use int32 instead of int when parsing
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parent
03af72ab48
commit
7f05f5e6b0
10
attribute.go
10
attribute.go
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@ -351,8 +351,8 @@ type Attribute struct {
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// Resolution defines the resolution attribute
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// Resolution defines the resolution attribute
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type Resolution struct {
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type Resolution struct {
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Height int
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Height int32
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Width int
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Width int32
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Depth int8
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Depth int8
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}
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}
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@ -480,7 +480,7 @@ func (d *AttributeDecoder) decodeDate() ([]int, error) {
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return is, nil
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return is, nil
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}
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}
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func (d *AttributeDecoder) decodeRange() ([]int, error) {
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func (d *AttributeDecoder) decodeRange() ([]int32, error) {
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length, err := d.readValueLength()
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length, err := d.readValueLength()
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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@ -488,10 +488,10 @@ func (d *AttributeDecoder) decodeRange() ([]int, error) {
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// initialize range element count (c) and range slice (r)
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// initialize range element count (c) and range slice (r)
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c := length / 4
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c := length / 4
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r := make([]int, c)
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r := make([]int32, c)
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for i := int16(0); i < c; i++ {
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for i := int16(0); i < c; i++ {
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var ti int
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var ti int32
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if err = binary.Read(d.reader, binary.BigEndian, &ti); err != nil {
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if err = binary.Read(d.reader, binary.BigEndian, &ti); err != nil {
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return nil, err
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return nil, err
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}
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}
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