mirror of https://github.com/google/benchmark.git
add walltime benchmark and fix unused variable.
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be993acbb3
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@ -145,16 +145,12 @@ WallTimeImp::WallTimeImp()
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} // end anonymous namespace
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// WallTimeImp doesn't work when CPU Scaling is enabled. If CPU Scaling is
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// enabled at the start of the program then std::chrono::system_clock is used
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// instead.
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WallTime Now()
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{
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static bool useWallTime = !CpuScalingEnabled();
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if (useWallTime) {
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WallTime CPUWalltimeNow() {
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static WallTimeImp& imp = WallTimeImp::GetWallTimeImp();
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return imp.Now();
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} else {
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}
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WallTime ChronoWalltimeNow() {
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typedef std::chrono::system_clock Clock;
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typedef std::chrono::duration<WallTime, std::chrono::seconds::period>
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FPSeconds;
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@ -163,6 +159,18 @@ WallTime Now()
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auto now = Clock::now().time_since_epoch();
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return std::chrono::duration_cast<FPSeconds>(now).count();
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}
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// WallTimeImp doesn't work when CPU Scaling is enabled. If CPU Scaling is
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// enabled at the start of the program then std::chrono::system_clock is used
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// instead.
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WallTime Now()
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{
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static bool useWallTime = !CpuScalingEnabled();
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if (useWallTime) {
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return CPUWalltimeNow();
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} else {
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return ChronoWalltimeNow();
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}
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}
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} // end namespace walltime
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@ -185,6 +193,7 @@ std::string DateTimeString(bool local) {
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}
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std::size_t written = std::strftime(storage, sizeof(storage), "%F %T", &timeinfo);
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CHECK(written < arraysize(storage));
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((void)written); // prevent unused variable in optimized mode.
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return std::string(storage);
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}
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@ -7,6 +7,8 @@ namespace benchmark {
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typedef double WallTime;
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namespace walltime {
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WallTime CPUWalltimeNow();
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WallTime ChronoWalltimeNow();
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WallTime Now();
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} // end namespace walltime
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@ -32,3 +32,5 @@ compile_benchmark_test(cxx03_test)
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set_target_properties(cxx03_test
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PROPERTIES COMPILE_FLAGS "${CXX03_FLAGS}")
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add_test(cxx03 cxx03_test)
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compile_benchmark_test(walltime_test)
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@ -65,8 +65,8 @@ void BM_pause_during(benchmark::State& state) {
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state.ResumeTiming();
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}
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}
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BENCHMARK_TEST(BM_pause_during);
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BENCHMARK_TEST(BM_pause_during)->ThreadPerCpu();
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BENCHMARK(BM_pause_during);
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BENCHMARK(BM_pause_during)->ThreadPerCpu();
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void BM_pause_during_realtime(benchmark::State& state) {
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state.UseRealTime();
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@ -75,8 +75,8 @@ void BM_pause_during_realtime(benchmark::State& state) {
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state.ResumeTiming();
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}
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}
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BENCHMARK_TEST(BM_pause_during_realtime);
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BENCHMARK_TEST(BM_pause_during_realtime)->ThreadPerCpu();
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BENCHMARK(BM_pause_during_realtime);
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BENCHMARK(BM_pause_during_realtime)->ThreadPerCpu();
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void BM_spin_pause_after(benchmark::State& state) {
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while(state.KeepRunning()) {
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