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# benchmark
[![Build Status](https://travis-ci.org/google/benchmark.svg?branch=master)](https://travis-ci.org/google/benchmark)
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[![Build status](https://ci.appveyor.com/api/projects/status/u0qsyp7t1tk7cpxs/branch/master?svg=true)](https://ci.appveyor.com/project/google/benchmark/branch/master)
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[![Coverage Status](https://coveralls.io/repos/google/benchmark/badge.svg)](https://coveralls.io/r/google/benchmark)
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A library to support the benchmarking of functions, similar to unit-tests.
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Discussion group: https://groups.google.com/d/forum/benchmark-discuss
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IRC channel: https://freenode.net #googlebenchmark
[Known issues and common problems](#known-issues)
[Additional Tooling Documentation](docs/tools.md)
## Example usage
### Basic usage
Define a function that executes the code to be measured.
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```c++
#include <benchmark/benchmark.h>
static void BM_StringCreation(benchmark::State& state) {
while (state.KeepRunning())
std::string empty_string;
}
// Register the function as a benchmark
BENCHMARK(BM_StringCreation);
// Define another benchmark
static void BM_StringCopy(benchmark::State& state) {
std::string x = "hello";
while (state.KeepRunning())
std::string copy(x);
}
BENCHMARK(BM_StringCopy);
BENCHMARK_MAIN();
```
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Don't forget to inform your linker to add benchmark library e.g. through `-lbenchmark` compilation flag.
### Passing arguments
Sometimes a family of benchmarks can be implemented with just one routine that
takes an extra argument to specify which one of the family of benchmarks to
run. For example, the following code defines a family of benchmarks for
measuring the speed of `memcpy()` calls of different lengths:
```c++
static void BM_memcpy(benchmark::State& state) {
char* src = new char[state.range(0)];
char* dst = new char[state.range(0)];
memset(src, 'x', state.range(0));
while (state.KeepRunning())
memcpy(dst, src, state.range(0));
state.SetBytesProcessed(int64_t(state.iterations()) *
int64_t(state.range(0)));
delete[] src;
delete[] dst;
}
BENCHMARK(BM_memcpy)->Arg(8)->Arg(64)->Arg(512)->Arg(1<<10)->Arg(8<<10);
```
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The preceding code is quite repetitive, and can be replaced with the following
short-hand. The following invocation will pick a few appropriate arguments in
the specified range and will generate a benchmark for each such argument.
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```c++
BENCHMARK(BM_memcpy)->Range(8, 8<<10);
```
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By default the arguments in the range are generated in multiples of eight and
the command above selects [ 8, 64, 512, 4k, 8k ]. In the following code the
range multiplier is changed to multiples of two.
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```c++
BENCHMARK(BM_memcpy)->RangeMultiplier(2)->Range(8, 8<<10);
```
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Now arguments generated are [ 8, 16, 32, 64, 128, 256, 512, 1024, 2k, 4k, 8k ].
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You might have a benchmark that depends on two or more inputs. For example, the
following code defines a family of benchmarks for measuring the speed of set
insertion.
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```c++
static void BM_SetInsert(benchmark::State& state) {
while (state.KeepRunning()) {
state.PauseTiming();
std::set<int> data = ConstructRandomSet(state.range(0));
state.ResumeTiming();
for (int j = 0; j < state.range(1); ++j)
data.insert(RandomNumber());
}
}
BENCHMARK(BM_SetInsert)
->Args({1<<10, 1})
->Args({1<<10, 8})
->Args({1<<10, 64})
->Args({1<<10, 512})
->Args({8<<10, 1})
->Args({8<<10, 8})
->Args({8<<10, 64})
->Args({8<<10, 512});
```
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The preceding code is quite repetitive, and can be replaced with the following
short-hand. The following macro will pick a few appropriate arguments in the
product of the two specified ranges and will generate a benchmark for each such
pair.
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```c++
BENCHMARK(BM_SetInsert)->Ranges({{1<<10, 8<<10}, {1, 512}});
```
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For more complex patterns of inputs, passing a custom function to `Apply` allows
programmatic specification of an arbitrary set of arguments on which to run the
benchmark. The following example enumerates a dense range on one parameter,
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and a sparse range on the second.
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```c++
static void CustomArguments(benchmark::internal::Benchmark* b) {
for (int i = 0; i <= 10; ++i)
for (int j = 32; j <= 1024*1024; j *= 8)
b->Args({i, j});
}
BENCHMARK(BM_SetInsert)->Apply(CustomArguments);
```
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### Calculate asymptotic complexity (Big O)
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Asymptotic complexity might be calculated for a family of benchmarks. The
following code will calculate the coefficient for the high-order term in the
running time and the normalized root-mean square error of string comparison.
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```c++
static void BM_StringCompare(benchmark::State& state) {
std::string s1(state.range(0), '-');
std::string s2(state.range(0), '-');
while (state.KeepRunning()) {
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benchmark::DoNotOptimize(s1.compare(s2));
}
state.SetComplexityN(state.range(0));
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}
BENCHMARK(BM_StringCompare)
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->RangeMultiplier(2)->Range(1<<10, 1<<18)->Complexity(benchmark::oN);
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```
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As shown in the following invocation, asymptotic complexity might also be
calculated automatically.
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```c++
BENCHMARK(BM_StringCompare)
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->RangeMultiplier(2)->Range(1<<10, 1<<18)->Complexity();
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```
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The following code will specify asymptotic complexity with a lambda function,
that might be used to customize high-order term calculation.
```c++
BENCHMARK(BM_StringCompare)->RangeMultiplier(2)
->Range(1<<10, 1<<18)->Complexity([](int n)->double{return n; });
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```
### Templated benchmarks
Templated benchmarks work the same way: This example produces and consumes
messages of size `sizeof(v)` `range_x` times. It also outputs throughput in the
absence of multiprogramming.
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```c++
template <class Q> int BM_Sequential(benchmark::State& state) {
Q q;
typename Q::value_type v;
while (state.KeepRunning()) {
for (int i = state.range(0); i--; )
q.push(v);
for (int e = state.range(0); e--; )
q.Wait(&v);
}
// actually messages, not bytes:
state.SetBytesProcessed(
static_cast<int64_t>(state.iterations())*state.range(0));
}
BENCHMARK_TEMPLATE(BM_Sequential, WaitQueue<int>)->Range(1<<0, 1<<10);
```
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Three macros are provided for adding benchmark templates.
```c++
#ifdef BENCHMARK_HAS_CXX11
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#define BENCHMARK_TEMPLATE(func, ...) // Takes any number of parameters.
#else // C++ < C++11
#define BENCHMARK_TEMPLATE(func, arg1)
#endif
#define BENCHMARK_TEMPLATE1(func, arg1)
#define BENCHMARK_TEMPLATE2(func, arg1, arg2)
```
### A Faster KeepRunning loop
In C++11 mode, a ranged-based for loop should be used in preference to
the `KeepRunning` loop for running the benchmarks. For example:
```c++
static void BM_Faste(benchmark::State &st) {
for (auto _ : state) {
FastOperation();
}
}
```
The reason the ranged-based for loop is faster than using `KeepRunning`, is
because `KeepRunning` requires a memory load and store of the iteration count
ever iteration, whereas the ranged-for variant is able to keep the iteration count
in a register.
For example, an empty inner loop of using the ranged-based for method looks like:
```asm
# Loop Init
mov rbx, qword ptr [r14 + 104]
call benchmark::State::StartKeepRunning()
test rbx, rbx
je .LoopEnd
.LoopHeader: # =>This Inner Loop Header: Depth=1
add rbx, -1
jne .LoopHeader
.LoopEnd:
```
Compared to an empty `KeepRunning` loop, which looks like:
```asm
.LoopHeader: # in Loop: Header=BB0_3 Depth=1
cmp byte ptr [rbx], 1
jne .LoopInit
.LoopBody: # =>This Inner Loop Header: Depth=1
mov rax, qword ptr [rbx + 8]
lea rcx, [rax + 1]
mov qword ptr [rbx + 8], rcx
cmp rax, qword ptr [rbx + 104]
jb .LoopHeader
jmp .LoopEnd
.LoopInit:
mov rdi, rbx
call benchmark::State::StartKeepRunning()
jmp .LoopBody
.LoopEnd:
```
## Passing arbitrary arguments to a benchmark
In C++11 it is possible to define a benchmark that takes an arbitrary number
of extra arguments. The `BENCHMARK_CAPTURE(func, test_case_name, ...args)`
macro creates a benchmark that invokes `func` with the `benchmark::State` as
the first argument followed by the specified `args...`.
The `test_case_name` is appended to the name of the benchmark and
should describe the values passed.
```c++
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template <class ...ExtraArgs>
void BM_takes_args(benchmark::State& state, ExtraArgs&&... extra_args) {
[...]
}
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// Registers a benchmark named "BM_takes_args/int_string_test" that passes
// the specified values to `extra_args`.
BENCHMARK_CAPTURE(BM_takes_args, int_string_test, 42, std::string("abc"));
```
Note that elements of `...args` may refer to global variables. Users should
avoid modifying global state inside of a benchmark.
## Using RegisterBenchmark(name, fn, args...)
The `RegisterBenchmark(name, func, args...)` function provides an alternative
way to create and register benchmarks.
`RegisterBenchmark(name, func, args...)` creates, registers, and returns a
pointer to a new benchmark with the specified `name` that invokes
`func(st, args...)` where `st` is a `benchmark::State` object.
Unlike the `BENCHMARK` registration macros, which can only be used at the global
scope, the `RegisterBenchmark` can be called anywhere. This allows for
benchmark tests to be registered programmatically.
Additionally `RegisterBenchmark` allows any callable object to be registered
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
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as a benchmark. Including capturing lambdas and function objects.
For Example:
```c++
auto BM_test = [](benchmark::State& st, auto Inputs) { /* ... */ };
int main(int argc, char** argv) {
for (auto& test_input : { /* ... */ })
benchmark::RegisterBenchmark(test_input.name(), BM_test, test_input);
benchmark::Initialize(&argc, argv);
benchmark::RunSpecifiedBenchmarks();
}
```
### Multithreaded benchmarks
In a multithreaded test (benchmark invoked by multiple threads simultaneously),
it is guaranteed that none of the threads will start until all have called
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
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`KeepRunning`, and all will have finished before `KeepRunning` returns `false`. As
such, any global setup or teardown can be wrapped in a check against the thread
index:
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```c++
static void BM_MultiThreaded(benchmark::State& state) {
if (state.thread_index == 0) {
// Setup code here.
}
while (state.KeepRunning()) {
// Run the test as normal.
}
if (state.thread_index == 0) {
// Teardown code here.
}
}
BENCHMARK(BM_MultiThreaded)->Threads(2);
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```
If the benchmarked code itself uses threads and you want to compare it to
single-threaded code, you may want to use real-time ("wallclock") measurements
for latency comparisons:
```c++
BENCHMARK(BM_test)->Range(8, 8<<10)->UseRealTime();
```
Without `UseRealTime`, CPU time is used by default.
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## Manual timing
For benchmarking something for which neither CPU time nor real-time are
correct or accurate enough, completely manual timing is supported using
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
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the `UseManualTime` function.
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When `UseManualTime` is used, the benchmarked code must call
`SetIterationTime` once per iteration of the `KeepRunning` loop to
report the manually measured time.
An example use case for this is benchmarking GPU execution (e.g. OpenCL
or CUDA kernels, OpenGL or Vulkan or Direct3D draw calls), which cannot
be accurately measured using CPU time or real-time. Instead, they can be
measured accurately using a dedicated API, and these measurement results
can be reported back with `SetIterationTime`.
```c++
static void BM_ManualTiming(benchmark::State& state) {
int microseconds = state.range(0);
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std::chrono::duration<double, std::micro> sleep_duration {
static_cast<double>(microseconds)
};
while (state.KeepRunning()) {
auto start = std::chrono::high_resolution_clock::now();
// Simulate some useful workload with a sleep
std::this_thread::sleep_for(sleep_duration);
auto end = std::chrono::high_resolution_clock::now();
auto elapsed_seconds =
std::chrono::duration_cast<std::chrono::duration<double>>(
end - start);
state.SetIterationTime(elapsed_seconds.count());
}
}
BENCHMARK(BM_ManualTiming)->Range(1, 1<<17)->UseManualTime();
```
### Preventing optimisation
To prevent a value or expression from being optimized away by the compiler
the `benchmark::DoNotOptimize(...)` and `benchmark::ClobberMemory()`
functions can be used.
```c++
static void BM_test(benchmark::State& state) {
while (state.KeepRunning()) {
int x = 0;
for (int i=0; i < 64; ++i) {
benchmark::DoNotOptimize(x += i);
}
}
}
```
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`DoNotOptimize(<expr>)` forces the *result* of `<expr>` to be stored in either
memory or a register. For GNU based compilers it acts as read/write barrier
for global memory. More specifically it forces the compiler to flush pending
writes to memory and reload any other values as necessary.
Note that `DoNotOptimize(<expr>)` does not prevent optimizations on `<expr>`
in any way. `<expr>` may even be removed entirely when the result is already
known. For example:
```c++
/* Example 1: `<expr>` is removed entirely. */
int foo(int x) { return x + 42; }
while (...) DoNotOptimize(foo(0)); // Optimized to DoNotOptimize(42);
/* Example 2: Result of '<expr>' is only reused */
int bar(int) __attribute__((const));
while (...) DoNotOptimize(bar(0)); // Optimized to:
// int __result__ = bar(0);
// while (...) DoNotOptimize(__result__);
```
The second tool for preventing optimizations is `ClobberMemory()`. In essence
`ClobberMemory()` forces the compiler to perform all pending writes to global
memory. Memory managed by block scope objects must be "escaped" using
`DoNotOptimize(...)` before it can be clobbered. In the below example
`ClobberMemory()` prevents the call to `v.push_back(42)` from being optimized
away.
```c++
static void BM_vector_push_back(benchmark::State& state) {
while (state.KeepRunning()) {
std::vector<int> v;
v.reserve(1);
benchmark::DoNotOptimize(v.data()); // Allow v.data() to be clobbered.
v.push_back(42);
benchmark::ClobberMemory(); // Force 42 to be written to memory.
}
}
```
Note that `ClobberMemory()` is only available for GNU or MSVC based compilers.
### Set time unit manually
If a benchmark runs a few milliseconds it may be hard to visually compare the
measured times, since the output data is given in nanoseconds per default. In
order to manually set the time unit, you can specify it manually:
```c++
BENCHMARK(BM_test)->Unit(benchmark::kMillisecond);
```
## Controlling number of iterations
In all cases, the number of iterations for which the benchmark is run is
governed by the amount of time the benchmark takes. Concretely, the number of
iterations is at least one, not more than 1e9, until CPU time is greater than
the minimum time, or the wallclock time is 5x minimum time. The minimum time is
set as a flag `--benchmark_min_time` or per benchmark by calling `MinTime` on
the registered benchmark object.
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
2017-08-23 23:44:29 +00:00
## Reporting the mean, median and standard deviation by repeated benchmarks
By default each benchmark is run once and that single result is reported.
However benchmarks are often noisy and a single result may not be representative
of the overall behavior. For this reason it's possible to repeatedly rerun the
benchmark.
The number of runs of each benchmark is specified globally by the
`--benchmark_repetitions` flag or on a per benchmark basis by calling
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
2017-08-23 23:44:29 +00:00
`Repetitions` on the registered benchmark object. When a benchmark is run more
than once the mean, median and standard deviation of the runs will be reported.
Additionally the `--benchmark_report_aggregates_only={true|false}` flag or
`ReportAggregatesOnly(bool)` function can be used to change how repeated tests
are reported. By default the result of each repeated run is reported. When this
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
2017-08-23 23:44:29 +00:00
option is `true` only the mean, median and standard deviation of the runs is reported.
Calling `ReportAggregatesOnly(bool)` on a registered benchmark object overrides
the value of the flag for that benchmark.
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
2017-08-23 23:44:29 +00:00
## User-defined statistics for repeated benchmarks
While having mean, median and standard deviation is nice, this may not be
enough for everyone. For example you may want to know what is the largest
observation, e.g. because you have some real-time constraints. This is easy.
The following code will specify a custom statistic to be calculated, defined
by a lambda function.
```c++
void BM_spin_empty(benchmark::State& state) {
while (state.KeepRunning()) {
for (int x = 0; x < state.range(0); ++x) {
benchmark::DoNotOptimize(x);
}
}
}
BENCHMARK(BM_spin_empty)
->ComputeStatistics("max", [](const std::vector<double>& v) -> double {
return *(std::max_element(std::begin(v), std::end(v)));
})
->Arg(512);
```
## Fixtures
2015-04-06 21:56:05 +00:00
Fixture tests are created by
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
2017-08-23 23:44:29 +00:00
first defining a type that derives from `::benchmark::Fixture` and then
2015-04-06 21:56:05 +00:00
creating/registering the tests using the following macros:
* `BENCHMARK_F(ClassName, Method)`
* `BENCHMARK_DEFINE_F(ClassName, Method)`
* `BENCHMARK_REGISTER_F(ClassName, Method)`
For Example:
```c++
class MyFixture : public benchmark::Fixture {};
BENCHMARK_F(MyFixture, FooTest)(benchmark::State& st) {
while (st.KeepRunning()) {
...
}
}
BENCHMARK_DEFINE_F(MyFixture, BarTest)(benchmark::State& st) {
while (st.KeepRunning()) {
...
}
}
/* BarTest is NOT registered */
BENCHMARK_REGISTER_F(MyFixture, BarTest)->Threads(2);
/* BarTest is now registered */
```
2015-03-17 22:42:41 +00:00
### Templated fixtures
Also you can create templated fixture by using the following macros:
* `BENCHMARK_TEMPLATE_F(ClassName, Method, ...)`
* `BENCHMARK_TEMPLATE_DEFINE_F(ClassName, Method, ...)`
For example:
```c++
template<typename T>
class MyFixture : public benchmark::Fixture {};
BENCHMARK_TEMPLATE_F(MyFixture, IntTest, int)(benchmark::State& st) {
while (st.KeepRunning()) {
...
}
}
BENCHMARK_TEMPLATE_DEFINE_F(MyFixture, DoubleTest, double)(benchmark::State& st) {
while (st.KeepRunning()) {
...
}
}
BENCHMARK_REGISTER_F(MyFixture, DoubleTest)->Threads(2);
```
Add user-defined counters. (#262) * Added user counters, and move use of bytes_processed and items_processed to user counter logic. Each counter is a string-value pair. The counters were made available through the State class. Two helper virtual methods were added to the Fixture class to allow convenient initialization and termination of the counters: InitState() and TerminateState(). The reporting of the counters is buggy and is still a work in progress, to be completed in the next commits. * fix bad removal of BenchmarkCounters code during the merge * add myself to AUTHORS/CONTRIBUTORS * fix printing to std::cout in csv_reporter * bytes_per_second and items_per_second are now in the UserCounters class * add user counters to json reporter * moving bytes_per_second and items_per_second to their old state * console reporter dealing ok with user counters. * update unit tests for user counters * CSVReporter now prints user counters too. * cleanup user counters * reverted changes to cmake files which should have gone into later commits * fixture_test: fix gcc 4.6 compilation * remove ctor with default argument see https://github.com/google/benchmark/pull/262#discussion_r72298055 * use (auto-defined) BENCHMARK_HAS_CXX11 instead of BENCHMARK_INITLIST. https://github.com/google/benchmark/pull/262#discussion_r72298310 * leanify counters API Discussions: API complexity: https://github.com/google/benchmark/pull/262#discussion_r72298731 remove std::string dependency (WIP): https://github.com/google/benchmark/pull/262#discussion_r72298142 spacing & alignment: https://github.com/google/benchmark/pull/262#discussion_r72298422 * remove std::string dependency on public API - changed counter name storage to char* * Counter ctor: use overloads instead of default arguments discussion: https://github.com/google/benchmark/pull/262#discussion_r72298055 * Use raw pointers to remove dependency on std::vector from public API . For more info, see discussion at https://github.com/google/benchmark/pull/262#discussion_r72319678 . * Move counter implementation from benchmark.cc to counter.cc. See discussion: https://github.com/google/benchmark/pull/262#discussion_r72298980 . * Remove unused (commented-out) code. * Moved thread counters to ThreadStats. * Counters: fixed copy and move constructors. * Counter: use an inplace buffer for small names. * benchmark_test: move counters test out of CXX11 preprocessor conditional. * Counter: fix VS2013 compilation error in char[] initialization. * Fix typo. * Expose counters from State. See discussion: https://github.com/google/benchmark/pull/262#issuecomment-237156951 * Changed counters interface to map-like. * Fix printing of user counters in ConsoleReporter. * Applied clang-format to counter.cc and console_reporter.cc. Command was `clang-format -style=Google -i counter.cc console_reporter.cc` I also applied to all other files, but the changes were very far-reaching so I rolled those back. * Rename Counter::Flags_e to Counter::Flags * Fix use of reserved names in Counter and BenchmarkCounters. * Counter: Fix move ctor bug + change order of members. * Fixture: remove tentative methods InitState() and TerminateState(). * Update fixture_test to the new Fixture interface. * BenchmarkCounters: fixed a bug in the move ctor. Remove call to CHECK_LT(). CHECK_LT() was making the size_t lookup take ~double the time of a string lookup! * BenchmarkCounters: add option to not print zero counters (defaults to false). * Add test to compare counter storage and access with std::map. * README: clarify cost of counter access modes. * move counter access test to an own test. * BenchmarkCounters: add move Insert() * Counters access test: add accelerated lookup by name. * Fix old range syntax. * Fix missing include of cstdio * Fix Visual Studio warning * VS2013 and lower: fix use of snprintf() * VS2013: fix use of char[] as a member of std::pair<>. * change counter storage to std::map * Remove skipZeroCounters logic * Fix VS compilation error. * Implemented request changes to PR #262. * PR #262: More requested changes. * README: cleanup counter text. * PR #262: remove clang-format changes for preexisting code * Complexity+Counters: fix counter flags which were being ignored. * Document all Counter::Flag members * fixed loss of counter values * ConsoleReporter: remove tabular printing of user counters. * ConsoleReporter: header printing should not be contingent on user counter names. * Minor white space and alignment fixes. * cxx03_test + counters: reuse the BM_empty() function. * user counters: add note to README on how counters are gathered across threads
2017-03-02 00:23:42 +00:00
## User-defined counters
You can add your own counters with user-defined names. The example below
will add columns "Foo", "Bar" and "Baz" in its output:
```c++
static void UserCountersExample1(benchmark::State& state) {
double numFoos = 0, numBars = 0, numBazs = 0;
while (state.KeepRunning()) {
// ... count Foo,Bar,Baz events
}
state.counters["Foo"] = numFoos;
state.counters["Bar"] = numBars;
state.counters["Baz"] = numBazs;
}
```
The `state.counters` object is a `std::map` with `std::string` keys
and `Counter` values. The latter is a `double`-like class, via an implicit
conversion to `double&`. Thus you can use all of the standard arithmetic
assignment operators (`=,+=,-=,*=,/=`) to change the value of each counter.
In multithreaded benchmarks, each counter is set on the calling thread only.
When the benchmark finishes, the counters from each thread will be summed;
the resulting sum is the value which will be shown for the benchmark.
The `Counter` constructor accepts two parameters: the value as a `double`
and a bit flag which allows you to show counters as rates and/or as
per-thread averages:
```c++
// sets a simple counter
state.counters["Foo"] = numFoos;
// Set the counter as a rate. It will be presented divided
// by the duration of the benchmark.
state.counters["FooRate"] = Counter(numFoos, benchmark::Counter::kIsRate);
// Set the counter as a thread-average quantity. It will
// be presented divided by the number of threads.
state.counters["FooAvg"] = Counter(numFoos, benchmark::Counter::kAvgThreads);
// There's also a combined flag:
state.counters["FooAvgRate"] = Counter(numFoos,benchmark::Counter::kAvgThreadsRate);
```
When you're compiling in C++11 mode or later you can use `insert()` with
`std::initializer_list`:
```c++
// With C++11, this can be done:
state.counters.insert({{"Foo", numFoos}, {"Bar", numBars}, {"Baz", numBazs}});
// ... instead of:
state.counters["Foo"] = numFoos;
state.counters["Bar"] = numBars;
state.counters["Baz"] = numBazs;
```
### Counter reporting
When using the console reporter, by default, user counters are are printed at
the end after the table, the same way as ``bytes_processed`` and
``items_processed``. This is best for cases in which there are few counters,
or where there are only a couple of lines per benchmark. Here's an example of
the default output:
```
------------------------------------------------------------------------------
Benchmark Time CPU Iterations UserCounters...
------------------------------------------------------------------------------
BM_UserCounter/threads:8 2248 ns 10277 ns 68808 Bar=16 Bat=40 Baz=24 Foo=8
BM_UserCounter/threads:1 9797 ns 9788 ns 71523 Bar=2 Bat=5 Baz=3 Foo=1024m
BM_UserCounter/threads:2 4924 ns 9842 ns 71036 Bar=4 Bat=10 Baz=6 Foo=2
BM_UserCounter/threads:4 2589 ns 10284 ns 68012 Bar=8 Bat=20 Baz=12 Foo=4
BM_UserCounter/threads:8 2212 ns 10287 ns 68040 Bar=16 Bat=40 Baz=24 Foo=8
BM_UserCounter/threads:16 1782 ns 10278 ns 68144 Bar=32 Bat=80 Baz=48 Foo=16
BM_UserCounter/threads:32 1291 ns 10296 ns 68256 Bar=64 Bat=160 Baz=96 Foo=32
BM_UserCounter/threads:4 2615 ns 10307 ns 68040 Bar=8 Bat=20 Baz=12 Foo=4
BM_Factorial 26 ns 26 ns 26608979 40320
BM_Factorial/real_time 26 ns 26 ns 26587936 40320
BM_CalculatePiRange/1 16 ns 16 ns 45704255 0
BM_CalculatePiRange/8 73 ns 73 ns 9520927 3.28374
BM_CalculatePiRange/64 609 ns 609 ns 1140647 3.15746
BM_CalculatePiRange/512 4900 ns 4901 ns 142696 3.14355
```
If this doesn't suit you, you can print each counter as a table column by
passing the flag `--benchmark_counters_tabular=true` to the benchmark
application. This is best for cases in which there are a lot of counters, or
a lot of lines per individual benchmark. Note that this will trigger a
reprinting of the table header any time the counter set changes between
individual benchmarks. Here's an example of corresponding output when
`--benchmark_counters_tabular=true` is passed:
```
---------------------------------------------------------------------------------------
Benchmark Time CPU Iterations Bar Bat Baz Foo
---------------------------------------------------------------------------------------
BM_UserCounter/threads:8 2198 ns 9953 ns 70688 16 40 24 8
BM_UserCounter/threads:1 9504 ns 9504 ns 73787 2 5 3 1
BM_UserCounter/threads:2 4775 ns 9550 ns 72606 4 10 6 2
BM_UserCounter/threads:4 2508 ns 9951 ns 70332 8 20 12 4
BM_UserCounter/threads:8 2055 ns 9933 ns 70344 16 40 24 8
BM_UserCounter/threads:16 1610 ns 9946 ns 70720 32 80 48 16
BM_UserCounter/threads:32 1192 ns 9948 ns 70496 64 160 96 32
BM_UserCounter/threads:4 2506 ns 9949 ns 70332 8 20 12 4
--------------------------------------------------------------
Benchmark Time CPU Iterations
--------------------------------------------------------------
BM_Factorial 26 ns 26 ns 26392245 40320
BM_Factorial/real_time 26 ns 26 ns 26494107 40320
BM_CalculatePiRange/1 15 ns 15 ns 45571597 0
BM_CalculatePiRange/8 74 ns 74 ns 9450212 3.28374
BM_CalculatePiRange/64 595 ns 595 ns 1173901 3.15746
BM_CalculatePiRange/512 4752 ns 4752 ns 147380 3.14355
BM_CalculatePiRange/4k 37970 ns 37972 ns 18453 3.14184
BM_CalculatePiRange/32k 303733 ns 303744 ns 2305 3.14162
BM_CalculatePiRange/256k 2434095 ns 2434186 ns 288 3.1416
BM_CalculatePiRange/1024k 9721140 ns 9721413 ns 71 3.14159
BM_CalculatePi/threads:8 2255 ns 9943 ns 70936
```
Note above the additional header printed when the benchmark changes from
``BM_UserCounter`` to ``BM_Factorial``. This is because ``BM_Factorial`` does
not have the same counter set as ``BM_UserCounter``.
2016-05-24 02:35:09 +00:00
## Exiting Benchmarks in Error
2016-05-24 21:21:41 +00:00
When errors caused by external influences, such as file I/O and network
communication, occur within a benchmark the
`State::SkipWithError(const char* msg)` function can be used to skip that run
of benchmark and report the error. Note that only future iterations of the
`KeepRunning()` are skipped. Users may explicitly return to exit the
benchmark immediately.
2016-05-24 02:35:09 +00:00
The `SkipWithError(...)` function may be used at any point within the benchmark,
including before and after the `KeepRunning()` loop.
For example:
```c++
static void BM_test(benchmark::State& state) {
auto resource = GetResource();
if (!resource.good()) {
state.SkipWithError("Resource is not good!");
// KeepRunning() loop will not be entered.
}
while (state.KeepRunning()) {
auto data = resource.read_data();
if (!resource.good()) {
state.SkipWithError("Failed to read data!");
break; // Needed to skip the rest of the iteration.
}
do_stuff(data);
}
}
```
## Running a subset of the benchmarks
The `--benchmark_filter=<regex>` option can be used to only run the benchmarks
which match the specified `<regex>`. For example:
```bash
$ ./run_benchmarks.x --benchmark_filter=BM_memcpy/32
Run on (1 X 2300 MHz CPU )
2016-06-25 19:34:24
Benchmark Time CPU Iterations
----------------------------------------------------
BM_memcpy/32 11 ns 11 ns 79545455
BM_memcpy/32k 2181 ns 2185 ns 324074
BM_memcpy/32 12 ns 12 ns 54687500
BM_memcpy/32k 1834 ns 1837 ns 357143
```
## Output Formats
2015-03-17 22:42:41 +00:00
The library supports multiple output formats. Use the
`--benchmark_format=<console|json|csv>` flag to set the format type. `console`
is the default format.
2015-03-17 22:42:41 +00:00
The Console format is intended to be a human readable format. By default
Drop Stat1, refactor statistics to be user-providable, add median. (#428) * Drop Stat1, refactor statistics to be user-providable, add median. My main goal was to add median statistic. Since Stat1 calculated the stats incrementally, and did not store the values themselves, it is was not possible. Thus, i have replaced Stat1 with simple std::vector<double>, containing all the values. Then, i have refactored current mean/stdev to be a function that is provided with values vector, and returns the statistic. While there, it seemed to make sense to deduplicate the code by storing all the statistics functions in a map, and then simply iterate over it. And the interface to add new statistics is intentionally exposed, so they may be added easily. The notable change is that Iterations are no longer displayed as 0 for stdev. Is could be changed, but i'm not sure how to nicely fit that into the API. Similarly, this dance about sometimes (for some fields, for some statistics) dividing by run.iterations, and then multiplying the calculated stastic back is also dropped, and if you do the math, i fail to see why it was needed there in the first place. Since that was the only use of stat.h, it is removed. * complexity.h: attempt to fix MSVC build * Update README.md * Store statistics to compute in a vector, ensures ordering. * Add a bit more tests for repetitions. * Partially address review notes. * Fix gcc build: drop extra ';' clang, why didn't you warn me? * Address review comments. * double() -> 0.0 * early return
2017-08-23 23:44:29 +00:00
the format generates color output. Context is output on stderr and the
tabular data on stdout. Example tabular output looks like:
2015-03-17 22:42:41 +00:00
```
Benchmark Time(ns) CPU(ns) Iterations
----------------------------------------------------------------------
BM_SetInsert/1024/1 28928 29349 23853 133.097kB/s 33.2742k items/s
BM_SetInsert/1024/8 32065 32913 21375 949.487kB/s 237.372k items/s
BM_SetInsert/1024/10 33157 33648 21431 1.13369MB/s 290.225k items/s
```
The JSON format outputs human readable json split into two top level attributes.
The `context` attribute contains information about the run in general, including
information about the CPU and the date.
The `benchmarks` attribute contains a list of ever benchmark run. Example json
output looks like:
Add user-defined counters. (#262) * Added user counters, and move use of bytes_processed and items_processed to user counter logic. Each counter is a string-value pair. The counters were made available through the State class. Two helper virtual methods were added to the Fixture class to allow convenient initialization and termination of the counters: InitState() and TerminateState(). The reporting of the counters is buggy and is still a work in progress, to be completed in the next commits. * fix bad removal of BenchmarkCounters code during the merge * add myself to AUTHORS/CONTRIBUTORS * fix printing to std::cout in csv_reporter * bytes_per_second and items_per_second are now in the UserCounters class * add user counters to json reporter * moving bytes_per_second and items_per_second to their old state * console reporter dealing ok with user counters. * update unit tests for user counters * CSVReporter now prints user counters too. * cleanup user counters * reverted changes to cmake files which should have gone into later commits * fixture_test: fix gcc 4.6 compilation * remove ctor with default argument see https://github.com/google/benchmark/pull/262#discussion_r72298055 * use (auto-defined) BENCHMARK_HAS_CXX11 instead of BENCHMARK_INITLIST. https://github.com/google/benchmark/pull/262#discussion_r72298310 * leanify counters API Discussions: API complexity: https://github.com/google/benchmark/pull/262#discussion_r72298731 remove std::string dependency (WIP): https://github.com/google/benchmark/pull/262#discussion_r72298142 spacing & alignment: https://github.com/google/benchmark/pull/262#discussion_r72298422 * remove std::string dependency on public API - changed counter name storage to char* * Counter ctor: use overloads instead of default arguments discussion: https://github.com/google/benchmark/pull/262#discussion_r72298055 * Use raw pointers to remove dependency on std::vector from public API . For more info, see discussion at https://github.com/google/benchmark/pull/262#discussion_r72319678 . * Move counter implementation from benchmark.cc to counter.cc. See discussion: https://github.com/google/benchmark/pull/262#discussion_r72298980 . * Remove unused (commented-out) code. * Moved thread counters to ThreadStats. * Counters: fixed copy and move constructors. * Counter: use an inplace buffer for small names. * benchmark_test: move counters test out of CXX11 preprocessor conditional. * Counter: fix VS2013 compilation error in char[] initialization. * Fix typo. * Expose counters from State. See discussion: https://github.com/google/benchmark/pull/262#issuecomment-237156951 * Changed counters interface to map-like. * Fix printing of user counters in ConsoleReporter. * Applied clang-format to counter.cc and console_reporter.cc. Command was `clang-format -style=Google -i counter.cc console_reporter.cc` I also applied to all other files, but the changes were very far-reaching so I rolled those back. * Rename Counter::Flags_e to Counter::Flags * Fix use of reserved names in Counter and BenchmarkCounters. * Counter: Fix move ctor bug + change order of members. * Fixture: remove tentative methods InitState() and TerminateState(). * Update fixture_test to the new Fixture interface. * BenchmarkCounters: fixed a bug in the move ctor. Remove call to CHECK_LT(). CHECK_LT() was making the size_t lookup take ~double the time of a string lookup! * BenchmarkCounters: add option to not print zero counters (defaults to false). * Add test to compare counter storage and access with std::map. * README: clarify cost of counter access modes. * move counter access test to an own test. * BenchmarkCounters: add move Insert() * Counters access test: add accelerated lookup by name. * Fix old range syntax. * Fix missing include of cstdio * Fix Visual Studio warning * VS2013 and lower: fix use of snprintf() * VS2013: fix use of char[] as a member of std::pair<>. * change counter storage to std::map * Remove skipZeroCounters logic * Fix VS compilation error. * Implemented request changes to PR #262. * PR #262: More requested changes. * README: cleanup counter text. * PR #262: remove clang-format changes for preexisting code * Complexity+Counters: fix counter flags which were being ignored. * Document all Counter::Flag members * fixed loss of counter values * ConsoleReporter: remove tabular printing of user counters. * ConsoleReporter: header printing should not be contingent on user counter names. * Minor white space and alignment fixes. * cxx03_test + counters: reuse the BM_empty() function. * user counters: add note to README on how counters are gathered across threads
2017-03-02 00:23:42 +00:00
```json
2015-03-17 22:42:41 +00:00
{
"context": {
"date": "2015/03/17-18:40:25",
"num_cpus": 40,
"mhz_per_cpu": 2801,
"cpu_scaling_enabled": false,
"build_type": "debug"
},
"benchmarks": [
{
"name": "BM_SetInsert/1024/1",
"iterations": 94877,
"real_time": 29275,
"cpu_time": 29836,
"bytes_per_second": 134066,
"items_per_second": 33516
},
{
"name": "BM_SetInsert/1024/8",
"iterations": 21609,
"real_time": 32317,
"cpu_time": 32429,
"bytes_per_second": 986770,
"items_per_second": 246693
},
{
"name": "BM_SetInsert/1024/10",
"iterations": 21393,
"real_time": 32724,
"cpu_time": 33355,
"bytes_per_second": 1199226,
"items_per_second": 299807
}
]
}
```
The CSV format outputs comma-separated values. The `context` is output on stderr
and the CSV itself on stdout. Example CSV output looks like:
```
name,iterations,real_time,cpu_time,bytes_per_second,items_per_second,label
"BM_SetInsert/1024/1",65465,17890.7,8407.45,475768,118942,
"BM_SetInsert/1024/8",116606,18810.1,9766.64,3.27646e+06,819115,
"BM_SetInsert/1024/10",106365,17238.4,8421.53,4.74973e+06,1.18743e+06,
```
2015-03-17 22:42:41 +00:00
## Output Files
The library supports writing the output of the benchmark to a file specified
by `--benchmark_out=<filename>`. The format of the output can be specified
using `--benchmark_out_format={json|console|csv}`. Specifying
`--benchmark_out` does not suppress the console output.
## Debug vs Release
2016-02-14 17:28:10 +00:00
By default, benchmark builds as a debug library. You will see a warning in the output when this is the case. To build it as a release library instead, use:
```
cmake -DCMAKE_BUILD_TYPE=Release
```
To enable link-time optimisation, use
```
cmake -DCMAKE_BUILD_TYPE=Release -DBENCHMARK_ENABLE_LTO=true
```
## Linking against the library
2016-08-09 18:31:44 +00:00
When using gcc, it is necessary to link against pthread to avoid runtime exceptions.
This is due to how gcc implements std::thread.
2016-08-07 22:31:43 +00:00
See [issue #67](https://github.com/google/benchmark/issues/67) for more details.
2016-08-09 18:31:44 +00:00
## Compiler Support
Google Benchmark uses C++11 when building the library. As such we require
a modern C++ toolchain, both compiler and standard library.
The following minimum versions are strongly recommended build the library:
* GCC 4.8
* Clang 3.4
* Visual Studio 2013
* Intel 2015 Update 1
2016-08-09 18:31:44 +00:00
Anything older *may* work.
Note: Using the library and its headers in C++03 is supported. C++11 is only
required to build the library.
# Known Issues
### Windows
* Users must manually link `shlwapi.lib`. Failure to do so may result
2016-09-23 19:44:22 +00:00
in unresolved symbols.