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52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
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#include <cassert>
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#include <memory>
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#include "benchmark/benchmark.h"
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#define FIXTURE_BECHMARK_NAME MyFixture
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class FIXTURE_BECHMARK_NAME : public ::benchmark::Fixture {
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public:
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void SetUp(const ::benchmark::State& state) override {
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if (state.thread_index() == 0) {
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assert(data.get() == nullptr);
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data.reset(new int(42));
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}
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}
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void TearDown(const ::benchmark::State& state) override {
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if (state.thread_index() == 0) {
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assert(data.get() != nullptr);
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data.reset();
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}
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}
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~FIXTURE_BECHMARK_NAME() override { assert(data == nullptr); }
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std::unique_ptr<int> data;
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};
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BENCHMARK_F(FIXTURE_BECHMARK_NAME, Foo)(benchmark::State& st) {
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assert(data.get() != nullptr);
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assert(*data == 42);
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for (auto _ : st) {
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}
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}
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BENCHMARK_DEFINE_F(FIXTURE_BECHMARK_NAME, Bar)(benchmark::State& st) {
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if (st.thread_index() == 0) {
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assert(data.get() != nullptr);
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assert(*data == 42);
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}
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for (auto _ : st) {
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assert(data.get() != nullptr);
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assert(*data == 42);
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}
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st.SetItemsProcessed(st.range(0));
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}
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BENCHMARK_REGISTER_F(FIXTURE_BECHMARK_NAME, Bar)->Arg(42);
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BENCHMARK_REGISTER_F(FIXTURE_BECHMARK_NAME, Bar)->Arg(42)->ThreadPerCpu();
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BENCHMARK_MAIN();
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