2017-10-10 14:59:31 +00:00
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# Skylib
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2018-02-20 18:04:29 +00:00
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[![Build Status](https://travis-ci.org/bazelbuild/bazel-skylib.svg?branch=master)](https://travis-ci.org/bazelbuild/bazel-skylib)
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2018-02-28 18:51:25 +00:00
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[![Build status](https://badge.buildkite.com/921dc61e2d3a350ec40efb291914360c0bfa9b6196fa357420.svg)](https://buildkite.com/bazel/bazel-skylib)
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2018-02-20 18:04:29 +00:00
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2017-10-10 14:59:31 +00:00
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Skylib is a standard library that provides functions useful for manipulating
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collections, file paths, and other features that are useful when writing custom
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build rules in Bazel.
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> This library is currently under early development. Be aware that the APIs
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> in these modules may change during this time.
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Each of the `.bzl` files in the `lib` directory defines a "module"—a
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`struct` that contains a set of related functions and/or other symbols that can
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2018-08-24 19:00:13 +00:00
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be loaded as a single unit, for convenience.
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2017-10-10 14:59:31 +00:00
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2017-10-31 14:15:32 +00:00
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## Getting Started
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Add the following to your `WORKSPACE` file to import the Skylib repository into
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your workspace. Replace the version number in the `tag` attribute with the
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version you wish to depend on:
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```python
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git_repository(
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name = "bazel_skylib",
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remote = "https://github.com/bazelbuild/bazel-skylib.git",
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tag = "0.1.0", # change this to use a different release
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)
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```
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Then, in the `BUILD` and/or `*.bzl` files in your own workspace, you can load
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2018-08-24 19:00:13 +00:00
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the modules (listed [below](#list-of-modules)) and access the symbols by
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dotting into those structs:
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2017-10-10 14:59:31 +00:00
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```python
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load("@bazel_skylib//lib/paths.bzl", "paths")
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load("@bazel_skylib//lib/shell.bzl", "shell")
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2017-10-10 14:59:31 +00:00
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p = paths.basename("foo.bar")
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s = shell.quote(p)
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```
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2018-08-24 19:00:13 +00:00
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## List of modules (in lib/)
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2017-10-31 14:21:26 +00:00
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* [collections](lib/collections.bzl)
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* [dicts](lib/dicts.bzl)
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2018-08-24 18:34:41 +00:00
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* [partial](lib/partial.bzl)
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* [paths](lib/paths.bzl)
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* [selects](lib/selects.bzl)
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* [sets](lib/sets.bzl) - _deprecated_, use `new_sets`
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* [new_sets](lib/new_sets.bzl)
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* [shell](lib/shell.bzl)
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* [structs](lib/structs.bzl)
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* [types](lib/types.bzl)
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* [unittest](lib/unittest.bzl)
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2018-01-12 17:18:55 +00:00
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* [versions](lib/versions.bzl)
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## Writing a new module
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Steps to add a module to Skylib:
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1. Create a new `.bzl` file in the `lib` directory.
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1. Write the functions or other symbols (such as constants) in that file,
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defining them privately (prefixed by an underscore).
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1. Create the exported module struct, mapping the public names of the symbols
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to their implementations. For example, if your module was named `things` and
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had a function named `manipulate`, your `things.bzl` file would look like
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this:
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```python
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def _manipulate():
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...
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things = struct(
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manipulate=_manipulate,
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)
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```
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1. Add unit tests for your module in the `tests` directory.
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2017-10-31 21:54:25 +00:00
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2018-09-28 13:09:18 +00:00
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## `bzl_library`
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2017-10-31 21:54:25 +00:00
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2018-09-28 13:09:18 +00:00
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The `bzl_library.bzl` rule can be used to aggregate a set of
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Starlark files and its dependencies for use in test targets and
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2017-10-31 21:54:25 +00:00
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documentation generation.
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