improvement: save state for send_join pdu
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@ -650,6 +650,10 @@ async fn join_room_by_id_helper(
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db.rooms.add_pdu_outlier(&pdu)?;
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}
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// We append to state before appending the pdu, so we don't have a moment in time with the
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// pdu without it's state. This is okay because append_pdu can't fail.
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let statehashid = db.rooms.append_to_state(&pdu, &db.globals)?;
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db.rooms.append_pdu(
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&pdu,
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utils::to_canonical_object(&pdu).expect("Pdu is valid canonical object"),
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@ -658,6 +662,10 @@ async fn join_room_by_id_helper(
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&[pdu.event_id.clone()],
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db,
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)?;
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// We set the room state after inserting the pdu, so that we never have a moment in time
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// where events in the current room state do not exist
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db.rooms.set_room_state(&room_id, statehashid)?;
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} else {
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let event = member::MemberEventContent {
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membership: member::MembershipState::Join,
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@ -1115,7 +1115,6 @@ impl Rooms {
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// pdu without it's state. This is okay because append_pdu can't fail.
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let statehashid = self.append_to_state(&pdu, &db.globals)?;
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// remove the
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self.append_pdu(
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&pdu,
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pdu_json,
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