mirror of
https://github.com/girlbossceo/conduwuit.git
synced 2024-11-27 20:45:30 +00:00
Fix and integrate outlier tree, build forks after adding event to DB
This commit is contained in:
parent
cd0c5c0566
commit
56b816a2be
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@ -159,7 +159,7 @@ impl Database {
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stateid_pduid: db.open_tree("stateid_pduid")?,
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pduid_statehash: db.open_tree("pduid_statehash")?,
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roomid_statehash: db.open_tree("roomid_statehash")?,
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eventid_outlierpdu: db.open_tree("eventid_outlierpdu")?,
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pduid_outlierpdu: db.open_tree("pduid_outlierpdu")?,
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},
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account_data: account_data::AccountData {
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roomuserdataid_accountdata: db.open_tree("roomuserdataid_accountdata")?,
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@ -27,9 +27,10 @@ use std::{
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convert::{TryFrom, TryInto},
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mem,
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sync::Arc,
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time::Duration,
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};
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use super::admin::AdminCommand;
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use super::{admin::AdminCommand, sending::Sending};
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/// The unique identifier of each state group.
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///
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@ -67,7 +68,7 @@ pub struct Rooms {
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pub(super) stateid_pduid: sled::Tree, // StateId = StateHash + Short, PduId = Count (without roomid)
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/// Any pdu that has passed the steps up to auth with auth_events.
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pub(super) eventid_outlierpdu: sled::Tree,
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pub(super) pduid_outlierpdu: sled::Tree,
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}
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impl Rooms {
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@ -85,13 +86,20 @@ impl Rooms {
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let mut pduid = room_id.as_bytes().to_vec();
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pduid.push(0xff);
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pduid.extend_from_slice(&pduid_short?);
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self.pduid_pdu.get(&pduid)?.map_or_else(
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|| Err(Error::bad_database("Failed to find PDU in state snapshot.")),
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|b| {
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serde_json::from_slice::<PduEvent>(&b)
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.map_err(|_| Error::bad_database("Invalid PDU in db."))
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},
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)
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match self.pduid_pdu.get(&pduid)? {
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Some(b) => serde_json::from_slice::<PduEvent>(&b)
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.map_err(|_| Error::bad_database("Invalid PDU in db.")),
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None => self
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.pduid_outlierpdu
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.get(pduid)?
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.map(|b| {
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serde_json::from_slice::<PduEvent>(&b)
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.map_err(|_| Error::bad_database("Invalid PDU in db."))
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})
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.ok_or_else(|| {
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Error::bad_database("Event is not in pdu tree or outliers.")
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})?,
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}
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})
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.filter_map(|r| r.ok())
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.map(|pdu| {
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@ -137,12 +145,20 @@ impl Rooms {
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Ok::<_, Error>(Some((
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pdu_id.clone().into(),
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serde_json::from_slice::<PduEvent>(
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&self.pduid_pdu.get(&pdu_id)?.ok_or_else(|| {
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Error::bad_database("PDU in state not found in database.")
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})?,
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)
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.map_err(|_| Error::bad_database("Invalid PDU bytes in room state."))?,
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match self.pduid_pdu.get(&pdu_id)? {
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Some(b) => serde_json::from_slice::<PduEvent>(&b)
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.map_err(|_| Error::bad_database("Invalid PDU in db."))?,
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None => self
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.pduid_outlierpdu
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.get(pdu_id)?
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.map(|b| {
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serde_json::from_slice::<PduEvent>(&b)
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.map_err(|_| Error::bad_database("Invalid PDU in db."))
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})
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.ok_or_else(|| {
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Error::bad_database("Event is not in pdu tree or outliers.")
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})??,
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},
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)))
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})
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} else {
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@ -307,9 +323,12 @@ impl Rooms {
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.get(event_id.as_bytes())?
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.map_or(Ok(None), |pdu_id| {
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Ok(Some(
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serde_json::from_slice(&self.pduid_pdu.get(pdu_id)?.ok_or_else(|| {
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Error::bad_database("eventid_pduid points to nonexistent pdu.")
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})?)
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serde_json::from_slice(&match self.pduid_pdu.get(&pdu_id)? {
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Some(b) => b,
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None => self.pduid_outlierpdu.get(pdu_id)?.ok_or_else(|| {
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Error::bad_database("Event is not in pdu tree or outliers.")
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})?,
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})
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.map_err(|_| Error::bad_database("Invalid PDU in db."))?,
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))
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})
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@ -328,13 +347,17 @@ impl Rooms {
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.get(event_id.as_bytes())?
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.map_or(Ok(None), |pdu_id| {
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Ok(Some(
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serde_json::from_slice(&self.pduid_pdu.get(pdu_id)?.ok_or_else(|| {
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Error::bad_database("eventid_pduid points to nonexistent pdu.")
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})?)
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serde_json::from_slice(&match self.pduid_pdu.get(&pdu_id)? {
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Some(b) => b,
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None => self.pduid_outlierpdu.get(pdu_id)?.ok_or_else(|| {
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Error::bad_database("Event is not in pdu tree or outliers.")
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})?,
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})
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.map_err(|_| Error::bad_database("Invalid PDU in db."))?,
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))
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})
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}
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/// Returns the pdu.
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pub fn get_pdu_from_id(&self, pdu_id: &IVec) -> Result<Option<PduEvent>> {
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self.pduid_pdu.get(pdu_id)?.map_or(Ok(None), |pdu| {
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@ -420,23 +443,27 @@ impl Rooms {
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/// Returns the pdu from the outlier tree.
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pub fn get_pdu_outlier(&self, event_id: &EventId) -> Result<Option<PduEvent>> {
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self.eventid_outlierpdu
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.get(event_id.as_bytes())?
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.map_or(Ok(None), |pdu| {
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Ok(Some(
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serde_json::from_slice(&pdu)
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.map_err(|_| Error::bad_database("Invalid PDU in db."))?,
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))
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if let Some(id) = self.eventid_pduid.get(event_id.as_bytes())? {
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self.pduid_outlierpdu.get(id)?.map_or(Ok(None), |pdu| {
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serde_json::from_slice(&pdu).map_err(|_| Error::bad_database("Invalid PDU in db."))
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})
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} else {
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Ok(None)
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}
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}
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/// Returns true if the event_id was previously inserted.
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pub fn append_pdu_outlier(&self, event_id: &EventId, pdu: &PduEvent) -> Result<bool> {
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log::info!("Number of outlier pdu's {}", self.eventid_outlierpdu.len());
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pub fn append_pdu_outlier(&self, pdu_id: &[u8], pdu: &PduEvent) -> Result<bool> {
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log::info!("Number of outlier pdu's {}", self.pduid_outlierpdu.len());
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// we need to be able to find it by event_id
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self.eventid_pduid
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.insert(pdu.event_id.as_bytes(), &*pdu_id)?;
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let res = self
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.eventid_outlierpdu
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.pduid_outlierpdu
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.insert(
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event_id.as_bytes(),
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pdu_id,
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&*serde_json::to_string(&pdu).expect("PduEvent is always a valid String"),
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)
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.map(|op| op.is_some())?;
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@ -484,7 +511,9 @@ impl Rooms {
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}
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// We no longer keep this pdu as an outlier
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self.eventid_outlierpdu.remove(pdu.event_id().as_bytes())?;
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if let Some(id) = self.eventid_pduid.remove(pdu.event_id().as_bytes())? {
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self.pduid_outlierpdu.remove(id)?;
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}
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self.replace_pdu_leaves(&pdu.room_id, leaves)?;
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@ -614,7 +614,7 @@ pub async fn send_transaction_message_route<'a>(
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// 7. if not timeline event: stop
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// TODO; 8. fetch any missing prev events doing all checks listed here starting at 1. These are timeline events
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// the events found in step 8 can be authed/resolved and appended to the DB
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let (pdu, previous): (_, Vec<Arc<PduEvent>>) = match validate_event(
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let (pdu, previous): (Arc<PduEvent>, Vec<Arc<PduEvent>>) = match validate_event(
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&db,
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value,
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event_id.clone(),
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@ -638,69 +638,75 @@ pub async fn send_transaction_message_route<'a>(
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None
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};
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let count = db.globals.next_count()?;
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let mut pdu_id = pdu.room_id.as_bytes().to_vec();
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pdu_id.push(0xff);
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pdu_id.extend_from_slice(&count.to_be_bytes());
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// 6. persist the event as an outlier.
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db.rooms.append_pdu_outlier(pdu.event_id(), &pdu)?;
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db.rooms.append_pdu_outlier(&pdu_id, &pdu)?;
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// Step 9. fetch missing state by calling /state_ids at backwards extremities doing all
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// the checks in this list starting at 1. These are not timeline events.
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//
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// Step 10. check the auth of the event passes based on the calculated state of the event
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let (state_at_event, incoming_auth_events): (StateMap<Arc<PduEvent>>, Vec<Arc<PduEvent>>) =
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match db
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.sending
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.send_federation_request(
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&db.globals,
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let (mut state_at_event, incoming_auth_events): (
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StateMap<Arc<PduEvent>>,
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Vec<Arc<PduEvent>>,
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) = match db
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.sending
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.send_federation_request(
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&db.globals,
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server_name,
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get_room_state_ids::v1::Request {
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room_id: pdu.room_id(),
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event_id: pdu.event_id(),
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},
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)
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.await
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{
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Ok(res) => {
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let state = fetch_events(
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&db,
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server_name,
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get_room_state_ids::v1::Request {
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room_id: pdu.room_id(),
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event_id: pdu.event_id(),
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},
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&pub_key_map,
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&res.pdu_ids,
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&mut auth_cache,
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)
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.await
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{
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Ok(res) => {
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let state = fetch_events(
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.await?;
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// Sanity check: there are no conflicting events in the state we received
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let mut seen = BTreeSet::new();
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for ev in &state {
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// If the key is already present
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if !seen.insert((&ev.kind, &ev.state_key)) {
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todo!("Server sent us an invalid state")
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}
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}
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let state = state
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.into_iter()
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.map(|pdu| ((pdu.kind.clone(), pdu.state_key.clone()), pdu))
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.collect();
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(
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state,
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fetch_events(
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&db,
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server_name,
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&pub_key_map,
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&res.pdu_ids,
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&res.auth_chain_ids,
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&mut auth_cache,
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)
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.await?;
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// Sanity check: there are no conflicting events in the state we received
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let mut seen = BTreeSet::new();
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for ev in &state {
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// If the key is already present
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if !seen.insert((&ev.kind, &ev.state_key)) {
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todo!("Server sent us an invalid state")
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}
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}
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let state = state
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.into_iter()
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.map(|pdu| ((pdu.kind.clone(), pdu.state_key.clone()), pdu))
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.collect();
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(
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state,
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fetch_events(
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&db,
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server_name,
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&pub_key_map,
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&res.auth_chain_ids,
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&mut auth_cache,
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)
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.await?,
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)
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}
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Err(_) => {
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resolved_map.insert(
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pdu.event_id().clone(),
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Err("Fetching state for event failed".into()),
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);
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continue;
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}
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};
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.await?,
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)
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}
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Err(_) => {
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resolved_map.insert(
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pdu.event_id().clone(),
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Err("Fetching state for event failed".into()),
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);
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continue;
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}
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};
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// 10. This is the actual auth check for state at the event
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if !state_res::event_auth::auth_check(
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@ -750,12 +756,25 @@ pub async fn send_transaction_message_route<'a>(
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//
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// calculate_forward_extremities takes care of adding the current state if not already in the state sets
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// it also calculates the new pdu leaves for the `roomid_pduleaves` DB Tree.
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let (mut fork_states, extremities) = match calculate_forward_extremities(
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let extremities = match calculate_forward_extremities(&db, &pdu).await {
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Ok(fork_ids) => fork_ids,
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Err(_) => {
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resolved_map.insert(event_id, Err("Failed to gather forward extremities".into()));
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continue;
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}
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};
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// Now that the event has passed all auth it is added into the timeline, we do have to
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// find the leaves otherwise we would do this sooner
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append_incoming_pdu(&db, &pdu, &extremities, &state_at_event)?;
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let mut fork_states = match build_forward_extremity_snapshots(
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&db,
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&pdu,
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pdu.room_id(),
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server_name,
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&pub_key_map,
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current_state,
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&extremities,
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&pub_key_map,
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&mut auth_cache,
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)
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.await
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@ -767,6 +786,9 @@ pub async fn send_transaction_message_route<'a>(
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}
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};
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// Make this the state after (since we appended_incoming_pdu this should agree with our servers
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// current state).
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state_at_event.insert((pdu.kind(), pdu.state_key()), pdu.clone());
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// add the incoming events to the mix of state snapshots
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// Since we are using a BTreeSet (yea this may be overkill) we guarantee unique state sets
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fork_states.insert(state_at_event.clone());
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@ -840,7 +862,7 @@ pub async fn send_transaction_message_route<'a>(
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);
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let res = match state_res::StateResolution::resolve(
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&pdu.room_id,
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pdu.room_id(),
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&RoomVersionId::Version6,
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&fork_states
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.into_iter()
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|
@ -865,6 +887,7 @@ pub async fn send_transaction_message_route<'a>(
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continue 'main_pdu_loop;
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}
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};
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let mut resolved = BTreeMap::new();
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for (k, id) in res {
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// We should know of the event but just incase
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|
@ -890,10 +913,9 @@ pub async fn send_transaction_message_route<'a>(
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};
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// Add the event to the DB and update the forward extremities (via roomid_pduleaves).
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append_incoming_pdu(
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update_resolved_state(
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&db,
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&pdu,
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&extremities,
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pdu.room_id(),
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if update_state {
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Some(state_at_forks)
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} else {
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|
@ -905,7 +927,10 @@ pub async fn send_transaction_message_route<'a>(
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resolved_map.insert(pdu.event_id().clone(), Ok(()));
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}
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Ok(send_transaction_message::v1::Response { pdus: resolved_map }.into())
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Ok(send_transaction_message::v1::Response {
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pdus: dbg!(resolved_map),
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}
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.into())
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}
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/// An async function that can recursively calls itself.
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|
@ -1036,13 +1061,14 @@ async fn fetch_check_auth_events(
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Ok(())
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}
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/// Find the event and auth it.
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/// Find the event and auth it. Once the event is validated (steps 1 - 8)
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/// it is appended to the outliers Tree.
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///
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/// 1. Look in the main timeline (pduid_pdu tree)
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/// 2. Look at outlier pdu tree
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/// 3. Ask origin server over federation
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/// 4. TODO: Ask other servers over federation?
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async fn fetch_events(
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pub(crate) async fn fetch_events(
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db: &Database,
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origin: &ServerName,
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key_map: &PublicKeyMap,
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|
@ -1071,6 +1097,13 @@ async fn fetch_events(
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.await
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.map_err(|_| Error::Conflict("Authentication of event failed"))?;
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// create the pduid for this event but stick it in the outliers DB
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let count = db.globals.next_count()?;
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let mut pdu_id = pdu.room_id.as_bytes().to_vec();
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pdu_id.push(0xff);
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pdu_id.extend_from_slice(&count.to_be_bytes());
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db.rooms.append_pdu_outlier(&pdu_id, &pdu)?;
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pdu
|
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}
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Err(_) => return Err(Error::BadServerResponse("Failed to fetch event")),
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|
@ -1084,7 +1117,7 @@ async fn fetch_events(
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/// Search the DB for the signing keys of the given server, if we don't have them
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/// fetch them from the server and save to our DB.
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async fn fetch_signing_keys(
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pub(crate) async fn fetch_signing_keys(
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db: &Database,
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origin: &ServerName,
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) -> Result<BTreeMap<ServerSigningKeyId, VerifyKey>> {
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|
@ -1108,26 +1141,28 @@ async fn fetch_signing_keys(
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/// where one of the inputs was a previously trusted set of state, don't just trust a set of state we got from a remote).
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||||
///
|
||||
/// The state snapshot of the incoming event __needs__ to be added to the resulting list.
|
||||
async fn calculate_forward_extremities(
|
||||
pub(crate) async fn calculate_forward_extremities(
|
||||
db: &Database,
|
||||
pdu: &PduEvent,
|
||||
origin: &ServerName,
|
||||
pub_key_map: &PublicKeyMap,
|
||||
current_state: BTreeMap<(EventType, Option<String>), Arc<PduEvent>>,
|
||||
auth_cache: &mut EventMap<Arc<PduEvent>>,
|
||||
) -> Result<(BTreeSet<StateMap<Arc<PduEvent>>>, Vec<EventId>)> {
|
||||
) -> Result<Vec<EventId>> {
|
||||
let mut current_leaves = db.rooms.get_pdu_leaves(pdu.room_id())?;
|
||||
|
||||
let mut is_incoming_leaf = true;
|
||||
// Make sure the incoming event is not already a forward extremity
|
||||
// FIXME: I think this could happen if different servers send us the same event??
|
||||
//
|
||||
if current_leaves.contains(pdu.event_id()) {
|
||||
is_incoming_leaf = false;
|
||||
// Not sure what to do here
|
||||
}
|
||||
|
||||
// If the incoming event is already referenced by an existing event
|
||||
// then do nothing - it's not a candidate to be a new extremity if
|
||||
// it has been referenced.
|
||||
if current_leaves.contains(pdu.event_id()) || db.rooms.get_pdu_id(pdu.event_id())?.is_some() {
|
||||
is_incoming_leaf = false;
|
||||
// Not sure what to do here
|
||||
//
|
||||
// We first check if know of the event and then don't include it as a forward
|
||||
// extremity if it is a timeline event
|
||||
if db.rooms.get_pdu_id(pdu.event_id())?.is_some() {
|
||||
is_incoming_leaf = db.rooms.get_pdu_outlier(pdu.event_id())?.is_some();
|
||||
}
|
||||
|
||||
// TODO:
|
||||
|
@ -1144,11 +1179,34 @@ async fn calculate_forward_extremities(
|
|||
}
|
||||
}
|
||||
|
||||
let current_hash = db.rooms.current_state_hash(pdu.room_id())?;
|
||||
// Add the incoming event only if it is a leaf, we do this after fetching all the
|
||||
// state since we know we have already fetched the state of the incoming event so lets
|
||||
// not do it again!
|
||||
if is_incoming_leaf {
|
||||
current_leaves.push(pdu.event_id().clone());
|
||||
}
|
||||
|
||||
Ok(current_leaves)
|
||||
}
|
||||
|
||||
/// This should always be called after the incoming event has been appended to the DB.
|
||||
///
|
||||
/// This guarentees that the incoming event will be in the state sets (at least our servers
|
||||
/// and the sending server).
|
||||
pub(crate) async fn build_forward_extremity_snapshots(
|
||||
db: &Database,
|
||||
room_id: &RoomId,
|
||||
origin: &ServerName,
|
||||
current_state: StateMap<Arc<PduEvent>>,
|
||||
current_leaves: &[EventId],
|
||||
pub_key_map: &PublicKeyMap,
|
||||
auth_cache: &mut EventMap<Arc<PduEvent>>,
|
||||
) -> Result<BTreeSet<StateMap<Arc<PduEvent>>>> {
|
||||
let current_hash = db.rooms.current_state_hash(room_id)?;
|
||||
|
||||
let mut includes_current_state = false;
|
||||
let mut fork_states = BTreeSet::new();
|
||||
for id in ¤t_leaves {
|
||||
for id in current_leaves {
|
||||
if let Some(id) = db.rooms.get_pdu_id(id)? {
|
||||
let state_hash = db
|
||||
.rooms
|
||||
|
@ -1158,14 +1216,21 @@ async fn calculate_forward_extremities(
|
|||
if current_hash.as_ref() == Some(&state_hash) {
|
||||
includes_current_state = true;
|
||||
}
|
||||
let state = db
|
||||
|
||||
let mut state_before = db
|
||||
.rooms
|
||||
.state_full(&pdu.room_id, &state_hash)?
|
||||
.state_full(room_id, &state_hash)?
|
||||
.into_iter()
|
||||
.map(|(k, v)| ((k.0, Some(k.1)), Arc::new(v)))
|
||||
.collect();
|
||||
.collect::<StateMap<_>>();
|
||||
|
||||
fork_states.insert(state);
|
||||
// Now it's the state after
|
||||
if let Some(pdu) = db.rooms.get_pdu_from_id(&id)? {
|
||||
let key = (pdu.kind.clone(), pdu.state_key());
|
||||
state_before.insert(key, Arc::new(pdu));
|
||||
}
|
||||
|
||||
fork_states.insert(state_before);
|
||||
} else {
|
||||
let res = db
|
||||
.sending
|
||||
|
@ -1173,7 +1238,7 @@ async fn calculate_forward_extremities(
|
|||
&db.globals,
|
||||
origin,
|
||||
get_room_state_ids::v1::Request {
|
||||
room_id: pdu.room_id(),
|
||||
room_id,
|
||||
event_id: id,
|
||||
},
|
||||
)
|
||||
|
@ -1181,41 +1246,38 @@ async fn calculate_forward_extremities(
|
|||
|
||||
// TODO: This only adds events to the auth_cache, there is for sure a better way to
|
||||
// do this...
|
||||
fetch_events(&db, origin, &pub_key_map, &res.auth_chain_ids, auth_cache).await?;
|
||||
fetch_events(&db, origin, pub_key_map, &res.auth_chain_ids, auth_cache).await?;
|
||||
|
||||
let state = fetch_events(&db, origin, &pub_key_map, &res.pdu_ids, auth_cache)
|
||||
let mut state_before = fetch_events(&db, origin, pub_key_map, &res.pdu_ids, auth_cache)
|
||||
.await?
|
||||
.into_iter()
|
||||
.map(|pdu| ((pdu.kind.clone(), pdu.state_key.clone()), pdu))
|
||||
.collect();
|
||||
.collect::<StateMap<_>>();
|
||||
|
||||
fork_states.insert(state);
|
||||
if let Some(pdu) = fetch_events(db, origin, pub_key_map, &[id.clone()], auth_cache)
|
||||
.await?
|
||||
.pop()
|
||||
{
|
||||
let key = (pdu.kind.clone(), pdu.state_key());
|
||||
state_before.insert(key, pdu);
|
||||
}
|
||||
|
||||
// Now it's the state after
|
||||
fork_states.insert(state_before);
|
||||
}
|
||||
}
|
||||
|
||||
// Add the incoming event only if it is a leaf, we do this after fetching all the
|
||||
// state since we know we have already fetched the state of the incoming event so lets
|
||||
// not do it again!
|
||||
if is_incoming_leaf {
|
||||
current_leaves.push(pdu.event_id().clone());
|
||||
}
|
||||
|
||||
// This guarantees that our current room state is included
|
||||
if !includes_current_state && current_hash.is_some() {
|
||||
fork_states.insert(current_state);
|
||||
}
|
||||
|
||||
Ok((fork_states, current_leaves))
|
||||
Ok(fork_states)
|
||||
}
|
||||
|
||||
/// Update the room state to be the resolved state and add the fully auth'ed event
|
||||
/// to the DB.
|
||||
///
|
||||
/// TODO: Since all these events passed state resolution can we trust them to add
|
||||
fn append_incoming_pdu(
|
||||
pub(crate) fn update_resolved_state(
|
||||
db: &Database,
|
||||
pdu: &PduEvent,
|
||||
new_room_leaves: &[EventId],
|
||||
room_id: &RoomId,
|
||||
state: Option<StateMap<Arc<PduEvent>>>,
|
||||
) -> Result<()> {
|
||||
// Update the state of the room if needed
|
||||
|
@ -1236,44 +1298,50 @@ fn append_incoming_pdu(
|
|||
);
|
||||
}
|
||||
None => {
|
||||
let count = db.globals.next_count()?;
|
||||
let mut pdu_id = pdu.room_id.as_bytes().to_vec();
|
||||
pdu_id.push(0xff);
|
||||
pdu_id.extend_from_slice(&count.to_be_bytes());
|
||||
|
||||
// TODO: can we use are current state if we just add this event to the end of our
|
||||
// pduid_pdu tree??
|
||||
let statehashid = db.rooms.append_to_state(&pdu_id, &pdu, &db.globals)?;
|
||||
|
||||
db.rooms.append_pdu(
|
||||
&*pdu,
|
||||
utils::to_canonical_object(&*pdu).expect("Pdu is valid canonical object"),
|
||||
count,
|
||||
pdu_id.clone().into(),
|
||||
&new_room_leaves,
|
||||
&db,
|
||||
)?;
|
||||
// TODO: is this ok...
|
||||
db.rooms.set_room_state(&pdu.room_id, &statehashid)?;
|
||||
new_state.insert(
|
||||
(
|
||||
ev_type,
|
||||
state_k.ok_or_else(|| {
|
||||
Error::Conflict("State contained non state event")
|
||||
})?,
|
||||
),
|
||||
pdu_id.to_vec(),
|
||||
);
|
||||
error!("We didn't append an event as an outlier\n{:?}", pdu);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
info!("Force update of state for {:?}", pdu);
|
||||
|
||||
db.rooms
|
||||
.force_state(pdu.room_id(), new_state, &db.globals)?;
|
||||
db.rooms.force_state(room_id, new_state, &db.globals)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Append the incoming event setting the state snapshot to the state from the
|
||||
/// server that sent the event.
|
||||
pub(crate) fn append_incoming_pdu(
|
||||
db: &Database,
|
||||
pdu: &PduEvent,
|
||||
new_room_leaves: &[EventId],
|
||||
state: &StateMap<Arc<PduEvent>>,
|
||||
) -> Result<()> {
|
||||
// Update the state of the room if needed
|
||||
// We can tell if we need to do this based on wether state resolution took place or not
|
||||
let mut new_state = HashMap::new();
|
||||
for ((ev_type, state_k), pdu) in state {
|
||||
match db.rooms.get_pdu_id(pdu.event_id())? {
|
||||
Some(pduid) => {
|
||||
new_state.insert(
|
||||
(
|
||||
ev_type.clone(),
|
||||
state_k
|
||||
.clone()
|
||||
.ok_or_else(|| Error::Conflict("State contained non state event"))?,
|
||||
),
|
||||
pduid.to_vec(),
|
||||
);
|
||||
}
|
||||
None => {
|
||||
error!("We didn't append an event as an outlier\n{:?}", pdu);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
db.rooms
|
||||
.force_state(pdu.room_id(), new_state, &db.globals)?;
|
||||
|
||||
let count = db.globals.next_count()?;
|
||||
let mut pdu_id = pdu.room_id.as_bytes().to_vec();
|
||||
pdu_id.push(0xff);
|
||||
|
@ -1281,7 +1349,7 @@ fn append_incoming_pdu(
|
|||
|
||||
// We append to state before appending the pdu, so we don't have a moment in time with the
|
||||
// pdu without it's state. This is okay because append_pdu can't fail.
|
||||
let statehashid = db.rooms.append_to_state(&pdu_id, &pdu, &db.globals)?;
|
||||
let state_hash = db.rooms.append_to_state(&pdu_id, &pdu, &db.globals)?;
|
||||
|
||||
db.rooms.append_pdu(
|
||||
pdu,
|
||||
|
@ -1292,9 +1360,7 @@ fn append_incoming_pdu(
|
|||
&db,
|
||||
)?;
|
||||
|
||||
// We set the room state after inserting the pdu, so that we never have a moment in time
|
||||
// where events in the current room state do not exist
|
||||
db.rooms.set_room_state(&pdu.room_id, &statehashid)?;
|
||||
db.rooms.set_room_state(pdu.room_id(), &state_hash)?;
|
||||
|
||||
for appservice in db.appservice.iter_all().filter_map(|r| r.ok()) {
|
||||
db.sending.send_pdu_appservice(&appservice.0, &pdu_id)?;
|
||||
|
|
Loading…
Reference in a new issue