rocksdb/options/db_options.h

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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <string>
#include <vector>
#include "rocksdb/options.h"
namespace ROCKSDB_NAMESPACE {
class SystemClock;
struct ImmutableDBOptions {
static const char* kName() { return "ImmutableDBOptions"; }
ImmutableDBOptions();
explicit ImmutableDBOptions(const DBOptions& options);
void Dump(Logger* log) const;
bool create_if_missing;
bool create_missing_column_families;
bool error_if_exists;
bool paranoid_checks;
bool flush_verify_memtable_count;
bool track_and_verify_wals_in_manifest;
Env* env;
std::shared_ptr<RateLimiter> rate_limiter;
std::shared_ptr<SstFileManager> sst_file_manager;
std::shared_ptr<Logger> info_log;
InfoLogLevel info_log_level;
int max_file_opening_threads;
std::shared_ptr<Statistics> statistics;
bool use_fsync;
std::vector<DbPath> db_paths;
std::string db_log_dir;
std::string wal_dir;
size_t max_log_file_size;
size_t log_file_time_to_roll;
size_t keep_log_file_num;
size_t recycle_log_file_num;
uint64_t max_manifest_file_size;
int table_cache_numshardbits;
uint64_t WAL_ttl_seconds;
uint64_t WAL_size_limit_MB;
uint64_t max_write_batch_group_size_bytes;
size_t manifest_preallocation_size;
bool allow_mmap_reads;
bool allow_mmap_writes;
bool use_direct_reads;
bool use_direct_io_for_flush_and_compaction;
bool allow_fallocate;
bool is_fd_close_on_exec;
bool advise_random_on_open;
Memtable "MemPurge" prototype (#8454) Summary: Implement an experimental feature called "MemPurge", which consists in purging "garbage" bytes out of a memtable and reuse the memtable struct instead of making it immutable and eventually flushing its content to storage. The prototype is by default deactivated and is not intended for use. It is intended for correctness and validation testing. At the moment, the "MemPurge" feature can be switched on by using the `options.experimental_allow_mempurge` flag. For this early stage, when the allow_mempurge flag is set to `true`, all the flush operations will be rerouted to perform a MemPurge. This is a temporary design decision that will give us the time to explore meaningful heuristics to use MemPurge at the right time for relevant workloads . Moreover, the current MemPurge operation only supports `Puts`, `Deletes`, `DeleteRange` operations, and handles `Iterators` as well as `CompactionFilter`s that are invoked at flush time . Three unit tests are added to `db_flush_test.cc` to test if MemPurge works correctly (and checks that the previously mentioned operations are fully supported thoroughly tested). One noticeable design decision is the timing of the MemPurge operation in the memtable workflow: for this prototype, the mempurge happens when the memtable is switched (and usually made immutable). This is an inefficient process because it implies that the entirety of the MemPurge operation happens while holding the db_mutex. Future commits will make the MemPurge operation a background task (akin to the regular flush operation) and aim at drastically enhancing the performance of this operation. The MemPurge is also not fully "WAL-compatible" yet, but when the WAL is full, or when the regular MemPurge operation fails (or when the purged memtable still needs to be flushed), a regular flush operation takes place. Later commits will also correct these behaviors. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8454 Reviewed By: anand1976 Differential Revision: D29433971 Pulled By: bjlemaire fbshipit-source-id: 6af48213554e35048a7e03816955100a80a26dc5
2021-07-02 12:22:03 +00:00
bool experimental_allow_mempurge;
Add simple heuristics for experimental mempurge. (#8583) Summary: Add `experimental_mempurge_policy` option flag and introduce two new `MemPurge` (Memtable Garbage Collection) policies: 'ALWAYS' and 'ALTERNATE'. Default value: ALTERNATE. `ALWAYS`: every flush will first go through a `MemPurge` process. If the output is too big to fit into a single memtable, then the mempurge is aborted and a regular flush process carries on. `ALWAYS` is designed for user that need to reduce the number of L0 SST file created to a strict minimum, and can afford a small dent in performance (possibly hits to CPU usage, read efficiency, and maximum burst write throughput). `ALTERNATE`: a flush is transformed into a `MemPurge` except if one of the memtables being flushed is the product of a previous `MemPurge`. `ALTERNATE` is a good tradeoff between reduction in number of L0 SST files created and performance. `ALTERNATE` perform particularly well for completely random garbage ratios, or garbage ratios anywhere in (0%,50%], and even higher when there is a wild variability in garbage ratios. This PR also includes support for `experimental_mempurge_policy` in `db_bench`. Testing was done locally by replacing all the `MemPurge` policies of the unit tests with `ALTERNATE`, as well as local testing with `db_crashtest.py` `whitebox` and `blackbox`. Overall, if an `ALWAYS` mempurge policy passes the tests, there is no reasons why an `ALTERNATE` policy would fail, and therefore the mempurge policy was set to `ALWAYS` for all mempurge unit tests. Pull Request resolved: https://github.com/facebook/rocksdb/pull/8583 Reviewed By: pdillinger Differential Revision: D29888050 Pulled By: bjlemaire fbshipit-source-id: e2cf26646d66679f6f5fb29842624615610759c1
2021-07-26 18:55:27 +00:00
MemPurgePolicy experimental_mempurge_policy;
size_t db_write_buffer_size;
std::shared_ptr<WriteBufferManager> write_buffer_manager;
DBOptions::AccessHint access_hint_on_compaction_start;
bool new_table_reader_for_compaction_inputs;
size_t random_access_max_buffer_size;
bool use_adaptive_mutex;
std::vector<std::shared_ptr<EventListener>> listeners;
bool enable_thread_tracking;
bool enable_pipelined_write;
Unordered Writes (#5218) Summary: Performing unordered writes in rocksdb when unordered_write option is set to true. When enabled the writes to memtable are done without joining any write thread. This offers much higher write throughput since the upcoming writes would not have to wait for the slowest memtable write to finish. The tradeoff is that the writes visible to a snapshot might change over time. If the application cannot tolerate that, it should implement its own mechanisms to work around that. Using TransactionDB with WRITE_PREPARED write policy is one way to achieve that. Doing so increases the max throughput by 2.2x without however compromising the snapshot guarantees. The patch is prepared based on an original by siying Existing unit tests are extended to include unordered_write option. Benchmark Results: ``` TEST_TMPDIR=/dev/shm/ ./db_bench_unordered --benchmarks=fillrandom --threads=32 --num=10000000 -max_write_buffer_number=16 --max_background_jobs=64 --batch_size=8 --writes=3000000 -level0_file_num_compaction_trigger=99999 --level0_slowdown_writes_trigger=99999 --level0_stop_writes_trigger=99999 -enable_pipelined_write=false -disable_auto_compactions --unordered_write=1 ``` With WAL - Vanilla RocksDB: 78.6 MB/s - WRITER_PREPARED with unordered_write: 177.8 MB/s (2.2x) - unordered_write: 368.9 MB/s (4.7x with relaxed snapshot guarantees) Without WAL - Vanilla RocksDB: 111.3 MB/s - WRITER_PREPARED with unordered_write: 259.3 MB/s MB/s (2.3x) - unordered_write: 645.6 MB/s (5.8x with relaxed snapshot guarantees) - WRITER_PREPARED with unordered_write disable concurrency control: 185.3 MB/s MB/s (2.35x) Limitations: - The feature is not yet extended to `max_successive_merges` > 0. The feature is also incompatible with `enable_pipelined_write` = true as well as with `allow_concurrent_memtable_write` = false. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5218 Differential Revision: D15219029 Pulled By: maysamyabandeh fbshipit-source-id: 38f2abc4af8780148c6128acdba2b3227bc81759
2019-05-14 00:43:47 +00:00
bool unordered_write;
bool allow_concurrent_memtable_write;
bool enable_write_thread_adaptive_yield;
uint64_t write_thread_max_yield_usec;
uint64_t write_thread_slow_yield_usec;
bool skip_stats_update_on_db_open;
bool skip_checking_sst_file_sizes_on_db_open;
WALRecoveryMode wal_recovery_mode;
bool allow_2pc;
std::shared_ptr<Cache> row_cache;
#ifndef ROCKSDB_LITE
WalFilter* wal_filter;
#endif // ROCKSDB_LITE
bool fail_if_options_file_error;
bool dump_malloc_stats;
bool avoid_flush_during_recovery;
bool allow_ingest_behind;
Added support for differential snapshots Summary: The motivation for this PR is to add to RocksDB support for differential (incremental) snapshots, as snapshot of the DB changes between two points in time (one can think of it as diff between to sequence numbers, or the diff D which can be thought of as an SST file or just set of KVs that can be applied to sequence number S1 to get the database to the state at sequence number S2). This feature would be useful for various distributed storages layers built on top of RocksDB, as it should help reduce resources (time and network bandwidth) needed to recover and rebuilt DB instances as replicas in the context of distributed storages. From the API standpoint that would like client app requesting iterator between (start seqnum) and current DB state, and reading the "diff". This is a very draft PR for initial review in the discussion on the approach, i'm going to rework some parts and keep updating the PR. For now, what's done here according to initial discussions: Preserving deletes: - We want to be able to optionally preserve recent deletes for some defined period of time, so that if a delete came in recently and might need to be included in the next incremental snapshot it would't get dropped by a compaction. This is done by adding new param to Options (preserve deletes flag) and new variable to DB Impl where we keep track of the sequence number after which we don't want to drop tombstones, even if they are otherwise eligible for deletion. - I also added a new API call for clients to be able to advance this cutoff seqnum after which we drop deletes; i assume it's more flexible to let clients control this, since otherwise we'd need to keep some kind of timestamp < -- > seqnum mapping inside the DB, which sounds messy and painful to support. Clients could make use of it by periodically calling GetLatestSequenceNumber(), noting the timestamp, doing some calculation and figuring out by how much we need to advance the cutoff seqnum. - Compaction codepath in compaction_iterator.cc has been modified to avoid dropping tombstones with seqnum > cutoff seqnum. Iterator changes: - couple params added to ReadOptions, to optionally allow client to request internal keys instead of user keys (so that client can get the latest value of a key, be it delete marker or a put), as well as min timestamp and min seqnum. TableCache changes: - I modified table_cache code to be able to quickly exclude SST files from iterators heep if creation_time on the file is less then iter_start_ts as passed in ReadOptions. That would help a lot in some DB settings (like reading very recent data only or using FIFO compactions), but not so much for universal compaction with more or less long iterator time span. What's left: - Still looking at how to best plug that inside DBIter codepath. So far it seems that FindNextUserKeyInternal only parses values as UserKeys, and iter->key() call generally returns user key. Can we add new API to DBIter as internal_key(), and modify this internal method to optionally set saved_key_ to point to the full internal key? I don't need to store actual seqnum there, but I do need to store type. Closes https://github.com/facebook/rocksdb/pull/2999 Differential Revision: D6175602 Pulled By: mikhail-antonov fbshipit-source-id: c779a6696ee2d574d86c69cec866a3ae095aa900
2017-11-02 01:43:29 +00:00
bool preserve_deletes;
bool two_write_queues;
Optimize for serial commits in 2PC Summary: Throughput: 46k tps in our sysbench settings (filling the details later) The idea is to have the simplest change that gives us a reasonable boost in 2PC throughput. Major design changes: 1. The WAL file internal buffer is not flushed after each write. Instead it is flushed before critical operations (WAL copy via fs) or when FlushWAL is called by MySQL. Flushing the WAL buffer is also protected via mutex_. 2. Use two sequence numbers: last seq, and last seq for write. Last seq is the last visible sequence number for reads. Last seq for write is the next sequence number that should be used to write to WAL/memtable. This allows to have a memtable write be in parallel to WAL writes. 3. BatchGroup is not used for writes. This means that we can have parallel writers which changes a major assumption in the code base. To accommodate for that i) allow only 1 WriteImpl that intends to write to memtable via mem_mutex_--which is fine since in 2PC almost all of the memtable writes come via group commit phase which is serial anyway, ii) make all the parts in the code base that assumed to be the only writer (via EnterUnbatched) to also acquire mem_mutex_, iii) stat updates are protected via a stat_mutex_. Note: the first commit has the approach figured out but is not clean. Submitting the PR anyway to get the early feedback on the approach. If we are ok with the approach I will go ahead with this updates: 0) Rebase with Yi's pipelining changes 1) Currently batching is disabled by default to make sure that it will be consistent with all unit tests. Will make this optional via a config. 2) A couple of unit tests are disabled. They need to be updated with the serial commit of 2PC taken into account. 3) Replacing BatchGroup with mem_mutex_ got a bit ugly as it requires releasing mutex_ beforehand (the same way EnterUnbatched does). This needs to be cleaned up. Closes https://github.com/facebook/rocksdb/pull/2345 Differential Revision: D5210732 Pulled By: maysamyabandeh fbshipit-source-id: 78653bd95a35cd1e831e555e0e57bdfd695355a4
2017-06-24 21:06:43 +00:00
bool manual_wal_flush;
bool atomic_flush;
bool avoid_unnecessary_blocking_io;
bool persist_stats_to_disk;
bool write_dbid_to_manifest;
size_t log_readahead_size;
std::shared_ptr<FileChecksumGenFactory> file_checksum_gen_factory;
bool best_efforts_recovery;
int max_bgerror_resume_count;
uint64_t bgerror_resume_retry_interval;
bool allow_data_in_errors;
std::string db_host_id;
FileTypeSet checksum_handoff_file_types;
// Convenience/Helper objects that are not part of the base DBOptions
std::shared_ptr<FileSystem> fs;
SystemClock* clock;
Statistics* stats;
Logger* logger;
std::shared_ptr<CompactionService> compaction_service;
};
struct MutableDBOptions {
static const char* kName() { return "MutableDBOptions"; }
MutableDBOptions();
explicit MutableDBOptions(const MutableDBOptions& options) = default;
explicit MutableDBOptions(const DBOptions& options);
void Dump(Logger* log) const;
int max_background_jobs;
int base_background_compactions;
int max_background_compactions;
uint32_t max_subcompactions;
bool avoid_flush_during_shutdown;
size_t writable_file_max_buffer_size;
uint64_t delayed_write_rate;
uint64_t max_total_wal_size;
uint64_t delete_obsolete_files_period_micros;
unsigned int stats_dump_period_sec;
unsigned int stats_persist_period_sec;
size_t stats_history_buffer_size;
int max_open_files;
uint64_t bytes_per_sync;
uint64_t wal_bytes_per_sync;
Optionally wait on bytes_per_sync to smooth I/O (#5183) Summary: The existing implementation does not guarantee bytes reach disk every `bytes_per_sync` when writing SST files, or every `wal_bytes_per_sync` when writing WALs. This can cause confusing behavior for users who enable this feature to avoid large syncs during flush and compaction, but then end up hitting them anyways. My understanding of the existing behavior is we used `sync_file_range` with `SYNC_FILE_RANGE_WRITE` to submit ranges for async writeback, such that we could continue processing the next range of bytes while that I/O is happening. I believe we can preserve that benefit while also limiting how far the processing can get ahead of the I/O, which prevents huge syncs from happening when the file finishes. Consider this `sync_file_range` usage: `sync_file_range(fd_, 0, static_cast<off_t>(offset + nbytes), SYNC_FILE_RANGE_WAIT_BEFORE | SYNC_FILE_RANGE_WRITE)`. Expanding the range to start at 0 and adding the `SYNC_FILE_RANGE_WAIT_BEFORE` flag causes any pending writeback (like from a previous call to `sync_file_range`) to finish before it proceeds to submit the latest `nbytes` for writeback. The latest `nbytes` are still written back asynchronously, unless processing exceeds I/O speed, in which case the following `sync_file_range` will need to wait on it. There is a second change in this PR to use `fdatasync` when `sync_file_range` is unavailable (determined statically) or has some known problem with the underlying filesystem (determined dynamically). The above two changes only apply when the user enables a new option, `strict_bytes_per_sync`. Pull Request resolved: https://github.com/facebook/rocksdb/pull/5183 Differential Revision: D14953553 Pulled By: siying fbshipit-source-id: 445c3862e019fb7b470f9c7f314fc231b62706e9
2019-04-22 18:48:45 +00:00
bool strict_bytes_per_sync;
size_t compaction_readahead_size;
int max_background_flushes;
};
#ifndef ROCKSDB_LITE
Status GetStringFromMutableDBOptions(const ConfigOptions& config_options,
const MutableDBOptions& mutable_opts,
std::string* opt_string);
Status GetMutableDBOptionsFromStrings(
const MutableDBOptions& base_options,
const std::unordered_map<std::string, std::string>& options_map,
MutableDBOptions* new_options);
bool MutableDBOptionsAreEqual(const MutableDBOptions& this_options,
const MutableDBOptions& that_options);
#endif // ROCKSDB_LITE
} // namespace ROCKSDB_NAMESPACE