mirror of
https://github.com/bazel-contrib/rules_foreign_cc
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c51480261c
* Extract shell fragments into a toolchain Construct script in framework.bzl using special notation for calling shell fragments, defining and referencing environment variables; have the script converted from this special notation into a real script (see README.md notes.) The special notation is used to keep script construction in code still readable. Tools scripts (cmake, ninja) were also converted. * Fix reference to environment variables in examples .. and reference it correctly $$var_name$$ so it is replaced further * Review comments: documentation, explicitly mark functions from toolchain - mark functions from shell toolchain as ##funname##, so that they can not be mixed with usual shell functions * Fix operating system name for windows in toolchain file * Additional env vars for windows * Correct cmake tool build * Do not build ninja on Windows * When run on Windows under msys, find utility from Window could "leak"... into the script. Use heuristics to use /usr/bin/find if it exists. Also, use pwd -W to get Windows-styled paths (for cmake) |
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.. | ||
arc.c | ||
bazel-icon-transparent.png | ||
BUILD | ||
libpng_usage_example.cpp | ||
zlib-example.cpp |