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fix: use get_auth_chain method more often
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@ -267,7 +267,8 @@ async fn sync_helper(
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Error::bad_database("Found PDU without state")
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})
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})
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.transpose()?.transpose()?;
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.transpose()?
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.transpose()?;
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// Calculates joined_member_count, invited_member_count and heroes
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let calculate_counts = || {
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@ -2198,27 +2198,7 @@ pub async fn create_join_event_route(
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drop(mutex_lock);
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let state_ids = db.rooms.state_full_ids(shortstatehash)?;
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let mut auth_chain_ids = HashSet::<EventId>::new();
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let mut todo = state_ids.iter().cloned().collect::<HashSet<_>>();
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while let Some(event_id) = todo.iter().next().cloned() {
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if let Some(pdu) = db.rooms.get_pdu(&event_id)? {
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todo.extend(
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pdu.auth_events
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.clone()
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.into_iter()
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.collect::<HashSet<_>>()
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.difference(&auth_chain_ids)
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.cloned(),
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);
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auth_chain_ids.extend(pdu.auth_events.clone().into_iter());
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} else {
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warn!("Could not find pdu mentioned in auth events.");
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}
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todo.remove(&event_id);
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}
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let auth_chain_ids = get_auth_chain(state_ids.iter().cloned().collect(), &db)?;
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for server in db
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.rooms
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