mirror of
https://github.com/google/benchmark.git
synced 2024-12-02 20:53:53 +00:00
9d4b719dae
* Make Benchmark a single header library (but not header-only) This patch refactors benchmark into a single header, to allow for slightly easier usage. The initial reason for the header split was to keep C++ library components from being included by benchmark_api.h, making that part of the library STL agnostic. However this has since changed and there seems to be little reason to separate the reporters from the rest of the library. * Fix internal_macros.h * Remove more references to macros.h
100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
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#include "benchmark/benchmark.h"
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#define BASIC_BENCHMARK_TEST(x) BENCHMARK(x)->Arg(8)->Arg(512)->Arg(8192)
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void BM_empty(benchmark::State& state) {
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while (state.KeepRunning()) {
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benchmark::DoNotOptimize(state.iterations());
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}
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}
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BENCHMARK(BM_empty);
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BENCHMARK(BM_empty)->ThreadPerCpu();
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void BM_spin_empty(benchmark::State& state) {
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while (state.KeepRunning()) {
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for (int x = 0; x < state.range(0); ++x) {
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benchmark::DoNotOptimize(x);
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}
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}
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}
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BASIC_BENCHMARK_TEST(BM_spin_empty);
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BASIC_BENCHMARK_TEST(BM_spin_empty)->ThreadPerCpu();
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void BM_spin_pause_before(benchmark::State& state) {
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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while (state.KeepRunning()) {
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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}
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}
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BASIC_BENCHMARK_TEST(BM_spin_pause_before);
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BASIC_BENCHMARK_TEST(BM_spin_pause_before)->ThreadPerCpu();
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void BM_spin_pause_during(benchmark::State& state) {
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while (state.KeepRunning()) {
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state.PauseTiming();
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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state.ResumeTiming();
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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}
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}
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BASIC_BENCHMARK_TEST(BM_spin_pause_during);
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BASIC_BENCHMARK_TEST(BM_spin_pause_during)->ThreadPerCpu();
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void BM_pause_during(benchmark::State& state) {
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while (state.KeepRunning()) {
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state.PauseTiming();
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state.ResumeTiming();
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}
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}
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BENCHMARK(BM_pause_during);
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BENCHMARK(BM_pause_during)->ThreadPerCpu();
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BENCHMARK(BM_pause_during)->UseRealTime();
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BENCHMARK(BM_pause_during)->UseRealTime()->ThreadPerCpu();
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void BM_spin_pause_after(benchmark::State& state) {
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while (state.KeepRunning()) {
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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}
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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}
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BASIC_BENCHMARK_TEST(BM_spin_pause_after);
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BASIC_BENCHMARK_TEST(BM_spin_pause_after)->ThreadPerCpu();
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void BM_spin_pause_before_and_after(benchmark::State& state) {
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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while (state.KeepRunning()) {
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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}
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for (int i = 0; i < state.range(0); ++i) {
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benchmark::DoNotOptimize(i);
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}
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}
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BASIC_BENCHMARK_TEST(BM_spin_pause_before_and_after);
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BASIC_BENCHMARK_TEST(BM_spin_pause_before_and_after)->ThreadPerCpu();
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void BM_empty_stop_start(benchmark::State& state) {
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while (state.KeepRunning()) {
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}
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}
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BENCHMARK(BM_empty_stop_start);
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BENCHMARK(BM_empty_stop_start)->ThreadPerCpu();
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BENCHMARK_MAIN()
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