benchmark/src/timers.h
Eric cba945e37d Make PauseTiming() and ResumeTiming() per thread. (#286)
* Change to using per-thread timers

* fix bad assertions

* fix copy paste error on windows

* Fix thread safety annotations

* Make null-log thread safe

* remove remaining globals

* use chrono for walltime since it is thread safe

* consolidate timer functions

* Add missing ctime include

* Rename to be consistent with Google style

* Format patch using clang-format

* cleanup -Wthread-safety configuration

* Don't trust _POSIX_FEATURE macros because OS X lies.

* Fix OS X thread timings

* attempt to fix mingw build

* Attempt to make mingw work again

* Revert old mingw workaround

* improve diagnostics

* Drastically improve OS X measurements

* Use average real time instead of max
2016-09-02 21:34:34 -06:00

49 lines
1.1 KiB
C++

#ifndef BENCHMARK_TIMERS_H
#define BENCHMARK_TIMERS_H
#include <chrono>
#include <string>
namespace benchmark {
// Return the CPU usage of the current process
double ProcessCPUUsage();
// Return the CPU usage of the children of the current process
double ChildrenCPUUsage();
// Return the CPU usage of the current thread
double ThreadCPUUsage();
#if defined(HAVE_STEADY_CLOCK)
template <bool HighResIsSteady = std::chrono::high_resolution_clock::is_steady>
struct ChooseSteadyClock {
typedef std::chrono::high_resolution_clock type;
};
template <>
struct ChooseSteadyClock<false> {
typedef std::chrono::steady_clock type;
};
#endif
struct ChooseClockType {
#if defined(HAVE_STEADY_CLOCK)
typedef ChooseSteadyClock<>::type type;
#else
typedef std::chrono::high_resolution_clock type;
#endif
};
inline double ChronoClockNow() {
typedef ChooseClockType::type ClockType;
using FpSeconds = std::chrono::duration<double, std::chrono::seconds::period>;
return FpSeconds(ClockType::now().time_since_epoch()).count();
}
std::string LocalDateTimeString();
} // end namespace benchmark
#endif // BENCHMARK_TIMERS_H