# Set this flag to enable re-tries of failed tests on CI. # When any test target fails, try one or more times. This applies regardless of whether the "flaky" # tag appears on the target definition. # This is a tradeoff: legitimately failing tests will take longer to report, # but we can paper over flaky tests that pass most of the time. # The alternative is to mark every flaky test with the `flaky = True` attribute, but this requires # the buildcop to make frequent code edits. # Not recommended for local builds so that the flakiness is observed during development and thus # is more likely to get fixed. # Note that when passing after the first attempt, Bazel will give a special "FLAKY" status. # Docs: https://bazel.build/docs/user-manual#flaky-test-attempts test --flaky_test_attempts=2 # Announce all announces command options read from the bazelrc file(s) when starting up at the # beginning of each Bazel invocation. This is very useful on CI to be able to inspect what Bazel rc # settings are being applied on each run. # Docs: https://bazel.build/docs/user-manual#announce-rc build --announce_rc # Add a timestamp to each message generated by Bazel specifying the time at which the message was # displayed. # Docs: https://bazel.build/docs/user-manual#show-timestamps build --show_timestamps # Only show progress every 60 seconds on CI. # We want to find a compromise between printing often enough to show that the build isn't stuck, # but not so often that we produce a long log file that requires a lot of scrolling. # https://bazel.build/reference/command-line-reference#flag--show_progress_rate_limit build --show_progress_rate_limit=60 # Use cursor controls in screen output. # Docs: https://bazel.build/docs/user-manual#curses build --curses=yes # Use colors to highlight output on the screen. Set to `no` if your CI does not display colors. # Docs: https://bazel.build/docs/user-manual#color build --color=yes # The terminal width in columns. Configure this to override the default value based on what your CI system renders. # Docs: https://github.com/bazelbuild/bazel/blob/1af61b21df99edc2fc66939cdf14449c2661f873/src/main/java/com/google/devtools/build/lib/runtime/UiOptions.java#L151 build --terminal_columns=143 ###################################### # Generic remote cache configuration # ###################################### # Only download remote outputs of top level targets to the local machine. # Docs: https://bazel.build/reference/command-line-reference#flag--remote_download_toplevel build --remote_download_toplevel # The maximum amount of time to wait for remote execution and cache calls. # https://bazel.build/reference/command-line-reference#flag--remote_timeout build --remote_timeout=3600 # Upload locally executed action results to the remote cache. # Docs: https://bazel.build/reference/command-line-reference#flag--remote_upload_local_results build --remote_upload_local_results # Fall back to standalone local execution strategy if remote execution fails. If the grpc remote # cache connection fails, it will fail the build, add this so it falls back to the local cache. # Docs: https://bazel.build/reference/command-line-reference#flag--remote_local_fallback build --remote_local_fallback # Fixes builds hanging on CI that get the TCP connection closed without sending RST packets. # Docs: https://bazel.build/reference/command-line-reference#flag--grpc_keepalive_time build --grpc_keepalive_time=30s