* Introduce Coefficient of variation aggregate
I believe, it is much more useful / use to understand,
because it is already normalized by the mean,
so it is not affected by the duration of the benchmark,
unlike the standard deviation.
Example of real-world output:
```
raw.pixls.us-unique/GoPro/HERO6 Black$ ~/rawspeed/build-old/src/utilities/rsbench/rsbench GOPR9172.GPR --benchmark_repetitions=27 --benchmark_display_aggregates_only=true --benchmark_counters_tabular=true
2021-09-03T18:05:56+03:00
Running /home/lebedevri/rawspeed/build-old/src/utilities/rsbench/rsbench
Run on (32 X 3596.16 MHz CPU s)
CPU Caches:
L1 Data 32 KiB (x16)
L1 Instruction 32 KiB (x16)
L2 Unified 512 KiB (x16)
L3 Unified 32768 KiB (x2)
Load Average: 7.00, 2.99, 1.85
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Benchmark Time CPU Iterations CPUTime,s CPUTime/WallTime Pixels Pixels/CPUTime Pixels/WallTime Raws/CPUTime Raws/WallTime WallTime,s
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
GOPR9172.GPR/threads:32/process_time/real_time_mean 11.1 ms 353 ms 27 0.353122 31.9473 12M 33.9879M 1085.84M 2.83232 90.4864 0.0110535
GOPR9172.GPR/threads:32/process_time/real_time_median 11.0 ms 352 ms 27 0.351696 31.9599 12M 34.1203M 1090.11M 2.84336 90.8425 0.0110081
GOPR9172.GPR/threads:32/process_time/real_time_stddev 0.159 ms 4.60 ms 27 4.59539m 0.0462064 0 426.371k 14.9631M 0.0355309 1.24692 158.944u
GOPR9172.GPR/threads:32/process_time/real_time_cv 1.44 % 1.30 % 27 0.0130136 1.44633m 0 0.0125448 0.0137802 0.0125448 0.0137802 0.0143795
```
Fixes https://github.com/google/benchmark/issues/1146
* Be consistent, it's CV, not 'rel std dev'
* Drop Stat1, refactor statistics to be user-providable, add median.
My main goal was to add median statistic. Since Stat1
calculated the stats incrementally, and did not store
the values themselves, it is was not possible. Thus,
i have replaced Stat1 with simple std::vector<double>,
containing all the values.
Then, i have refactored current mean/stdev to be a
function that is provided with values vector, and
returns the statistic. While there, it seemed to make
sense to deduplicate the code by storing all the
statistics functions in a map, and then simply iterate
over it. And the interface to add new statistics is
intentionally exposed, so they may be added easily.
The notable change is that Iterations are no longer
displayed as 0 for stdev. Is could be changed, but
i'm not sure how to nicely fit that into the API.
Similarly, this dance about sometimes (for some fields,
for some statistics) dividing by run.iterations, and
then multiplying the calculated stastic back is also
dropped, and if you do the math, i fail to see why
it was needed there in the first place.
Since that was the only use of stat.h, it is removed.
* complexity.h: attempt to fix MSVC build
* Update README.md
* Store statistics to compute in a vector, ensures ordering.
* Add a bit more tests for repetitions.
* Partially address review notes.
* Fix gcc build: drop extra ';'
clang, why didn't you warn me?
* Address review comments.
* double() -> 0.0
* early return