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make resolve_state
public to resolve new forced compressed room state
Signed-off-by: strawberry <strawberry@puppygock.gay>
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@ -671,7 +671,7 @@ impl Service {
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Ok(pdu_id)
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Ok(pdu_id)
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}
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}
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async fn resolve_state(
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pub async fn resolve_state(
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&self, room_id: &RoomId, room_version_id: &RoomVersionId, incoming_state: HashMap<u64, Arc<EventId>>,
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&self, room_id: &RoomId, room_version_id: &RoomVersionId, incoming_state: HashMap<u64, Arc<EventId>>,
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) -> Result<Arc<HashSet<CompressedStateEvent>>> {
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) -> Result<Arc<HashSet<CompressedStateEvent>>> {
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debug!("Loading current room state ids");
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debug!("Loading current room state ids");
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