bazel-lib/.aspect/bazelrc/ci.bazelrc

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# Set this flag to enable re-tries of failed tests on CI.
# When any test target fails, try one or more times. This applies regardless of whether the "flaky"
# tag appears on the target definition.
# This is a tradeoff: legitimately failing tests will take longer to report,
# but we can paper over flaky tests that pass most of the time.
# The alternative is to mark every flaky test with the `flaky = True` attribute, but this requires
# the buildcop to make frequent code edits.
# Not recommended for local builds so that the flakiness is observed during development and thus
# is more likely to get fixed.
# Note that when passing after the first attempt, Bazel will give a special "FLAKY" status.
# Docs: https://bazel.build/docs/user-manual#flaky-test-attempts
test --flaky_test_attempts=2
# Announce all announces command options read from the bazelrc file(s) when starting up at the
# beginning of each Bazel invocation. This is very useful on CI to be able to inspect what Bazel rc
# settings are being applied on each run.
# Docs: https://bazel.build/docs/user-manual#announce-rc
build --announce_rc
# Add a timestamp to each message generated by Bazel specifying the time at which the message was
# displayed.
# Docs: https://bazel.build/docs/user-manual#show-timestamps
build --show_timestamps
# Only show progress every 60 seconds on CI.
# We want to find a compromise between printing often enough to show that the build isn't stuck,
# but not so often that we produce a long log file that requires a lot of scrolling.
# https://bazel.build/reference/command-line-reference#flag--show_progress_rate_limit
build --show_progress_rate_limit=60
# Use cursor controls in screen output.
# Docs: https://bazel.build/docs/user-manual#curses
build --curses=yes
# Use colors to highlight output on the screen. Set to `no` if your CI does not display colors.
# Docs: https://bazel.build/docs/user-manual#color
build --color=yes
# The terminal width in columns. Configure this to override the default value based on what your CI system renders.
# Docs: https://github.com/bazelbuild/bazel/blob/1af61b21df99edc2fc66939cdf14449c2661f873/src/main/java/com/google/devtools/build/lib/runtime/UiOptions.java#L151
build --terminal_columns=143
######################################
# Generic remote cache configuration #
######################################
# Only download remote outputs of top level targets to the local machine.
# Docs: https://bazel.build/reference/command-line-reference#flag--remote_download_toplevel
build --remote_download_toplevel
# The maximum amount of time to wait for remote execution and cache calls.
# https://bazel.build/reference/command-line-reference#flag--remote_timeout
build --remote_timeout=3600
# Upload locally executed action results to the remote cache.
# Docs: https://bazel.build/reference/command-line-reference#flag--remote_upload_local_results
build --remote_upload_local_results
# Fall back to standalone local execution strategy if remote execution fails. If the grpc remote
# cache connection fails, it will fail the build, add this so it falls back to the local cache.
# Docs: https://bazel.build/reference/command-line-reference#flag--remote_local_fallback
build --remote_local_fallback
# Fixes builds hanging on CI that get the TCP connection closed without sending RST packets.
# Docs: https://bazel.build/reference/command-line-reference#flag--grpc_keepalive_time
build --grpc_keepalive_time=30s