rocksdb/utilities/transactions/optimistic_transaction_impl.h

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// Copyright (c) 2015, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#pragma once
#ifndef ROCKSDB_LITE
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>
#include "db/write_callback.h"
#include "rocksdb/db.h"
#include "rocksdb/slice.h"
#include "rocksdb/snapshot.h"
#include "rocksdb/status.h"
#include "rocksdb/types.h"
#include "rocksdb/utilities/transaction.h"
#include "rocksdb/utilities/optimistic_transaction_db.h"
#include "rocksdb/utilities/write_batch_with_index.h"
#include "utilities/transactions/transaction_util.h"
namespace rocksdb {
class OptimisticTransactionImpl : public Transaction {
public:
OptimisticTransactionImpl(OptimisticTransactionDB* db,
const WriteOptions& write_options,
const OptimisticTransactionOptions& txn_options);
virtual ~OptimisticTransactionImpl();
Status Commit() override;
void Rollback() override;
void SetSavePoint() override;
Status RollbackToSavePoint() override;
Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
const Slice& key, std::string* value) override;
Status Get(const ReadOptions& options, const Slice& key,
std::string* value) override {
return Get(options, db_->DefaultColumnFamily(), key, value);
}
Status GetForUpdate(const ReadOptions& options,
ColumnFamilyHandle* column_family, const Slice& key,
std::string* value) override;
Status GetForUpdate(const ReadOptions& options, const Slice& key,
std::string* value) override {
return GetForUpdate(options, db_->DefaultColumnFamily(), key, value);
}
std::vector<Status> MultiGet(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
std::vector<Status> MultiGet(const ReadOptions& options,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override {
return MultiGet(options, std::vector<ColumnFamilyHandle*>(
keys.size(), db_->DefaultColumnFamily()),
keys, values);
}
std::vector<Status> MultiGetForUpdate(
const ReadOptions& options,
const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys,
std::vector<std::string>* values) override;
std::vector<Status> MultiGetForUpdate(
const ReadOptions& options, const std::vector<Slice>& keys,
std::vector<std::string>* values) override {
return MultiGetForUpdate(options,
std::vector<ColumnFamilyHandle*>(
keys.size(), db_->DefaultColumnFamily()),
keys, values);
}
Iterator* GetIterator(const ReadOptions& read_options) override;
Iterator* GetIterator(const ReadOptions& read_options,
ColumnFamilyHandle* column_family) override;
Status Put(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status Put(const Slice& key, const Slice& value) override {
return Put(nullptr, key, value);
}
Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value) override;
Status Put(const SliceParts& key, const SliceParts& value) override {
return Put(nullptr, key, value);
}
Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status Merge(const Slice& key, const Slice& value) override {
return Merge(nullptr, key, value);
}
Status Delete(ColumnFamilyHandle* column_family, const Slice& key) override;
Status Delete(const Slice& key) override { return Delete(nullptr, key); }
Status Delete(ColumnFamilyHandle* column_family,
const SliceParts& key) override;
Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
Status PutUntracked(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status PutUntracked(const Slice& key, const Slice& value) override {
return PutUntracked(nullptr, key, value);
}
Status PutUntracked(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value) override;
Status PutUntracked(const SliceParts& key, const SliceParts& value) override {
return PutUntracked(nullptr, key, value);
}
Status MergeUntracked(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status MergeUntracked(const Slice& key, const Slice& value) override {
return MergeUntracked(nullptr, key, value);
}
Status DeleteUntracked(ColumnFamilyHandle* column_family,
const Slice& key) override;
Status DeleteUntracked(const Slice& key) override {
return DeleteUntracked(nullptr, key);
}
Status DeleteUntracked(ColumnFamilyHandle* column_family,
const SliceParts& key) override;
Status DeleteUntracked(const SliceParts& key) override {
return DeleteUntracked(nullptr, key);
}
void PutLogData(const Slice& blob) override;
const TransactionKeyMap* GetTrackedKeys() const { return &tracked_keys_; }
const Snapshot* GetSnapshot() const override {
return snapshot_ ? snapshot_->snapshot() : nullptr;
}
void SetSnapshot() override;
WriteBatchWithIndex* GetWriteBatch() override;
protected:
OptimisticTransactionDB* const txn_db_;
DB* db_;
const WriteOptions write_options_;
std::shared_ptr<ManagedSnapshot> snapshot_;
const Comparator* cmp_;
std::unique_ptr<WriteBatchWithIndex> write_batch_;
private:
// Map of Column Family IDs to keys and corresponding sequence numbers.
// The sequence number stored for a key will be used during commit to make
// sure this key has
// not changed since this sequence number.
TransactionKeyMap tracked_keys_;
// Stack of the Snapshot saved at each save point. Saved snapshots may be
// nullptr if there was no snapshot at the time SetSavePoint() was called.
std::unique_ptr<std::stack<std::shared_ptr<ManagedSnapshot>>> save_points_;
friend class OptimisticTransactionCallback;
// Returns OK if it is safe to commit this transaction. Returns Status::Busy
// if there are read or write conflicts that would prevent us from committing
// OR if we can not determine whether there would be any such conflicts.
//
// Should only be called on writer thread.
Status CheckTransactionForConflicts(DB* db);
void RecordOperation(ColumnFamilyHandle* column_family, const Slice& key);
void RecordOperation(ColumnFamilyHandle* column_family,
const SliceParts& key);
void Cleanup();
// No copying allowed
OptimisticTransactionImpl(const OptimisticTransactionImpl&);
void operator=(const OptimisticTransactionImpl&);
};
// Used at commit time to trigger transaction validation
class OptimisticTransactionCallback : public WriteCallback {
public:
explicit OptimisticTransactionCallback(OptimisticTransactionImpl* txn)
: txn_(txn) {}
Status Callback(DB* db) override {
return txn_->CheckTransactionForConflicts(db);
}
private:
OptimisticTransactionImpl* txn_;
};
} // namespace rocksdb
#endif // ROCKSDB_LITE