2021-05-19 22:24:37 +00:00
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#ifdef GFLAGS
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#include <cinttypes>
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New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
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#include <cstddef>
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2021-05-19 22:24:37 +00:00
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#include <cstdio>
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#include <limits>
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New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
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#include <memory>
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2021-05-19 22:24:37 +00:00
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#include <set>
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#include <sstream>
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2023-08-25 02:14:38 +00:00
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#include "cache/cache_key.h"
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#include "cache/sharded_cache.h"
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New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
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#include "db/db_impl/db_impl.h"
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2021-05-19 22:24:37 +00:00
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#include "monitoring/histogram.h"
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#include "port/port.h"
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2023-08-25 02:14:38 +00:00
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#include "port/stack_trace.h"
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2023-02-09 20:12:02 +00:00
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#include "rocksdb/advanced_cache.h"
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2021-07-06 16:17:13 +00:00
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#include "rocksdb/convenience.h"
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2021-05-19 22:24:37 +00:00
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/secondary_cache.h"
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#include "rocksdb/system_clock.h"
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New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
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#include "rocksdb/table_properties.h"
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#include "table/block_based/block_based_table_reader.h"
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2021-05-19 22:24:37 +00:00
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#include "table/block_based/cachable_entry.h"
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#include "util/coding.h"
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2022-06-17 20:08:45 +00:00
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#include "util/distributed_mutex.h"
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2021-05-19 22:24:37 +00:00
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#include "util/gflags_compat.h"
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#include "util/hash.h"
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#include "util/mutexlock.h"
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#include "util/random.h"
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Placeholder for AutoHyperClockCache, more (#11692)
Summary:
* The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation.
* Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache).
* Simplify some existing tests not to depend directly on cache type.
* Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation.
* Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test.
* Add another templated class BaseHyperClockCache to reduce future copy-paste
* Added ReportProblems support to cache_bench
* Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC:
```
2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17
```
In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692
Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in.
Reviewed By: jowlyzhang
Differential Revision: D48247413
Pulled By: pdillinger
fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
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#include "util/stderr_logger.h"
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2021-05-19 22:24:37 +00:00
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#include "util/stop_watch.h"
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#include "util/string_util.h"
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using GFLAGS_NAMESPACE::ParseCommandLineFlags;
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static constexpr uint32_t KiB = uint32_t{1} << 10;
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static constexpr uint32_t MiB = KiB << 10;
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static constexpr uint64_t GiB = MiB << 10;
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DEFINE_uint32(threads, 16, "Number of concurrent threads to run.");
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DEFINE_uint64(cache_size, 1 * GiB,
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"Number of bytes to use as a cache of uncompressed data.");
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2023-08-25 02:14:38 +00:00
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DEFINE_int32(num_shard_bits, -1,
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"ShardedCacheOptions::shard_bits. Default = auto");
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Cap eviction effort (CPU under stress) in HyperClockCache (#12141)
Summary:
HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem.
However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system.
To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141
Test Plan:
unit test included
## Performance test
We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior:
```
./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7
```
```
Before, LRU (alternate baseline not exhibiting bad behavior):
Rough parallel ops/sec = 2290997
1088060 maxresident
Before, AutoHCC (bad behavior):
Rough parallel ops/sec = 141011 <- Yes, more than 10x slower
1083932 maxresident
```
Now let us sample a range of values in the solution space:
```
After, AutoHCC, eviction_effort_cap = 1:
Rough parallel ops/sec = 3212586
2402216 maxresident
After, AutoHCC, eviction_effort_cap = 10:
Rough parallel ops/sec = 2371639
1248884 maxresident
After, AutoHCC, eviction_effort_cap = 30:
Rough parallel ops/sec = 1981092
1131596 maxresident
After, AutoHCC, eviction_effort_cap = 100:
Rough parallel ops/sec = 1446188
1090976 maxresident
After, AutoHCC, eviction_effort_cap = 1000:
Rough parallel ops/sec = 549568
1084064 maxresident
```
I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default.
```
Change to -pinned_ratio=0.85
Before, LRU:
Rough parallel ops/sec = 2108373
1078232 maxresident
Before, AutoHCC, averaged over ~20 runs:
Rough parallel ops/sec = 2164910
1077312 maxresident
After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs:
Rough parallel ops/sec = 2145542
1077216 maxresident
```
The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress.
```
Change to -pinned_ratio=0.25 (low stress)
Before, AutoHCC, averaged over ~20 runs:
Rough parallel ops/sec = 2221149
1076540 maxresident
After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs:
Rough parallel ops/sec = 2224521
1076664 maxresident
```
No measurable difference under normal circumstances.
Some tests repeated with FixedHCC, with similar results.
Reviewed By: anand1976
Differential Revision: D52174755
Pulled By: pdillinger
fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
|
|
|
DEFINE_int32(
|
|
|
|
eviction_effort_cap,
|
|
|
|
ROCKSDB_NAMESPACE::HyperClockCacheOptions(1, 1).eviction_effort_cap,
|
|
|
|
"HyperClockCacheOptions::eviction_effort_cap");
|
2021-05-19 22:24:37 +00:00
|
|
|
|
|
|
|
DEFINE_double(resident_ratio, 0.25,
|
|
|
|
"Ratio of keys fitting in cache to keyspace.");
|
|
|
|
DEFINE_uint64(ops_per_thread, 2000000U, "Number of operations per thread.");
|
|
|
|
DEFINE_uint32(value_bytes, 8 * KiB, "Size of each value added.");
|
Placeholder for AutoHyperClockCache, more (#11692)
Summary:
* The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation.
* Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache).
* Simplify some existing tests not to depend directly on cache type.
* Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation.
* Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test.
* Add another templated class BaseHyperClockCache to reduce future copy-paste
* Added ReportProblems support to cache_bench
* Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC:
```
2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17
```
In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692
Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in.
Reviewed By: jowlyzhang
Differential Revision: D48247413
Pulled By: pdillinger
fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
|
|
|
DEFINE_uint32(value_bytes_estimate, 0,
|
|
|
|
"If > 0, overrides estimated_entry_charge or "
|
|
|
|
"min_avg_entry_charge depending on cache_type.");
|
2021-05-19 22:24:37 +00:00
|
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|
Automatic table sizing for HyperClockCache (AutoHCC) (#11738)
Summary:
This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions.
Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free.
AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing.
More specifics:
* In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work.
* Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order.
* Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738
Test Plan:
unit tests updated, and already added to db crash test. Also
## Correctness
The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound).
In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions.
An effective test for working out bugs was this (using debug build of course):
```
while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done
```
Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues.
I've also run cache_bench under ASAN, UBSAN, and TSAN.
## Essentially wait free
There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread,
```
./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield
```
We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section).
## Overall performance
Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass.
Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0:
```
TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16
```
### No regression on FixedHCC
Running before & after builds at the same time on a 48 core machine.
```
TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234
```
Before:
readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec
703MB max RSS
After:
readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec
706MB max RSS
Probably no material difference.
### Single-threaded performance
Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time:
lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS)
fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS)
auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS)
So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available.
If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters):
FixedHCC:
Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22
AutoHCC:
Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16
Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26
Entries at home count: 53350
FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation.
### Parallel performance, high hit rate
Now using `[-X10]` and `-threads=10`, all three at the same time
lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec
655MB max RSS, 97.1% cache hit rate
fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec
651MB max RSS, 97.1% cache hit rate
auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec
657MB max RSS, 97.1% cache hit rate
Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores).
lru_cache: 438613 ops/sec, 827MB max RSS
fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS
auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s)
Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC.
### Parallel performance, low hit rate
To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0:
lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate
fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate
auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate
Reviewed By: jowlyzhang
Differential Revision: D48784755
Pulled By: pdillinger
fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
|
|
|
DEFINE_int32(
|
|
|
|
degenerate_hash_bits, 0,
|
|
|
|
"With HCC, fix this many hash bits to increase table hash collisions");
|
2023-08-02 20:19:20 +00:00
|
|
|
DEFINE_uint32(skew, 5, "Degree of skew in key selection. 0 = no skew");
|
2021-05-19 22:24:37 +00:00
|
|
|
DEFINE_bool(populate_cache, true, "Populate cache before operations");
|
|
|
|
|
2023-11-06 17:59:09 +00:00
|
|
|
DEFINE_double(pinned_ratio, 0.25,
|
|
|
|
"Keep roughly this portion of entries pinned in cache.");
|
|
|
|
DEFINE_double(
|
|
|
|
vary_capacity_ratio, 0.0,
|
|
|
|
"If greater than 0.0, will periodically vary the capacity between this "
|
|
|
|
"ratio less than full size and full size. If vary_capacity_ratio + "
|
|
|
|
"pinned_ratio is close to or exceeds 1.0, the cache might thrash.");
|
|
|
|
|
AutoHCC: fix a bug with "blind" Insert (#12046)
Summary:
I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions.
It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`).
The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have
* Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain.
* Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty.
* Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain.
This is easily fixed by holding on to a reference until inserted onto the chain.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046
Test Plan:
As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed.
Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000)
Reviewed By: jowlyzhang
Differential Revision: D51016979
Pulled By: pdillinger
fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
|
|
|
DEFINE_uint32(lookup_insert_percent, 82,
|
2021-05-19 22:24:37 +00:00
|
|
|
"Ratio of lookup (+ insert on not found) to total workload "
|
|
|
|
"(expressed as a percentage)");
|
|
|
|
DEFINE_uint32(insert_percent, 2,
|
|
|
|
"Ratio of insert to total workload (expressed as a percentage)");
|
AutoHCC: fix a bug with "blind" Insert (#12046)
Summary:
I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions.
It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`).
The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have
* Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain.
* Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty.
* Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain.
This is easily fixed by holding on to a reference until inserted onto the chain.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046
Test Plan:
As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed.
Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000)
Reviewed By: jowlyzhang
Differential Revision: D51016979
Pulled By: pdillinger
fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
|
|
|
DEFINE_uint32(blind_insert_percent, 5,
|
|
|
|
"Ratio of insert without keeping handle to total workload "
|
|
|
|
"(expressed as a percentage)");
|
2021-05-19 22:24:37 +00:00
|
|
|
DEFINE_uint32(lookup_percent, 10,
|
|
|
|
"Ratio of lookup to total workload (expressed as a percentage)");
|
|
|
|
DEFINE_uint32(erase_percent, 1,
|
|
|
|
"Ratio of erase to total workload (expressed as a percentage)");
|
|
|
|
DEFINE_bool(gather_stats, false,
|
|
|
|
"Whether to periodically simulate gathering block cache stats, "
|
|
|
|
"using one more thread.");
|
|
|
|
DEFINE_uint32(
|
|
|
|
gather_stats_sleep_ms, 1000,
|
|
|
|
"How many milliseconds to sleep between each gathering of stats.");
|
|
|
|
|
|
|
|
DEFINE_uint32(gather_stats_entries_per_lock, 256,
|
|
|
|
"For Cache::ApplyToAllEntries");
|
2022-07-15 16:33:32 +00:00
|
|
|
|
2023-08-25 02:14:38 +00:00
|
|
|
DEFINE_uint32(usleep, 0, "Sleep up to this many microseconds after each op.");
|
|
|
|
|
2022-07-15 16:33:32 +00:00
|
|
|
DEFINE_bool(lean, false,
|
|
|
|
"If true, no additional computation is performed besides cache "
|
|
|
|
"operations.");
|
|
|
|
|
2023-07-14 23:19:22 +00:00
|
|
|
DEFINE_bool(early_exit, false,
|
|
|
|
"Exit before deallocating most memory. Good for malloc stats, e.g."
|
|
|
|
"MALLOC_CONF=\"stats_print:true\"");
|
|
|
|
|
2023-08-02 20:19:20 +00:00
|
|
|
DEFINE_bool(histograms, true,
|
|
|
|
"Whether to track and print histogram statistics.");
|
|
|
|
|
Placeholder for AutoHyperClockCache, more (#11692)
Summary:
* The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation.
* Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache).
* Simplify some existing tests not to depend directly on cache type.
* Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation.
* Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test.
* Add another templated class BaseHyperClockCache to reduce future copy-paste
* Added ReportProblems support to cache_bench
* Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC:
```
2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17
```
In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692
Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in.
Reviewed By: jowlyzhang
Differential Revision: D48247413
Pulled By: pdillinger
fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
|
|
|
DEFINE_bool(report_problems, true, "Whether to ReportProblems() at the end.");
|
|
|
|
|
2023-08-02 20:19:20 +00:00
|
|
|
DEFINE_uint32(seed, 0, "Hashing/random seed to use. 0 = choose at random");
|
|
|
|
|
2021-05-19 22:24:37 +00:00
|
|
|
DEFINE_string(secondary_cache_uri, "",
|
|
|
|
"Full URI for creating a custom secondary cache object");
|
|
|
|
|
2022-06-03 20:40:09 +00:00
|
|
|
DEFINE_string(cache_type, "lru_cache", "Type of block cache.");
|
2021-05-19 22:24:37 +00:00
|
|
|
|
2023-08-25 02:14:38 +00:00
|
|
|
DEFINE_bool(use_jemalloc_no_dump_allocator, false,
|
|
|
|
"Whether to use JemallocNoDumpAllocator");
|
|
|
|
|
|
|
|
DEFINE_uint32(jemalloc_no_dump_allocator_num_arenas,
|
|
|
|
ROCKSDB_NAMESPACE::JemallocAllocatorOptions().num_arenas,
|
|
|
|
"JemallocNodumpAllocator::num_arenas");
|
|
|
|
|
|
|
|
DEFINE_bool(jemalloc_no_dump_allocator_limit_tcache_size,
|
|
|
|
ROCKSDB_NAMESPACE::JemallocAllocatorOptions().limit_tcache_size,
|
|
|
|
"JemallocNodumpAllocator::limit_tcache_size");
|
|
|
|
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
// ## BEGIN stress_cache_key sub-tool options ##
|
2022-02-04 22:15:06 +00:00
|
|
|
// See class StressCacheKey below.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
DEFINE_bool(stress_cache_key, false,
|
|
|
|
"If true, run cache key stress test instead");
|
2022-02-04 22:15:06 +00:00
|
|
|
DEFINE_uint32(
|
|
|
|
sck_files_per_day, 2500000,
|
|
|
|
"(-stress_cache_key) Simulated files generated per simulated day");
|
|
|
|
// NOTE: Giving each run a specified lifetime, rather than e.g. "until
|
|
|
|
// first collision" ensures equal skew from start-up, when collisions are
|
|
|
|
// less likely.
|
|
|
|
DEFINE_uint32(sck_days_per_run, 90,
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
"(-stress_cache_key) Number of days to simulate in each run");
|
2022-02-04 22:15:06 +00:00
|
|
|
// NOTE: The number of observed collisions directly affects the relative
|
|
|
|
// accuracy of the predicted probabilities. 15 observations should be well
|
|
|
|
// within factor-of-2 accuracy.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
DEFINE_uint32(
|
|
|
|
sck_min_collision, 15,
|
|
|
|
"(-stress_cache_key) Keep running until this many collisions seen");
|
2022-02-04 22:15:06 +00:00
|
|
|
// sck_file_size_mb can be thought of as average file size. The simulation is
|
|
|
|
// not precise enough to care about the distribution of file sizes; other
|
|
|
|
// simulations (https://github.com/pdillinger/unique_id/tree/main/monte_carlo)
|
|
|
|
// indicate the distribution only makes a small difference (e.g. < 2x factor)
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
DEFINE_uint32(
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sck_file_size_mb, 32,
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"(-stress_cache_key) Simulated file size in MiB, for accounting purposes");
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DEFINE_uint32(sck_reopen_nfiles, 100,
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2022-02-04 22:15:06 +00:00
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"(-stress_cache_key) Simulate DB re-open average every n files");
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
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DEFINE_uint32(sck_newdb_nreopen, 1000,
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"(-stress_cache_key) Simulate new DB average every n re-opens");
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2022-02-04 22:15:06 +00:00
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DEFINE_uint32(sck_restarts_per_day, 24,
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"(-stress_cache_key) Average simulated process restarts per day "
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"(across DBs)");
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DEFINE_uint32(
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sck_db_count, 100,
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"(-stress_cache_key) Parallel DBs in simulation sharing a block cache");
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DEFINE_uint32(
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sck_table_bits, 20,
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"(-stress_cache_key) Log2 number of tracked (live) files (across DBs)");
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// sck_keep_bits being well below full 128 bits amplifies the collision
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// probability so that the true probability can be estimated through observed
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// collisions. (More explanation below.)
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
DEFINE_uint32(
|
2022-02-04 22:15:06 +00:00
|
|
|
sck_keep_bits, 50,
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|
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"(-stress_cache_key) Number of bits to keep from each cache key (<= 64)");
|
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|
// sck_randomize is used to validate whether cache key is performing "better
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|
|
// than random." Even with this setting, file offsets are not randomized.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
DEFINE_bool(sck_randomize, false,
|
|
|
|
"(-stress_cache_key) Randomize (hash) cache key");
|
2022-02-04 22:15:06 +00:00
|
|
|
// See https://github.com/facebook/rocksdb/pull/9058
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
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|
DEFINE_bool(sck_footer_unique_id, false,
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"(-stress_cache_key) Simulate using proposed footer unique id");
|
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// ## END stress_cache_key sub-tool options ##
|
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|
2021-05-19 22:24:37 +00:00
|
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namespace ROCKSDB_NAMESPACE {
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class CacheBench;
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namespace {
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// State shared by all concurrent executions of the same benchmark.
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class SharedState {
|
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public:
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explicit SharedState(CacheBench* cache_bench)
|
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: cv_(&mu_),
|
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cache_bench_(cache_bench) {}
|
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~SharedState() {}
|
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port::Mutex* GetMutex() { return &mu_; }
|
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port::CondVar* GetCondVar() { return &cv_; }
|
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CacheBench* GetCacheBench() const { return cache_bench_; }
|
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void IncInitialized() { num_initialized_++; }
|
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void IncDone() { num_done_++; }
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bool AllInitialized() const { return num_initialized_ >= FLAGS_threads; }
|
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bool AllDone() const { return num_done_ >= FLAGS_threads; }
|
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void SetStart() { start_ = true; }
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bool Started() const { return start_; }
|
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|
2023-11-06 17:59:09 +00:00
|
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void AddLookupStats(uint64_t hits, uint64_t misses, size_t pinned_count) {
|
2023-08-02 20:19:20 +00:00
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MutexLock l(&mu_);
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lookup_count_ += hits + misses;
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lookup_hits_ += hits;
|
2023-11-06 17:59:09 +00:00
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pinned_count_ += pinned_count;
|
2023-08-02 20:19:20 +00:00
|
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}
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double GetLookupHitRatio() const {
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return 1.0 * lookup_hits_ / lookup_count_;
|
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}
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2023-11-06 17:59:09 +00:00
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size_t GetPinnedCount() const { return pinned_count_; }
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2021-05-19 22:24:37 +00:00
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private:
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port::Mutex mu_;
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port::CondVar cv_;
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CacheBench* cache_bench_;
|
2023-08-02 20:19:20 +00:00
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uint64_t num_initialized_ = 0;
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bool start_ = false;
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uint64_t num_done_ = 0;
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uint64_t lookup_count_ = 0;
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uint64_t lookup_hits_ = 0;
|
2023-11-06 17:59:09 +00:00
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size_t pinned_count_ = 0;
|
2021-05-19 22:24:37 +00:00
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};
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// Per-thread state for concurrent executions of the same benchmark.
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struct ThreadState {
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uint32_t tid;
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Random64 rnd;
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SharedState* shared;
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HistogramImpl latency_ns_hist;
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uint64_t duration_us = 0;
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ThreadState(uint32_t index, SharedState* _shared)
|
2023-08-02 20:19:20 +00:00
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: tid(index), rnd(FLAGS_seed + 1 + index), shared(_shared) {}
|
2021-05-19 22:24:37 +00:00
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};
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struct KeyGen {
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char key_data[27];
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2023-08-02 20:19:20 +00:00
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Slice GetRand(Random64& rnd, uint64_t max_key, uint32_t skew) {
|
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uint64_t raw = rnd.Next();
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// Skew according to setting
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for (uint32_t i = 0; i < skew; ++i) {
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raw = std::min(raw, rnd.Next());
|
2021-05-19 22:24:37 +00:00
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}
|
2023-08-02 20:19:20 +00:00
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uint64_t key = FastRange64(raw, max_key);
|
Automatic table sizing for HyperClockCache (AutoHCC) (#11738)
Summary:
This change add an experimental next-generation HyperClockCache (HCC) with automatic sizing of the underlying hash table. Both the existing version (stable) and the new version (experimental for now) of HCC are available depending on whether an estimated average entry charge is provided in HyperClockCacheOptions.
Internally, we call the two implementations AutoHyperClockCache (new) and FixedHyperClockCache (existing). The performance characteristics and much of the underlying logic are similar enough that AutoHCC is likely to make FixedHCC obsolete, and so it's best considered an evolution of the same technology or solution rather than an alternative. More specifically, both implementations share essentially the same logic for managing the state of individual entries in the cache, including metadata for reference counting and counting clocks for eviction. This metadata, which I like to call the "low-level HCC protocol," includes a read-write lock on entries, but relaxed consistency requirements on the cache (e.g. allowing rare duplication) means high-level cache operations never wait for these low-level per-entry locks. FixedHCC is fully wait-free.
AutoHCC is different in how entries are indexed into an efficient hash table. AutoHCC is "essentially wait-free" as there is no pattern of typical high-level operations on a large cache that can lead to one thread waiting on another to complete some work, though it can happen in some unusual/unlucky cases, or atypical uses such as erasing specific cache keys. Table growth and entry reclamation is more complex in AutoHCC compared to FixedHCC, so uses some localized locking to manage that. AutoHCC uses linear hashing to grow the table as needed, with low latency and to a precise size. AutoHCC depends on anonymous mmap support from the OS (currently verified working on Linux, MacOS, and Windows) to allow the array underlying a hash table to grow in place without wasting resident memory on space reserved but unused. AutoHCC uses a form of chaining while FixedHCC uses open addressing and double hashing.
More specifics:
* In developing this PR, a rare availability bug (minor) was noticed in the existing HCC implementation of Release()+erase_if_last_ref, which is now inherited into AutoHCC. Fixing this without a performance regression will not be simple, so is left for follow-up work.
* Some existing unit tests required adjustment of operational parameters or conditions to work with the new behaviors of AutoHCC. A number of bugs were found and fixed in the validation process, including getting unit tests in good working order.
* Added an option to cache_bench, `-degenerate_hash_bits` for correctness stress testing described below. For this, the tool uses the reverse-engineered hash function for HCC to generate keys in which the specified number of hash bits, in critical positions, have a fixed value. Essentially each degenerate hash bit will half the number of chain heads utilized and double the average chain length.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11738
Test Plan:
unit tests updated, and already added to db crash test. Also
## Correctness
The code includes generous assertions to check for unexpected states, especially at destruction time, so should be able to detect critical concurrency bugs. Less serious "availability bugs" in which cache data is hidden or cleanly lost are more difficult to detect, but also less scary for data correctness (as long as performance is good and the design is sound).
In average operation, the structure is extremely low stress and low contention (see next section) so stressing the corner case logic requires artificially stressing the operating conditions. First, we keep the structure small to increase the number of threads hitting the same chain or entry, and just one cache shard. Second, we artificially degrade the hashing so that chains are much longer than typical, using the new `-degenerate_hash_bits` option to cache_bench. Third, we re-create the structure from scratch frequently in order to exercise the Grow logic repeatedly and to get the benefit of the consistency checks in the structure's destructor in debug builds. For cache_bench this also means disabling the single-threaded "populate cache" step (normally used for steady state performance testing). And of course use many more threads than cores to have many preemptions.
An effective test for working out bugs was this (using debug build of course):
```
while ./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -cache_size=8000000 -threads=100 -populate_cache=0 -ops_per_thread=10000 -degenerate_hash_bits=6 -num_shard_bits=0; do :; done
```
Or even smaller cases. This setup has around 27 utilized chains, with around 35 entries each, and yield-waits more than 1 million times per second (very high contention; see next section). I have let this run for hours searching for any lingering issues.
I've also run cache_bench under ASAN, UBSAN, and TSAN.
## Essentially wait free
There is a counter for number of yield() calls when one thread is waiting on another. When we pre-populate the structure in a single thread,
```
./cache_bench -cache_type=auto_hyper_clock_cache -histograms=0 -populate_cache=1 -ops_per_thread=200000 2>&1 | grep Yield
```
We see something on the order of 1 yield call per second across 16 threads, even when we load the system other other jobs (parallel compilation). With -populate_cache=0, there are more yield opportunities with parallel table growth. On an otherwise unloaded system, we still see very small (single digit) yield counts, with a chance of getting into the thousands, and getting into 10s of thousands per second during table growth phase if the system is loaded with other jobs. However, I am not worried about this if performance is still good (see next section).
## Overall performance
Although cache_bench initially suggested performance very close to FixedHCC, there was a very noticeable performance hit under a db_bench setup like used in validating https://github.com/facebook/rocksdb/issues/10626. Much of the difference has been reduced by optimizing Lookup with a "naive" pass that will almost always find entries quickly, and only falling back to the careful Lookup algorithm when not found in the first pass.
Setups (chosen to be sensitive to block cache performance), and compiled with USE_CLANG=1 JEMALLOC=1 PORTABLE=0 DEBUG_LEVEL=0:
```
TEST_TMPDIR=/dev/shm base/db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16
```
### No regression on FixedHCC
Running before & after builds at the same time on a 48 core machine.
```
TEST_TMPDIR=/dev/shm /usr/bin/time ./db_bench -benchmarks=readrandom[-X10],block_cache_entry_stats,cache_report_problems -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=610000000 -duration 20 -threads=24 -cache_type=fixed_hyper_clock_cache -seed=1234
```
Before:
readrandom [AVG 10 runs] : 847234 (± 8150) ops/sec; 59.2 (± 0.6) MB/sec
703MB max RSS
After:
readrandom [AVG 10 runs] : 851021 (± 7929) ops/sec; 59.5 (± 0.6) MB/sec
706MB max RSS
Probably no material difference.
### Single-threaded performance
Using `[-X2]` and `-threads=1` and `-duration=30`, running all three at the same time:
lru_cache: 55100 ops/sec, then 55862 ops/sec (627MB max RSS)
fixed_hyper_clock_cache: 60496 ops/sec, then 61231 ops/sec (626MB max RSS)
auto_hyper_clock_cache: 47560 ops/sec, then 56081 ops/sec (626MB max RSS)
So AutoHCC has more ramp-up cost in the first pass as the cache grows to the appropriate size. (In single-threaded operation, the parallelizability and per-op low latency of table growth is overall slower.) However, once up to size, its performance is comparable to LRUCache. FixedHCC's lean operations still win overall when a good estimate is available.
If we look at HCC table stats, we can see that this configuration is not favorable to AutoHCC (and I have verified that other memory sizes do not yield substantially different results, until shards are under-sized for the full filters):
FixedHCC:
Slot occupancy stats: Overall 47% (124991/262144), Min/Max/Window = 28%/64%/500, MaxRun{Pos/Neg} = 17/22
AutoHCC:
Slot occupancy stats: Overall 59% (125781/209682), Min/Max/Window = 43%/82%/500, MaxRun{Pos/Neg} = 76/16
Head occupancy stats: Overall 43% (92259/209682), Min/Max/Window = 24%/74%/500, MaxRun{Pos/Neg} = 19/26
Entries at home count: 53350
FixedHCC configuration is relatively good for speed, and not ideal for space utilization. As is typical, AutoHCC has tighter control on metadata usage (209682 x 64 bytes rather than 262144 x 64 bytes), and the higher load factor is slightly worse for speed. LRUCache also has more metadata usage, at 199680 x 96 bytes of tracked metadata (plus roughly another 10% of that untracked in the head pointers), and that metadata is subject to fragmentation.
### Parallel performance, high hit rate
Now using `[-X10]` and `-threads=10`, all three at the same time
lru_cache: [AVG 10 runs] : 263629 (± 1425) ops/sec; 18.4 (± 0.1) MB/sec
655MB max RSS, 97.1% cache hit rate
fixed_hyper_clock_cache: [AVG 10 runs] : 479590 (± 8114) ops/sec; 33.5 (± 0.6) MB/sec
651MB max RSS, 97.1% cache hit rate
auto_hyper_clock_cache: [AVG 10 runs] : 418687 (± 5915) ops/sec; 29.3 (± 0.4) MB/sec
657MB max RSS, 97.1% cache hit rate
Even with just 10-way parallelism for each cache (though 30+/48 cores busy overall), LRUCache is already showing performance degradation, while AutoHCC is in the neighborhood of FixedHCC. And that brings us to the question of how AutoHCC holds up under extreme parallelism, so now independent runs with `-threads=100` (overloading 48 cores).
lru_cache: 438613 ops/sec, 827MB max RSS
fixed_hyper_clock_cache: 1651310 ops/sec, 812MB max RSS
auto_hyper_clock_cache: 1505875 ops/sec, 821MB max RSS (Yield count: 1089 over 30s)
Clearly, AutoHCC holds up extremely well under extreme parallelism, even closing some of the modest performance gap with FixedHCC.
### Parallel performance, low hit rate
To get down to roughly 50% cache hit rate, we use `-cache_index_and_filter_blocks=0 -cache_size=1650000000` with `-threads=10`. Here the extra cost of running counting clock eviction, especially on the chains of AutoHCC, are evident, especially with the lower contention of cache_index_and_filter_blocks=0:
lru_cache: 725231 ops/sec, 1770MB max RSS, 51.3% hit rate
fixed_hyper_clock_cache: 638620 ops/sec, 1765MB max RSS, 50.2% hit rate
auto_hyper_clock_cache: 541018 ops/sec, 1777MB max RSS, 50.8% hit rate
Reviewed By: jowlyzhang
Differential Revision: D48784755
Pulled By: pdillinger
fbshipit-source-id: e79813dc087474ac427637dd282a14fa3011a6e4
2023-09-01 22:44:38 +00:00
|
|
|
if (FLAGS_degenerate_hash_bits) {
|
|
|
|
uint64_t key_hash =
|
|
|
|
Hash64(reinterpret_cast<const char*>(&key), sizeof(key));
|
|
|
|
// HCC uses the high 64 bits and a lower bit mask for starting probe
|
|
|
|
// location, so we fix hash bits starting at the bottom of that word.
|
|
|
|
auto hi_hash = uint64_t{0x9e3779b97f4a7c13U} ^
|
|
|
|
(key_hash << 1 << (FLAGS_degenerate_hash_bits - 1));
|
|
|
|
uint64_t un_hi, un_lo;
|
|
|
|
BijectiveUnhash2x64(hi_hash, key_hash, &un_hi, &un_lo);
|
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|
un_lo ^= BitwiseAnd(FLAGS_seed, INT32_MAX);
|
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EncodeFixed64(key_data, un_lo);
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|
EncodeFixed64(key_data + 8, un_hi);
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return Slice(key_data, kCacheKeySize);
|
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}
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2021-05-19 22:24:37 +00:00
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// Variable size and alignment
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size_t off = key % 8;
|
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key_data[0] = char{42};
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EncodeFixed64(key_data + 1, key);
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key_data[9] = char{11};
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EncodeFixed64(key_data + 10, key);
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key_data[18] = char{4};
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EncodeFixed64(key_data + 19, key);
|
2022-06-23 18:26:50 +00:00
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assert(27 >= kCacheKeySize);
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return Slice(&key_data[off], kCacheKeySize);
|
2021-05-19 22:24:37 +00:00
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}
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};
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2023-08-25 02:14:38 +00:00
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Cache::ObjectPtr createValue(Random64& rnd, MemoryAllocator* alloc) {
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char* rv = AllocateBlock(FLAGS_value_bytes, alloc).release();
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2021-05-19 22:24:37 +00:00
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// Fill with some filler data, and take some CPU time
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for (uint32_t i = 0; i < FLAGS_value_bytes; i += 8) {
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EncodeFixed64(rv + i, rnd.Next());
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|
}
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return rv;
|
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|
}
|
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// Callbacks for secondary cache
|
Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
size_t SizeFn(Cache::ObjectPtr /*obj*/) { return FLAGS_value_bytes; }
|
2021-05-19 22:24:37 +00:00
|
|
|
|
Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
Status SaveToFn(Cache::ObjectPtr from_obj, size_t /*from_offset*/,
|
|
|
|
size_t length, char* out) {
|
|
|
|
memcpy(out, from_obj, length);
|
2021-05-19 22:24:37 +00:00
|
|
|
return Status::OK();
|
|
|
|
}
|
|
|
|
|
Support compressed and local flash secondary cache stacking (#11812)
Summary:
This PR implements support for a three tier cache - primary block cache, compressed secondary cache, and a nvm (local flash) secondary cache. This allows more effective utilization of the nvm cache, and minimizes the number of reads from local flash by caching compressed blocks in the compressed secondary cache.
The basic design is as follows -
1. A new secondary cache implementation, ```TieredSecondaryCache```, is introduced. It keeps the compressed and nvm secondary caches and manages the movement of blocks between them and the primary block cache. To setup a three tier cache, we allocate a ```CacheWithSecondaryAdapter```, with a ```TieredSecondaryCache``` instance as the secondary cache.
2. The table reader passes both the uncompressed and compressed block to ```FullTypedCacheInterface::InsertFull```, allowing the block cache to optionally store the compressed block.
3. When there's a miss, the block object is constructed and inserted in the primary cache, and the compressed block is inserted into the nvm cache by calling ```InsertSaved```. This avoids the overhead of recompressing the block, as well as avoiding putting more memory pressure on the compressed secondary cache.
4. When there's a hit in the nvm cache, we attempt to insert the block in the compressed secondary cache and the primary cache, subject to the admission policy of those caches (i.e admit on second access). Blocks/items evicted from any tier are simply discarded.
We can easily implement additional admission policies if desired.
Todo (In a subsequent PR):
1. Add to db_bench and run benchmarks
2. Add to db_stress
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11812
Reviewed By: pdillinger
Differential Revision: D49461842
Pulled By: anand1976
fbshipit-source-id: b40ac1330ef7cd8c12efa0a3ca75128e602e3a0b
2023-09-22 03:30:53 +00:00
|
|
|
Status CreateFn(const Slice& data, CompressionType /*type*/,
|
|
|
|
CacheTier /*source*/, Cache::CreateContext* /*context*/,
|
Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
MemoryAllocator* /*allocator*/, Cache::ObjectPtr* out_obj,
|
|
|
|
size_t* out_charge) {
|
|
|
|
*out_obj = new char[data.size()];
|
|
|
|
memcpy(*out_obj, data.data(), data.size());
|
|
|
|
*out_charge = data.size();
|
|
|
|
return Status::OK();
|
|
|
|
};
|
|
|
|
|
2023-08-25 02:14:38 +00:00
|
|
|
void DeleteFn(Cache::ObjectPtr value, MemoryAllocator* alloc) {
|
|
|
|
CustomDeleter{alloc}(static_cast<char*>(value));
|
2021-05-19 22:24:37 +00:00
|
|
|
}
|
|
|
|
|
2023-03-16 00:51:44 +00:00
|
|
|
Cache::CacheItemHelper helper1_wos(CacheEntryRole::kDataBlock, DeleteFn);
|
Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
Cache::CacheItemHelper helper1(CacheEntryRole::kDataBlock, DeleteFn, SizeFn,
|
2023-03-16 00:51:44 +00:00
|
|
|
SaveToFn, CreateFn, &helper1_wos);
|
|
|
|
Cache::CacheItemHelper helper2_wos(CacheEntryRole::kIndexBlock, DeleteFn);
|
Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
Cache::CacheItemHelper helper2(CacheEntryRole::kIndexBlock, DeleteFn, SizeFn,
|
2023-03-16 00:51:44 +00:00
|
|
|
SaveToFn, CreateFn, &helper2_wos);
|
|
|
|
Cache::CacheItemHelper helper3_wos(CacheEntryRole::kFilterBlock, DeleteFn);
|
Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
Cache::CacheItemHelper helper3(CacheEntryRole::kFilterBlock, DeleteFn, SizeFn,
|
2023-03-16 00:51:44 +00:00
|
|
|
SaveToFn, CreateFn, &helper3_wos);
|
2023-11-06 17:59:09 +00:00
|
|
|
|
|
|
|
void ConfigureSecondaryCache(ShardedCacheOptions& opts) {
|
|
|
|
if (!FLAGS_secondary_cache_uri.empty()) {
|
|
|
|
std::shared_ptr<SecondaryCache> secondary_cache;
|
|
|
|
Status s = SecondaryCache::CreateFromString(
|
|
|
|
ConfigOptions(), FLAGS_secondary_cache_uri, &secondary_cache);
|
|
|
|
if (secondary_cache == nullptr) {
|
|
|
|
fprintf(stderr,
|
|
|
|
"No secondary cache registered matching string: %s status=%s\n",
|
|
|
|
FLAGS_secondary_cache_uri.c_str(), s.ToString().c_str());
|
|
|
|
exit(1);
|
|
|
|
}
|
|
|
|
opts.secondary_cache = secondary_cache;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ShardedCacheBase* AsShardedCache(Cache* c) {
|
|
|
|
if (!FLAGS_secondary_cache_uri.empty()) {
|
|
|
|
c = static_cast_with_check<CacheWrapper>(c)->GetTarget().get();
|
|
|
|
}
|
|
|
|
return static_cast_with_check<ShardedCacheBase>(c);
|
|
|
|
}
|
2021-05-19 22:24:37 +00:00
|
|
|
} // namespace
|
|
|
|
|
|
|
|
class CacheBench {
|
|
|
|
static constexpr uint64_t kHundredthUint64 =
|
|
|
|
std::numeric_limits<uint64_t>::max() / 100U;
|
|
|
|
|
|
|
|
public:
|
|
|
|
CacheBench()
|
|
|
|
: max_key_(static_cast<uint64_t>(FLAGS_cache_size / FLAGS_resident_ratio /
|
|
|
|
FLAGS_value_bytes)),
|
|
|
|
lookup_insert_threshold_(kHundredthUint64 *
|
|
|
|
FLAGS_lookup_insert_percent),
|
|
|
|
insert_threshold_(lookup_insert_threshold_ +
|
|
|
|
kHundredthUint64 * FLAGS_insert_percent),
|
AutoHCC: fix a bug with "blind" Insert (#12046)
Summary:
I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions.
It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`).
The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have
* Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain.
* Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty.
* Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain.
This is easily fixed by holding on to a reference until inserted onto the chain.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046
Test Plan:
As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed.
Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000)
Reviewed By: jowlyzhang
Differential Revision: D51016979
Pulled By: pdillinger
fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
|
|
|
blind_insert_threshold_(insert_threshold_ +
|
|
|
|
kHundredthUint64 * FLAGS_blind_insert_percent),
|
|
|
|
lookup_threshold_(blind_insert_threshold_ +
|
2021-05-19 22:24:37 +00:00
|
|
|
kHundredthUint64 * FLAGS_lookup_percent),
|
|
|
|
erase_threshold_(lookup_threshold_ +
|
2023-08-02 20:19:20 +00:00
|
|
|
kHundredthUint64 * FLAGS_erase_percent) {
|
2021-05-19 22:24:37 +00:00
|
|
|
if (erase_threshold_ != 100U * kHundredthUint64) {
|
|
|
|
fprintf(stderr, "Percentages must add to 100.\n");
|
|
|
|
exit(1);
|
|
|
|
}
|
|
|
|
|
2023-08-25 02:14:38 +00:00
|
|
|
std::shared_ptr<MemoryAllocator> allocator;
|
|
|
|
if (FLAGS_use_jemalloc_no_dump_allocator) {
|
|
|
|
JemallocAllocatorOptions opts;
|
|
|
|
opts.num_arenas = FLAGS_jemalloc_no_dump_allocator_num_arenas;
|
|
|
|
opts.limit_tcache_size =
|
|
|
|
FLAGS_jemalloc_no_dump_allocator_limit_tcache_size;
|
|
|
|
Status s = NewJemallocNodumpAllocator(opts, &allocator);
|
|
|
|
assert(s.ok());
|
|
|
|
}
|
2022-06-03 20:40:09 +00:00
|
|
|
if (FLAGS_cache_type == "clock_cache") {
|
2022-09-16 19:47:29 +00:00
|
|
|
fprintf(stderr, "Old clock cache implementation has been removed.\n");
|
|
|
|
exit(1);
|
Placeholder for AutoHyperClockCache, more (#11692)
Summary:
* The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation.
* Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache).
* Simplify some existing tests not to depend directly on cache type.
* Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation.
* Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test.
* Add another templated class BaseHyperClockCache to reduce future copy-paste
* Added ReportProblems support to cache_bench
* Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC:
```
2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17
```
In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692
Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in.
Reviewed By: jowlyzhang
Differential Revision: D48247413
Pulled By: pdillinger
fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
|
|
|
} else if (EndsWith(FLAGS_cache_type, "hyper_clock_cache")) {
|
|
|
|
HyperClockCacheOptions opts(
|
|
|
|
FLAGS_cache_size, /*estimated_entry_charge=*/0, FLAGS_num_shard_bits);
|
2023-08-02 20:19:20 +00:00
|
|
|
opts.hash_seed = BitwiseAnd(FLAGS_seed, INT32_MAX);
|
2023-08-25 02:14:38 +00:00
|
|
|
opts.memory_allocator = allocator;
|
Cap eviction effort (CPU under stress) in HyperClockCache (#12141)
Summary:
HyperClockCache is intended to mitigate performance problems under stress conditions (as well as optimizing average-case parallel performance). In LRUCache, the biggest such problem is lock contention when one or a small number of cache entries becomes particularly hot. Regardless of cache sharding, accesses to any particular cache entry are linearized against a single mutex, which is held while each access updates the LRU list. All HCC variants are fully lock/wait-free for accessing blocks already in the cache, which fully mitigates this contention problem.
However, HCC (and CLOCK in general) can exhibit extremely degraded performance under a different stress condition: when no (or almost no) entries in a cache shard are evictable (they are pinned). Unlike LRU which can find any evictable entries immediately (at the cost of more coordination / synchronization on each access), CLOCK has to search for evictable entries. Under the right conditions (almost exclusively MB-scale caches not GB-scale), the CPU cost of each cache miss could fall off a cliff and bog down the whole system.
To effectively mitigate this problem (IMHO), I'm introducing a new default behavior and tuning parameter for HCC, `eviction_effort_cap`. See the comments on the new config parameter in the public API.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/12141
Test Plan:
unit test included
## Performance test
We can use cache_bench to validate no regression (CPU and memory) in normal operation, and to measure change in behavior when cache is almost entirely pinned. (TODO: I'm not sure why I had to get the pinned ratio parameter well over 1.0 to see truly bad performance, but the behavior is there.) Build with `make DEBUG_LEVEL=0 USE_CLANG=1 PORTABLE=0 cache_bench`. We also set MALLOC_CONF="narenas:1" for all these runs to essentially remove jemalloc variances from the results, so that the max RSS given by /usr/bin/time is essentially ideal (assuming the allocator minimizes fragmentation and other memory overheads well). Base command reproducing bad behavior:
```
./cache_bench -cache_type=auto_hyper_clock_cache -threads=12 -histograms=0 -pinned_ratio=1.7
```
```
Before, LRU (alternate baseline not exhibiting bad behavior):
Rough parallel ops/sec = 2290997
1088060 maxresident
Before, AutoHCC (bad behavior):
Rough parallel ops/sec = 141011 <- Yes, more than 10x slower
1083932 maxresident
```
Now let us sample a range of values in the solution space:
```
After, AutoHCC, eviction_effort_cap = 1:
Rough parallel ops/sec = 3212586
2402216 maxresident
After, AutoHCC, eviction_effort_cap = 10:
Rough parallel ops/sec = 2371639
1248884 maxresident
After, AutoHCC, eviction_effort_cap = 30:
Rough parallel ops/sec = 1981092
1131596 maxresident
After, AutoHCC, eviction_effort_cap = 100:
Rough parallel ops/sec = 1446188
1090976 maxresident
After, AutoHCC, eviction_effort_cap = 1000:
Rough parallel ops/sec = 549568
1084064 maxresident
```
I looks like `cap=30` is a sweet spot balancing acceptable CPU and memory overheads, so is chosen as the default.
```
Change to -pinned_ratio=0.85
Before, LRU:
Rough parallel ops/sec = 2108373
1078232 maxresident
Before, AutoHCC, averaged over ~20 runs:
Rough parallel ops/sec = 2164910
1077312 maxresident
After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs:
Rough parallel ops/sec = 2145542
1077216 maxresident
```
The slight CPU improvement above is consistent with the cap, with no measurable memory overhead under moderate stress.
```
Change to -pinned_ratio=0.25 (low stress)
Before, AutoHCC, averaged over ~20 runs:
Rough parallel ops/sec = 2221149
1076540 maxresident
After, AutoHCC, eviction_effort_cap = 30, averaged over ~20 runs:
Rough parallel ops/sec = 2224521
1076664 maxresident
```
No measurable difference under normal circumstances.
Some tests repeated with FixedHCC, with similar results.
Reviewed By: anand1976
Differential Revision: D52174755
Pulled By: pdillinger
fbshipit-source-id: d278108031b1220c1fa4c89c5a9d34b7cf4ef1b8
2023-12-15 06:13:32 +00:00
|
|
|
opts.eviction_effort_cap = FLAGS_eviction_effort_cap;
|
Placeholder for AutoHyperClockCache, more (#11692)
Summary:
* The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation.
* Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache).
* Simplify some existing tests not to depend directly on cache type.
* Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation.
* Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test.
* Add another templated class BaseHyperClockCache to reduce future copy-paste
* Added ReportProblems support to cache_bench
* Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC:
```
2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17
```
In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692
Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in.
Reviewed By: jowlyzhang
Differential Revision: D48247413
Pulled By: pdillinger
fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
|
|
|
if (FLAGS_cache_type == "fixed_hyper_clock_cache" ||
|
|
|
|
FLAGS_cache_type == "hyper_clock_cache") {
|
|
|
|
opts.estimated_entry_charge = FLAGS_value_bytes_estimate > 0
|
|
|
|
? FLAGS_value_bytes_estimate
|
|
|
|
: FLAGS_value_bytes;
|
|
|
|
} else if (FLAGS_cache_type == "auto_hyper_clock_cache") {
|
|
|
|
if (FLAGS_value_bytes_estimate > 0) {
|
|
|
|
opts.min_avg_entry_charge = FLAGS_value_bytes_estimate;
|
|
|
|
}
|
|
|
|
} else {
|
2023-08-25 02:14:38 +00:00
|
|
|
fprintf(stderr, "Cache type not supported.\n");
|
Placeholder for AutoHyperClockCache, more (#11692)
Summary:
* The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation.
* Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache).
* Simplify some existing tests not to depend directly on cache type.
* Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation.
* Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test.
* Add another templated class BaseHyperClockCache to reduce future copy-paste
* Added ReportProblems support to cache_bench
* Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC:
```
2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17
```
In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692
Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in.
Reviewed By: jowlyzhang
Differential Revision: D48247413
Pulled By: pdillinger
fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
|
|
|
exit(1);
|
|
|
|
}
|
2023-11-06 17:59:09 +00:00
|
|
|
ConfigureSecondaryCache(opts);
|
2023-08-02 20:19:20 +00:00
|
|
|
cache_ = opts.MakeSharedCache();
|
2022-06-03 20:40:09 +00:00
|
|
|
} else if (FLAGS_cache_type == "lru_cache") {
|
2022-08-13 00:59:06 +00:00
|
|
|
LRUCacheOptions opts(FLAGS_cache_size, FLAGS_num_shard_bits,
|
|
|
|
false /* strict_capacity_limit */,
|
|
|
|
0.5 /* high_pri_pool_ratio */);
|
2023-08-02 20:19:20 +00:00
|
|
|
opts.hash_seed = BitwiseAnd(FLAGS_seed, INT32_MAX);
|
2023-08-25 02:14:38 +00:00
|
|
|
opts.memory_allocator = allocator;
|
2023-11-06 17:59:09 +00:00
|
|
|
ConfigureSecondaryCache(opts);
|
2021-05-19 22:24:37 +00:00
|
|
|
cache_ = NewLRUCache(opts);
|
2022-06-03 20:40:09 +00:00
|
|
|
} else {
|
2023-08-25 02:14:38 +00:00
|
|
|
fprintf(stderr, "Cache type not supported.\n");
|
2022-06-03 20:40:09 +00:00
|
|
|
exit(1);
|
2021-05-19 22:24:37 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
~CacheBench() {}
|
|
|
|
|
|
|
|
void PopulateCache() {
|
2023-08-02 20:19:20 +00:00
|
|
|
Random64 rnd(FLAGS_seed);
|
2021-05-19 22:24:37 +00:00
|
|
|
KeyGen keygen;
|
2023-08-02 20:19:20 +00:00
|
|
|
size_t max_occ = 0;
|
|
|
|
size_t inserts_since_max_occ_increase = 0;
|
|
|
|
size_t keys_since_last_not_found = 0;
|
|
|
|
|
|
|
|
// Avoid redundant insertions by checking Lookup before Insert.
|
|
|
|
// Loop until insertions consistently fail to increase max occupancy or
|
|
|
|
// it becomes difficult to find keys not already inserted.
|
|
|
|
while (inserts_since_max_occ_increase < 100 &&
|
|
|
|
keys_since_last_not_found < 100) {
|
|
|
|
Slice key = keygen.GetRand(rnd, max_key_, FLAGS_skew);
|
|
|
|
|
|
|
|
Cache::Handle* handle = cache_->Lookup(key);
|
|
|
|
if (handle != nullptr) {
|
|
|
|
cache_->Release(handle);
|
|
|
|
++keys_since_last_not_found;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
keys_since_last_not_found = 0;
|
|
|
|
|
|
|
|
Status s =
|
2023-08-25 02:14:38 +00:00
|
|
|
cache_->Insert(key, createValue(rnd, cache_->memory_allocator()),
|
|
|
|
&helper1, FLAGS_value_bytes);
|
2022-06-23 18:26:50 +00:00
|
|
|
assert(s.ok());
|
2023-08-02 20:19:20 +00:00
|
|
|
|
|
|
|
handle = cache_->Lookup(key);
|
|
|
|
if (!handle) {
|
|
|
|
fprintf(stderr, "Failed to lookup key just inserted.\n");
|
|
|
|
assert(false);
|
|
|
|
exit(42);
|
|
|
|
} else {
|
|
|
|
cache_->Release(handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t occ = cache_->GetOccupancyCount();
|
|
|
|
if (occ > max_occ) {
|
|
|
|
max_occ = occ;
|
|
|
|
inserts_since_max_occ_increase = 0;
|
|
|
|
} else {
|
|
|
|
++inserts_since_max_occ_increase;
|
|
|
|
}
|
2021-05-19 22:24:37 +00:00
|
|
|
}
|
2023-08-02 20:19:20 +00:00
|
|
|
printf("Population complete (%zu entries, %g average charge)\n", max_occ,
|
|
|
|
1.0 * FLAGS_cache_size / max_occ);
|
2021-05-19 22:24:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool Run() {
|
|
|
|
const auto clock = SystemClock::Default().get();
|
|
|
|
|
|
|
|
PrintEnv();
|
|
|
|
SharedState shared(this);
|
|
|
|
std::vector<std::unique_ptr<ThreadState> > threads(FLAGS_threads);
|
|
|
|
for (uint32_t i = 0; i < FLAGS_threads; i++) {
|
|
|
|
threads[i].reset(new ThreadState(i, &shared));
|
|
|
|
std::thread(ThreadBody, threads[i].get()).detach();
|
|
|
|
}
|
|
|
|
|
|
|
|
HistogramImpl stats_hist;
|
|
|
|
std::string stats_report;
|
|
|
|
std::thread stats_thread(StatsBody, &shared, &stats_hist, &stats_report);
|
|
|
|
|
|
|
|
uint64_t start_time;
|
|
|
|
{
|
|
|
|
MutexLock l(shared.GetMutex());
|
|
|
|
while (!shared.AllInitialized()) {
|
|
|
|
shared.GetCondVar()->Wait();
|
|
|
|
}
|
|
|
|
// Record start time
|
|
|
|
start_time = clock->NowMicros();
|
|
|
|
|
|
|
|
// Start all threads
|
|
|
|
shared.SetStart();
|
|
|
|
shared.GetCondVar()->SignalAll();
|
|
|
|
|
|
|
|
// Wait threads to complete
|
|
|
|
while (!shared.AllDone()) {
|
|
|
|
shared.GetCondVar()->Wait();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Stats gathering is considered background work. This time measurement
|
|
|
|
// is for foreground work, and not really ideal for that. See below.
|
|
|
|
uint64_t end_time = clock->NowMicros();
|
|
|
|
stats_thread.join();
|
|
|
|
|
|
|
|
// Wall clock time - includes idle time if threads
|
|
|
|
// finish at different times (not ideal).
|
|
|
|
double elapsed_secs = static_cast<double>(end_time - start_time) * 1e-6;
|
|
|
|
uint32_t ops_per_sec = static_cast<uint32_t>(
|
|
|
|
1.0 * FLAGS_threads * FLAGS_ops_per_thread / elapsed_secs);
|
|
|
|
printf("Complete in %.3f s; Rough parallel ops/sec = %u\n", elapsed_secs,
|
|
|
|
ops_per_sec);
|
|
|
|
|
|
|
|
// Total time in each thread (more accurate throughput measure)
|
|
|
|
elapsed_secs = 0;
|
|
|
|
for (uint32_t i = 0; i < FLAGS_threads; i++) {
|
|
|
|
elapsed_secs += threads[i]->duration_us * 1e-6;
|
|
|
|
}
|
|
|
|
ops_per_sec = static_cast<uint32_t>(1.0 * FLAGS_threads *
|
|
|
|
FLAGS_ops_per_thread / elapsed_secs);
|
|
|
|
printf("Thread ops/sec = %u\n", ops_per_sec);
|
|
|
|
|
2023-08-02 20:19:20 +00:00
|
|
|
printf("Lookup hit ratio: %g\n", shared.GetLookupHitRatio());
|
2021-05-19 22:24:37 +00:00
|
|
|
|
2023-08-07 19:20:23 +00:00
|
|
|
size_t occ = cache_->GetOccupancyCount();
|
|
|
|
size_t slot = cache_->GetTableAddressCount();
|
|
|
|
printf("Final load factor: %g (%zu / %zu)\n", 1.0 * occ / slot, occ, slot);
|
|
|
|
|
2023-11-06 17:59:09 +00:00
|
|
|
printf("Final pinned count: %zu\n", shared.GetPinnedCount());
|
|
|
|
|
2023-08-02 20:19:20 +00:00
|
|
|
if (FLAGS_histograms) {
|
|
|
|
printf("\nOperation latency (ns):\n");
|
|
|
|
HistogramImpl combined;
|
|
|
|
for (uint32_t i = 0; i < FLAGS_threads; i++) {
|
|
|
|
combined.Merge(threads[i]->latency_ns_hist);
|
|
|
|
}
|
|
|
|
printf("%s", combined.ToString().c_str());
|
2021-05-19 22:24:37 +00:00
|
|
|
|
2023-08-02 20:19:20 +00:00
|
|
|
if (FLAGS_gather_stats) {
|
|
|
|
printf("\nGather stats latency (us):\n");
|
|
|
|
printf("%s", stats_hist.ToString().c_str());
|
|
|
|
}
|
|
|
|
}
|
Placeholder for AutoHyperClockCache, more (#11692)
Summary:
* The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation.
* Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache).
* Simplify some existing tests not to depend directly on cache type.
* Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation.
* Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test.
* Add another templated class BaseHyperClockCache to reduce future copy-paste
* Added ReportProblems support to cache_bench
* Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC:
```
2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17
```
In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692
Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in.
Reviewed By: jowlyzhang
Differential Revision: D48247413
Pulled By: pdillinger
fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
|
|
|
|
|
|
|
if (FLAGS_report_problems) {
|
|
|
|
printf("\n");
|
|
|
|
std::shared_ptr<Logger> logger =
|
|
|
|
std::make_shared<StderrLogger>(InfoLogLevel::DEBUG_LEVEL);
|
|
|
|
cache_->ReportProblems(logger);
|
|
|
|
}
|
|
|
|
printf("%s", stats_report.c_str());
|
2021-05-19 22:24:37 +00:00
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
std::shared_ptr<Cache> cache_;
|
|
|
|
const uint64_t max_key_;
|
|
|
|
// Cumulative thresholds in the space of a random uint64_t
|
|
|
|
const uint64_t lookup_insert_threshold_;
|
|
|
|
const uint64_t insert_threshold_;
|
AutoHCC: fix a bug with "blind" Insert (#12046)
Summary:
I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions.
It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`).
The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have
* Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain.
* Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty.
* Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain.
This is easily fixed by holding on to a reference until inserted onto the chain.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046
Test Plan:
As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed.
Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000)
Reviewed By: jowlyzhang
Differential Revision: D51016979
Pulled By: pdillinger
fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
|
|
|
const uint64_t blind_insert_threshold_;
|
2021-05-19 22:24:37 +00:00
|
|
|
const uint64_t lookup_threshold_;
|
|
|
|
const uint64_t erase_threshold_;
|
|
|
|
|
|
|
|
// A benchmark version of gathering stats on an active block cache by
|
|
|
|
// iterating over it. The primary purpose is to measure the impact of
|
|
|
|
// gathering stats with ApplyToAllEntries on throughput- and
|
|
|
|
// latency-sensitive Cache users. Performance of stats gathering is
|
|
|
|
// also reported. The last set of gathered stats is also reported, for
|
|
|
|
// manual sanity checking for logical errors or other unexpected
|
|
|
|
// behavior of cache_bench or the underlying Cache.
|
|
|
|
static void StatsBody(SharedState* shared, HistogramImpl* stats_hist,
|
|
|
|
std::string* stats_report) {
|
|
|
|
if (!FLAGS_gather_stats) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
const auto clock = SystemClock::Default().get();
|
|
|
|
uint64_t total_key_size = 0;
|
|
|
|
uint64_t total_charge = 0;
|
|
|
|
uint64_t total_entry_count = 0;
|
Revamp, optimize new experimental clock cache (#10626)
Summary:
* Consolidates most metadata into a single word per slot so that more
can be accomplished with a single atomic update. In the common case,
Lookup was previously about 4 atomic updates, now just 1 atomic update.
Common case Release was previously 1 atomic read + 1 atomic update,
now just 1 atomic update.
* Eliminate spins / waits / yields, which likely threaten some "lock free"
benefits. Compare-exchange loops are only used in explicit Erase, and
strict_capacity_limit=true Insert. Eviction uses opportunistic compare-
exchange.
* Relaxes some aggressiveness and guarantees. For example,
* Duplicate Inserts will sometimes go undetected and the shadow duplicate
will age out with eviction.
* In many cases, the older Inserted value for a given cache key will be kept
(i.e. Insert does not support overwrite).
* Entries explicitly erased (rather than evicted) might not be freed
immediately in some rare cases.
* With strict_capacity_limit=false, capacity limit is not tracked/enforced as
precisely as LRUCache, but is self-correcting and should only deviate by a
very small number of extra or fewer entries.
* Use smaller "computed default" number of cache shards in many cases,
because benefits to larger usage tracking / eviction pools outweigh the small
cost of more lock-free atomic contention. The improvement in CPU and I/O
is dramatic in some limit-memory cases.
* Even without the sharding change, the eviction algorithm is likely more
effective than LRU overall because it's more stateful, even though the
"hot path" state tracking for it is essentially free with ref counting. It
is like a generalized CLOCK with aging (see code comments). I don't have
performance numbers showing a specific improvement, but in theory, for a
Poisson access pattern to each block, keeping some state allows better
estimation of time to next access (Poisson interval) than strict LRU. The
bounded randomness in CLOCK can also reduce "cliff" effect for repeated
range scans approaching and exceeding cache size.
## Hot path algorithm comparison
Rough descriptions, focusing on number and kind of atomic operations:
* Old `Lookup()` (2-5 atomic updates per probe):
```
Loop:
Increment internal ref count at slot
If possible hit:
Check flags atomic (and non-atomic fields)
If cache hit:
Three distinct updates to 'flags' atomic
Increment refs for internal-to-external
Return
Decrement internal ref count
while atomic read 'displacements' > 0
```
* New `Lookup()` (1-2 atomic updates per probe):
```
Loop:
Increment acquire counter in meta word (optimistic)
If visible entry (already read meta word):
If match (read non-atomic fields):
Return
Else:
Decrement acquire counter in meta word
Else if invisible entry (rare, already read meta word):
Decrement acquire counter in meta word
while atomic read 'displacements' > 0
```
* Old `Release()` (1 atomic update, conditional on atomic read, rarely more):
```
Read atomic ref count
If last reference and invisible (rare):
Use CAS etc. to remove
Return
Else:
Decrement ref count
```
* New `Release()` (1 unconditional atomic update, rarely more):
```
Increment release counter in meta word
If last reference and invisible (rare):
Use CAS etc. to remove
Return
```
## Performance test setup
Build DB with
```
TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16
```
Test with
```
TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics
```
Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations:
base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6)
folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry)
gt_clock: experimental ClockCache before this change
new_clock: experimental ClockCache with this change
## Performance test results
First test "hot path" read performance, with block cache large enough for whole DB:
4181MB 1thread base -> kops/s: 47.761
4181MB 1thread folly -> kops/s: 45.877
4181MB 1thread gt_clock -> kops/s: 51.092
4181MB 1thread new_clock -> kops/s: 53.944
4181MB 16thread base -> kops/s: 284.567
4181MB 16thread folly -> kops/s: 249.015
4181MB 16thread gt_clock -> kops/s: 743.762
4181MB 16thread new_clock -> kops/s: 861.821
4181MB 24thread base -> kops/s: 303.415
4181MB 24thread folly -> kops/s: 266.548
4181MB 24thread gt_clock -> kops/s: 975.706
4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944)
4181MB 32thread base -> kops/s: 311.251
4181MB 32thread folly -> kops/s: 274.952
4181MB 32thread gt_clock -> kops/s: 1045.98
4181MB 32thread new_clock -> kops/s: 1370.38
4181MB 48thread base -> kops/s: 310.504
4181MB 48thread folly -> kops/s: 268.322
4181MB 48thread gt_clock -> kops/s: 1195.65
4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944)
4181MB 64thread base -> kops/s: 307.839
4181MB 64thread folly -> kops/s: 272.172
4181MB 64thread gt_clock -> kops/s: 1204.47
4181MB 64thread new_clock -> kops/s: 1615.37
4181MB 128thread base -> kops/s: 310.934
4181MB 128thread folly -> kops/s: 267.468
4181MB 128thread gt_clock -> kops/s: 1188.75
4181MB 128thread new_clock -> kops/s: 1595.46
Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x.
Now test a large block cache with low miss ratio, but some eviction is required:
1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23
1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43
1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4
1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56
1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59
1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8
1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89
1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45
1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98
1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91
1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26
1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63
610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137
610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996
610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934
610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5
610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402
610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742
610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062
610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453
610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457
610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426
610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273
610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812
The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.)
Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc.
233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371
233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293
233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844
233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461
233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227
233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738
233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688
233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402
233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84
233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785
233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94
233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016
89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086
89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984
89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441
89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754
89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812
89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418
89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422
89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293
89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43
89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824
89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32
89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223
^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.)
Even smaller cache size:
34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914
34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281
34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523
34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125
34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48
34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531
34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465
34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793
34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484
34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457
34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41
34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52
As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn:
13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328
13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633
13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684
13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383
13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492
13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863
13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121
13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758
13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539
13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098
13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77
13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27
gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention:
13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852
13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516
13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688
13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707
13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57
13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219
13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871
13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626
Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN
Reviewed By: anand1976
Differential Revision: D39368406
Pulled By: pdillinger
fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
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uint64_t table_occupancy = 0;
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uint64_t table_size = 0;
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Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
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std::set<const Cache::CacheItemHelper*> helpers;
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2021-05-19 22:24:37 +00:00
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StopWatchNano timer(clock);
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for (;;) {
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uint64_t time;
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time = clock->NowMicros();
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uint64_t deadline = time + uint64_t{FLAGS_gather_stats_sleep_ms} * 1000;
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{
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MutexLock l(shared->GetMutex());
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for (;;) {
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if (shared->AllDone()) {
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std::ostringstream ostr;
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Placeholder for AutoHyperClockCache, more (#11692)
Summary:
* The plan is for AutoHyperClockCache to be selected when HyperClockCacheOptions::estimated_entry_charge == 0, and in that case to use a new configuration option min_avg_entry_charge for determining an extreme case maximum size for the hash table. For the placeholder, a hack is in place in HyperClockCacheOptions::MakeSharedCache() to make the unit tests happy despite the new options not really making sense with the current implementation.
* Mostly updating and refactoring tests to test both the current HCC (internal name FixedHyperClockCache) and a placeholder for the new version (internal name AutoHyperClockCache).
* Simplify some existing tests not to depend directly on cache type.
* Type-parameterize the shard-level unit tests, which unfortunately requires more syntax like `this->` in places for disambiguation.
* Added means of choosing auto_hyper_clock_cache to cache_bench, db_bench, and db_stress, including add to crash test.
* Add another templated class BaseHyperClockCache to reduce future copy-paste
* Added ReportProblems support to cache_bench
* Added a DEBUG-level diagnostic to ReportProblems for the variance in load factor throughout the table, which will become more of a concern with linear hashing to be used in the Auto implementation. Example with current Fixed HCC:
```
2023/08/10-13:41:41.602450 6ac36 [DEBUG] [che/clock_cache.cc:1507] Slot occupancy stats: Overall 49% (129008/262144), Min/Max/Window = 39%/60%/500, MaxRun{Pos/Neg} = 18/17
```
In other words, with overall occupancy of 49%, the lowest across any 500 contiguous cells is 39% and highest 60%. Longest run of occupied is 18 and longest run of unoccupied is 17. This seems consistent with random samples from a uniform distribution.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/11692
Test Plan: Shouldn't be any meaningful changes yet to production code or to what is tested, but there is temporary redundancy in testing until the new implementation is plugged in.
Reviewed By: jowlyzhang
Differential Revision: D48247413
Pulled By: pdillinger
fbshipit-source-id: 11541f996d97af403c2e43c92fb67ff22dd0b5da
2023-08-11 23:27:38 +00:00
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ostr << "\nMost recent cache entry stats:\n"
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2021-05-19 22:24:37 +00:00
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<< "Number of entries: " << total_entry_count << "\n"
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Revamp, optimize new experimental clock cache (#10626)
Summary:
* Consolidates most metadata into a single word per slot so that more
can be accomplished with a single atomic update. In the common case,
Lookup was previously about 4 atomic updates, now just 1 atomic update.
Common case Release was previously 1 atomic read + 1 atomic update,
now just 1 atomic update.
* Eliminate spins / waits / yields, which likely threaten some "lock free"
benefits. Compare-exchange loops are only used in explicit Erase, and
strict_capacity_limit=true Insert. Eviction uses opportunistic compare-
exchange.
* Relaxes some aggressiveness and guarantees. For example,
* Duplicate Inserts will sometimes go undetected and the shadow duplicate
will age out with eviction.
* In many cases, the older Inserted value for a given cache key will be kept
(i.e. Insert does not support overwrite).
* Entries explicitly erased (rather than evicted) might not be freed
immediately in some rare cases.
* With strict_capacity_limit=false, capacity limit is not tracked/enforced as
precisely as LRUCache, but is self-correcting and should only deviate by a
very small number of extra or fewer entries.
* Use smaller "computed default" number of cache shards in many cases,
because benefits to larger usage tracking / eviction pools outweigh the small
cost of more lock-free atomic contention. The improvement in CPU and I/O
is dramatic in some limit-memory cases.
* Even without the sharding change, the eviction algorithm is likely more
effective than LRU overall because it's more stateful, even though the
"hot path" state tracking for it is essentially free with ref counting. It
is like a generalized CLOCK with aging (see code comments). I don't have
performance numbers showing a specific improvement, but in theory, for a
Poisson access pattern to each block, keeping some state allows better
estimation of time to next access (Poisson interval) than strict LRU. The
bounded randomness in CLOCK can also reduce "cliff" effect for repeated
range scans approaching and exceeding cache size.
## Hot path algorithm comparison
Rough descriptions, focusing on number and kind of atomic operations:
* Old `Lookup()` (2-5 atomic updates per probe):
```
Loop:
Increment internal ref count at slot
If possible hit:
Check flags atomic (and non-atomic fields)
If cache hit:
Three distinct updates to 'flags' atomic
Increment refs for internal-to-external
Return
Decrement internal ref count
while atomic read 'displacements' > 0
```
* New `Lookup()` (1-2 atomic updates per probe):
```
Loop:
Increment acquire counter in meta word (optimistic)
If visible entry (already read meta word):
If match (read non-atomic fields):
Return
Else:
Decrement acquire counter in meta word
Else if invisible entry (rare, already read meta word):
Decrement acquire counter in meta word
while atomic read 'displacements' > 0
```
* Old `Release()` (1 atomic update, conditional on atomic read, rarely more):
```
Read atomic ref count
If last reference and invisible (rare):
Use CAS etc. to remove
Return
Else:
Decrement ref count
```
* New `Release()` (1 unconditional atomic update, rarely more):
```
Increment release counter in meta word
If last reference and invisible (rare):
Use CAS etc. to remove
Return
```
## Performance test setup
Build DB with
```
TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16
```
Test with
```
TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics
```
Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations:
base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6)
folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry)
gt_clock: experimental ClockCache before this change
new_clock: experimental ClockCache with this change
## Performance test results
First test "hot path" read performance, with block cache large enough for whole DB:
4181MB 1thread base -> kops/s: 47.761
4181MB 1thread folly -> kops/s: 45.877
4181MB 1thread gt_clock -> kops/s: 51.092
4181MB 1thread new_clock -> kops/s: 53.944
4181MB 16thread base -> kops/s: 284.567
4181MB 16thread folly -> kops/s: 249.015
4181MB 16thread gt_clock -> kops/s: 743.762
4181MB 16thread new_clock -> kops/s: 861.821
4181MB 24thread base -> kops/s: 303.415
4181MB 24thread folly -> kops/s: 266.548
4181MB 24thread gt_clock -> kops/s: 975.706
4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944)
4181MB 32thread base -> kops/s: 311.251
4181MB 32thread folly -> kops/s: 274.952
4181MB 32thread gt_clock -> kops/s: 1045.98
4181MB 32thread new_clock -> kops/s: 1370.38
4181MB 48thread base -> kops/s: 310.504
4181MB 48thread folly -> kops/s: 268.322
4181MB 48thread gt_clock -> kops/s: 1195.65
4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944)
4181MB 64thread base -> kops/s: 307.839
4181MB 64thread folly -> kops/s: 272.172
4181MB 64thread gt_clock -> kops/s: 1204.47
4181MB 64thread new_clock -> kops/s: 1615.37
4181MB 128thread base -> kops/s: 310.934
4181MB 128thread folly -> kops/s: 267.468
4181MB 128thread gt_clock -> kops/s: 1188.75
4181MB 128thread new_clock -> kops/s: 1595.46
Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x.
Now test a large block cache with low miss ratio, but some eviction is required:
1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23
1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43
1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4
1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56
1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59
1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8
1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89
1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45
1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98
1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91
1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26
1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63
610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137
610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996
610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934
610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5
610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402
610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742
610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062
610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453
610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457
610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426
610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273
610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812
The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.)
Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc.
233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371
233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293
233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844
233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461
233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227
233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738
233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688
233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402
233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84
233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785
233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94
233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016
89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086
89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984
89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441
89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754
89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812
89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418
89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422
89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293
89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43
89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824
89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32
89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223
^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.)
Even smaller cache size:
34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914
34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281
34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523
34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125
34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48
34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531
34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465
34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793
34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484
34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457
34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41
34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52
As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn:
13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328
13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633
13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684
13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383
13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492
13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863
13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121
13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758
13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539
13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098
13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77
13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27
gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention:
13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852
13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516
13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688
13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707
13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57
13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219
13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871
13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626
Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN
Reviewed By: anand1976
Differential Revision: D39368406
Pulled By: pdillinger
fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
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<< "Table occupancy: " << table_occupancy << " / "
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<< table_size << " = "
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<< (100.0 * table_occupancy / table_size) << "%\n"
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2021-05-19 22:24:37 +00:00
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<< "Total charge: " << BytesToHumanString(total_charge) << "\n"
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<< "Average key size: "
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<< (1.0 * total_key_size / total_entry_count) << "\n"
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<< "Average charge: "
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2021-11-29 22:26:54 +00:00
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<< BytesToHumanString(static_cast<uint64_t>(
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1.0 * total_charge / total_entry_count))
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2021-05-19 22:24:37 +00:00
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<< "\n"
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Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
<< "Unique helpers: " << helpers.size() << "\n";
|
2021-05-19 22:24:37 +00:00
|
|
|
*stats_report = ostr.str();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (clock->NowMicros() >= deadline) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
uint64_t diff = deadline - std::min(clock->NowMicros(), deadline);
|
|
|
|
shared->GetCondVar()->TimedWait(diff + 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Now gather stats, outside of mutex
|
|
|
|
total_key_size = 0;
|
|
|
|
total_charge = 0;
|
|
|
|
total_entry_count = 0;
|
Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
helpers.clear();
|
|
|
|
auto fn = [&](const Slice& key, Cache::ObjectPtr /*value*/, size_t charge,
|
|
|
|
const Cache::CacheItemHelper* helper) {
|
2021-05-19 22:24:37 +00:00
|
|
|
total_key_size += key.size();
|
|
|
|
total_charge += charge;
|
|
|
|
++total_entry_count;
|
Major Cache refactoring, CPU efficiency improvement (#10975)
Summary:
This is several refactorings bundled into one to avoid having to incrementally re-modify uses of Cache several times. Overall, there are breaking changes to Cache class, and it becomes more of low-level interface for implementing caches, especially block cache. New internal APIs make using Cache cleaner than before, and more insulated from block cache evolution. Hopefully, this is the last really big block cache refactoring, because of rather effectively decoupling the implementations from the uses. This change also removes the EXPERIMENTAL designation on the SecondaryCache support in Cache. It seems reasonably mature at this point but still subject to change/evolution (as I warn in the API docs for Cache).
The high-level motivation for this refactoring is to minimize code duplication / compounding complexity in adding SecondaryCache support to HyperClockCache (in a later PR). Other benefits listed below.
* static_cast lines of code +29 -35 (net removed 6)
* reinterpret_cast lines of code +6 -32 (net removed 26)
## cache.h and secondary_cache.h
* Always use CacheItemHelper with entries instead of just a Deleter. There are several motivations / justifications:
* Simpler for implementations to deal with just one Insert and one Lookup.
* Simpler and more efficient implementation because we don't have to track which entries are using helpers and which are using deleters
* Gets rid of hack to classify cache entries by their deleter. Instead, the CacheItemHelper includes a CacheEntryRole. This simplifies a lot of code (cache_entry_roles.h almost eliminated). Fixes https://github.com/facebook/rocksdb/issues/9428.
* Makes it trivial to adjust SecondaryCache behavior based on kind of block (e.g. don't re-compress filter blocks).
* It is arguably less convenient for many direct users of Cache, but direct users of Cache are now rare with introduction of typed_cache.h (below).
* I considered and rejected an alternative approach in which we reduce customizability by assuming each secondary cache compatible value starts with a Slice referencing the uncompressed block contents (already true or mostly true), but we apparently intend to stack secondary caches. Saving an entry from a compressed secondary to a lower tier requires custom handling offered by SaveToCallback, etc.
* Make CreateCallback part of the helper and introduce CreateContext to work with it (alternative to https://github.com/facebook/rocksdb/issues/10562). This cleans up the interface while still allowing context to be provided for loading/parsing values into primary cache. This model works for async lookup in BlockBasedTable reader (reader owns a CreateContext) under the assumption that it always waits on secondary cache operations to finish. (Otherwise, the CreateContext could be destroyed while async operation depending on it continues.) This likely contributes most to the observed performance improvement because it saves an std::function backed by a heap allocation.
* Use char* for serialized data, e.g. in SaveToCallback, where void* was confusingly used. (We use `char*` for serialized byte data all over RocksDB, with many advantages over `void*`. `memcpy` etc. are legacy APIs that should not be mimicked.)
* Add a type alias Cache::ObjectPtr = void*, so that we can better indicate the intent of the void* when it is to be the object associated with a Cache entry. Related: started (but did not complete) a refactoring to move away from "value" of a cache entry toward "object" or "obj". (It is confusing to call Cache a key-value store (like DB) when it is really storing arbitrary in-memory objects, not byte strings.)
* Remove unnecessary key param from DeleterFn. This is good for efficiency in HyperClockCache, which does not directly store the cache key in memory. (Alternative to https://github.com/facebook/rocksdb/issues/10774)
* Add allocator to Cache DeleterFn. This is a kind of future-proofing change in case we get more serious about using the Cache allocator for memory tracked by the Cache. Right now, only the uncompressed block contents are allocated using the allocator, and a pointer to that allocator is saved as part of the cached object so that the deleter can use it. (See CacheAllocationPtr.) If in the future we are able to "flatten out" our Cache objects some more, it would be good not to have to track the allocator as part of each object.
* Removes legacy `ApplyToAllCacheEntries` and changes `ApplyToAllEntries` signature for Deleter->CacheItemHelper change.
## typed_cache.h
Adds various "typed" interfaces to the Cache as internal APIs, so that most uses of Cache can use simple type safe code without casting and without explicit deleters, etc. Almost all of the non-test, non-glue code uses of Cache have been migrated. (Follow-up work: CompressedSecondaryCache deserves deeper attention to migrate.) This change expands RocksDB's internal usage of metaprogramming and SFINAE (https://en.cppreference.com/w/cpp/language/sfinae).
The existing usages of Cache are divided up at a high level into these new interfaces. See updated existing uses of Cache for examples of how these are used.
* PlaceholderCacheInterface - Used for making cache reservations, with entries that have a charge but no value.
* BasicTypedCacheInterface<TValue> - Used for primary cache storage of objects of type TValue, which can be cleaned up with std::default_delete<TValue>. The role is provided by TValue::kCacheEntryRole or given in an optional template parameter.
* FullTypedCacheInterface<TValue, TCreateContext> - Used for secondary cache compatible storage of objects of type TValue. In addition to BasicTypedCacheInterface constraints, we require TValue::ContentSlice() to return persistable data. This simplifies usage for the normal case of simple secondary cache compatibility (can give you a Slice to the data already in memory). In addition to TCreateContext performing the role of Cache::CreateContext, it is also expected to provide a factory function for creating TValue.
* For each of these, there's a "Shared" version (e.g. FullTypedSharedCacheInterface) that holds a shared_ptr to the Cache, rather than assuming external ownership by holding only a raw `Cache*`.
These interfaces introduce specific handle types for each interface instantiation, so that it's easy to see what kind of object is controlled by a handle. (Ultimately, this might not be worth the extra complexity, but it seems OK so far.)
Note: I attempted to make the cache 'charge' automatically inferred from the cache object type, such as by expecting an ApproximateMemoryUsage() function, but this is not so clean because there are cases where we need to compute the charge ahead of time and don't want to re-compute it.
## block_cache.h
This header is essentially the replacement for the old block_like_traits.h. It includes various things to support block cache access with typed_cache.h for block-based table.
## block_based_table_reader.cc
Before this change, accessing the block cache here was an awkward mix of static polymorphism (template TBlocklike) and switch-case on a dynamic BlockType value. This change mostly unifies on static polymorphism, relying on minor hacks in block_cache.h to distinguish variants of Block. We still check BlockType in some places (especially for stats, which could be improved in follow-up work) but at least the BlockType is a static constant from the template parameter. (No more awkward partial redundancy between static and dynamic info.) This likely contributes to the overall performance improvement, but hasn't been tested in isolation.
The other key source of simplification here is a more unified system of creating block cache objects: for directly populating from primary cache and for promotion from secondary cache. Both use BlockCreateContext, for context and for factory functions.
## block_based_table_builder.cc, cache_dump_load_impl.cc
Before this change, warming caches was super ugly code. Both of these source files had switch statements to basically transition from the dynamic BlockType world to the static TBlocklike world. None of that mess is needed anymore as there's a new, untyped WarmInCache function that handles all the details just as promotion from SecondaryCache would. (Fixes `TODO akanksha: Dedup below code` in block_based_table_builder.cc.)
## Everything else
Mostly just updating Cache users to use new typed APIs when reasonably possible, or changed Cache APIs when not.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10975
Test Plan:
tests updated
Performance test setup similar to https://github.com/facebook/rocksdb/issues/10626 (by cache size, LRUCache when not "hyper" for HyperClockCache):
34MB 1thread base.hyper -> kops/s: 0.745 io_bytes/op: 2.52504e+06 miss_ratio: 0.140906 max_rss_mb: 76.4844
34MB 1thread new.hyper -> kops/s: 0.751 io_bytes/op: 2.5123e+06 miss_ratio: 0.140161 max_rss_mb: 79.3594
34MB 1thread base -> kops/s: 0.254 io_bytes/op: 1.36073e+07 miss_ratio: 0.918818 max_rss_mb: 45.9297
34MB 1thread new -> kops/s: 0.252 io_bytes/op: 1.36157e+07 miss_ratio: 0.918999 max_rss_mb: 44.1523
34MB 32thread base.hyper -> kops/s: 7.272 io_bytes/op: 2.88323e+06 miss_ratio: 0.162532 max_rss_mb: 516.602
34MB 32thread new.hyper -> kops/s: 7.214 io_bytes/op: 2.99046e+06 miss_ratio: 0.168818 max_rss_mb: 518.293
34MB 32thread base -> kops/s: 3.528 io_bytes/op: 1.35722e+07 miss_ratio: 0.914691 max_rss_mb: 264.926
34MB 32thread new -> kops/s: 3.604 io_bytes/op: 1.35744e+07 miss_ratio: 0.915054 max_rss_mb: 264.488
233MB 1thread base.hyper -> kops/s: 53.909 io_bytes/op: 2552.35 miss_ratio: 0.0440566 max_rss_mb: 241.984
233MB 1thread new.hyper -> kops/s: 62.792 io_bytes/op: 2549.79 miss_ratio: 0.044043 max_rss_mb: 241.922
233MB 1thread base -> kops/s: 1.197 io_bytes/op: 2.75173e+06 miss_ratio: 0.103093 max_rss_mb: 241.559
233MB 1thread new -> kops/s: 1.199 io_bytes/op: 2.73723e+06 miss_ratio: 0.10305 max_rss_mb: 240.93
233MB 32thread base.hyper -> kops/s: 1298.69 io_bytes/op: 2539.12 miss_ratio: 0.0440307 max_rss_mb: 371.418
233MB 32thread new.hyper -> kops/s: 1421.35 io_bytes/op: 2538.75 miss_ratio: 0.0440307 max_rss_mb: 347.273
233MB 32thread base -> kops/s: 9.693 io_bytes/op: 2.77304e+06 miss_ratio: 0.103745 max_rss_mb: 569.691
233MB 32thread new -> kops/s: 9.75 io_bytes/op: 2.77559e+06 miss_ratio: 0.103798 max_rss_mb: 552.82
1597MB 1thread base.hyper -> kops/s: 58.607 io_bytes/op: 1449.14 miss_ratio: 0.0249324 max_rss_mb: 1583.55
1597MB 1thread new.hyper -> kops/s: 69.6 io_bytes/op: 1434.89 miss_ratio: 0.0247167 max_rss_mb: 1584.02
1597MB 1thread base -> kops/s: 60.478 io_bytes/op: 1421.28 miss_ratio: 0.024452 max_rss_mb: 1589.45
1597MB 1thread new -> kops/s: 63.973 io_bytes/op: 1416.07 miss_ratio: 0.0243766 max_rss_mb: 1589.24
1597MB 32thread base.hyper -> kops/s: 1436.2 io_bytes/op: 1357.93 miss_ratio: 0.0235353 max_rss_mb: 1692.92
1597MB 32thread new.hyper -> kops/s: 1605.03 io_bytes/op: 1358.04 miss_ratio: 0.023538 max_rss_mb: 1702.78
1597MB 32thread base -> kops/s: 280.059 io_bytes/op: 1350.34 miss_ratio: 0.023289 max_rss_mb: 1675.36
1597MB 32thread new -> kops/s: 283.125 io_bytes/op: 1351.05 miss_ratio: 0.0232797 max_rss_mb: 1703.83
Almost uniformly improving over base revision, especially for hot paths with HyperClockCache, up to 12% higher throughput seen (1597MB, 32thread, hyper). The improvement for that is likely coming from much simplified code for providing context for secondary cache promotion (CreateCallback/CreateContext), and possibly from less branching in block_based_table_reader. And likely a small improvement from not reconstituting key for DeleterFn.
Reviewed By: anand1976
Differential Revision: D42417818
Pulled By: pdillinger
fbshipit-source-id: f86bfdd584dce27c028b151ba56818ad14f7a432
2023-01-11 22:20:40 +00:00
|
|
|
// Something slightly more expensive as in stats by category
|
|
|
|
helpers.insert(helper);
|
2021-05-19 22:24:37 +00:00
|
|
|
};
|
2023-08-02 20:19:20 +00:00
|
|
|
if (FLAGS_histograms) {
|
|
|
|
timer.Start();
|
|
|
|
}
|
2021-05-19 22:24:37 +00:00
|
|
|
Cache::ApplyToAllEntriesOptions opts;
|
|
|
|
opts.average_entries_per_lock = FLAGS_gather_stats_entries_per_lock;
|
|
|
|
shared->GetCacheBench()->cache_->ApplyToAllEntries(fn, opts);
|
Revamp, optimize new experimental clock cache (#10626)
Summary:
* Consolidates most metadata into a single word per slot so that more
can be accomplished with a single atomic update. In the common case,
Lookup was previously about 4 atomic updates, now just 1 atomic update.
Common case Release was previously 1 atomic read + 1 atomic update,
now just 1 atomic update.
* Eliminate spins / waits / yields, which likely threaten some "lock free"
benefits. Compare-exchange loops are only used in explicit Erase, and
strict_capacity_limit=true Insert. Eviction uses opportunistic compare-
exchange.
* Relaxes some aggressiveness and guarantees. For example,
* Duplicate Inserts will sometimes go undetected and the shadow duplicate
will age out with eviction.
* In many cases, the older Inserted value for a given cache key will be kept
(i.e. Insert does not support overwrite).
* Entries explicitly erased (rather than evicted) might not be freed
immediately in some rare cases.
* With strict_capacity_limit=false, capacity limit is not tracked/enforced as
precisely as LRUCache, but is self-correcting and should only deviate by a
very small number of extra or fewer entries.
* Use smaller "computed default" number of cache shards in many cases,
because benefits to larger usage tracking / eviction pools outweigh the small
cost of more lock-free atomic contention. The improvement in CPU and I/O
is dramatic in some limit-memory cases.
* Even without the sharding change, the eviction algorithm is likely more
effective than LRU overall because it's more stateful, even though the
"hot path" state tracking for it is essentially free with ref counting. It
is like a generalized CLOCK with aging (see code comments). I don't have
performance numbers showing a specific improvement, but in theory, for a
Poisson access pattern to each block, keeping some state allows better
estimation of time to next access (Poisson interval) than strict LRU. The
bounded randomness in CLOCK can also reduce "cliff" effect for repeated
range scans approaching and exceeding cache size.
## Hot path algorithm comparison
Rough descriptions, focusing on number and kind of atomic operations:
* Old `Lookup()` (2-5 atomic updates per probe):
```
Loop:
Increment internal ref count at slot
If possible hit:
Check flags atomic (and non-atomic fields)
If cache hit:
Three distinct updates to 'flags' atomic
Increment refs for internal-to-external
Return
Decrement internal ref count
while atomic read 'displacements' > 0
```
* New `Lookup()` (1-2 atomic updates per probe):
```
Loop:
Increment acquire counter in meta word (optimistic)
If visible entry (already read meta word):
If match (read non-atomic fields):
Return
Else:
Decrement acquire counter in meta word
Else if invisible entry (rare, already read meta word):
Decrement acquire counter in meta word
while atomic read 'displacements' > 0
```
* Old `Release()` (1 atomic update, conditional on atomic read, rarely more):
```
Read atomic ref count
If last reference and invisible (rare):
Use CAS etc. to remove
Return
Else:
Decrement ref count
```
* New `Release()` (1 unconditional atomic update, rarely more):
```
Increment release counter in meta word
If last reference and invisible (rare):
Use CAS etc. to remove
Return
```
## Performance test setup
Build DB with
```
TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=fillrandom -num=30000000 -disable_wal=1 -bloom_bits=16
```
Test with
```
TEST_TMPDIR=/dev/shm ./db_bench -benchmarks=readrandom -readonly -num=30000000 -bloom_bits=16 -cache_index_and_filter_blocks=1 -cache_size=${CACHE_MB}000000 -duration 60 -threads=$THREADS -statistics
```
Numbers on a single socket Skylake Xeon system with 48 hardware threads, DEBUG_LEVEL=0 PORTABLE=0. Very similar story on a dual socket system with 80 hardware threads. Using (every 2nd) Fibonacci MB cache sizes to sample the territory between powers of two. Configurations:
base: LRUCache before this change, but with db_bench change to default cache_numshardbits=-1 (instead of fixed at 6)
folly: LRUCache before this change, with folly enabled (distributed mutex) but on an old compiler (sorry)
gt_clock: experimental ClockCache before this change
new_clock: experimental ClockCache with this change
## Performance test results
First test "hot path" read performance, with block cache large enough for whole DB:
4181MB 1thread base -> kops/s: 47.761
4181MB 1thread folly -> kops/s: 45.877
4181MB 1thread gt_clock -> kops/s: 51.092
4181MB 1thread new_clock -> kops/s: 53.944
4181MB 16thread base -> kops/s: 284.567
4181MB 16thread folly -> kops/s: 249.015
4181MB 16thread gt_clock -> kops/s: 743.762
4181MB 16thread new_clock -> kops/s: 861.821
4181MB 24thread base -> kops/s: 303.415
4181MB 24thread folly -> kops/s: 266.548
4181MB 24thread gt_clock -> kops/s: 975.706
4181MB 24thread new_clock -> kops/s: 1205.64 (~= 24 * 53.944)
4181MB 32thread base -> kops/s: 311.251
4181MB 32thread folly -> kops/s: 274.952
4181MB 32thread gt_clock -> kops/s: 1045.98
4181MB 32thread new_clock -> kops/s: 1370.38
4181MB 48thread base -> kops/s: 310.504
4181MB 48thread folly -> kops/s: 268.322
4181MB 48thread gt_clock -> kops/s: 1195.65
4181MB 48thread new_clock -> kops/s: 1604.85 (~= 24 * 1.25 * 53.944)
4181MB 64thread base -> kops/s: 307.839
4181MB 64thread folly -> kops/s: 272.172
4181MB 64thread gt_clock -> kops/s: 1204.47
4181MB 64thread new_clock -> kops/s: 1615.37
4181MB 128thread base -> kops/s: 310.934
4181MB 128thread folly -> kops/s: 267.468
4181MB 128thread gt_clock -> kops/s: 1188.75
4181MB 128thread new_clock -> kops/s: 1595.46
Whether we have just one thread on a quiet system or an overload of threads, the new version wins every time in thousand-ops per second, sometimes dramatically so. Mutex-based implementation quickly becomes contention-limited. New clock cache shows essentially perfect scaling up to number of physical cores (24), and then each hyperthreaded core adding about 1/4 the throughput of an additional physical core (see 48 thread case). Block cache miss rates (omitted above) are negligible across the board. With partitioned instead of full filters, the maximum speed-up vs. base is more like 2.5x rather than 5x.
Now test a large block cache with low miss ratio, but some eviction is required:
1597MB 1thread base -> kops/s: 46.603 io_bytes/op: 1584.63 miss_ratio: 0.0201066 max_rss_mb: 1589.23
1597MB 1thread folly -> kops/s: 45.079 io_bytes/op: 1530.03 miss_ratio: 0.019872 max_rss_mb: 1550.43
1597MB 1thread gt_clock -> kops/s: 48.711 io_bytes/op: 1566.63 miss_ratio: 0.0198923 max_rss_mb: 1691.4
1597MB 1thread new_clock -> kops/s: 51.531 io_bytes/op: 1589.07 miss_ratio: 0.0201969 max_rss_mb: 1583.56
1597MB 32thread base -> kops/s: 301.174 io_bytes/op: 1439.52 miss_ratio: 0.0184218 max_rss_mb: 1656.59
1597MB 32thread folly -> kops/s: 273.09 io_bytes/op: 1375.12 miss_ratio: 0.0180002 max_rss_mb: 1586.8
1597MB 32thread gt_clock -> kops/s: 904.497 io_bytes/op: 1411.29 miss_ratio: 0.0179934 max_rss_mb: 1775.89
1597MB 32thread new_clock -> kops/s: 1182.59 io_bytes/op: 1440.77 miss_ratio: 0.0185449 max_rss_mb: 1636.45
1597MB 128thread base -> kops/s: 309.91 io_bytes/op: 1438.25 miss_ratio: 0.018399 max_rss_mb: 1689.98
1597MB 128thread folly -> kops/s: 267.605 io_bytes/op: 1394.16 miss_ratio: 0.0180286 max_rss_mb: 1631.91
1597MB 128thread gt_clock -> kops/s: 691.518 io_bytes/op: 9056.73 miss_ratio: 0.0186572 max_rss_mb: 1982.26
1597MB 128thread new_clock -> kops/s: 1406.12 io_bytes/op: 1440.82 miss_ratio: 0.0185463 max_rss_mb: 1685.63
610MB 1thread base -> kops/s: 45.511 io_bytes/op: 2279.61 miss_ratio: 0.0290528 max_rss_mb: 615.137
610MB 1thread folly -> kops/s: 43.386 io_bytes/op: 2217.29 miss_ratio: 0.0289282 max_rss_mb: 600.996
610MB 1thread gt_clock -> kops/s: 46.207 io_bytes/op: 2275.51 miss_ratio: 0.0290057 max_rss_mb: 637.934
610MB 1thread new_clock -> kops/s: 48.879 io_bytes/op: 2283.1 miss_ratio: 0.0291253 max_rss_mb: 613.5
610MB 32thread base -> kops/s: 306.59 io_bytes/op: 2250 miss_ratio: 0.0288721 max_rss_mb: 683.402
610MB 32thread folly -> kops/s: 269.176 io_bytes/op: 2187.86 miss_ratio: 0.0286938 max_rss_mb: 628.742
610MB 32thread gt_clock -> kops/s: 855.097 io_bytes/op: 2279.26 miss_ratio: 0.0288009 max_rss_mb: 733.062
610MB 32thread new_clock -> kops/s: 1121.47 io_bytes/op: 2244.29 miss_ratio: 0.0289046 max_rss_mb: 666.453
610MB 128thread base -> kops/s: 305.079 io_bytes/op: 2252.43 miss_ratio: 0.0288884 max_rss_mb: 723.457
610MB 128thread folly -> kops/s: 269.583 io_bytes/op: 2204.58 miss_ratio: 0.0287001 max_rss_mb: 676.426
610MB 128thread gt_clock -> kops/s: 53.298 io_bytes/op: 8128.98 miss_ratio: 0.0292452 max_rss_mb: 956.273
610MB 128thread new_clock -> kops/s: 1301.09 io_bytes/op: 2246.04 miss_ratio: 0.0289171 max_rss_mb: 788.812
The new version is still winning every time, sometimes dramatically so, and we can tell from the maximum resident memory numbers (which contain some noise, by the way) that the new cache is not cheating on memory usage. IMPORTANT: The previous generation experimental clock cache appears to hit a serious bottleneck in the higher thread count configurations, presumably due to some of its waiting functionality. (The same bottleneck is not seen with partitioned index+filters.)
Now we consider even smaller cache sizes, with higher miss ratios, eviction work, etc.
233MB 1thread base -> kops/s: 10.557 io_bytes/op: 227040 miss_ratio: 0.0403105 max_rss_mb: 247.371
233MB 1thread folly -> kops/s: 15.348 io_bytes/op: 112007 miss_ratio: 0.0372238 max_rss_mb: 245.293
233MB 1thread gt_clock -> kops/s: 6.365 io_bytes/op: 244854 miss_ratio: 0.0413873 max_rss_mb: 259.844
233MB 1thread new_clock -> kops/s: 47.501 io_bytes/op: 2591.93 miss_ratio: 0.0330989 max_rss_mb: 242.461
233MB 32thread base -> kops/s: 96.498 io_bytes/op: 363379 miss_ratio: 0.0459966 max_rss_mb: 479.227
233MB 32thread folly -> kops/s: 109.95 io_bytes/op: 314799 miss_ratio: 0.0450032 max_rss_mb: 400.738
233MB 32thread gt_clock -> kops/s: 2.353 io_bytes/op: 385397 miss_ratio: 0.048445 max_rss_mb: 500.688
233MB 32thread new_clock -> kops/s: 1088.95 io_bytes/op: 2567.02 miss_ratio: 0.0330593 max_rss_mb: 303.402
233MB 128thread base -> kops/s: 84.302 io_bytes/op: 378020 miss_ratio: 0.0466558 max_rss_mb: 1051.84
233MB 128thread folly -> kops/s: 89.921 io_bytes/op: 338242 miss_ratio: 0.0460309 max_rss_mb: 812.785
233MB 128thread gt_clock -> kops/s: 2.588 io_bytes/op: 462833 miss_ratio: 0.0509158 max_rss_mb: 1109.94
233MB 128thread new_clock -> kops/s: 1299.26 io_bytes/op: 2565.94 miss_ratio: 0.0330531 max_rss_mb: 361.016
89MB 1thread base -> kops/s: 0.574 io_bytes/op: 5.35977e+06 miss_ratio: 0.274427 max_rss_mb: 91.3086
89MB 1thread folly -> kops/s: 0.578 io_bytes/op: 5.16549e+06 miss_ratio: 0.27276 max_rss_mb: 96.8984
89MB 1thread gt_clock -> kops/s: 0.512 io_bytes/op: 4.13111e+06 miss_ratio: 0.242817 max_rss_mb: 119.441
89MB 1thread new_clock -> kops/s: 48.172 io_bytes/op: 2709.76 miss_ratio: 0.0346162 max_rss_mb: 100.754
89MB 32thread base -> kops/s: 5.779 io_bytes/op: 6.14192e+06 miss_ratio: 0.320399 max_rss_mb: 311.812
89MB 32thread folly -> kops/s: 5.601 io_bytes/op: 5.83838e+06 miss_ratio: 0.313123 max_rss_mb: 252.418
89MB 32thread gt_clock -> kops/s: 0.77 io_bytes/op: 3.99236e+06 miss_ratio: 0.236296 max_rss_mb: 396.422
89MB 32thread new_clock -> kops/s: 1064.97 io_bytes/op: 2687.23 miss_ratio: 0.0346134 max_rss_mb: 155.293
89MB 128thread base -> kops/s: 4.959 io_bytes/op: 6.20297e+06 miss_ratio: 0.323945 max_rss_mb: 823.43
89MB 128thread folly -> kops/s: 4.962 io_bytes/op: 5.9601e+06 miss_ratio: 0.319857 max_rss_mb: 626.824
89MB 128thread gt_clock -> kops/s: 1.009 io_bytes/op: 4.1083e+06 miss_ratio: 0.242512 max_rss_mb: 1095.32
89MB 128thread new_clock -> kops/s: 1224.39 io_bytes/op: 2688.2 miss_ratio: 0.0346207 max_rss_mb: 218.223
^ Now something interesting has happened: the new clock cache has gained a dramatic lead in the single-threaded case, and this is because the cache is so small, and full filters are so big, that dividing the cache into 64 shards leads to significant (random) imbalances in cache shards and excessive churn in imbalanced shards. This new clock cache only uses two shards for this configuration, and that helps to ensure that entries are part of a sufficiently big pool that their eviction order resembles the single-shard order. (This effect is not seen with partitioned index+filters.)
Even smaller cache size:
34MB 1thread base -> kops/s: 0.198 io_bytes/op: 1.65342e+07 miss_ratio: 0.939466 max_rss_mb: 48.6914
34MB 1thread folly -> kops/s: 0.201 io_bytes/op: 1.63416e+07 miss_ratio: 0.939081 max_rss_mb: 45.3281
34MB 1thread gt_clock -> kops/s: 0.448 io_bytes/op: 4.43957e+06 miss_ratio: 0.266749 max_rss_mb: 100.523
34MB 1thread new_clock -> kops/s: 1.055 io_bytes/op: 1.85439e+06 miss_ratio: 0.107512 max_rss_mb: 75.3125
34MB 32thread base -> kops/s: 3.346 io_bytes/op: 1.64852e+07 miss_ratio: 0.93596 max_rss_mb: 180.48
34MB 32thread folly -> kops/s: 3.431 io_bytes/op: 1.62857e+07 miss_ratio: 0.935693 max_rss_mb: 137.531
34MB 32thread gt_clock -> kops/s: 1.47 io_bytes/op: 4.89704e+06 miss_ratio: 0.295081 max_rss_mb: 392.465
34MB 32thread new_clock -> kops/s: 8.19 io_bytes/op: 3.70456e+06 miss_ratio: 0.20826 max_rss_mb: 519.793
34MB 128thread base -> kops/s: 2.293 io_bytes/op: 1.64351e+07 miss_ratio: 0.931866 max_rss_mb: 449.484
34MB 128thread folly -> kops/s: 2.34 io_bytes/op: 1.6219e+07 miss_ratio: 0.932023 max_rss_mb: 396.457
34MB 128thread gt_clock -> kops/s: 1.798 io_bytes/op: 5.4241e+06 miss_ratio: 0.324881 max_rss_mb: 1104.41
34MB 128thread new_clock -> kops/s: 10.519 io_bytes/op: 2.39354e+06 miss_ratio: 0.136147 max_rss_mb: 1050.52
As the miss ratio gets higher (say, above 10%), the CPU time spent in eviction starts to erode the advantage of using fewer shards (13% miss rate much lower than 94%). LRU's O(1) eviction time can eventually pay off when there's enough block cache churn:
13MB 1thread base -> kops/s: 0.195 io_bytes/op: 1.65732e+07 miss_ratio: 0.946604 max_rss_mb: 45.6328
13MB 1thread folly -> kops/s: 0.197 io_bytes/op: 1.63793e+07 miss_ratio: 0.94661 max_rss_mb: 33.8633
13MB 1thread gt_clock -> kops/s: 0.519 io_bytes/op: 4.43316e+06 miss_ratio: 0.269379 max_rss_mb: 100.684
13MB 1thread new_clock -> kops/s: 0.176 io_bytes/op: 1.54148e+07 miss_ratio: 0.91545 max_rss_mb: 66.2383
13MB 32thread base -> kops/s: 3.266 io_bytes/op: 1.65544e+07 miss_ratio: 0.943386 max_rss_mb: 132.492
13MB 32thread folly -> kops/s: 3.396 io_bytes/op: 1.63142e+07 miss_ratio: 0.943243 max_rss_mb: 101.863
13MB 32thread gt_clock -> kops/s: 2.758 io_bytes/op: 5.13714e+06 miss_ratio: 0.310652 max_rss_mb: 396.121
13MB 32thread new_clock -> kops/s: 3.11 io_bytes/op: 1.23419e+07 miss_ratio: 0.708425 max_rss_mb: 321.758
13MB 128thread base -> kops/s: 2.31 io_bytes/op: 1.64823e+07 miss_ratio: 0.939543 max_rss_mb: 425.539
13MB 128thread folly -> kops/s: 2.339 io_bytes/op: 1.6242e+07 miss_ratio: 0.939966 max_rss_mb: 346.098
13MB 128thread gt_clock -> kops/s: 3.223 io_bytes/op: 5.76928e+06 miss_ratio: 0.345899 max_rss_mb: 1087.77
13MB 128thread new_clock -> kops/s: 2.984 io_bytes/op: 1.05341e+07 miss_ratio: 0.606198 max_rss_mb: 898.27
gt_clock is clearly blowing way past its memory budget for lower miss rates and best throughput. new_clock also seems to be exceeding budgets, and this warrants more investigation but is not the use case we are targeting with the new cache. With partitioned index+filter, the miss ratio is much better, and although still high enough that the eviction CPU time is definitely offsetting mutex contention:
13MB 1thread base -> kops/s: 16.326 io_bytes/op: 23743.9 miss_ratio: 0.205362 max_rss_mb: 65.2852
13MB 1thread folly -> kops/s: 15.574 io_bytes/op: 19415 miss_ratio: 0.184157 max_rss_mb: 56.3516
13MB 1thread gt_clock -> kops/s: 14.459 io_bytes/op: 22873 miss_ratio: 0.198355 max_rss_mb: 63.9688
13MB 1thread new_clock -> kops/s: 16.34 io_bytes/op: 24386.5 miss_ratio: 0.210512 max_rss_mb: 61.707
13MB 128thread base -> kops/s: 289.786 io_bytes/op: 23710.9 miss_ratio: 0.205056 max_rss_mb: 103.57
13MB 128thread folly -> kops/s: 185.282 io_bytes/op: 19433.1 miss_ratio: 0.184275 max_rss_mb: 116.219
13MB 128thread gt_clock -> kops/s: 354.451 io_bytes/op: 23150.6 miss_ratio: 0.200495 max_rss_mb: 102.871
13MB 128thread new_clock -> kops/s: 295.359 io_bytes/op: 24626.4 miss_ratio: 0.212452 max_rss_mb: 121.109
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10626
Test Plan: updated unit tests, stress/crash test runs including with TSAN, ASAN, UBSAN
Reviewed By: anand1976
Differential Revision: D39368406
Pulled By: pdillinger
fbshipit-source-id: 5afc44da4c656f8f751b44552bbf27bd3ca6fef9
2022-09-16 07:24:11 +00:00
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table_occupancy = shared->GetCacheBench()->cache_->GetOccupancyCount();
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table_size = shared->GetCacheBench()->cache_->GetTableAddressCount();
|
2023-08-02 20:19:20 +00:00
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if (FLAGS_histograms) {
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stats_hist->Add(timer.ElapsedNanos() / 1000);
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}
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2021-05-19 22:24:37 +00:00
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}
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}
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static void ThreadBody(ThreadState* thread) {
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SharedState* shared = thread->shared;
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{
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MutexLock l(shared->GetMutex());
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shared->IncInitialized();
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if (shared->AllInitialized()) {
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shared->GetCondVar()->SignalAll();
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}
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while (!shared->Started()) {
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shared->GetCondVar()->Wait();
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}
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}
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thread->shared->GetCacheBench()->OperateCache(thread);
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{
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MutexLock l(shared->GetMutex());
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shared->IncDone();
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if (shared->AllDone()) {
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shared->GetCondVar()->SignalAll();
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}
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}
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}
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void OperateCache(ThreadState* thread) {
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// To use looked-up values
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uint64_t result = 0;
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2023-08-02 20:19:20 +00:00
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uint64_t lookup_misses = 0;
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uint64_t lookup_hits = 0;
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2021-05-19 22:24:37 +00:00
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// To hold handles for a non-trivial amount of time
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2023-11-06 17:59:09 +00:00
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std::deque<Cache::Handle*> pinned;
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size_t total_pin_count = static_cast<size_t>(
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(FLAGS_cache_size * FLAGS_pinned_ratio) / FLAGS_value_bytes + 0.999999);
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// For this thread. Some round up, some round down, as appropriate
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size_t pin_count = (total_pin_count + thread->tid) / FLAGS_threads;
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2021-05-19 22:24:37 +00:00
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KeyGen gen;
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const auto clock = SystemClock::Default().get();
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uint64_t start_time = clock->NowMicros();
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StopWatchNano timer(clock);
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2023-08-25 02:14:38 +00:00
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auto system_clock = SystemClock::Default();
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2023-11-06 17:59:09 +00:00
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size_t steps_to_next_capacity_change = 0;
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2021-05-19 22:24:37 +00:00
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for (uint64_t i = 0; i < FLAGS_ops_per_thread; i++) {
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2023-08-02 20:19:20 +00:00
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Slice key = gen.GetRand(thread->rnd, max_key_, FLAGS_skew);
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2021-05-19 22:24:37 +00:00
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uint64_t random_op = thread->rnd.Next();
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2023-11-06 17:59:09 +00:00
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if (FLAGS_vary_capacity_ratio > 0.0 && thread->tid == 0) {
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if (steps_to_next_capacity_change == 0) {
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double cut_ratio = static_cast<double>(thread->rnd.Next()) /
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static_cast<double>(UINT64_MAX) *
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FLAGS_vary_capacity_ratio;
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cache_->SetCapacity(FLAGS_cache_size * (1.0 - cut_ratio));
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steps_to_next_capacity_change =
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static_cast<size_t>(FLAGS_ops_per_thread / 100);
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} else {
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--steps_to_next_capacity_change;
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}
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}
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2023-08-02 20:19:20 +00:00
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if (FLAGS_histograms) {
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timer.Start();
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}
|
2022-07-15 16:33:32 +00:00
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2021-05-19 22:24:37 +00:00
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if (random_op < lookup_insert_threshold_) {
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// do lookup
|
2023-11-06 17:59:09 +00:00
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auto handle = cache_->Lookup(key, &helper2, /*context*/ nullptr,
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Cache::Priority::LOW);
|
2021-05-19 22:24:37 +00:00
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if (handle) {
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2023-08-02 20:19:20 +00:00
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++lookup_hits;
|
2022-07-15 16:33:32 +00:00
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if (!FLAGS_lean) {
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// do something with the data
|
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result += NPHash64(static_cast<char*>(cache_->Value(handle)),
|
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FLAGS_value_bytes);
|
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}
|
2023-11-06 17:59:09 +00:00
|
|
|
pinned.push_back(handle);
|
2021-05-19 22:24:37 +00:00
|
|
|
} else {
|
2023-08-02 20:19:20 +00:00
|
|
|
++lookup_misses;
|
2021-05-19 22:24:37 +00:00
|
|
|
// do insert
|
2023-08-25 02:14:38 +00:00
|
|
|
Status s = cache_->Insert(
|
|
|
|
key, createValue(thread->rnd, cache_->memory_allocator()),
|
2023-11-06 17:59:09 +00:00
|
|
|
&helper2, FLAGS_value_bytes, &pinned.emplace_back());
|
2022-06-23 18:26:50 +00:00
|
|
|
assert(s.ok());
|
2021-05-19 22:24:37 +00:00
|
|
|
}
|
|
|
|
} else if (random_op < insert_threshold_) {
|
|
|
|
// do insert
|
2023-08-25 02:14:38 +00:00
|
|
|
Status s = cache_->Insert(
|
|
|
|
key, createValue(thread->rnd, cache_->memory_allocator()), &helper3,
|
2023-11-06 17:59:09 +00:00
|
|
|
FLAGS_value_bytes, &pinned.emplace_back());
|
2022-06-23 18:26:50 +00:00
|
|
|
assert(s.ok());
|
AutoHCC: fix a bug with "blind" Insert (#12046)
Summary:
I have finally tracked down and fixed a bug affecting AutoHCC that was causing CI crash test assertion failures in AutoHCC when using secondary cache, but I was only able to reproduce locally a couple of times, after very long runs/repetitions.
It turns out that the essential feature used by secondary cache to trigger the bug is Insert without keeping a handle, which is otherwise rarely used in RocksDB and not incorporated into cache_bench (also used for targeted correctness stress testing) until this change (new option `-blind_insert_percent`).
The problem was in copying some logic from FixedHCC that makes the entry "sharable" but unreferenced once populated, if no reference is to be saved. The problem in AutoHCC is that we can only add the entry to a chain after it is in the sharable state, and must be removed from the chain while in the "under (de)construction" state and before it is back in the "empty" state. Also, it is possible for Lookup to find entries that are not connected to any chain, by design for efficiency, and for Release to erase_if_last_ref. Therefore, we could have
* Thread 1 starts to Insert a cache entry without keeping ref, and pauses before adding to the chain.
* Thread 2 finds it with Lookup optimizations, and then does Release with `erase_if_last_ref=true` causing it to trigger erasure on the entry. It successfully locks the home chain for the entry and purges any entries pending erasure. It is OK that this entry is not found on the chain, as another thread is allowed to remove it from the chain before we are able to (but after is it marked for (de)construction). And after the purge of the chain, the entry is marked empty.
* Thread 1 resumes in adding the slot (presumed entry) to the home chain for what was being inserted, but that now violates invariants and sets up a race or double-chain-reference as another thread could insert a new entry in the slot and try to insert into a different chain.
This is easily fixed by holding on to a reference until inserted onto the chain.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/12046
Test Plan:
As I don't have a reliable local reproducer, I triggered 20 runs of internal CI on fbcode_blackbox_crash_test that were previously failing in AutoHCC with about 1/3 probability, and they all passed.
Also re-enabling AutoHCC in the crash test with this change. (Revert https://github.com/facebook/rocksdb/issues/12000)
Reviewed By: jowlyzhang
Differential Revision: D51016979
Pulled By: pdillinger
fbshipit-source-id: 3840fb829d65b97c779d8aed62a4a4a433aeff2b
2023-11-07 00:06:01 +00:00
|
|
|
} else if (random_op < blind_insert_threshold_) {
|
|
|
|
// insert without keeping a handle
|
|
|
|
Status s = cache_->Insert(
|
|
|
|
key, createValue(thread->rnd, cache_->memory_allocator()), &helper3,
|
|
|
|
FLAGS_value_bytes);
|
|
|
|
assert(s.ok());
|
2021-05-19 22:24:37 +00:00
|
|
|
} else if (random_op < lookup_threshold_) {
|
|
|
|
// do lookup
|
2023-11-06 17:59:09 +00:00
|
|
|
auto handle = cache_->Lookup(key, &helper2, /*context*/ nullptr,
|
|
|
|
Cache::Priority::LOW);
|
2021-05-19 22:24:37 +00:00
|
|
|
if (handle) {
|
2023-08-02 20:19:20 +00:00
|
|
|
++lookup_hits;
|
2022-07-15 16:33:32 +00:00
|
|
|
if (!FLAGS_lean) {
|
|
|
|
// do something with the data
|
|
|
|
result += NPHash64(static_cast<char*>(cache_->Value(handle)),
|
|
|
|
FLAGS_value_bytes);
|
|
|
|
}
|
2023-11-06 17:59:09 +00:00
|
|
|
pinned.push_back(handle);
|
2023-08-02 20:19:20 +00:00
|
|
|
} else {
|
|
|
|
++lookup_misses;
|
2021-05-19 22:24:37 +00:00
|
|
|
}
|
|
|
|
} else if (random_op < erase_threshold_) {
|
|
|
|
// do erase
|
|
|
|
cache_->Erase(key);
|
|
|
|
} else {
|
|
|
|
// Should be extremely unlikely (noop)
|
|
|
|
assert(random_op >= kHundredthUint64 * 100U);
|
|
|
|
}
|
2023-08-02 20:19:20 +00:00
|
|
|
if (FLAGS_histograms) {
|
|
|
|
thread->latency_ns_hist.Add(timer.ElapsedNanos());
|
|
|
|
}
|
2023-08-25 02:14:38 +00:00
|
|
|
if (FLAGS_usleep > 0) {
|
|
|
|
unsigned us =
|
|
|
|
static_cast<unsigned>(thread->rnd.Uniform(FLAGS_usleep + 1));
|
|
|
|
if (us > 0) {
|
|
|
|
system_clock->SleepForMicroseconds(us);
|
|
|
|
}
|
|
|
|
}
|
2023-11-06 17:59:09 +00:00
|
|
|
while (pinned.size() > pin_count) {
|
|
|
|
cache_->Release(pinned.front());
|
|
|
|
pinned.pop_front();
|
|
|
|
}
|
2021-05-19 22:24:37 +00:00
|
|
|
}
|
2023-07-14 23:19:22 +00:00
|
|
|
if (FLAGS_early_exit) {
|
|
|
|
MutexLock l(thread->shared->GetMutex());
|
|
|
|
exit(0);
|
|
|
|
}
|
2023-11-06 17:59:09 +00:00
|
|
|
thread->shared->AddLookupStats(lookup_hits, lookup_misses, pinned.size());
|
|
|
|
for (auto handle : pinned) {
|
2021-05-19 22:24:37 +00:00
|
|
|
cache_->Release(handle);
|
|
|
|
handle = nullptr;
|
|
|
|
}
|
|
|
|
// Ensure computations on `result` are not optimized away.
|
|
|
|
if (result == 1) {
|
|
|
|
printf("You are extremely unlucky(2). Try again.\n");
|
|
|
|
exit(1);
|
|
|
|
}
|
|
|
|
thread->duration_us = clock->NowMicros() - start_time;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PrintEnv() const {
|
2022-06-17 20:08:45 +00:00
|
|
|
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
|
|
|
|
printf(
|
|
|
|
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n");
|
|
|
|
#endif
|
|
|
|
#ifndef NDEBUG
|
|
|
|
printf("WARNING: Assertions are enabled; benchmarks unnecessarily slow\n");
|
|
|
|
#endif
|
2023-08-02 20:19:20 +00:00
|
|
|
printf("----------------------------\n");
|
2021-05-19 22:24:37 +00:00
|
|
|
printf("RocksDB version : %d.%d\n", kMajorVersion, kMinorVersion);
|
2023-08-07 19:20:23 +00:00
|
|
|
printf("Cache impl name : %s\n", cache_->Name());
|
2022-06-17 20:08:45 +00:00
|
|
|
printf("DMutex impl name : %s\n", DMutex::kName());
|
2021-05-19 22:24:37 +00:00
|
|
|
printf("Number of threads : %u\n", FLAGS_threads);
|
|
|
|
printf("Ops per thread : %" PRIu64 "\n", FLAGS_ops_per_thread);
|
|
|
|
printf("Cache size : %s\n",
|
|
|
|
BytesToHumanString(FLAGS_cache_size).c_str());
|
2023-08-25 02:14:38 +00:00
|
|
|
printf("Num shard bits : %d\n",
|
2023-11-06 17:59:09 +00:00
|
|
|
AsShardedCache(cache_.get())->GetNumShardBits());
|
2021-05-19 22:24:37 +00:00
|
|
|
printf("Max key : %" PRIu64 "\n", max_key_);
|
|
|
|
printf("Resident ratio : %g\n", FLAGS_resident_ratio);
|
|
|
|
printf("Skew degree : %u\n", FLAGS_skew);
|
|
|
|
printf("Populate cache : %d\n", int{FLAGS_populate_cache});
|
|
|
|
printf("Lookup+Insert pct : %u%%\n", FLAGS_lookup_insert_percent);
|
|
|
|
printf("Insert percentage : %u%%\n", FLAGS_insert_percent);
|
|
|
|
printf("Lookup percentage : %u%%\n", FLAGS_lookup_percent);
|
|
|
|
printf("Erase percentage : %u%%\n", FLAGS_erase_percent);
|
|
|
|
std::ostringstream stats;
|
|
|
|
if (FLAGS_gather_stats) {
|
|
|
|
stats << "enabled (" << FLAGS_gather_stats_sleep_ms << "ms, "
|
|
|
|
<< FLAGS_gather_stats_entries_per_lock << "/lock)";
|
|
|
|
} else {
|
|
|
|
stats << "disabled";
|
|
|
|
}
|
|
|
|
printf("Gather stats : %s\n", stats.str().c_str());
|
|
|
|
printf("----------------------------\n");
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2022-02-04 22:15:06 +00:00
|
|
|
// cache_bench -stress_cache_key is an independent embedded tool for
|
|
|
|
// estimating the probability of CacheKey collisions through simulation.
|
|
|
|
// At a high level, it simulates generating SST files over many months,
|
|
|
|
// keeping them in the DB and/or cache for some lifetime while staying
|
|
|
|
// under resource caps, and checking for any cache key collisions that
|
|
|
|
// arise among the set of live files. For efficient simulation, we make
|
|
|
|
// some simplifying "pessimistic" assumptions (that only increase the
|
|
|
|
// chance of the simulation reporting a collision relative to the chance
|
|
|
|
// of collision in practice):
|
|
|
|
// * Every generated file has a cache entry for every byte offset in the
|
|
|
|
// file (contiguous range of cache keys)
|
|
|
|
// * All of every file is cached for its entire lifetime. (Here "lifetime"
|
|
|
|
// is technically the union of DB and Cache lifetime, though we only
|
|
|
|
// model a generous DB lifetime, where space usage is always maximized.
|
|
|
|
// In a effective Cache, lifetime in cache can only substantially exceed
|
|
|
|
// lifetime in DB if there is little cache activity; cache activity is
|
|
|
|
// required to hit cache key collisions.)
|
|
|
|
//
|
|
|
|
// It would be possible to track an exact set of cache key ranges for the
|
|
|
|
// set of live files, but we would have no hope of observing collisions
|
|
|
|
// (overlap in live files) in our simulation. We need to employ some way
|
|
|
|
// of amplifying collision probability that allows us to predict the real
|
|
|
|
// collision probability by extrapolation from observed collisions. Our
|
|
|
|
// basic approach is to reduce each cache key range down to some smaller
|
|
|
|
// number of bits, and limiting to bits that are shared over the whole
|
|
|
|
// range. Now we can observe collisions using a set of smaller stripped-down
|
|
|
|
// (reduced) cache keys. Let's do some case analysis to understand why this
|
|
|
|
// works:
|
|
|
|
// * No collision in reduced key - because the reduction is a pure function
|
|
|
|
// this implies no collision in the full keys
|
|
|
|
// * Collision detected between two reduced keys - either
|
|
|
|
// * The reduction has dropped some structured uniqueness info (from one of
|
|
|
|
// session counter or file number; file offsets are never materialized here).
|
|
|
|
// This can only artificially inflate the observed and extrapolated collision
|
|
|
|
// probabilities. We only have to worry about this in designing the reduction.
|
|
|
|
// * The reduction has preserved all the structured uniqueness in the cache
|
|
|
|
// key, which means either
|
|
|
|
// * REJECTED: We have a uniqueness bug in generating cache keys, where
|
|
|
|
// structured uniqueness info should have been different but isn't. In such a
|
|
|
|
// case, increasing by 1 the number of bits kept after reduction would not
|
|
|
|
// reduce observed probabilities by half. (In our observations, the
|
|
|
|
// probabilities are reduced approximately by half.)
|
|
|
|
// * ACCEPTED: The lost unstructured uniqueness in the key determines the
|
|
|
|
// probability that an observed collision would imply an overlap in ranges.
|
|
|
|
// In short, dropping n bits from key would increase collision probability by
|
|
|
|
// 2**n, assuming those n bits have full entropy in unstructured uniqueness.
|
|
|
|
//
|
|
|
|
// But we also have to account for the key ranges based on file size. If file
|
|
|
|
// sizes are roughly 2**b offsets, using XOR in 128-bit cache keys for
|
|
|
|
// "ranges", we know from other simulations (see
|
|
|
|
// https://github.com/pdillinger/unique_id/) that that's roughly equivalent to
|
|
|
|
// (less than 2x higher collision probability) using a cache key of size
|
|
|
|
// 128 - b bits for the whole file. (This is the only place we make an
|
|
|
|
// "optimistic" assumption, which is more than offset by the real
|
|
|
|
// implementation stripping off 2 lower bits from block byte offsets for cache
|
|
|
|
// keys. The simulation assumes byte offsets, which is net pessimistic.)
|
|
|
|
//
|
|
|
|
// So to accept the extrapolation as valid, we need to be confident that all
|
|
|
|
// "lost" bits, excluding those covered by file offset, are full entropy.
|
|
|
|
// Recall that we have assumed (verifiably, safely) that other structured data
|
|
|
|
// (file number and session counter) are kept, not lost. Based on the
|
|
|
|
// implementation comments for OffsetableCacheKey, the only potential hole here
|
|
|
|
// is that we only have ~103 bits of entropy in "all new" session IDs, and in
|
|
|
|
// extreme cases, there might be only 1 DB ID. However, because the upper ~39
|
|
|
|
// bits of session ID are hashed, the combination of file number and file
|
|
|
|
// offset only has to add to 25 bits (or more) to ensure full entropy in
|
|
|
|
// unstructured uniqueness lost in the reduction. Typical file size of 32MB
|
|
|
|
// suffices (at least for simulation purposes where we assume each file offset
|
|
|
|
// occupies a cache key).
|
|
|
|
//
|
|
|
|
// Example results in comments on OffsetableCacheKey.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
class StressCacheKey {
|
|
|
|
public:
|
|
|
|
void Run() {
|
|
|
|
if (FLAGS_sck_footer_unique_id) {
|
2022-02-04 22:15:06 +00:00
|
|
|
// Proposed footer unique IDs are DB-independent and session-independent
|
|
|
|
// (but process-dependent) which is most easily simulated here by
|
|
|
|
// assuming 1 DB and (later below) no session resets without process
|
|
|
|
// reset.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
FLAGS_sck_db_count = 1;
|
|
|
|
}
|
|
|
|
|
2022-02-04 22:15:06 +00:00
|
|
|
// Describe the simulated workload
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
uint64_t mb_per_day =
|
|
|
|
uint64_t{FLAGS_sck_files_per_day} * FLAGS_sck_file_size_mb;
|
|
|
|
printf("Total cache or DBs size: %gTiB Writing %g MiB/s or %gTiB/day\n",
|
|
|
|
FLAGS_sck_file_size_mb / 1024.0 / 1024.0 *
|
|
|
|
std::pow(2.0, FLAGS_sck_table_bits),
|
|
|
|
mb_per_day / 86400.0, mb_per_day / 1024.0 / 1024.0);
|
2022-02-04 22:15:06 +00:00
|
|
|
// For extrapolating probability of any collisions from a number of
|
|
|
|
// observed collisions
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
multiplier_ = std::pow(2.0, 128 - FLAGS_sck_keep_bits) /
|
|
|
|
(FLAGS_sck_file_size_mb * 1024.0 * 1024.0);
|
|
|
|
printf(
|
|
|
|
"Multiply by %g to correct for simulation losses (but still assume "
|
|
|
|
"whole file cached)\n",
|
|
|
|
multiplier_);
|
|
|
|
restart_nfiles_ = FLAGS_sck_files_per_day / FLAGS_sck_restarts_per_day;
|
|
|
|
double without_ejection =
|
|
|
|
std::pow(1.414214, FLAGS_sck_keep_bits) / FLAGS_sck_files_per_day;
|
2022-02-04 22:15:06 +00:00
|
|
|
// This should be a lower bound for -sck_randomize, usually a terribly
|
|
|
|
// rough lower bound.
|
|
|
|
// If observation is worse than this, then something has gone wrong.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
printf(
|
|
|
|
"Without ejection, expect random collision after %g days (%g "
|
|
|
|
"corrected)\n",
|
|
|
|
without_ejection, without_ejection * multiplier_);
|
|
|
|
double with_full_table =
|
|
|
|
std::pow(2.0, FLAGS_sck_keep_bits - FLAGS_sck_table_bits) /
|
|
|
|
FLAGS_sck_files_per_day;
|
2022-02-04 22:15:06 +00:00
|
|
|
// This is an alternate lower bound for -sck_randomize, usually pretty
|
|
|
|
// accurate. Our cache keys should usually perform "better than random"
|
|
|
|
// but always no worse. (If observation is substantially worse than this,
|
|
|
|
// then something has gone wrong.)
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
printf(
|
|
|
|
"With ejection and full table, expect random collision after %g "
|
|
|
|
"days (%g corrected)\n",
|
|
|
|
with_full_table, with_full_table * multiplier_);
|
|
|
|
collisions_ = 0;
|
|
|
|
|
2022-02-04 22:15:06 +00:00
|
|
|
// Run until sufficient number of observed collisions.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
for (int i = 1; collisions_ < FLAGS_sck_min_collision; i++) {
|
|
|
|
RunOnce();
|
|
|
|
if (collisions_ == 0) {
|
|
|
|
printf(
|
|
|
|
"No collisions after %d x %u days "
|
|
|
|
" \n",
|
2022-02-04 22:15:06 +00:00
|
|
|
i, FLAGS_sck_days_per_run);
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
} else {
|
2022-02-04 22:15:06 +00:00
|
|
|
double est = 1.0 * i * FLAGS_sck_days_per_run / collisions_;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
printf("%" PRIu64
|
|
|
|
" collisions after %d x %u days, est %g days between (%g "
|
|
|
|
"corrected) \n",
|
2022-02-04 22:15:06 +00:00
|
|
|
collisions_, i, FLAGS_sck_days_per_run, est, est * multiplier_);
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RunOnce() {
|
2022-02-04 22:15:06 +00:00
|
|
|
// Re-initialized simulated state
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
const size_t db_count = std::max(size_t{FLAGS_sck_db_count}, size_t{1});
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
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dbs_.reset(new TableProperties[db_count]{});
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const size_t table_mask = (size_t{1} << FLAGS_sck_table_bits) - 1;
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table_.reset(new uint64_t[table_mask + 1]{});
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if (FLAGS_sck_keep_bits > 64) {
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FLAGS_sck_keep_bits = 64;
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}
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2022-02-04 22:15:06 +00:00
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// Details of which bits are dropped in reduction
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
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uint32_t shift_away = 64 - FLAGS_sck_keep_bits;
|
2022-02-04 22:15:06 +00:00
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// Shift away fewer potential file number bits (b) than potential
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// session counter bits (a).
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
uint32_t shift_away_b = shift_away / 3;
|
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|
|
uint32_t shift_away_a = shift_away - shift_away_b;
|
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process_count_ = 0;
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|
session_count_ = 0;
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
newdb_count_ = 0;
|
|
|
|
ResetProcess(/*newdbs*/ true);
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
|
|
|
|
Random64 r{std::random_device{}()};
|
|
|
|
|
|
|
|
uint64_t max_file_count =
|
2022-02-04 22:15:06 +00:00
|
|
|
uint64_t{FLAGS_sck_files_per_day} * FLAGS_sck_days_per_run;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
uint32_t report_count = 0;
|
|
|
|
uint32_t collisions_this_run = 0;
|
2022-02-04 22:15:06 +00:00
|
|
|
size_t db_i = 0;
|
|
|
|
|
|
|
|
for (uint64_t file_count = 1; file_count <= max_file_count;
|
|
|
|
++file_count, ++db_i) {
|
|
|
|
// Round-robin through DBs (this faster than %)
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
if (db_i >= db_count) {
|
|
|
|
db_i = 0;
|
|
|
|
}
|
2022-02-04 22:15:06 +00:00
|
|
|
// Any other periodic actions before simulating next file
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
if (!FLAGS_sck_footer_unique_id && r.OneIn(FLAGS_sck_reopen_nfiles)) {
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
ResetSession(db_i, /*newdb*/ r.OneIn(FLAGS_sck_newdb_nreopen));
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
} else if (r.OneIn(restart_nfiles_)) {
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
ResetProcess(/*newdbs*/ false);
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
}
|
2022-02-04 22:15:06 +00:00
|
|
|
// Simulate next file
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
OffsetableCacheKey ock;
|
|
|
|
dbs_[db_i].orig_file_number += 1;
|
2022-02-04 22:15:06 +00:00
|
|
|
// skip some file numbers for other file kinds, except in footer unique
|
|
|
|
// ID, orig_file_number here tracks process-wide generated SST file
|
|
|
|
// count.
|
|
|
|
if (!FLAGS_sck_footer_unique_id) {
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
dbs_[db_i].orig_file_number += (r.Next() & 3);
|
|
|
|
}
|
2022-02-04 22:15:06 +00:00
|
|
|
bool is_stable;
|
|
|
|
BlockBasedTable::SetupBaseCacheKey(&dbs_[db_i], /* ignored */ "",
|
Derive cache keys from SST unique IDs (#10394)
Summary:
... so that cache keys can be derived from DB manifest data
before reading the file from storage--so that every part of the file
can potentially go in a persistent cache.
See updated comments in cache_key.cc for technical details. Importantly,
the new cache key encoding uses some fancy but efficient math to pack
data into the cache key without depending on the sizes of the various
pieces. This simplifies some existing code creating cache keys, like
cache warming before the file size is known.
This should provide us an essentially permanent mapping between SST
unique IDs and base cache keys, with the ability to "upgrade" SST
unique IDs (and thus cache keys) with new SST format_versions.
These cache keys are of similar, perhaps indistinguishable quality to
the previous generation. Before this change (see "corrected" days
between collision):
```
./cache_bench -stress_cache_key -sck_keep_bits=43
18 collisions after 2 x 90 days, est 10 days between (1.15292e+19 corrected)
```
After this change (keep 43 bits, up through 50, to validate "trajectory"
is ok on "corrected" days between collision):
```
19 collisions after 3 x 90 days, est 14.2105 days between (1.63836e+19 corrected)
16 collisions after 5 x 90 days, est 28.125 days between (1.6213e+19 corrected)
15 collisions after 7 x 90 days, est 42 days between (1.21057e+19 corrected)
15 collisions after 17 x 90 days, est 102 days between (1.46997e+19 corrected)
15 collisions after 49 x 90 days, est 294 days between (2.11849e+19 corrected)
15 collisions after 62 x 90 days, est 372 days between (1.34027e+19 corrected)
15 collisions after 53 x 90 days, est 318 days between (5.72858e+18 corrected)
15 collisions after 309 x 90 days, est 1854 days between (1.66994e+19 corrected)
```
However, the change does modify (probably weaken) the "guaranteed unique" promise from this
> SST files generated in a single process are guaranteed to have unique cache keys, unless/until number session ids * max file number = 2**86
to this (see https://github.com/facebook/rocksdb/issues/10388)
> With the DB id limitation, we only have nice guaranteed unique cache keys for files generated in a single process until biggest session_id_counter and offset_in_file reach combined 64 bits
I don't think this is a practical concern, though.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10394
Test Plan: unit tests updated, see simulation results above
Reviewed By: jay-zhuang
Differential Revision: D38667529
Pulled By: pdillinger
fbshipit-source-id: 49af3fe7f47e5b61162809a78b76c769fd519fba
2022-08-12 20:49:49 +00:00
|
|
|
/* ignored */ 42, &ock, &is_stable);
|
2022-02-04 22:15:06 +00:00
|
|
|
assert(is_stable);
|
|
|
|
// Get a representative cache key, which later we analytically generalize
|
|
|
|
// to a range.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
CacheKey ck = ock.WithOffset(0);
|
2022-02-04 22:15:06 +00:00
|
|
|
uint64_t reduced_key;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
if (FLAGS_sck_randomize) {
|
2022-02-04 22:15:06 +00:00
|
|
|
reduced_key = GetSliceHash64(ck.AsSlice()) >> shift_away;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
} else if (FLAGS_sck_footer_unique_id) {
|
2022-02-04 22:15:06 +00:00
|
|
|
// Special case: keep only file number, not session counter
|
Derive cache keys from SST unique IDs (#10394)
Summary:
... so that cache keys can be derived from DB manifest data
before reading the file from storage--so that every part of the file
can potentially go in a persistent cache.
See updated comments in cache_key.cc for technical details. Importantly,
the new cache key encoding uses some fancy but efficient math to pack
data into the cache key without depending on the sizes of the various
pieces. This simplifies some existing code creating cache keys, like
cache warming before the file size is known.
This should provide us an essentially permanent mapping between SST
unique IDs and base cache keys, with the ability to "upgrade" SST
unique IDs (and thus cache keys) with new SST format_versions.
These cache keys are of similar, perhaps indistinguishable quality to
the previous generation. Before this change (see "corrected" days
between collision):
```
./cache_bench -stress_cache_key -sck_keep_bits=43
18 collisions after 2 x 90 days, est 10 days between (1.15292e+19 corrected)
```
After this change (keep 43 bits, up through 50, to validate "trajectory"
is ok on "corrected" days between collision):
```
19 collisions after 3 x 90 days, est 14.2105 days between (1.63836e+19 corrected)
16 collisions after 5 x 90 days, est 28.125 days between (1.6213e+19 corrected)
15 collisions after 7 x 90 days, est 42 days between (1.21057e+19 corrected)
15 collisions after 17 x 90 days, est 102 days between (1.46997e+19 corrected)
15 collisions after 49 x 90 days, est 294 days between (2.11849e+19 corrected)
15 collisions after 62 x 90 days, est 372 days between (1.34027e+19 corrected)
15 collisions after 53 x 90 days, est 318 days between (5.72858e+18 corrected)
15 collisions after 309 x 90 days, est 1854 days between (1.66994e+19 corrected)
```
However, the change does modify (probably weaken) the "guaranteed unique" promise from this
> SST files generated in a single process are guaranteed to have unique cache keys, unless/until number session ids * max file number = 2**86
to this (see https://github.com/facebook/rocksdb/issues/10388)
> With the DB id limitation, we only have nice guaranteed unique cache keys for files generated in a single process until biggest session_id_counter and offset_in_file reach combined 64 bits
I don't think this is a practical concern, though.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10394
Test Plan: unit tests updated, see simulation results above
Reviewed By: jay-zhuang
Differential Revision: D38667529
Pulled By: pdillinger
fbshipit-source-id: 49af3fe7f47e5b61162809a78b76c769fd519fba
2022-08-12 20:49:49 +00:00
|
|
|
reduced_key = DecodeFixed64(ck.AsSlice().data()) >> shift_away;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
} else {
|
2022-02-04 22:15:06 +00:00
|
|
|
// Try to keep file number and session counter (shift away other bits)
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
uint32_t a = DecodeFixed32(ck.AsSlice().data()) << shift_away_a;
|
Derive cache keys from SST unique IDs (#10394)
Summary:
... so that cache keys can be derived from DB manifest data
before reading the file from storage--so that every part of the file
can potentially go in a persistent cache.
See updated comments in cache_key.cc for technical details. Importantly,
the new cache key encoding uses some fancy but efficient math to pack
data into the cache key without depending on the sizes of the various
pieces. This simplifies some existing code creating cache keys, like
cache warming before the file size is known.
This should provide us an essentially permanent mapping between SST
unique IDs and base cache keys, with the ability to "upgrade" SST
unique IDs (and thus cache keys) with new SST format_versions.
These cache keys are of similar, perhaps indistinguishable quality to
the previous generation. Before this change (see "corrected" days
between collision):
```
./cache_bench -stress_cache_key -sck_keep_bits=43
18 collisions after 2 x 90 days, est 10 days between (1.15292e+19 corrected)
```
After this change (keep 43 bits, up through 50, to validate "trajectory"
is ok on "corrected" days between collision):
```
19 collisions after 3 x 90 days, est 14.2105 days between (1.63836e+19 corrected)
16 collisions after 5 x 90 days, est 28.125 days between (1.6213e+19 corrected)
15 collisions after 7 x 90 days, est 42 days between (1.21057e+19 corrected)
15 collisions after 17 x 90 days, est 102 days between (1.46997e+19 corrected)
15 collisions after 49 x 90 days, est 294 days between (2.11849e+19 corrected)
15 collisions after 62 x 90 days, est 372 days between (1.34027e+19 corrected)
15 collisions after 53 x 90 days, est 318 days between (5.72858e+18 corrected)
15 collisions after 309 x 90 days, est 1854 days between (1.66994e+19 corrected)
```
However, the change does modify (probably weaken) the "guaranteed unique" promise from this
> SST files generated in a single process are guaranteed to have unique cache keys, unless/until number session ids * max file number = 2**86
to this (see https://github.com/facebook/rocksdb/issues/10388)
> With the DB id limitation, we only have nice guaranteed unique cache keys for files generated in a single process until biggest session_id_counter and offset_in_file reach combined 64 bits
I don't think this is a practical concern, though.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10394
Test Plan: unit tests updated, see simulation results above
Reviewed By: jay-zhuang
Differential Revision: D38667529
Pulled By: pdillinger
fbshipit-source-id: 49af3fe7f47e5b61162809a78b76c769fd519fba
2022-08-12 20:49:49 +00:00
|
|
|
uint32_t b = DecodeFixed32(ck.AsSlice().data() + 4) >> shift_away_b;
|
2022-02-04 22:15:06 +00:00
|
|
|
reduced_key = (uint64_t{a} << 32) + b;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
}
|
2022-02-04 22:15:06 +00:00
|
|
|
if (reduced_key == 0) {
|
|
|
|
// Unlikely, but we need to exclude tracking this value because we
|
|
|
|
// use it to mean "empty" in table. This case is OK as long as we
|
|
|
|
// don't hit it often.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
printf("Hit Zero! \n");
|
2022-02-04 22:15:06 +00:00
|
|
|
file_count--;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
continue;
|
|
|
|
}
|
2022-02-04 22:15:06 +00:00
|
|
|
uint64_t h =
|
|
|
|
NPHash64(reinterpret_cast<char*>(&reduced_key), sizeof(reduced_key));
|
|
|
|
// Skew expected lifetimes, for high variance (super-Poisson) variance
|
|
|
|
// in actual lifetimes.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
size_t pos =
|
|
|
|
std::min(Lower32of64(h) & table_mask, Upper32of64(h) & table_mask);
|
2022-02-04 22:15:06 +00:00
|
|
|
if (table_[pos] == reduced_key) {
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
collisions_this_run++;
|
2022-02-04 22:15:06 +00:00
|
|
|
// Our goal is to predict probability of no collisions, not expected
|
|
|
|
// number of collisions. To make the distinction, we have to get rid
|
|
|
|
// of observing correlated collisions, which this takes care of:
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
ResetProcess(/*newdbs*/ false);
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
} else {
|
2022-02-04 22:15:06 +00:00
|
|
|
// Replace (end of lifetime for file that was in this slot)
|
|
|
|
table_[pos] = reduced_key;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (++report_count == FLAGS_sck_files_per_day) {
|
|
|
|
report_count = 0;
|
|
|
|
// Estimate fill %
|
|
|
|
size_t incr = table_mask / 1000;
|
|
|
|
size_t sampled_count = 0;
|
|
|
|
for (size_t i = 0; i <= table_mask; i += incr) {
|
|
|
|
if (table_[i] != 0) {
|
|
|
|
sampled_count++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Report
|
|
|
|
printf(
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
"%" PRIu64 " days, %" PRIu64 " proc, %" PRIu64 " sess, %" PRIu64
|
|
|
|
" newdb, %u coll, occ %g%%, ejected %g%% \r",
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
file_count / FLAGS_sck_files_per_day, process_count_,
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
session_count_, newdb_count_ - FLAGS_sck_db_count,
|
|
|
|
collisions_this_run, 100.0 * sampled_count / 1000.0,
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
100.0 * (1.0 - sampled_count / 1000.0 * table_mask / file_count));
|
|
|
|
fflush(stdout);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
collisions_ += collisions_this_run;
|
|
|
|
}
|
|
|
|
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
void ResetSession(size_t i, bool newdb) {
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
dbs_[i].db_session_id = DBImpl::GenerateDbSessionId(nullptr);
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
if (newdb) {
|
|
|
|
++newdb_count_;
|
|
|
|
if (FLAGS_sck_footer_unique_id) {
|
|
|
|
// Simulate how footer id would behave
|
|
|
|
dbs_[i].db_id = "none";
|
|
|
|
} else {
|
|
|
|
// db_id might be ignored, depending on the implementation details
|
|
|
|
dbs_[i].db_id = std::to_string(newdb_count_);
|
|
|
|
dbs_[i].orig_file_number = 0;
|
|
|
|
}
|
|
|
|
}
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
session_count_++;
|
|
|
|
}
|
|
|
|
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
void ResetProcess(bool newdbs) {
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
process_count_++;
|
|
|
|
DBImpl::TEST_ResetDbSessionIdGen();
|
|
|
|
for (size_t i = 0; i < FLAGS_sck_db_count; ++i) {
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
ResetSession(i, newdbs);
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
}
|
|
|
|
if (FLAGS_sck_footer_unique_id) {
|
2022-02-04 22:15:06 +00:00
|
|
|
// For footer unique ID, this tracks process-wide generated SST file
|
|
|
|
// count.
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
dbs_[0].orig_file_number = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Use db_session_id and orig_file_number from TableProperties
|
|
|
|
std::unique_ptr<TableProperties[]> dbs_;
|
|
|
|
std::unique_ptr<uint64_t[]> table_;
|
|
|
|
uint64_t process_count_ = 0;
|
|
|
|
uint64_t session_count_ = 0;
|
Account for DB ID in stress testing block cache keys (#10388)
Summary:
I recently discovered that block cache keys are slightly lower
quality than previously thought, because my stress testing tool failed
to simulate the effect of DB ID differences. This change updates the
tool and gives us data to guide future developments. (No changes to
production code here and now.)
Nevertheless, the following promise still holds
```
// In fact, if our SST files are all < 4TB (see
// BlockBasedTable::kMaxFileSizeStandardEncoding), then SST files generated
// in a single process are guaranteed to have unique cache keys, unless/until
// number session ids * max file number = 2**86 ...
```
because although different DB IDs could cause collision in file number
and offset data, that would have to be using the same DB session (lower)
to cause a block cache key collision, which is not possible in the same
process. (A session is associated with only one DB ID.)
This change fixes cache_bench -stress_cache_key to set and reset DB IDs in
a parameterized way to evaluate the effect. Previous results assumed to
be representative (using -sck_keep_bits=43):
```
15 collisions after 15 x 90 days, est 90 days between (1.03763e+20 corrected)
```
or expected collision on a single machine every 104 billion billion
days (see "corrected" value).
After accounting for DB IDs, test never really changing, intermediate, and very
frequently changing (using default -sck_db_count=100):
```
-sck_newdb_nreopen=1000000000:
15 collisions after 2 x 90 days, est 12 days between (1.38351e+19 corrected)
-sck_newdb_nreopen=10000:
17 collisions after 2 x 90 days, est 10.5882 days between (1.22074e+19 corrected)
-sck_newdb_nreopen=100:
19 collisions after 2 x 90 days, est 9.47368 days between (1.09224e+19 corrected)
```
or roughly 10x more often than previously thought (still extremely if
not impossibly rare), and better than random base cache keys
(with -sck_randomize), though < 10x better than random:
```
31 collisions after 1 x 90 days, est 2.90323 days between (3.34719e+18 corrected)
```
If we simply fixed this by ignoring DB ID for cache keys, we would
potentially have a shortage of entropy for some cases, such as small
file numbers and offsets (e.g. many short-lived processes each using
SstFileWriter to create a small file), because existing DB session IDs
only provide ~103 bits of entropy. We could upgrade the entropy in DB
session IDs to accommodate, but it's not known what all would be
affected by changing from 20 digit session IDs to something larger.
Instead, my plan is to
1) Move to block cache keys derived from SST unique IDs (so that we can
derive block cache keys from manifest data without reading file on
storage), and show no significant regression in expected collision
rate.
2) Generate better SST unique IDs in format_version=6 (https://github.com/facebook/rocksdb/issues/9058),
which should have ~100x lower expected/predicted collision rate based
on simulations with this stress test:
```
./cache_bench -stress_cache_key -sck_keep_bits=39 -sck_newdb_nreopen=100 -sck_footer_unique_id
...
15 collisions after 19 x 90 days, est 114 days between (2.10293e+21 corrected)
```
Pull Request resolved: https://github.com/facebook/rocksdb/pull/10388
Test Plan: no production changes
Reviewed By: jay-zhuang
Differential Revision: D37986714
Pulled By: pdillinger
fbshipit-source-id: e759b2469e3365cb01c6661a69e0ab849ef4c3df
2022-07-25 20:03:55 +00:00
|
|
|
uint64_t newdb_count_ = 0;
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
uint64_t collisions_ = 0;
|
|
|
|
uint32_t restart_nfiles_ = 0;
|
|
|
|
double multiplier_ = 0.0;
|
|
|
|
};
|
|
|
|
|
2021-05-19 22:24:37 +00:00
|
|
|
int cache_bench_tool(int argc, char** argv) {
|
2023-08-25 02:14:38 +00:00
|
|
|
ROCKSDB_NAMESPACE::port::InstallStackTraceHandler();
|
2021-05-19 22:24:37 +00:00
|
|
|
ParseCommandLineFlags(&argc, &argv, true);
|
|
|
|
|
New stable, fixed-length cache keys (#9126)
Summary:
This change standardizes on a new 16-byte cache key format for
block cache (incl compressed and secondary) and persistent cache (but
not table cache and row cache).
The goal is a really fast cache key with practically ideal stability and
uniqueness properties without external dependencies (e.g. from FileSystem).
A fixed key size of 16 bytes should enable future optimizations to the
concurrent hash table for block cache, which is a heavy CPU user /
bottleneck, but there appears to be measurable performance improvement
even with no changes to LRUCache.
This change replaces a lot of disjointed and ugly code handling cache
keys with calls to a simple, clean new internal API (cache_key.h).
(Preserving the old cache key logic under an option would be very ugly
and likely negate the performance gain of the new approach. Complete
replacement carries some inherent risk, but I think that's acceptable
with sufficient analysis and testing.)
The scheme for encoding new cache keys is complicated but explained
in cache_key.cc.
Also: EndianSwapValue is moved to math.h to be next to other bit
operations. (Explains some new include "math.h".) ReverseBits operation
added and unit tests added to hash_test for both.
Fixes https://github.com/facebook/rocksdb/issues/7405 (presuming a root cause)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/9126
Test Plan:
### Basic correctness
Several tests needed updates to work with the new functionality, mostly
because we are no longer relying on filesystem for stable cache keys
so table builders & readers need more context info to agree on cache
keys. This functionality is so core, a huge number of existing tests
exercise the cache key functionality.
### Performance
Create db with
`TEST_TMPDIR=/dev/shm ./db_bench -bloom_bits=10 -benchmarks=fillrandom -num=3000000 -partition_index_and_filters`
And test performance with
`TEST_TMPDIR=/dev/shm ./db_bench -readonly -use_existing_db -bloom_bits=10 -benchmarks=readrandom -num=3000000 -duration=30 -cache_index_and_filter_blocks -cache_size=250000 -threads=4`
using DEBUG_LEVEL=0 and simultaneous before & after runs.
Before ops/sec, avg over 100 runs: 121924
After ops/sec, avg over 100 runs: 125385 (+2.8%)
### Collision probability
I have built a tool, ./cache_bench -stress_cache_key to broadly simulate host-wide cache activity
over many months, by making some pessimistic simplifying assumptions:
* Every generated file has a cache entry for every byte offset in the file (contiguous range of cache keys)
* All of every file is cached for its entire lifetime
We use a simple table with skewed address assignment and replacement on address collision
to simulate files coming & going, with quite a variance (super-Poisson) in ages. Some output
with `./cache_bench -stress_cache_key -sck_keep_bits=40`:
```
Total cache or DBs size: 32TiB Writing 925.926 MiB/s or 76.2939TiB/day
Multiply by 9.22337e+18 to correct for simulation losses (but still assume whole file cached)
```
These come from default settings of 2.5M files per day of 32 MB each, and
`-sck_keep_bits=40` means that to represent a single file, we are only keeping 40 bits of
the 128-bit cache key. With file size of 2\*\*25 contiguous keys (pessimistic), our simulation
is about 2\*\*(128-40-25) or about 9 billion billion times more prone to collision than reality.
More default assumptions, relatively pessimistic:
* 100 DBs in same process (doesn't matter much)
* Re-open DB in same process (new session ID related to old session ID) on average
every 100 files generated
* Restart process (all new session IDs unrelated to old) 24 times per day
After enough data, we get a result at the end:
```
(keep 40 bits) 17 collisions after 2 x 90 days, est 10.5882 days between (9.76592e+19 corrected)
```
If we believe the (pessimistic) simulation and the mathematical generalization, we would need to run a billion machines all for 97 billion days to expect a cache key collision. To help verify that our generalization ("corrected") is robust, we can make our simulation more precise with `-sck_keep_bits=41` and `42`, which takes more running time to get enough data:
```
(keep 41 bits) 16 collisions after 4 x 90 days, est 22.5 days between (1.03763e+20 corrected)
(keep 42 bits) 19 collisions after 10 x 90 days, est 47.3684 days between (1.09224e+20 corrected)
```
The generalized prediction still holds. With the `-sck_randomize` option, we can see that we are beating "random" cache keys (except offsets still non-randomized) by a modest amount (roughly 20x less collision prone than random), which should make us reasonably comfortable even in "degenerate" cases:
```
197 collisions after 1 x 90 days, est 0.456853 days between (4.21372e+18 corrected)
```
I've run other tests to validate other conditions behave as expected, never behaving "worse than random" unless we start chopping off structured data.
Reviewed By: zhichao-cao
Differential Revision: D33171746
Pulled By: pdillinger
fbshipit-source-id: f16a57e369ed37be5e7e33525ace848d0537c88f
2021-12-17 01:13:55 +00:00
|
|
|
if (FLAGS_stress_cache_key) {
|
|
|
|
// Alternate tool
|
|
|
|
StressCacheKey().Run();
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2021-05-19 22:24:37 +00:00
|
|
|
if (FLAGS_threads <= 0) {
|
|
|
|
fprintf(stderr, "threads number <= 0\n");
|
|
|
|
exit(1);
|
|
|
|
}
|
|
|
|
|
2023-08-02 20:19:20 +00:00
|
|
|
if (FLAGS_seed == 0) {
|
|
|
|
FLAGS_seed = static_cast<uint32_t>(port::GetProcessID());
|
|
|
|
printf("Using seed = %" PRIu32 "\n", FLAGS_seed);
|
|
|
|
}
|
|
|
|
|
2021-05-19 22:24:37 +00:00
|
|
|
ROCKSDB_NAMESPACE::CacheBench bench;
|
|
|
|
if (FLAGS_populate_cache) {
|
|
|
|
bench.PopulateCache();
|
|
|
|
}
|
|
|
|
if (bench.Run()) {
|
|
|
|
return 0;
|
|
|
|
} else {
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|
|
|
|
} // namespace ROCKSDB_NAMESPACE
|
|
|
|
|
|
|
|
#endif // GFLAGS
|