feat: heroes, don't send notifications every time
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b7f7a39973
commit
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@ -24,8 +24,8 @@ use ruma_client_api::{
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keys::{self, claim_keys, get_keys, upload_keys},
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media::{create_content, get_content, get_content_thumbnail, get_media_config},
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membership::{
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forget_room, get_member_events, invite_user, join_room_by_id, join_room_by_id_or_alias,
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kick_user, leave_room, ban_user, unban_user,
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ban_user, forget_room, get_member_events, invite_user, join_room_by_id,
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join_room_by_id_or_alias, kick_user, leave_room, unban_user,
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},
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message::{create_message_event, get_message_events},
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presence::set_presence,
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@ -2151,7 +2151,9 @@ pub fn sync_route(
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let mut send_member_count = false;
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let mut send_full_state = false;
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let mut send_notification_counts = false;
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for pdu in &pdus {
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send_notification_counts = true;
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if pdu.kind == EventType::RoomMember {
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send_member_count = true;
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if !send_full_state && pdu.state_key == Some(user_id.to_string()) {
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@ -2171,7 +2173,85 @@ pub fn sync_route(
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}
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}
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let notification_count =
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let state = db.rooms.room_state(&room_id).unwrap();
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let (joined_member_count, invited_member_count, heroes) = if send_member_count {
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let joined_member_count = db.rooms.room_members(&room_id).count();
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let invited_member_count = db.rooms.room_members_invited(&room_id).count();
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// Recalculate heroes (first 5 members)
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let mut heroes = Vec::new();
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if joined_member_count + invited_member_count <= 5 {
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// Go through all PDUs and for each member event, check if the user is still joined or
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// invited until we have 5 or we reach the end
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for hero in db
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.rooms
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.all_pdus(&room_id)
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.unwrap()
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.filter_map(|pdu| pdu.ok()) // Ignore all broken pdus
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.filter(|pdu| pdu.kind == EventType::RoomMember)
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.filter_map(|pdu| {
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let content = serde_json::from_value::<
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EventJson<ruma_events::room::member::MemberEventContent>,
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>(pdu.content.clone())
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.unwrap()
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.deserialize()
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.unwrap();
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let current_content = serde_json::from_value::<
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EventJson<ruma_events::room::member::MemberEventContent>,
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>(
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state
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.get(&(
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EventType::RoomMember,
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pdu.state_key.clone().expect(
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"TODO: error handling. Is it really a state event?",
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),
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))
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.expect("a user that joined once will always have a member event")
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.content
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.clone(),
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)
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.unwrap()
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.deserialize()
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.unwrap();
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// The membership was and still is invite or join
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if matches!(
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content.membership,
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ruma_events::room::member::MembershipState::Join
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| ruma_events::room::member::MembershipState::Invite
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) && matches!(
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current_content.membership,
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ruma_events::room::member::MembershipState::Join
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| ruma_events::room::member::MembershipState::Invite
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) {
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Some(pdu.state_key.unwrap())
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} else {
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None
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}
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})
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{
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if heroes.contains(&hero) || hero == user_id.to_string() {
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continue;
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}
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heroes.push(hero);
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}
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}
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(
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Some(joined_member_count),
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Some(invited_member_count),
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heroes,
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)
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} else {
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(None, None, Vec::new())
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};
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let notification_count = if send_notification_counts {
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if let Some(last_read) = db.rooms.edus.room_read_get(&room_id, &user_id).unwrap() {
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Some(
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(db.rooms
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@ -2188,7 +2268,10 @@ pub fn sync_route(
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)
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} else {
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None
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};
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}
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} else {
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None
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};
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// They /sync response doesn't always return all messages, so we say the output is
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// limited unless there are enough events
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@ -2247,17 +2330,9 @@ pub fn sync_route(
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.collect(),
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}),
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summary: sync_events::RoomSummary {
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heroes: Vec::new(),
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joined_member_count: if send_member_count {
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Some((db.rooms.room_members(&room_id).count() as u32).into())
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} else {
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None
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},
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invited_member_count: if send_member_count {
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Some((db.rooms.room_members_invited(&room_id).count() as u32).into())
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} else {
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None
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},
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heroes,
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joined_member_count: joined_member_count.map(|n| (n as u32).into()),
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invited_member_count: invited_member_count.map(|n| (n as u32).into()),
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},
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unread_notifications: sync_events::UnreadNotificationsCount {
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highlight_count: None,
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@ -2271,9 +2346,7 @@ pub fn sync_route(
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// TODO: state before timeline
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state: sync_events::State {
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events: if send_full_state {
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db.rooms
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.room_state(&room_id)
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.unwrap()
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state
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.into_iter()
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.map(|(_, pdu)| pdu.to_state_event())
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.collect()
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