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https://github.com/bazel-contrib/rules_foreign_cc
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49 lines
1.8 KiB
Markdown
49 lines
1.8 KiB
Markdown
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# Rules Foreign CC - Architecture
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In this file, we describe how we think about the architecture
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of `rules_foreign_cc`. It's goal is to help contributors orient themselves
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and to document code restrictions and assumptions.
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In general, we try to follow the common standard defined by
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https://docs.bazel.build/versions/master/skylark/deploying.html.
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## //foreign_cc
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This is the core package of the rules. It houses all rules which orchestrate
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builds in foreign (non-Bazel) c++ build systems.
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`//foreign_cc:defs.bzl` contains reexports of all core rules and should act
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as the single entry point for consumers of this project.
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`//foreign_cc/private` contains the implementation details of various rules
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and tools provided by this project. The symbols and signatures within this
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package should not be relied on and can change with no prior warning. Any
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functionality here should be moved into `//foreign_cc` if users want to
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interface with a stable API.
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## //examples (@rules_foreign_cc_examples)
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There are two primary types of examples, "Top Level" and "Third Party".
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"Top level" can also be thought of as integration tests for the rules as they
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should not contain any dependencies on code outside of the repo. "Third Party"
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examples are examples of the rules in existing external projects. For more
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detals on the examples, see
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[examples/README.md](./examples/README.md#third-party).
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## //test
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This package contains various tests of rules, rules which do not compile C++
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code. These tests can be thought of as unittests in mocked environments.
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## //toolchains
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Contains all toolchain information for supported build systems. There are a
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set of types of toolchains which you'll find here.
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1. `built_toolchains`
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2. `prebuilt_toolchains`
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3. `preinstalled_toolchains`
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For details on these types and the implemented toolchains, please see
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[`./toolchains/README.md`](./toolchains/README.md)
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