2016-02-09 23:12:00 +00:00
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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2013-10-16 21:59:46 +00:00
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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2017-04-28 00:50:56 +00:00
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// This source code is also licensed under the GPLv2 license found in the
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// COPYING file in the root directory of this source tree.
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2013-10-16 21:59:46 +00:00
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//
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2011-03-18 22:37:00 +00:00
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// Simple hash function used for internal data structures
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2013-10-05 05:32:05 +00:00
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#pragma once
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2011-03-18 22:37:00 +00:00
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#include <stddef.h>
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#include <stdint.h>
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2016-07-15 17:41:36 +00:00
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#include "rocksdb/slice.h"
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2013-10-04 04:49:15 +00:00
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namespace rocksdb {
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2011-03-18 22:37:00 +00:00
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extern uint32_t Hash(const char* data, size_t n, uint32_t seed);
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2014-08-07 17:05:04 +00:00
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inline uint32_t BloomHash(const Slice& key) {
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return Hash(key.data(), key.size(), 0xbc9f1d34);
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}
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2014-07-18 23:58:13 +00:00
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inline uint32_t GetSliceHash(const Slice& s) {
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return Hash(s.data(), s.size(), 397);
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}
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2014-11-20 18:49:32 +00:00
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2016-11-14 02:58:17 +00:00
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// std::hash compatible interface.
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struct SliceHasher {
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uint32_t operator()(const Slice& s) const { return GetSliceHash(s); }
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};
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2014-11-20 18:49:32 +00:00
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} // namespace rocksdb
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