) {
db_->AddPrepared(prepare_seq + i);
}
return Status::OK();
}
private:
WritePreparedTxnDB* db_;
size_t sub_batch_cnt_;
bool two_write_queues_;
};
class WritePreparedCommitEntryPreReleaseCallback : public PreReleaseCallback {
public:
// includes_data indicates that the commit also writes non-empty
// CommitTimeWriteBatch to memtable, which needs to be committed separately.
WritePreparedCommitEntryPreReleaseCallback(WritePreparedTxnDB* db,
DBImpl* db_impl,
SequenceNumber prep_seq,
size_t prep_batch_cnt,
size_t data_batch_cnt = 0,
bool publish_seq = true)
: db_(db),
db_impl_(db_impl),
prep_seq_(prep_seq),
prep_batch_cnt_(prep_batch_cnt),
data_batch_cnt_(data_batch_cnt),
includes_data_(data_batch_cnt_ > 0),
publish_seq_(publish_seq) {
assert((prep_batch_cnt_ > 0) != (prep_seq == kMaxSequenceNumber)); // xor
assert(prep_batch_cnt_ > 0 || data_batch_cnt_ > 0);
}
virtual Status Callback(SequenceNumber commit_seq,
bool is_mem_disabled) override {
#ifdef NDEBUG
(void)is_mem_disabled;
#endif
assert(includes_data_ || prep_seq_ != kMaxSequenceNumber);
const uint64_t last_commit_seq = LIKELY(data_batch_cnt_ <= 1)
? commit_seq
: commit_seq + data_batch_cnt_ - 1;
if (prep_seq_ != kMaxSequenceNumber) {
for (size_t i = 0; i < prep_batch_cnt_; i++) {
db_->AddCommitted(prep_seq_ + i, last_commit_seq);
}
} // else there was no prepare phase
if (includes_data_) {
assert(data_batch_cnt_);
// Commit the data that is accompanied with the commit request
for (size_t i = 0; i < data_batch_cnt_; i++) {
// For commit seq of each batch use the commit seq of the last batch.
// This would make debugging easier by having all the batches having
// the same sequence number.
db_->AddCommitted(commit_seq + i, last_commit_seq);
}
}
if (db_impl_->immutable_db_options().two_write_queues && publish_seq_) {
assert(is_mem_disabled); // implies the 2nd queue
// Publish the sequence number. We can do that here assuming the callback
// is invoked only from one write queue, which would guarantee that the
// publish sequence numbers will be in order, i.e., once a seq is
// published all the seq prior to that are also publishable.
db_impl_->SetLastPublishedSequence(last_commit_seq);
}
// else SequenceNumber that is updated as part of the write already does the
// publishing
return Status::OK();
}
private:
WritePreparedTxnDB* db_;
DBImpl* db_impl_;
// kMaxSequenceNumber if there was no prepare phase
SequenceNumber prep_seq_;
size_t prep_batch_cnt_;
size_t data_batch_cnt_;
// Either because it is commit without prepare or it has a
// CommitTimeWriteBatch
bool includes_data_;
// Should the callback also publishes the commit seq number
bool publish_seq_;
};
// Count the number of sub-batches inside a batch. A sub-batch does not have
// duplicate keys.
struct SubBatchCounter : public WriteBatch::Handler {
explicit SubBatchCounter(std::map<uint32_t, const Comparator*>& comparators)
: comparators_(comparators), batches_(1) {}
std::map<uint32_t, const Comparator*>& comparators_;
using CFKeys = std::set<Slice, SetComparator>;
std::map<uint32_t, CFKeys> keys_;
size_t batches_;
size_t BatchCount() { return batches_; }
void AddKey(const uint32_t cf, const Slice& key);
void InitWithComp(const uint32_t cf);
Status MarkNoop(bool) override { return Status::OK(); }
Status MarkEndPrepare(const Slice&) override { return Status::OK(); }
Status MarkCommit(const Slice&) override { return Status::OK(); }
Status PutCF(uint32_t cf, const Slice& key, const Slice&) override {
AddKey(cf, key);
return Status::OK();
}
Status DeleteCF(uint32_t cf, const Slice& key) override {
AddKey(cf, key);
return Status::OK();
}
Status SingleDeleteCF(uint32_t cf, const Slice& key) override {
AddKey(cf, key);
return Status::OK();
}
Status MergeCF(uint32_t cf, const Slice& key, const Slice&) override {
AddKey(cf, key);
return Status::OK();
}
Status MarkBeginPrepare(bool) override { return Status::OK(); }
Status MarkRollback(const Slice&) override { return Status::OK(); }
bool WriteAfterCommit() const override { return false; }
};
} // namespace rocksdb
#endif // ROCKSDB_LITE