platforms/os/BUILD

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# Standard constraint_setting and constraint_values to be used in platforms.
licenses(["notice"])
package(
default_visibility = ["//visibility:public"],
)
filegroup(
name = "srcs",
srcs = glob(["**"]),
)
# To add a new constraint_value see https://github.com/bazelbuild/platforms.
constraint_setting(name = "os")
constraint_value(
name = "freebsd",
constraint_setting = ":os",
)
constraint_value(
name = "openbsd",
constraint_setting = ":os",
)
constraint_value(
name = "android",
constraint_setting = ":os",
)
constraint_value(
name = "linux",
constraint_setting = ":os",
)
constraint_value(
name = "windows",
constraint_setting = ":os",
)
# For platforms with no OS, like microcontrollers.
constraint_value(
name = "none",
constraint_setting = ":os",
)
### Apple OS Values
constraint_value(
name = "ios",
constraint_setting = ":os",
)
# TODO(b/138656886): Rename this to macos instead of osx.
constraint_value(
name = "osx",
constraint_setting = ":os",
)
alias(
name = "macos",
actual = ":osx",
)
constraint_value(
name = "tvos",
constraint_setting = ":os",
)
constraint_value(
name = "watchos",
constraint_setting = ":os",
)
constraint_value(
name = "qnx",
constraint_setting = ":os",
)