mirror of
https://github.com/girlbossceo/conduwuit.git
synced 2024-11-28 05:45:48 +00:00
WIP gather and update forward extremities
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parent
94da569119
commit
7309b2fba9
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@ -397,6 +397,24 @@ impl Rooms {
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Ok(events)
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}
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/// Force an update to the leaves of a room.
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pub fn force_pdu_leaves(&self, room_id: &RoomId, event_ids: &[EventId]) -> Result<()> {
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let mut prefix = room_id.as_bytes().to_vec();
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prefix.push(0xff);
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for key in self.roomid_pduleaves.scan_prefix(&prefix).keys() {
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self.roomid_pduleaves.remove(key?)?;
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}
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for event_id in event_ids.iter() {
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let mut key = prefix.to_owned();
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key.extend_from_slice(event_id.as_bytes());
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self.roomid_pduleaves.insert(&key, event_id.as_bytes())?;
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}
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Ok(())
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}
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/// Replace the leaves of a room with a new event.
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pub fn replace_pdu_leaves(&self, room_id: &RoomId, event_id: &EventId) -> Result<()> {
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let mut prefix = room_id.as_bytes().to_vec();
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21
src/pdu.rs
21
src/pdu.rs
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@ -9,7 +9,7 @@ use ruma::{
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};
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use serde::{Deserialize, Serialize};
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use serde_json::json;
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use std::{collections::BTreeMap, convert::TryFrom, time::UNIX_EPOCH};
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use std::{cmp::Ordering, collections::BTreeMap, convert::TryFrom, time::UNIX_EPOCH};
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#[derive(Clone, Deserialize, Serialize, Debug)]
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pub struct PduEvent {
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@ -284,6 +284,25 @@ impl state_res::Event for PduEvent {
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}
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}
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// These impl's allow us to dedup state snapshots when resolving state
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// for incoming events (federation/send/{txn}).
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impl Eq for PduEvent {}
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impl PartialEq for PduEvent {
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fn eq(&self, other: &Self) -> bool {
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self.event_id == other.event_id
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}
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}
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impl PartialOrd for PduEvent {
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fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
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self.event_id.partial_cmp(&other.event_id)
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}
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}
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impl Ord for PduEvent {
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fn cmp(&self, other: &Self) -> Ordering {
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self.event_id.cmp(&other.event_id)
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}
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}
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/// Generates a correct eventId for the incoming pdu.
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///
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/// Returns a tuple of the new `EventId` and the PDU as a `BTreeMap<String, CanonicalJsonValue>`.
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@ -5,7 +5,6 @@ use log::{error, info, warn};
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use rocket::{get, post, put, response::content::Json, State};
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use ruma::{
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api::{
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client::r0::state,
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federation::{
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directory::{get_public_rooms, get_public_rooms_filtered},
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discovery::{
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@ -25,7 +24,7 @@ use ruma::{
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};
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use state_res::{Event, EventMap, StateMap};
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use std::{
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collections::{BTreeMap, BTreeSet},
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collections::{BTreeMap, BTreeSet, HashSet},
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convert::TryFrom,
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fmt::Debug,
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future::Future,
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@ -600,13 +599,13 @@ pub async fn send_transaction_message_route<'a>(
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let server_name = &body.body.origin;
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let mut pub_key_map = BTreeMap::new();
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if let Some(sig) = value.get("signatures") {
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match sig {
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CanonicalJsonValue::Object(entity) => {
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for key in entity.keys() {
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// TODO: save this in a DB maybe...
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// fetch the public signing key
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let origin = <&ServerName>::try_from(key.as_str()).unwrap();
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if let Some(CanonicalJsonValue::String(sender)) = value.get("sender") {
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let sender =
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UserId::try_from(sender.as_str()).expect("All PDUs have a valid sender field");
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let origin = sender.server_name();
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// TODO: this could fail or the server not respond...
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let keys = fetch_signing_keys(&db, origin).await?;
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pub_key_map.insert(
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@ -615,16 +614,6 @@ pub async fn send_transaction_message_route<'a>(
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.map(|(k, v)| (k.to_string(), v.key))
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.collect(),
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);
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}
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}
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_ => {
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resolved_map.insert(
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event_id,
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Err("`signatures` is not a JSON object".to_string()),
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);
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continue;
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}
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}
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} else {
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resolved_map.insert(event_id, Err("No field `signatures` in JSON".to_string()));
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continue;
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@ -642,8 +631,9 @@ pub async fn send_transaction_message_route<'a>(
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// 4. reject "due to auth events" if can't get all the auth events or some of the auth events are also rejected "due to auth events"
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// 5. reject "due to auth events" if the event doesn't pass auth based on the auth events
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// 7. if not timeline event: stop
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// 8. fetch any missing prev events doing all checks listed here starting at 1. These are timeline events
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let (pdu, previous) = match validate_event(
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// TODO; 8. fetch any missing prev events doing all checks listed here starting at 1. These are timeline events
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// the events found in step 8 can be authed/resolved and appended to the DB
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let (pdu, previous): (_, Vec<Arc<PduEvent>>) = match validate_event(
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&db,
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value,
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event_id.clone(),
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@ -670,6 +660,9 @@ pub async fn send_transaction_message_route<'a>(
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// 6. persist the event as an outlier.
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db.rooms.append_pdu_outlier(pdu.event_id(), &pdu)?;
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// Step 9. fetch missing state by calling /state_ids at backwards extremities doing all
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// the checks in this list starting at 1. These are not timeline events.
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//
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// Step 10. check the auth of the event passes based on the calculated state of the event
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let (state_at_event, incoming_auth_events): (StateMap<Arc<PduEvent>>, Vec<Arc<PduEvent>>) =
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match db
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@ -771,8 +764,12 @@ pub async fn send_transaction_message_route<'a>(
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);
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};
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// Gather the forward extremities and resolve
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let fork_states = match forward_extremities(
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// Step 11. Ensure that the state is derived from the previous current state (i.e. we calculated by doing state res
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// where one of the inputs was a previously trusted set of state, don't just trust a set of state we got from a remote)
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//
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// calculate_forward_extremities takes care of adding the current state if not already in the state sets
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// it also calculates the new pdu leaves for the `roomid_pduleaves` DB Tree.
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let (mut fork_states, fork_ids) = match calculate_forward_extremities(
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&db,
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&pdu,
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server_name,
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@ -788,6 +785,12 @@ pub async fn send_transaction_message_route<'a>(
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}
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};
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// add the incoming events to the mix of state snapshots
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// Since we are using a BTreeSet (yea this may be overkill) we guarantee unique state sets
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fork_states.insert(state_at_event.clone());
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let fork_states = fork_states.into_iter().collect::<Vec<_>>();
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// 13. start state-res with all previous forward extremities minus the ones that are in
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// the prev_events of this event plus the new one created by this event and use
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// the result as the new room state
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@ -901,7 +904,9 @@ pub async fn send_transaction_message_route<'a>(
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Err("Event has been soft failed".into()),
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);
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} else {
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append_state(&db, &pdu)?;
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// Add the event to the DB and update the forward extremities (via roomid_pduleaves).
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append_state(&db, &pdu, &fork_ids)?;
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// Event has passed all auth/stateres checks
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resolved_map.insert(pdu.event_id().clone(), Ok(()));
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}
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@ -1106,25 +1111,52 @@ async fn fetch_signing_keys(
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/// Gather all state snapshots needed to resolve the current state of the room.
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///
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/// Step 11. ensure that the state is derived from the previous current state (i.e. we calculated by doing state res
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/// where one of the inputs was a previously trusted set of state, don't just trust a set of state we got from a remote)
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async fn forward_extremities(
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/// where one of the inputs was a previously trusted set of state, don't just trust a set of state we got from a remote).
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///
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/// The state snapshot of the incoming event __needs__ to be added to the resulting list.
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async fn calculate_forward_extremities(
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db: &Database,
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pdu: &PduEvent,
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origin: &ServerName,
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pub_key_map: &PublicKeyMap,
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auth_cache: &mut EventMap<Arc<PduEvent>>,
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) -> Result<Vec<StateMap<Arc<PduEvent>>>> {
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) -> Result<(BTreeSet<StateMap<Arc<PduEvent>>>, Vec<EventId>)> {
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let mut current_leaves = db.rooms.get_pdu_leaves(pdu.room_id())?;
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let mut is_incoming_leaf = true;
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// Make sure the incoming event is not already a forward extremity
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// FIXME: I think this could happen if different servers send us the same event??
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if current_leaves.contains(pdu.event_id()) {
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is_incoming_leaf = false;
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// Not sure what to do here
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}
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// If the incoming event is already referenced by an existing event
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// then do nothing - it's not a candidate to be a new extremity if
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// it has been referenced.
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if already_referenced(db, pdu)? {
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is_incoming_leaf = false;
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// This event has been dealt with already??
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}
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// TODO:
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// [dendrite] Checks if any other leaves have been referenced and removes them
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// but as long as we update the pdu leaves here and for events on our server this
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// should not be possible.
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// Remove any forward extremities that are referenced by this incoming events prev_events
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for incoming_leaf in &pdu.prev_events {
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if !current_leaves.contains(incoming_leaf) {
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current_leaves.push(incoming_leaf.clone());
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if current_leaves.contains(incoming_leaf) {
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if let Some(pos) = current_leaves.iter().position(|x| *x == *incoming_leaf) {
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current_leaves.remove(pos);
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}
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}
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}
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let current_hash = db.rooms.current_state_hash(pdu.room_id())?;
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let mut includes_current_state = false;
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let mut fork_states = vec![];
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let mut fork_states = BTreeSet::new();
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for id in ¤t_leaves {
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if let Some(id) = db.rooms.get_pdu_id(id)? {
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let state_hash = db
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@ -1142,8 +1174,10 @@ async fn forward_extremities(
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.map(|(k, v)| ((k.0, Some(k.1)), Arc::new(v)))
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.collect();
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fork_states.push(state);
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fork_states.insert(state);
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} else {
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error!("Forward extremity not found... {}", id);
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let res = db
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.sending
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.send_federation_request(
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@ -1166,25 +1200,37 @@ async fn forward_extremities(
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.map(|pdu| ((pdu.kind.clone(), pdu.state_key.clone()), pdu))
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.collect();
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fork_states.push(state);
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fork_states.insert(state);
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}
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}
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// Add the incoming event only if it is a leaf, we do this after fetching all the
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// state since we know we have already fetched the state of the incoming event so lets
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// not do it again!
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if is_incoming_leaf {
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current_leaves.push(pdu.event_id().clone());
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}
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// This guarantees that our current room state is included
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if !includes_current_state && current_hash.is_some() {
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fork_states.push(
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fork_states.insert(
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db.rooms
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.state_full(pdu.room_id(), current_hash.as_ref().unwrap())?
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.into_iter()
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.map(|(k, v)| ((k.0, Some(k.1)), Arc::new(v)))
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.collect(),
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)
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);
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}
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Ok(fork_states)
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Ok((fork_states, dbg!(current_leaves)))
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}
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fn append_state(db: &Database, pdu: &PduEvent) -> Result<()> {
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/// TODO: we need to know if the event is a prev_event (is this event already referenced in the DAG)
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fn already_referenced(_db: &Database, _pdu: &PduEvent) -> Result<bool> {
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Ok(false)
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}
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fn append_state(db: &Database, pdu: &PduEvent, new_room_leaves: &[EventId]) -> Result<()> {
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let count = db.globals.next_count()?;
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let mut pdu_id = pdu.room_id.as_bytes().to_vec();
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pdu_id.push(0xff);
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@ -1195,13 +1241,17 @@ fn append_state(db: &Database, pdu: &PduEvent) -> Result<()> {
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let statehashid = db.rooms.append_to_state(&pdu_id, &pdu, &db.globals)?;
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db.rooms.append_pdu(
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&pdu,
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pdu,
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utils::to_canonical_object(pdu).expect("Pdu is valid canonical object"),
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count,
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pdu_id.clone().into(),
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&db,
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)?;
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// If we update the room leaves after calling append_pdu it will stick since append_pdu
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// calls replace_pdu_leaves with only the given event.
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db.rooms.force_pdu_leaves(pdu.room_id(), new_room_leaves)?;
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// We set the room state after inserting the pdu, so that we never have a moment in time
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// where events in the current room state do not exist
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db.rooms.set_room_state(&pdu.room_id, &statehashid)?;
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